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  1. Arash

    Metagame Dynamax in Monotype

    After much thought, I tried really hard to be open-minded and experiment with defensive applications of Dynamax, how to read the situation and pick the best Dynamax target, etc.. However, even though it's only been a week or two since we've had this mechanic, I think it needs to go. The...
  2. Arash

    Metagame SS Monotype Metagame Discussion [Isle of Armor]

    After some more play-testing with poison, here are some more thoughts: - I have mixed feelings regarding Dynamax; on the one hand, it is completely busted for some pokemon in particular like Gyarados, who can't even be OHKO'd by electric attacks unless you either have STAB or are packing a...
  3. Arash

    Metagame SS Monotype Metagame Discussion [Isle of Armor]

    Currently trying out some new strats for Poison with a handful of alts, here are my notes so far: - Grass / Poison seems like a necessity on a defensive team due to the resists and Ground neutrality. G-Weezing's ground immunity isn't enough seeing as how Excadrill is common and can either EQ...
  4. Arash

    Metagame [Spoilers] Monotype Generation 8 Pre-Release Discussion

    Hmm let's see how my poison bois are doing this gen: Fully evolved Posion-type Pokemon: [Venusaur], Vileplume, Roserade, Skuntank, Garbodor, Gengar, (Galarian) Weezing, Drapion, Toxicroak, Toxapex, Salazzle, Toxtricity, Eternatus (lol) Positives: - Access to spikes, toxic spikes - Toxapex is...
  5. Arash

    Resource Monotype USM Viability Rankings

    Anorith is no offensive threat. S, A and B ranks are all filled with heavy-hitters, and there is absolutely nothing that Anorith can hit that isn't covered by better mons. 95 attack pales in comparison to stuff like Scizor and Buzzwole, and base 75 speed is absolute crap for something with...
  6. Arash

    Metagame Pre-Release USUM Monotype Discussion

    Forget thunderbolt, here is what you should be worried about: Naganadel @ Dragonium Z Ability: Beast Boost EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Draco Meteor - Sludge Wave - Heat Wave - Nasty Plot +2 252 SpA Naganadel Devastating Drake (195 BP) vs. 0 HP / 4 SpD Heatran: 297-349 (91.9 -...
  7. Arash

    Metagame Pre-Release USUM Monotype Discussion

    Electroweb =/= sticky web EDIT: NM I just saw the egg moves list; Ribombee and Slurpuff get Sticky webz now as well as Araquanid (RIP surskit water teams) I'm a bit wary on this, as while Shadow Shield was an unfortunate loss for this thing, it's not exactly a defensive slouch with stats...
  8. Arash

    Resource Monotype SM Viability Rankings

    First, welcome to Smogon! You make some very valid points but I disagree with Scoli for A for the following reasons: -- Psychic isn't quite as lopsided against Poison as the type chart suggests, as the things A-Muk can't beat can be handled by its teammates to the extent where even Gengar isn't...
  9. Arash

    Metagame Pre-Release USUM Monotype Discussion

    wow so here are my thoughts (spoilers ahead): Naganadel (poison/dragon, Base Stats: 73/73/73/127/73/121) - This will largely depend on its moveset, but those stats are reminiscent of Nihilego, trading the awesome special bulk for 20 more points of speed. Unfortunately this will be forced to...
  10. Arash

    Metagame SM Monotype Suspect #3: Shadow Tag

    If your solution is to "predict" Goth and not even let Chansey have a turn on the field before switching it out, I think the psychological effect of Shadow Tag has proven itself. This is a poor argument because it can be argued equally that the STAG user is good enough to predict your double...
  11. Arash

    Metagame SM Monotype Suspect #3: Shadow Tag

    While Haakunite brought up many great counterpoints, I feel compelled to add a few more: Vs Flying, Gothitelle traps the intended target and removes it. It cannot possibly be considered a liability if you get to erase your target from the match. This would be like saying on Poison teams...
  12. Arash

    Resource Monotype SM Viability Rankings

    Apart from the excellent points made by Mr. Miner, I'd add the following: - Nasty plot Mandibuzz is garbage, esp on a type like Flying (dat base 55 SpA stat) - Mandibuzz not taking damage from hail/sand does not "harm" anything effectively - The existence of...
  13. Arash

    Metagame SM Monotype Suspect #3: Shadow Tag

    I'm gonna break my months-long streak of not posting anything to debunk this argument. While I personally think Shadow Tag should be erased from the game or made into an ability that only has in-game use (mainly to catch roaming pokemon like the Gen2 beasts), this argument is not the basis for...
  14. Arash

    Resource Monotype SM Viability Rankings

    now that megacham is released, the opportunity cost argument is thrown out the window and I agree Zam should be A-rank on Psychic. Alolan Muk dies if it tries to attack this thing, which is something Psychic really appreciates...
  15. Arash

    Monotype Crobat (Poison)

    Done. Thanks!
  16. Arash

    Grammar-Prose Team Queue: It's a Whole New World We Live In

    Monotype Crobat is ready for GP: http://www.smogon.com/forums/threads/crobat-poison-qc-3-3-gp-0-1.3597487/
  17. Arash

    Monotype Crobat (Poison)

    I reworked this point so that it doesn't parrot what was said earlier in this section, and made it more specific to those two. Thank you! Ready for GP
  18. Arash

    Monotype Crobat (Poison)

    Implemented, thank you! Ready for QC#3
  19. Arash

    Monotype Crobat (Poison)

    Implemented in full, thanks! Though I'm not a fan of how sparse OO is now, it is what it is:) Ready for QC#2
  20. Arash

    Monotype Crobat (Poison)

    Removed other attacks and Whirlwind; Hypnosis does have at least a little merit on such a speedy Pokemon and imo should be included, especially as Grass types aren't immune. Regarding U-Turn, the point isn't to inflict massive damage but rather to pivot to Alolan Muk. You can do something...
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