[Ghost] Leader zarator vs Challenger Fort Colorcastle

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
The Forlorn Graveyard said:
People have stopped burying people in this abandoned graveyard for centuries, but there is still an eerie aura all over the place. The grass looks more grey than green (despite this not affecting Grass-type moves at all), and most Pokemon and people avoid the place instinctively. Some trainers however still visit this place to strengthen the link with their Pokemon, especially Ghost-type ones. A still lake formed in a fissure in the ground, however the dark water makes it impossible to see what lies in its depths

The odd aura of this graveyard has several effects in battle:
  • Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul in this place.
  • Will-O-Wisp has 100% accuracy. There are always wisps floating around to provide decent enough fodder for this wicked spell.
  • Pain Split has its base energy cost reduced by (2), and all draining attacks are empowered as if the Pokemon were holding Big Root, but without incurring the extra energy cost (this effect doesn't stack with Big Root itself). Life energies are easier to drain and consume in this place.
  • All Pokemon's max HP are reduced to 90. The aura of sorrow which permeates this place withers the strength and the resolve of all the Pokemon battling in its surroundings - even Ghost-types.
  • There are some leftover scrap parts, scattered around the arena. Rotom can tap into them, raising its Special Attack and Special Defense by 1 rank as long as it stays in its original form (without any appliance).
3v3 Gym Singles (Challenger PMs 3 Pokemon, Gym Leader PMs 6 Pokemon)
2 days DQ
Arena: Forlorn Graveyard
Switch = OK
Items = ON
Abilities = One
Substitute Orders: 2
No Mega Evolutions
Sending order is randomly decided.

zarator

Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Cursed Body (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (111/111 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon

Shadow Mend (Raid only)

Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Abilities: Frisk, Limber, (HA) Cursed Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 2
AC: 5/5

Attacks (102/102 moves):

Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse(*)
Cut
Dark Pulse
Defog
Dig(*)
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack(*)
Fake Out
False Swipe
Featherdance(*)
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Last Resort
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash(*)
Natural Gift
Odor Sleuth(*)
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psychic
Psych Up
Psycho Shift(*)
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide(*)
Rock Smash
Role Play
Round
Safeguard
Scratch(*)
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp(*)
Yawn

Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster (Mega: Magic Bounce)

Stats:

HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

Stats (Mega):

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Evasion reduced by 10%
Base Rank total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks (112/112 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt

Mismagius (Beshaba) (F)
Nature: Timid (Attack reduced by 1; Speed increased by 15%, Accuracy increased).
Type: Ghost
Ability: Levitate

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 4
Spe: 121 (+)
Size Class: 2
Weight Class: 1
Accuracy boost: +17%
Base Rank Total: 18

EC: 6/6
MC: 0
AC: N/A

Attacks (93/93 moves):

Aerial Ace
Astonish
Attract
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Curse
Dark Pulse
Dazzling Gleam
Defense Curl
Destiny Bond
Double-edge
Double Team
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Facade
Flash
Foul Play
Frustration
Giga Impact
Growl
Grudge
Headbutt
Heal Bell
Hex
Hidden Power (Fighting)
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Inferno
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Me First
Mean Look
Memento
Mimic
Mystical Fire
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Protect
Psybeam
Psych Up
Psychic
Psywave
Rain Dance
Rest
Return
Round
Screech
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Will-O-Wisp
Wonder Room
Zap Cannon

Dusknoir (Jergal) (M)
Nature: Quiet (Sp. Attack raised; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ghost
Abilities: Pressure, (HA) Frisk

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (100/100 moves):

Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Bulldoze
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Double-edge
Double Team
Dream Eater
Dynamicpunch
Earthquake
Embargo
Endure
Facade
Feint Attack
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Gravity
Grudge
Haze
Headbutt
Helping Hand
Hex
Hidden Power (Water)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Infestation
Leer
Mean Look
Mega Kick
Mega Punch
Memento
Metronome
Mimic
Mud-slap
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Power-Up Punch
Protect
Psychic
Psych Up
Pursuit
Rain Dance
Rapid Spin
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room

Mimikyu (Woobie) (M)
Nature: Jolly (Sp. Attack lowered; Speed and Accuracy increased)
Type: Ghost/Fairy
Ability: Disguise

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 111 (+)
Size Class: 1
Weight Class: 1
Accuracy boost: +14%
Base Rank Total: 18

EC: N/A
MC: 0
AC: N/A

Attacks (59/59 moves):

Astonish
Attract
Baby-Doll Eyes
Bulk Up
Charge Beam
Charm
Confide
Copycat
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Double Team
Dream Eater
Embargo
Facade
Feint Attack
Fling
Frustration
Grudge
Hidden Power (Ice)
Hone Claws
Hyper Beam
Infestation
Leech Life
Light Screen
Mimic
Nightmare
Pain Split
Payback
Play Rough
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Splash
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
Work Up
Will-O-Wisp
Wood Hammer
X-Scissor


Fort Colorcastle

Ambipom [SLAPPU] (M)
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 9
AC: 5/5

Moves (44):
Acrobatics
Astonish
Baton Pass
Beat Up
Bounce
Counter
Dig
Double Hit
Double Slap
Endure
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Gunk Shot
Ice Punch
Iron Tail
Knock Off
Low Kick
Low Sweep
Protect
Quick Guard
Role Play
Sand Attack
Scratch
Screech
Seed Bomb
Shadow Claw
Sleep Talk
Snatch
Spite
Substitute
Swift
Switcheroo
Tail Whip
Taunt
Thunder Punch
Tickle
Toxic
U-turn

Chandelure [♀] L from HAPPY HALLOWEEN {TOON EVENT}
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:

Abilities: Flash Fire/Flame Body/Infiltrator (UNLOCKED)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Attacks

Astonish
Giga Impact
Thief


Acid
Dark Pulse
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hex
Hidden Power Fighting
Hyper Beam
Inferno
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Solar Beam


Acid Armor
Calm Mind
Confuse Ray
Curse
Double Team
Embargo
Endure
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Rest
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Taunt
Telekinesis
Toxic
Trick
Trick Room
Will-O-Wisp

49|XX Moves

Goodra [Candy] (M)
Nature: Naive (-1 SpD, +15% Spe, +10% Accuracy)
Type: Dragon
Abilities: Sap Sipper / Hydration / Gooey (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 5 (-)
Spe: 92 (+10% Acc)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 4
AC: 5/5

Moves: 31
Absorb
Aqua Tail
Bide
Blizzard
Body Slam
Bubble
Bulldoze
Counter
Curse
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Tail
Earthquake
Endure
Feint
Fire Blast
Fire Punch
Flail
Flamethrower
Focus Blast
Focus Punch
Ice Beam
Infestation
Iron Tail
Muddy Water
Outrage
Poison Tail
Power Whip
Protect
Rain Dance
Rock Slide
Sleep Talk
Sludge Bomb
Sludge Wave
Substitute
Superpower
Tackle
Thunder
Thunderbolt
Thunder Punch

It took over a month to get this battle started
You should try waiting in a Graveyard for a month and see how it feels ~_~

HEADS: Bookworm | TAILS: Wool
HEADS
zarator Send out and Equip
Fort Colorcastle Send out and Orders
zarator Orders
I Ref!​
 


"The beginning is always important for both battles and novels."


Gym Leader Shauntal sent out Ibrandul (Sableye M)!
Ibrandul has Prankster!
Ibrandul holds Everstone!
 
Goodra #rainy brooch #hydration seems like the way to go

"RAWR!"

Power Whip ~ Aqua Tail ~ Power Whip
IF counter, THEN Muddy Water and push back.
IF sableye is underground, THEN earthquake
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Ever
Prankster
90/100
4[6]/3[5]/3/3/43
Status: OK!
//VS//
#Brooch
Hydration
90/100
4/3/4/5/92
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GOODRA uses Power Whip
Crit: 7440 (625)
Damage: (12[BAP]+6[Atk]+3[RB]-7.5[Def])=13.5
-8en

SABLEYE uses Knock Off
Crit: 5084 (625)
Damage: (10[BAP]+3[STAB]+9[Atk]+1[Ever]-4.5[Def])=18.5
-6en

2ND ACTION

GOODRA uses Aqua Tail
Crit: 928 (625)
Damage: (9[BAP]+6[Atk]-7.5[Def])=7.5
-7en

SABLEYE uses Ice Punch
Crit: 9203 (625)
Effect: 6220 (1000)
Damage: (8[BAP]+9[Atk]-4.5[Def])*1.5=18.75
-6en

3RD ACTION

GOODRA uses Power Whip
Hit: 3073 (9500
Crit: 1382 (625)
Damage: (12[BAP]+6[Atk]-7.5[Def])=10.5
-8en

SABLEYE uses Ice Punch
Crit: 1521 (625)
Effect: 2832 (1000)
Damage: (8[BAP]+9[Atk]-4.5[Def])*1.5=18.75
-10en

TL;DR
-32HP -22EN
-56HP -23EN
=======
#Ever
Prankster
58/78
4[6]/3[5]/3/3/43
Status: OK!
//VS//

Hydration
34/77
4/3/4/5/92
Status: OK!

zarator Orders
Fort Colorcastle Orders
I Ref!
 


"This story feels familiar"

Fake Out - Ice Punch - Shadow Sneak
If Goodra is under the effects of a P/E move, replace your respective action with Recover and push your actions back
If Goodra uses Endure when you are to use Fake Out, replace your respective action with Recover and all your remaining actions with Ice Punch
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Ever
Prankster
58/78
4[6]/3[5]/3/3/43
Status: OK!
//VS//

Hydration
34/77
4/3/4/5/92
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GOODRA uses Protect
-7en

SABLEYEe uses Recover
Recoveries 2->1
+20HP
-11en

2ND ACTION

GOODRA uses Endure
-15en

SABLEYEe uses Recover
Recoveries 1->0
+20HP
-14en

3RD ACTION

GOODRA uses Protect
-7en

SABLEYE uses Fake Out
Damage: (4+9-4.5)=8.5'
-4en

GOODRA -3.4en

TL;DR
+40HP -29EN
-0HP -32EN
=======
Ma look, no rolls!

Also, I didn't see a limit in the OP, so we're going with standard aka Sableye is out of recoveries now​
#Ever
Prankster
90/49
4[6]/3[5]/3/3/43
Status: OK!
//VS//

Hydration
34/45
4/3/4/5/92
Status: no endure (1r)

Fort Colorcastle Orders
zarator Orders
I Ref!
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Ever
Prankster
90/49
4[6]/3[5]/3/3/43
Status: OK!
//VS//

Hydration
34/77
4/3/4/5/92
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1720 + 9023 + 1969 + 4131 + 693 + 8060 + 1724 + 1080 + 9994 + 7393

1ST ACTION

GOODRA uses Outrage
Crit: 1720 (625)
Damage: (12[BAP]+3[STAB]+6[Atk]-7.5[Def])=13.5
-7en

SABLEYE uses Counter
Damage: 20.25
-12.75en

2ND ACTION

SABLEYE uses Sucker Punch
Crit: 9032 (625)
Damage: (7[BAP]+3[STAB]+9[Atk]+1[Ever]-4.5[Def])=15.5
-4en

TL;DR
-14HP -17EN
-36HP -7EN
=======
I accidentally thought forte was up here but he wasnt whoopsies mb​
#Ever
Prankster
76/32
4[6]/3[5]/3/3/43
Status: OK!
//VS//

Hydration
KO/38
4/3/4/5/92
Status: no endure (1r)

Fort Colorcastle replaces Goodra
zarator Orders
Fort Colorcastle Orders
I Ref!
 
Last edited:

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