Fusion Evolution V3 (Voting Phase)

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Up until now there have been no posts from myself, and no successful Abomasnow fusions in this Pet Mod. Hopefully this post can mark an end to more than one of those things.

+

Parents: Abomasnow + Landorus-T
Shared egg group: DNA
Offspring name: Abomasorus
New type: Ice / Ground

New base stats:
95/125/90/105/90/80
(+5HP / +7 Atk / +8 Def / +7 SpA / +8 SpD / +5 Spe)
Mega Abomasorus - 95/165/120/145/110/50

New ability and desc:
Petrify (Soundproof + Intimidate).
Description - The user horrifies opposing Pokémon upon entering battle, disabling them from making a sound.
Effect - When a Pokémon with Petrify enters the battle, it prevents all adjacent opponent from using sound-based moves for two turns.

Notable moves:
Earthquake, Ice Shard, Blizzard, Earth Power, Ice Beam, Ice Punch, Superpower/Hammer Arm, Stone Edge, Wood Hammer/Seed Bomb, Focus Blast, Leaf Storm, Knock Off, U-Turn, Explosion, Giga Drain, Swords Dance, Calm Mind, Bulk Up, Rock polish, Growth, Stealth Rock, Leech Seed, Synthesis.

Role identification:
It’s OBAMASORUS! Basically imagine a Mamoswine like pokemon, with versatility above and beyond that of Landorus-T. With solid 95/90/90 defences backed by 125/105/80 offences, Abomasorus boasts a very well balanced stat spread as the foundation for a plethora of powerful sets. Its move pool is stunning with powerful STABs on both sides of the attacking spectrum including a Priority attack to support its stellar offensive typing, backed by powerful coverage options and a bunch of useful utility attacks. Abomasorus’ ability Petrify also brings some awesome utility, as do Stealth Rock and Leech Seed, with Synthesis being extremely valuable on non-mega variants. It even has enough viable set up moves to count a full hand. It can perform roles from Scarfer to Suicide Lead, and abuse items from Leftovers to Life Orb, Choice Band to Rocky Helmet, and Z-Crystals to Abomasite!
Abomasite turns Abomasorus into everything Mega Abomasnow wishes it could have been. With stellar mixed offences and defences, and the offensive typing to make every standard Mega Abomasnow set 10x better. Still abusing 100% accuracy Blizzards and Hail’s nice chip damage, it does all the old stuff as well as a bunch of new stuff, even including a nasty Calm Mind set to decimate Stall. The only thing holding this monster back is its crippling defensive typing, but that is not nearly enough to stop Abomasorus from doing work.
 
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Covetous serpents optional
DNA Donors: Virizion + Florges
Offspring name: Silver Ring
New Type: Grass/Fairy
Base Stats: 85 (+1)/77/80 (+10)/110 (+9)/160 (+19)/92 (+1) (BST: 604)
New ability and desc: Argent Armour (Justified + Flower Veil): Grass-type Pokémon on this Pokémon's side of the field are immune to moves that can lower their stats, that can inflict status effects, or are Dark-type.
Notable Moves: Giga Drain, Moonblast, Focus Blast, Psychic, Substitute, Calm Mind, Synthesis, Worry Seed, Aromatherapy, Leech Seed
Role Identification: Potent special wall able to utilise an Assault Vest very well indeed. Argent Armour is an extremely potent ability, a devilish prospect in singles and even more of a nightmare to deal with in Doubles, especially when paired with a Grassy Terrain setter such as Tapu Bulu and related fusions. For AssVest and SubCM sets alike, Giga Drain is an obvious choice, as it allows Silver Ring to heal off some damage with a decently powerful STAB move. Moonblast is also an excellent STAB move, giving plenty of opportunities for cutting an opponent down to size despite the flower deer's middling Special Attack stat. Focus Miss and Psychic are about the only two coverage options available, but they're still reasonable moves. Finally, there's a bevy of support options available to benefit more defensive sets that don't use Assault Vest. Your opponents might not like Silver Ring, but you will: you know it's got soul. =]

Buckle up and endure, now...
DNA Donors: Corsola + Jirachi
Offspring name: Scirrhi
New Type: Rock/Steel
Base Stats: 95 (+13)/80 (+3)/100 (+3)/100 (+18)/100 (+3)/67 (BST: 542)
New ability and desc: Hey, Schirri (Hustle + Serene Grace): Moves with a secondary effect lose 20% accuracy, but gain +30% power and the effect is guaranteed to activate (except Flinch and Freezing).
Notable Moves: Ancient Power, Flash Cannon, Psychic, Scald, BoltBeam, Earth Power, Trick Room, Recover
Role Identification: Horrible, horrible, horrible boosting Trick Room sweeper. One of the vanishingly few Pokémon able to make use of accuracy-boosting items (though Choice Specs is also an option), Schirri's bonus means it can incinerate people with STAB Ancient Power that's literally guaranteed to boost all its (frankly somewhat disappointing) stats. Flash Cannon is Steel STAB, Scald can spread burns, BoltBeam is amazing coverage, and Earth Power teams nicely with your OP AP. However, it's not without some serious flaws: its initial Speed is atrocious and it packs 4x weaknesses to very, very common Fighting- and Ground-type coverage moves that can probably annihilate it even through a boost. It's unfortunate, but there's still a lot that can be done with this fusion. Just don't let it metastatize. =]

The bells, THE BEEEEEEELLS!
Parents: Aggron + Lickilicky
Shared egg group: Monster
Offspring name: Carillon
New type: Steel/Normal
New base stats: 100/107/147/80/87/60 (BST: 581)
New ability and desc: Seven Bells (Sturdy + Cloud Nine): This Pokémon removes Weather upon entering the field. If it removes a weather effect, it cannot be reduced to below one HP from above 50% HP.
Notable moves: Use, The, MEvo.
Role Identification: Aggronite holder and drummer
===
Offspring name: Mega Carillon @ Aggronite
New type: Steel
New base stats: 100/137/197/80/107/60 (BST: 681)
New ability and desc: Filter
Notable moves: Gyro Ball, Power Whip, Aqua Tail, EdgeQuake, Heavy Slam, Belly Drum, Wish, Curse
Role Identification: Massively bulky physical attacker. With access to moves like Aqua Tail, Power Whip, and STAB Gyro Ball, Mega Carillon is a very nasty prospect for your opponent to deal with, particularly if they buy into the Fusion Evolutions meta of very fast physical attackers. EdgeQuake gives it amazing coverage too, and only a lack of reliable recovery stops it from being truly stellar. Wish doesn't... really count, but it can help. Of course, being able to boost with Belly Drum is a powerful tool, and even top-tier MegaZard X fusions will have a hard time breaking through its Defence. It might be a fairly passive 'mon while it's setting up with WishDrum, but once it does, your opponent'll be waiting for the bell. =]

Are you my grandson?
Parents: Yanmega + Accelgor
Shared egg group: Bug
Offspring name: Clarence
New type: Bug/Flying
New base stats: 93/83/73/118/68/130 (BST: 565)
New ability and desc: Engage Hyperdrive (Speed Boost + Unburden): This Pokémon's Speed goes up by one combat stage at the end of its turn. This Pokémon's Speed stat is doubled when it loses or consumes a Held Item.
Notable moves: Bug Buzz, Air Slash, Giga Drain, Water Shuriken, Focus Blast, Ancient Power, Sludge Bomb, Shadow Ball, U-Turn, Gastro Acid, Recover, Defog, Detect
Role Identification: Very, very fast anti-hazards mon. Its raw Speed and access to both Detect and a Speed-boosting ability means it can become unbelievably fast in a very short space of time, and it'll even win speed wars thanks to its access to priority in Water Shuriken. Clarence's niche is its blistering pace, but beware of getting bogged down. Just scout out the opponent's moves with Detect, Defog if you feel safe, and GTFO with a U-Turn. Or, if you're feeling like being a total bastard, start firing off Air Slashes for the flinch chance. =]

Bawo wethu osemazulwini, malingcwaliswe igama lakho...
Parents: Drifblim + Reuniclus
Shared egg group: Amorphous
Offspring name: Umfundisi
New type: Ghost/Psychic
New base stats: 140/82/69/117/79/65 (BST: 552)
New ability and desc: Inyanga (Aftermath + Regenerator): The first time this Pokémon uses a move that would cause itself to faint (e.g. Selfdestruct, Healing Wish, Memento, &c), it instead remains at 25% HP. This Pokémon regains 33% of its maximum HP and resets the first part of this ability upon switching out.
Notable moves: Explosion, Shadow Ball, Psychic, Hex, Psyshock, Focus Blast, Recover, Pain Split, Will-O-Wisp, Memento
Role Identification: Purveyor of earth-shattering kabooms. Umfundisi's great strength is its ability to sponge up damage despite its comparatively low defences and 4x weakness to Dark-type attacks, and it can blow apart the opposing lead and bug out without fear of reprisal. However, this strategy is fairly obvious once the fusion's on the field, so you do run the risk of being predictable - Pursuit trappers and Dark-types that outspeed (which is basically all of them) can kill off Umfundisi for good if you let them. However, if the opponent gets cocky and boosts, you can nab a quick heal with Recover or Pain Split before bugging out. Word will get around about this fusion, but don't worry: oral traditions are just fine. Also, if anyone understands the references here without Googling them? Kudos. =]

Upon the wings of Hermes...
DNA Donors: Linoone + Kartana
Offspring name: Talaria
New Type: Normal/Steel
Base Stats: 83 (+15)/125/100 (+5)/54/46/124 (+20) (BST: 532)
New ability and desc: Ankle Biter (Gluttony + Beast Boost): Berries may be consumed at 50% HP or less. Upon consuming a Berry or KOing an opponent, this Pokémon gains +1 combat stage to its highest non-HP stat. KOing an opponent also restores the user's Berry.
Notable Moves: Extreme Speed, Smart Strike, Leaf Blade, Night Slash, Shadow Claw, Sacred Sword, Belly Drum
Role Identification: It's another drummer! A seriously potent drummer. Talaria's very high Speed allows it to blitz past other fusions (barring Shenanigans) and its ability rewards high Speed investment and running Jolly over the more conventional Adamant. Its STAB Extreme Speed does horrendous damage at +6 (what else is new?), but it's the access to the coveted Ghost/Fighting coverage that helps far more than an additional Steel STAB. Its fellow Steel-types might initially give it trouble, but only until a +6 Sacred Sword hits them in the chops. Ghost-types? +6 Shadow Claw will deal with them nicely. The only problem is getting your boost up in the first place, as this fusion's Special Defence is basically non-existent to the point where it'll have trouble even against resisted special moves. Once you've boosted, though, you can sit back, relax, and tear your enemies to shreds like the Olympians intended. =]
 
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Covetous serpents optional
DNA Donors: Virizion + Florges
Offspring name: Silver Ring
New Type: Grass/Fairy
Base Stats: 85 (+1)/77/80 (+10)/110 (+9)/160 (+19)/92 (+1) (BST: 604)
New ability and desc: Argent Armour (Justified + Flower Veil): Grass-type Pokémon on this Pokémon's side of the field are immune to moves that can lower their stats, that can inflict status effects, or are Dark-type.
Notable Moves: Giga Drain, Moonblast, Focus Blast, Psychic, Substitute, Calm Mind, Synthesis, Worry Seed, Aromatherapy, Leech Seed
Role Identification: Potent special wall able to utilise an Assault Vest very well indeed. Argent Armour is an extremely potent ability, a devilish prospect in singles and even more of a nightmare to deal with in Doubles, especially when paired with a Grassy Terrain setter such as Tapu Bulu and related fusions. For AssVest and SubCM sets alike, Giga Drain is an obvious choice, as it allows Silver Ring to heal off some damage with a decently powerful STAB move. Moonblast is also an excellent STAB move, giving plenty of opportunities for cutting an opponent down to size despite the flower deer's middling Special Attack stat. Focus Miss and Psychic are about the only two coverage options available, but they're still reasonable moves. Finally, there's a bevy of support options available to benefit more defensive sets that don't use Assault Vest. Your opponents might not like Silver Ring, but you will: you know it's got soul. =]

Buckle up and endure, now...
DNA Donors: Corsola + Jirachi
Offspring name: Scirrhi
New Type: Rock/Steel
Base Stats: 95 (+13)/80 (+3)/100 (+3)/100 (+18)/100 (+3)/67 (BST: 542)
New ability and desc: Hey, Schirri (Hustle + Serene Grace): Moves with a secondary effect lose 20% accuracy, but gain +30% power and the effect is guaranteed to activate (except Flinch and Freezing).
Notable Moves: Ancient Power, Flash Cannon, Psychic, Scald, BoltBeam, Earth Power, Trick Room, Recover
Role Identification: Horrible, horrible, horrible boosting Trick Room sweeper. One of the vanishingly few Pokémon able to make use of accuracy-boosting items (though Choice Specs is also an option), Schirri's bonus means it can incinerate people with STAB Ancient Power that's literally guaranteed to boost all its (frankly somewhat disappointing) stats. Flash Cannon is Steel STAB, Scald can spread burns, BoltBeam is amazing coverage, and Earth Power teams nicely with your OP AP. However, it's not without some serious flaws: its initial Speed is atrocious and it packs 4x weaknesses to very, very common Fighting- and Ground-type coverage moves that can probably annihilate it even through a boost. It's unfortunate, but there's still a lot that can be done with this fusion. Just don't let it metastatize. =]
Thanks. (Reason In bold in quote)
 
all of these are done with rng

no joke, it pulled my two favorite evolution lines first try.

DNA Donors: Blaziken + Magnezone
Offspring Name: Blaze Zone
New Type: Fire/Electric
New Base Stats: 80/95/92/120/80/90 (+5 HP, +15 Atk, +20 Spe) BST: 557
New Ability and Desc: Speed Zone (Speed Boost + Magnet Pull): Original effects + if any opponent has modified speed through items, abilities, or stat boosts (ie Scarf, Unburden, Shift Gear), they are also trapped.
Notable Moves:
Physical: Flare Blitz, Wild Charge, High Jump Kick, Knock Off, Earthquake, Brave Bird, Iron Head
Special: Flamethrower, Fire Blast, Thunderbolt, Volt Switch, Focus Blast, Vacuum Wave
Status: Protect, Substitute, Swords Dance
Role Identification: One the best speed control Pokemon you can think of. It can trap any speed boosted Pokemon and either Protect to get near their level or use a strong STAB to hurt them. It can use a wide variety of moves that are both physical and special.

DNA Donors: Blaziken-Mega + Magnezone
Offspring Name: Blaze Zone-Mega
New Type: Fire/Electric
New Base Stats: 80/135/102/140/90/110 (+40 Atk, +10 Def, +20 SpA, +10 SpD, +20 Spe)
New Ability and Desc: Speed Boost
Notable Moves: Same as above
Role Identification: free blazikenite


New Piskel (4).png

DNA Donors: Yveltal + Nidorino
Offspring Name: Yvelrino
New Type: Poison/Dark
New Base Stats: 93/121/76/93/76/102 (+20 Atk,+20 Spe) BST: 561
New Ability: Rival Aura (Dark Aura + Rivalry): When using an attack on a pokemon that is the same gender (ie: genderless), that attack does 1.66x damage to them (Dark Aura boost x rivalry boost, no reduction when attacking pokemon with a gender because damage rounds up to 1.)
Notable Moves:
Physical: Knock Off, Sucker Punch, Poison Jab, Drill Run, Head Smash, Iron Tail, U-Turn, Rock Slide, Foul Play
Special: Dark Pulse, Sludge Bomb, Focus Blast, Ice Beam, Thunderbolt, Water Pulse, Oblivion Wing, Shadow Ball
Status: Roost, Taunt, Toxic Spikes
Role Identification: A neat pokemon that thrives against other fusion pokemon (or at least DNA ones, i'm not sure how genders work for fusion evolution). It's physical movepool is a little barren, but STABs and Coverage are pretty much all you need. It's special side is a lot more colorful, but it lacks the power to make them useful. A surprise Ice Beam on a physical set could be nice. It also gets reliable recovery and toxic spikes, so it could be useful on a bulkier team.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Wrapping up the submission phase in an hour. If you haven't finished, now is the time to do so.
 
Well, shoot. This is all I have for submissions for the time being. I'll edit if I can think of any more before submissions close.

Parents: Flareon / Leafeon
Shared egg group: Field
Offspring name: Fleafeon
New type: Fire / Grass
New base stats: 75 / 130 / 105 / 87 / 97 / 90 (+10 all around) | 584 BST
New ability and desc: Chloro-Fuel (Flash Fire + Chlorophyll) - Fire immunity. If the user is targeted with a Fire-type move, the user's Speed is doubled.
Notable moves: Flare Blitz, Leaf Blade, Knock Off, Superpower, Swords Dance, (Z-)Celebrate, Baton Pass
Role Identification: Strong physical attacker that can become fast. Has adequate coverage among dual STAB, Knock Off, and Superpower. Not the best typing defensively, but the Fire immunity is nice.

Parents: Vaporeon / Sylveon
Shared egg group: Field
Offspring name: Valveon
New type: Water / Fairy
New base stats: 122 / 75 / 72 / 120 / 122 / 72 (+10 all around) | 583 BST
New ability and desc: Pixie Absorb (Water Absorb + Pixilate) - If the user is targeted by a Fairy-type attack, the attack is negated, and the user regains 25% max HP.
Notable moves: Scald, Hydro Pump, Moonblast, Psyshock, Shadow Ball, Calm Mind, Wish, Heal Bell, (Z-)Celebrate, Baton Pass
Role Identification: An immunity to Fairy is tough to come by. Underestimate this bulky attacker at your peril. It has strong offensive coverage, high HP for Wish, and clerical support in Heal Bell.

DNA Donors: Wishiwashi / Greninja-Ash
Offspring name: Washinja
New Type: Water / Dark
Base Stats (Learning Form): 78 / 117 / 98 / 121 / 103 / 96 (+20 HP, +20 Spe) | 613 BST
Base Stats (Mastered Form): 78 / 167 / 98 / 171 / 103 / 106 | 723 BST
Base Stats (Newbie Form): 78 / 16 / 16 / 24 / 20 / 106 | 260 BST
New ability and desc: Ninja School (Schooling + Battle Bond) - If the user is at least level 20 and has more than 25% HP, it enters Learning Form. If the user scores a KO in Learning Form, it enters Mastered Form. If the user falls below 25% HP in either Learning Form or Mastered Form, it reverts to Newbie Form.
Notable Moves: Scald, Hydro Pump, Water Shuriken, Dark Pulse, Ice Beam, Waterfall, Night Slash, Earthquake, U-turn, Taunt
Role Identification: High risk, high reward. Strong when it gets a KO, but severely nerfed when it drops below 25% HP.


Dang it, I finished something else, but I wasn't on time. Ah, well, there's always next time.
 
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Parents: Luxray / Lopunny
Shared egg group: Field
Offspring name: Luxpunny
New type: Electric / Normal
New base stats: 82 /108 / 91 / 84 / 97 / 97
New ability and desc: Hot Bod (Intimidate + Cute Charm) - If the foe is of the opposite gender as this Pokemon, they are infatuated when this Pokemon switches in. If the foe is of the same gender as this Pokemon, the foe's attack is lowered by one stage.
Notable moves: Wild Charge, Return, Crunch, Night Slash, Thunder Punch, High Jump Kick, Ice Punch, Fire Punch, Drain Punch, Agility, Fake Out
Role Identification: A rather fast attacker with either a free turn on the field to set up or lowering the foe's attack by one. It also has coverage for a good number of things.

Parents: Luxray / Lopunny-Mega
Shared egg group: Field
Offspring name: Luxpunny-Mega
New type: Electric / Figting
New base stats: 82 /168 / 101 / 84 / 97 / 127
New ability and desc: Scrappy
Notable moves: Same as above + Iron Tail
Role Identification: A very powerful attacker with a great offensive type which utilizes the base form's ability in one way or another.
 
Aaaand submissions are closed! Voting time!

Staraptor / Decidueye
Oricorio-Pau / Magearna
Toxicroak / Lucario
Luxray / Lopunny
Kyogre / Minun
Wishiwashi / Deoxys
Arbok / Hoopa-Unbound
Vaporeon / Sylveon
Cresselia / Ferrothorn
Drifblim / Reuniclus
 
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Rayquaza/Klang (SV 1 - All around awesome!)
Marill/Bibarel (SV 2 - MARILL!!)
Groudon/Croconaw (Water -> Fire)
Vaporeon/Sylveon (Fairy Immunity :0)
Yanmega/Accelgor (fast)
Zekrom/Doublade (interesting)

Welcome to hell Smogon Rev's friend! :)
 
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Zekrom / Doublade [SV#1; Ultimate shutdown for ability users]
Flygon / Nihilego [SV#2; Power Gem, Earth Power, and Psyshock. It's deadly, trust me.]
Celesteela / Omastar [SV#3; Extremely diverse rain mon]
Blastoise / Drampa
Charizard / Garchomp
Metagross / Gigalith
Minun / Kyogre
Ditto / Bidoof
Flareon / Leafeon
Arceus / Kecleon
 
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cheeky vote editing

Groudon + Croconaw
Arceus + Kecleon
Toxicroak + Lucario
Zygarde + Dusknoir
Conkeldurr + Thundurus
Blastoise + Drampa
Abomasnow + Landorus-T
Flareon + Leafeon
Vaporeon + Sylveon
Wishiwashi + Greninja-Ash
 
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T.I.A.

formerly Ticktock
Ninetales + Ninetales-Alola
Dedenne + Yveltal
Blastoise + Drampa
Xurkitree + Charizard
Hoopa + Arbok
Minun + Kyogre

Wishiwashi + Greninja-Ash

Can we at least get one Wishiwashi fusion in?
 
Arbok / Hoopa-Unbound
Salazzle / Aurorus
Greninja / Araquanid
Oricorio-Pau / Magearna
Conkeldurr / Thundurus
Abomasnow / Landorus-T
Yveltal / Nidorino


So being new here there's just a handful of things I needa query.

1. When calculating stats, a lot of times you end up with a 0.5 decimal, I assumed you just round up but I just wanna clarify to ensure you're not supposed to round down.

2. The OP says that in DNA fusions neither pokemon can have a BST total of 670 or more, yet everyone is fusing pokemon with BST totals that fit that description, so I'm assuming the OP is outdated and am wondering what the official ruling is on that.

3. Looking back through the last few pages I notice that tricky pokemon like Wishiwashi and Minior have unique ways in which they can be fused, so these and any others that have been added along the way should be listed in the OP Spoiler alongside Megas, Meloetta and Aegislash.

Thanks.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Arbok/Hoopa-Unbound
Greninja/Wishiwashi
Landorus-T/Abomasnow
Conkeldurr/Thundurus-I
Vapoureon/Sylveon
Hoopa-Unbound/Grabull
Giratina/Minior
Zygarde/Dusknoir
Blastoise/Drampa
Kyurem-Black/Sneasel

In regards to the OP, I'll get it fixed soon as I can.
 
Groudon / Croconaw
Wailord / Registeel
Oricorio-Pom-Pom / Pheromosa
Salazzle / Aurorus
Volbeat / Sableye
Greninja / Araquanid
Ditto / Bidoof
Wishiwashi-School / Deoxys
Charizard / Garchomp
Virizion / Florges


plz vote for my fusions or I'll kms
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Charizard / Garchomp (self vote: 1) It's been a very long time since I've won a submission here, and I think Garchizard may be my best shot. I also made sprites for it, so... that's a bonus.
Wishiwashi / Deoxys probably my favourite submission this entire slate, And it also got me started on Fusion Spriting, which is a massive step for me (considering I'm absolutely Trubbish at art.)
Toxicroak / Lucario A very cool Poison / Fighting type, with a neat ability
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Wishiwashi / Deoxys
Greninja / Araquanid
Kyurem-Black / Sneasel
Kyogre / Minun
Ninetales / Ninetales-Alola


Edit: how am i the 500th post in this thread when i post here way less than literally everyone else here
 
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Virizion/Florges (Self-Vote #1. The challenge was making a Grass/Fairy-type a good defensive prospect, and Flower Veil abuse is a good way to go about it.)
Yanmega/Accelgor (Self-Vote #2. The fastest boy, eventually. Base 130 Speed and a combination of Speed Boost and Unburden for Air Slash-related flinching.)
Drifblim/Reuniclus (Self-Vote #3. There hasn't been a fusion involving Explosion abuse, and I think it's about time that changed. =])
Wishiwashi/Greninja-Ash (In Fusion Ubers, if such a thing is ever released, a drum or Smash passer is going to make this an absolutely horrifying prospect.)
Marill/Bibarel (I'm a sucker for abilities like this, and it'll be nice to show off an NFE Fusion that doesn't just involve an overpowered Legendary.)
Charizard/Xurkitree (The horror. The horror...)
Aurorus/Tapu Fini (An Ice terrain that'll stack with Hail? Sign me up.)
Dusknoir/Zygarde (Trick Room is such an underutilized move. I'd love to see it in action.)
Nidorino/Yveltal (An interestingly situational ability, around which the whole fusion is balanced. Cool concept!)
Abomasnow/Landorus-Therian (I would love to see this one gain some traction. It's a fantastic fusion and a great use of Mega Abomasnow's boosts.)
 
Oricorio-Pom-Pom / Pheromosa (SV 1)
Pontya / Zekrom (SV 2)
Yveltal / Dedenne
Wishiwashi / Deoxys
Toxicroak / Lucario
Luxray / Lopunny
Ditto / Bidoof

Oricorio-Pau / Magearna
Abomasnow / Landorus-Therian
Wishiwashi / Greninja-Ash
 
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Yveltal + Dedenne (Leech role done right!)
Marshadow + Ambipom (A very interesting counterpart to Cinshado, with same attack and speed)
Audino + Blissey (The wall FE needs, but probably doesn't deserve)
Arceus + Kecleon (Self-Vote, and it is a super good jack of all trades with a legendary moveset)
Zekrom + Doublade (Replaces Harem's role, and is actually balanced this time)
Charizard + Garchomp (May or may not be voting for it exclusively for that sprite, but it also serves a role as a fire-type high BST fusion)
Drifblim + Reuniclus (I was gonna make an Explosion abuser, but this one does it so much better)
Abomasnow + Landorus-T (Actually gains benefit from Snow Warning on its mega)
Blaziken + Magnezone (I am so sorry Ninxys...)
Ninetales + Ninetales-Alola (Basculin-Basculin all over again, but it instead fuses two team archetypes)
 
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