Board Game Diplomacy: The Ancient Mediterranean | Spring 500 B.C.E

Diplomacy is fun! But the standard map is getting pretty boring. To change things up a bit, this game will be played using the Ancient Mediterranean map.

Deadlines
Deadlines for Spring and Fall will be 48 hours. Deadlines for Winter and retreats will be 24 hours. Deadlines can be extended by request. If a player has not contacted me with actions before one of the deadlines is up, I will contact them and try to get them to send something in. Players that fail to submit moves/sub out of the game will have their units considered to be in civil unrest unless a new player takes their spot, or they decide to start submitting moves again.

  • Baleares is a single space (which consists of the islands and the water around them). Since it contains both land and water, it can be occupied by a fleet or an army. However, since it is a single space, it can only be occupied by one unit at a time. Although an army can occupy Baleares, it can not move there directly from the mainland spaces since the islands are too far from the coast. For an army to enter or leave Baleares, it would have to be convoyed by a fleet in the Berber Sea or the Ligurian Sea. Since Baleares consists mostly of water, it is considered a sea space for the purposes of convoys, therefore a fleet occupying Baleares may be used to convoy an army using the normal convoy rules.
  • Byzantium is one space which straddles a waterway. The waterway allows movement of a fleet in Byzantium to any adjacent coastal space or sea space. The waterway does not impede the movement of an army through Byzantium. And it is a supply center. In other words, it works just like Constantinople in the standard game.
  • The border between Sparta and Athens effectively works like a canal. It cuts across the isthmus and allows fleets to move through. For example, a fleet in the Aegean Sea could move to Athens and then, on the following turn, to the Ionian Sea. Note that in game terms, this means Athens effectively has one continuous coast. Armies can freely move between Sparta and Athens.
  • The Nile River acts as the boundary between the spaces on its east and west banks. The river is not a space on the board. It can not be occupied by any units. However, it is considered to be navigable. Therefore, a fleet may move to and from spaces that are adjacent along the river. For example, Sinai to Thebes, Thebes to Memphis, Memphis to Alexandria would all be legal moves for a fleet. Memphis to Cyrene would not be a legal move for a fleet. Egypt can build fleets in any of its home supply centers.

Abbreviations
Gulf of Pelusium = GoP
Gulf of Syrtis = GoS
Gulf of Tacape = GoT
Sardinia = Sad
Sarmatia = Sam
Sinai = Sii
Sinope = Sip
Tyre = Tye
Tyrrhenean Sea = Tyn

The Players:
Carthage
- Hitmonleet
Egypt - shubaka17
Rome - Drawesome532
Greece - Amelia
Persia - Walrein

Rome, Greece and Persia were chosen randomly, courtesy of RANDOM.org, as neither of those players specified a nation of preference.

And now, the map as it stands.


Rome (red) fleet Neapolis army Roma army Ravenna
Carthage (dark blue) fleet Thapsus army Cirta army Carthage
Greece (green) fleet Sparta army Athens army Macedonia
Persia (black) fleet Sidon army Antioch army Damascus
Egypt (yellow) fleet Alexandria army Memphis army Thebes

Spring 500 B.C.E (???) ends Wednesday, February 1 at 5:00 PM PST.
 
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Ampharos

tag walls, punch fascists
is a Community Contributor Alumnus
hey fun fact if we all cooperate everyone can get 3 builds this season

i'll be messaging Egypt and Greece with a proposal that should benefit all of us, and i'd expect everyone to do the same with their neighbors in turn

let's not screw anyone over 5 minutes into the game my dudes
 
Deadline



Persia - Walrein
F Sidon - Syrian Sea
A Antioch - Cappadocia
A Damascus - Arabia


Egypt - shubaka17
F Alexandria - GoP
A Thebes - Sinai
A Memphis - Cyrene


Greece - Amelia
F Sparta > Aegaean Sea
A Athens > Epirus
A Macedonia > Dacia


Carthage - Hitmonleet
F Thapsus -> Carthage
A Carthage -> Mauritania
A Cirta -> Numidia


Rome - Drawesome532
F Neapolis - Tyrrhenean Sea
A Roma - Neapolis
A Ravenna - Venetia



Fall 500 B.C.E ends February 3, 9:00 PM PST.
 
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Deadline



Persia - Walrein
F Syrian Sea - Cyprus
A Cappadocia - Sinope
A Arabia - Tyre


Egypt - shubaka17
F Gulf of Pelusium - Jerusalem
A Sinnai - Petra
A Cyrene - Leptis


Greece - Amelia
F Aegaean Sea - Crete
A Epirus - Dalmatia
A Dacia - Chersonesus


Carthage - Hitmonleet
A Numidia (Hold)
A Mauritania - Saguntum
F Carthage - Berber Sea


Rome - Drawesome532
F Tyrrhenean Sea - Sardinia
A Neapolis - Sicilia
A Venetia - Vindobona



Walrein
- Persia - Build 3
shubaka17 - Egypt - Build 3
Amelia - Greece - Build 3
Drawesome532 - Rome - Build 3
Hitmonleet
- Carthage - Build 2

It is now Winter 450 BCE. Deadline ends in 24 hours on February 5, 5:30 PM PST.
 

Persia - F Sidon, A Antioch, A Damascus
Egypt - F Alexandria, F Thebes, A Memphis
Greece - F Sparta, F Athens, A Macedonia
Rome - F Neapolitan, F Roma, A Ravenna
Carthage - F Carthage, F Thapsus

Spring 450 BCE ends February 7, 5:30 PM PST.
 
Last edited:
Sorry, I'll have it done by tonight, but I'll post the actions that were submitted.

Greece - Amelia
A Chersonesus > Dacia
A Macedonia > Byzantium
A Dalmatia > Epirus
F Athens > Aegean Sea
F Sparta > Messinian Sea
F Crete > Libyan Sea


Persia - Walrein
A Sinope hold
A Antioch - Sidon
A Damascus - Arabia
A Tyre S A Damascus - Arabia
F Sidon - Syrian Sea
F Cyprus S F Sidon - Syrian Sea


Egypt shubaka17
A Leptis - Cyrene
F Alexandria - Egyptian Sea
F Thebes - Sinai
A Memphis - Thebes
A Petra - Mabatea
F Jersualem - Tyre


Rome Drawesome532
F Neapolis - Apulia
F Roma - Neapolis
F Sardinia - Tyyrhenian Sea
A Ravenna - Venetia
A Vindobona Supports A Ravenna - Venetia
A Sicilia hold


Carthage Hitmonleet
F Carthage - Punic Sea
F Thapsus - Gulf of Tacape
F Berber Sea - Baleares
A Saguntum - Tarraconensis
A Numidia hold


Fall 450 BCE ends Saturday February 10, 5:30 PM PST.
 

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