epicdrill's team:The Rules said:4v4 Babysitter (2 NFE, 2 FE) Doubles
48 Hour DQ
Items=Training
All Abilities
Switch=OK
3 Substitutions
Infinite Chills / Recoveries
0 Mega Evolutions
0 Z-Moves
ASB Arena
Charizard [Female] [Flaminglizard]
Types: Fire/Flying
Abilities: Blaze / Solar Power (unlocked) / Tough Claws (Mega X)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 4 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 100
Mega X Stats: HP: 100 Atk: 6 (+) Def: 3 (-) SpA: 5 SpD: 3 Spe: 100
Size Class: 3
Weight Class: 4 (5 mega)
Base Rank Total: 20 (24 mega)
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Rage
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Fire Spin
Flamethrower
Inferno
Flare Blitz
Wing Attack
Air Slash
Shadow Claw
Dragon Claw
Heat Wave
Flame Burst
Egg
Dragon Pulse
Outrage
Dragon Dance
Crunch
Dig
TM/HM
Rock Slide
Will-o-Wisp
Protect
Bide
Double Team
Earthquake
Endure
Fly
Focus Blast
Roar
Roost
Sky Drop
Solar Beam
Thunder Punch
Toxic
Tutor
Fire Pledge
Lucario [Male] [Punch]
Types: Fighting/Steel
Abilities: Steadfast / Inner Focus / Justified (unlocked) / Adaptability (Mega)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Mega Stats: HP: 100 Atk: 7 (+) Def: 2 (-) SpA: 5 SpD: 3 Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20 (24 mega)
EC: 6/6
MC: 10
AC: 5/5
Attacks:
Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus
Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader
TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw
Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick
Flarelm [Female] [Blitz]
Types: Fire/Grass
Abilities: Rock Head, Battle Armour, Chlorophyll (unlocked)
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 100 Atk: 3 (+) Def: 3 SpA: 3 SpD: 3 Spe: 34 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 7/9
MC: 1
AC: 5/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Leaf Tornado
Petal Dance
Flame Burst
Synthesis
Lava Plume
Leafage
Egg
Petal Blizzard
Earth Power
Blaze Kick
Counter
Aromatherapy
Psybeam
Dragon Breath
Seed Bomb
TM/HM
Rock Slide
Will-o-Wisp
Nature Power
Strength
Toxic
Protect
Endure
Tutor
Stealth Rock
Shelgon [Smaug] (Male)
Types: Dragon
Abilities: Rock Head, Overcoat (unlocked)
Nature: Naughty
Stats: HP: 100 Atk: 4 (+) Def: 4 SpA: 2 SpD: 1 (-) Spe: 50
Size Class: 2
Weight Class: 5
Base Rank Total: 16
EC: 8/9
MC: 4
AC: 5/5
Attacks:
Level Up
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch
Zen Headbutt
Flamethrower
Egg
Hydro Pump
Endure
Dragon Dance
Dragon Rage
Dragon Rush
Fire Fang
TM/HM
Dragon Claw
Return
Shadow Claw
Substitute
Protect
Rock Slide
Rest
Sleep Talk
Fire Blast
Aerial Ace
Return
Toxic
Brick Break
Tutor
Draco Meteor
SilvanRaptor's team:
Steelix [F] [Cybele]
Types: Steel/Ground
>Steel
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Ground
immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Ground
immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities::
>Rock Head [Passive]
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
>Sheer Force [Toggle] (H)
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
>Sand Force [Passive] (M)
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Nature: Adamant
Stats:
HP: 100
Atk: 4 (+)
Def: 9
SpA: 1 (-)
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22
Stats: [Mega]
HP: 100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 5
AC: 5/5
Attacks:
Level Up
>Thunder Fang
>Fire Fang
>Ice Fang
>Mud Sport
>Tackle
>Harden
>Screech
>Bind
>Curse
>Rock Throw
>Rock Tomb
>Rage
>Stealth Rock
>Rock Polish
>Automize
>Gyro Ball
>Sandstorm
>Smack Down
>Dragon Breath
>Slam
>Sand Tomb
Egg
>Heavy Slam
>Defense Curl
>Rollout
>Rock Climb
>Rock Blast
TM/HM
>Bulldoze
>Earthquake
>Brutal Swing
>Dragon Tail
>Roar
Aggron [M] [Vulcan]
Types: Steel/Rock
>Steel
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Rock
Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Rock
Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities::
>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
>Rock Head [Passive]
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
>Heavy Metal [Passive] (H)
The Pokemon's body structure is immensely dense, doubling its actual weight
>Filter [Passive] (M)
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Nature: Brave (-10% Evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 8
SpA: 2
SpD: 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 - Heavy Metal]
Base Rank Total: 21
Stats:[Mega]
HP: 100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [11 - Heavy Metal
Base Rank Total: 25
EC: 9/9
MC: 11
AC: 5/5
Attacks:
Level Up
>Tackle
>Harden
>Mud-Slap
>Headbutt
>Metal Claw
>Rock Tomb
>Take Down
>Protect
>Iron Defense
>Roar
>Iron Head
>Rock Slide
Egg
>Head Smash
>Curse
>Dragon Rush
>Stealth Rock
>Superpower
TM/HM
>Shadow Claw
>Aerial Ace
>Earthquake
>Double Team
>Smart Strike
Shieldon [F] [Artemis]
Types: Rock/Steel
>Rock
Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
>Steel
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
>Steel
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities::
>Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
>Soundproof [Passive](H)
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Nature: Sassy (-10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 4 (+)
Spe: 26 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
EC: 2/6
MC: 3
AC: 1/5
Attacks:
Level Up
>Tackle
>Protect
>Taunt
>Metal Sound
>Take Down
>Iron Defense
>Swagger
Egg
Wide Guard
Curse
Fissure
Screech
Stealth Rock
TM/HM
Earthquake
Swagger
Taunt
Roar
Sandstorm
Bronzor [Genderless] [Narcissus]
Types: Steel/Psychic
>Steel
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Psychic
can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
>Psychic
can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Abilities::
>Levitate [Passive]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
>Heatproof [Passive]
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
>Heavy Metal [Passive] (H)
The Pokemon's body structure is immensely dense, doubling its actual weight
Nature: Brave (-10% Evasion)
Stats:
HP: 90
Atk: 2 (+)
Def: 3
SpA: 1
SpD: 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 11
EC: 1/6
MC: 4
AC: 1/5
Attacks:
Level Up
>Extrasensory
>Tackle
>Confusion
>Hypnosis
>Imprison
>Confuse Ray
>Psywave
>Iron Defense
>Feint Attack
>Safeguard
Tutor
>Signal Beam
>Wonder Room
>Trick
>Gravity
>Stealth Rock
TM/HM
>Psyshock
>Light Screen
>Reflect
>Flash Cannon
>Charge Beam
epicdrill sends out and equips.
SilvanRaptor sends out, equips, and orders.
epicdrill orders.
I ref.