Data Item Descriptions

Note: this thread is managed by Stellar.

The purpose of this thread is to collect the descriptions of items (both new and old) as they appear in the game.
This information will be used both on Smogon's website and in a future update to Smogon's simulator.

Transcribe the text exactly as it appears in the game.
Please use the following format when posting move descriptions:
Code:
Name | Description
For example:
Aerodactylite | One variety of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.

---
A

Ability Capsule | A capsule that allows a Pokemon with two Abilities to switch between these Abilities when it is used.
Abomasite | One variety of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.
Absolite | One variety of the mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.
Absorb Bulb | An item to be held by a Pokemon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.
Adamant Orb | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.
Adventure Rules | This book contains all the points a new Trainer needs to know in a journey. It was handmade by a kind friend.
Aerodactylite | One variety of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.
Aguav Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Air Balloon | An item to be held by a Pokemon. The holder will float in the air until hit. Once hit, this item will burst.
Alakazite | One variety of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.
Ampharosite | One variety of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.
Amulet Coin | An item to be held by a Pokémon. it doubles any prize money received if the holding Pokémon joins a battle.
Antidote | A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.
Apicot Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its Sp. Def stat will increase when it's in a pinch.
Aspear Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, it can recover from being frozen on its own in battle.
Assault Vest | An item to be held by a Pokemon. This offensive vest raises Sp. Def but prevents the use of status moves.
Awakening | A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.

B

Babiri Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Steel-type attack.
Balm Mushroom | A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.
Banettite | One variety of the mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.
Berry Juice | A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.
Bicycle | A folding Bicycle that enables a rider to get around much faster than a pair of Running shoes will allow.
Big Mushroom | A very large and rare mushroom. It's popular with a certain class of collectors and sought out by them.
Big Nugget | A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Big Pearl | A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.
Big Root | An item to be held by a Pokemon. It boosts the power of HP-stealing moves so the holder recovers more HP.
Binding Band | An item to be held by a Pokemon. A band that increases the power of binding moves used by the holder.
Black Belt | An item to be held by a Pokemon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.
Black Glasses | An item to be held by a Pokemon. A pair of shady-looking glasses that boost the power of Dark-type moves.
Black Sludge | An item to be held by a Pokemon. It gradually restores HP to a Poison-type Pokemon. It damages any other type.
Blastoisinite | One variety of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.
Blazikenite | One variety of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.
Boost Mulch | Mulch to be used in a Berry field. It increases the Berry harvest that can be grown by diligent watering.
Bright Powder | An item to be held by a Pokemon. It casts a tricky glare that lowers the opposing Pokemon's accuracy.
Burn Heal | A spray-type medicine for treating burns. It can be used once to heal a Pokemon suffering from a burn.

C

Calcium | A nutritious drink for Pokemon. When consumed, it raises the base Sp. Atk stat of a single Pokemon.
Cell Battery | An item to be held by a Pokemon. It boosts Attack if hit with an Electric-type attack. It can only be used once.
Charcoal | An item to be held by a Pokemon. It is a combustible fuel that boosts the power of Fire-type moves.
Charizardite X | One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite Y | One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.
Charti Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Rock-type attack.
Cheri Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, it can recover from paralysis on its own in battle.
Chesto Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.
Chilan Berry | If held by a Pokemon, this Berry will lessen the damage taken from one Normal-type attack.
Choice Band | An item to be held by a Pokemon. This curious headband boosts Attack but only allows the use of one move.
Choice Scarf | An item to be held by a Pokemon. This curious scarf boosts Speed but only allows the use one move.
Choice Specs | An item to be held by a Pokemon. These curious glasses boost Sp. Atk but only allow the use of one move.
Chople Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.
Cleanse Tag | An item to be held by a Pokemon. It helps keep wild Pokemon away if the holder is the head of the party.
Clever Wing | An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.
Coba Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Flying-type attack.
Colbur Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Cover Fossil | A fossil from a prehistoric Pokemon that once lived in the sea. It appears as though it could be part of its back.

D

Damp Rock | An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.
Dawn Stone | A peculiar stone that can make certain species of Pokemon evolve. It sparkles like a glittering eye.
Deep Sea Scale | An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat.
Deep Sea Tooth | An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat.
Destiny Knot | An item to be held by a Pokemon. If the holder becomes infatuated, the opposing Pokemon will be, too.
Dire Hit | An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokemon is withdrawn.
Dive Ball | A somewhat different Poke Ball that works especially well when catching Pokemon that live underwater.
Dowsing Machine | It searches for hidden items in the area and emits different lights and sounds when it detects something.
Draco Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Dragon-type moves.
Dragon Fang | An item to be held by a Pokemon. This hard and sharp fang boosts the power of Dragon-type moves.
Dragon Scale | A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Dread Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Dark-type moves.
Dubious Disc | A transparent device overflowing with dubious data. Its producer is unknown.
Dusk Ball | A somewhat different Poke Ball that makes it easier to catch wild Pokemon at night or in dark places like caves.
Dusk Stone | A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.

E

Earth Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Ground-Type moves.
Eject Button | An item to be held by a Pokemon. If the holder is hit by an attack, it will be switched out of battle.
Electirizer | A box packed with a tremendous amount of electric energy. It's loved by a certain Pokemon.
Elevator Key | A card key that activates the elevator in Lysandre Labs. It is emblazoned with Team Flare's logo.
Elixir | This medicine can restore 10 PP to each of the moves that have been learned by a Pokemon.
Energy Powder | A bitter medicine powder. When consumed, it restores 50 HP to an injured Pokémon.
Energy Root | An extremely bitter medicinal root. When consumed, it restores 200 HP to an injured Pokémon.
Escape Rope | A long and durable rope. Use it to escape instantly from a cave or dungeon.
Ether | This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.
Everstone | An item to be held by a Pokemon. A Pokemon holding this peculiar stone is prevented from evolving.
Eviolite | A mysterious Evolutionary lump. When held by a Pokèmon that can still evolve, it raises both Defense and Sp. Def.
Exp. Share | Turning on this special item will allow all Pokémon in your team to receive Exp. Points from battles.
Expert Belt | An item to be held by a Pokemon. It's a well-worn belt that slightly boosts the power of supereffective moves.

F

Figy Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Fire Stone | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Fist Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fighting-type moves.
Flame Orb: An item to be held by a Pokemon. It is a bizarre orb that will afflict the holder with a burn during battle.
Flame Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fire-type moves.
Focus Band | An item to be held by a Pokemon. The holder may endure a potential KO attack, leaving it with just 1 HP
Focus Sash | An item to be held by a Pokemon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.
Fresh Water | Water with a high mineral content. When consumed, it restores 50 HP to an injured Pokemon.
Full Heal | A spray-type medicine that is broadly effective. It can be used to heal all status conditions of a Pokémon.
Full Incense | An item to be held by a Pokemon. This exotic-smelling incense makes the holder bloated and slow moving.
Full Restore | A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.

G

Ganlon Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its Defense stat will increase when it's in a pinch.
Garchompite | One variety of the mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.
Gardevoirite | One variety of the mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.
Gengarite | One variety of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.
Good Rod | A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Great Ball | A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball can.
Grepa Berry | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Sp. Def.
Grip Claw | An item to be held by a Pokemon. It extends the duration of multi-turn attacks like Bind and Wrap.
Griseous Orb | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Guard Spec. | An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle.
Gyaradosite | One variety of the mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.

H

Hard Stone | An item to be held by a Pokemon. It is a durable stone that boosts the power of Rock-type moves.
Heal Ball | A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminate any status conditions.
Heal Powder | A very bitter medicine powder. When consumed, it heals all of a Pokémon's status conditions.
Health Wing | An item for use on a Pokemon. It slightly increases the base HP of a single Pokemon.
Heart Scale | A pretty, heart-shaped scale that is extremely rare. It glows faintly with all of the colors of the rainbow.
Heat Rock | An item to be held by a Pokemon. It extends the duration of the move Sunny Day when used by the holder.
Heracronite | One variety of the mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.
HM01 Cut | The target is cut with a scythe or claw. This can also be used to cut down thin trees.
HM02 Fly | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
HM03 Surf | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
HM04 Strength | The target is slugged with a punch thrown at maximum power. This can be used to move heavy boulders.
HM05 Waterfall | The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
Holo Caster | A device that allows users to receive and view hologram clips at any time. It is also used to chat with others.
Hondew Berry | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Sp. Atk.
Honey | A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or on special trees.
Honor of Kalos | A precious symbol that is awarded only to an individual who has done great things for the Kalos region.
Houndoominite | One variety of the mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.
HP Up | A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.
Hyper Potion | A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.

I

Iapapa Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Ice Heal | A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.
Icicle Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves.
Icy Rock | An item to be held by a Pokemon. It extends the duration of the move Hail when it's used by the holder.
Insect Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Bug-type moves.
Intriguing Stone | A rather curious stone that might appear to be valuable to some. It's all in the eye of the beholder.
Iron | A nutritious drink for Pokèmon. When consumed, it raises the base Defense stat of a single Pokèmon.
Iron Ball | An item to be held by a Pokemon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.
Iron Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Steel-type moves.

J

Jaw Fossil | A fossil from a prehistoric Pokemon that once lived on the land. It looks as if it could be a piece of a large jaw.

K

Kangaskhanite | One variety of the mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.
Kasib Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Kebia Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Poison-type attack.
Kelpsy Berry | A berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Attack.
Kee Berry | If held by a Pokemon, this Berry will increase the holder's Defense if it's hit with a physical move.
King's Rock | An item to be held by a Pokemon. When the holder successfully inflicts damage, the target may also flinch.

L

Lansat Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its critical-hit ratio will increase when it's in a pinch.
Lava Cookie | Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokemon.
Lax Incense | An item to be held by a Pokemon. The beguiling aroma of this incense may cause attacks to miss its holder.
Leaf Stone | A peculiar stone that can make certain species of Pokémon evolve. it has an unmistakable leaf pattern.
Leftovers | An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle.
Lens Case | A rather chic-looking case for carrying contact lenses.
Leppa Berry | A Berry to be consumed by Pokemon. If a Pokemon holds on, it can restore 10 PP to a depleted move during battle.
Liechi Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its Attack stat will increase when it's in a pinch.
Life Orb | An item to be held by a Pokemon. It boosts the power of moves, but at the cost of some HP on each hit.
Light Ball | An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats.
Looker Ticket | A ticket that was handmade by Looker. It's decorated with a liberal amount of glittery paint.
Lucarionite | One variety of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.
Lucky Egg | An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle.
Luck Incense | An item to be held by a Pokemon. It doubles any prize money received if the holding Pokemon joins a battle.
Lucky Punch | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio.
Lum Berry | A Berry to be consumed by Pokemon. If a Pokemon holds on, it can recover from any status condition during battle.
Luminous Moss | An item to be held by a Pokemon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Lumiose Galette | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a single Pokemon.
Lustrous Orb | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Luxury Ball | A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.

M

Macho Brace | An item to be held by a Pokemon. This stiff, heavy brace helps Pokemon grow strong but cuts Speed in battle.
Magmarizer | A box packed with a tremendous amount of magma energy. It's loved by a certain Pokemon.
Magnet | An item to be held by a Pokemon. It is a powerful magnet that boosts the power of Electric-type moves.
Mago Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Manectite | One variety of the mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.
Maranga Berry | If held by a Pokemon, this Berry will increase the holder's Sp. Def if it's hit with a special move.
Master Ball | The best Poke Ball with the ultimate level of performance. With it, you will catch any wild Pokemon without fail.
Mawilite | One variety of the mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.
Max Elixir | This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.
Max Ether | This medicine can fully restore the PP of a single selected move that has been learned by a Pokemon.
Max Potion | A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.
Max Repel | An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use.
Max Revive | A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP.
Meadow Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Grass-type moves.
Medichamite | One variety of the mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.
Mega Ring | This ring contains an untold power that somehow enables Pokemon carrying Mega Stones to Mega Evolve in battle.
Mental Herb | An item to be held by a Pokemon. It snaps the holder out of infatuation. It can only be used once.
Metal Coat | An item to be held by a Pokemon. It is a special metallic film that can boost the power of Steel-type moves.
Metronome | An item to be held by a Pokemon. It boosts moves used consecutively, but only until a different move it used.
Mewtwonite X | One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Mewtwonite Y | One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.
Mind Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Psychic-type moves.
Miracle Seed | An item to be held by a Pokémon. It is a seed imbued with life force that boosts the power of Grass-type moves.
Moomoo Milk | A bottle of highly nutritious milk. When consumed, it restores 100 HP to an injured Pokémon.
Moon Stone | A peculiar stone that can make certain species of Pokemon evolve. It is as black as the night sky.
Muscle Band | An item to be held by a Pokemon. This headband exudes strength, slightly boosting the power of physical moves.
Mystic Water | An item to be held by a Pokemon. This teardrop-shaped gem boosts the power of Water-type moves.

N

Nest Ball | A somewhat different Poke Ball that becomes more effective the lower the level of the wild Pokemon.
Net Ball | A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Never-Melt Ice | An item to be held by a Pokemon. It's a piece if ice that repels heat effects and boosts Ice-type moves.
Normal Gem | A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.
Nugget | A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.

O

Occa Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Fire-type attack.
Odd Incense | An item to be held by a Pokemon. This exotic-smelling incense boosts the power of Psychic-type moves.
Old Amber | A piece of amber that still contains the genetic material of an ancient Pokémon. It's clear with a tawny, reddish tint.
Old Rod | An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Oran Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.
Oval Charm | An oval charm said to increase the chance of Pokemon Eggs being found at the Day Care.

P

Paralyze Heal | A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.
Passho Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Water-type attack.
Payapa Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.
Pearl | A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.
Pecha Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.
Persim Berry | A berry to be consumed by Pokemon. If a Pokemon holds one, it can recover from confusion on its own in battle.
Petaya Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its Sp. Atk stat will increase when it's in a pinch.
Pinsirite | One variety of the mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.
Pixie Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fairy-Type moves.
Poison Barb | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.
Poké Ball | A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target.
Poké Doll | A doll that attracts the attention of a Pokemon. It guarantees escape from any battle with wild Pokemon.
Poké Flute | A flute which can play with such a beautiful tone that even sleeping Pokémon find themselves roused.
Poké Radar | A tool that can search out Pokemon that are hiding in the tall grass. Its battery is recharged as you walk.
Poké Toy | A toy that attracts the attention of a Pokemon. It guarantees escape from any battle with a wild Pokemon.
Pomeg Berry | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base HP.
Potion | A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.
Power Anklet: An item to be held by a Pokemon. It reduces Speed but allows the holder's Speed stat to grow more after battling.
Power Band: An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Def stat to grow more after battling.
Power Belt: An item to be held by a Pokemon. It reduces Speed but allows the holder's Defense stat to grow more after battling.
Power Bracer: An item to be held by a Pokemon. It reduces Speed but allows the holder's Attack stat to grow more after battling.
Power Herb | A single-use item to be held by a Pokemon. It allows the holder to immediately use a move that normally requires a turn to charge.
Power Lens: An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Atk stat to grow more after battling.
Power Plant Pass | This pass serves as an ID card for gaining access to the power plant that lies along Route 13.
Power Weight: An item to be held by a Pokemon. It reduces Speed but allows the holder's maximum HP to grow more after battling.
PP Up | A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.
Premier Ball | A somewhat rare Poke Ball that was made as a commemorative item used to celebrate an event of some sort.
Pretty Wing | Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon.
Prism Scale | A mysterious scale that causes a certain Pokemon to evolve. It shines in rainbow colors.
Prof's Letter | A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper.
Protector | A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokemon.
Protein | A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.
Pure Incense | An item to be held by a Pokemon. It helps keep wild Pokemon away if the holder is the head of the party.

Q

Qualot Berry | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Defense.
Quick Ball | A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.
Quick Claw | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

R

Rage Candy Bar | Mahogany Town's famous candy. When consumed, it restores 20 HP to an injured Pokemon.
Rare Bone | A rare bone that is extremely valuable for the study of Pokemon archeology. It can be sold for a high price to shops.
Rare Candy | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
Rawst Berry | A berry to be consumer by Pokemon. If a Pokemon holds one, it can recover from a burn on its own in battle.
Razor Claw | An item to be held by a Pokemon. This sharply hooked claw increases the holder's critical-hit ratio.
Razor Fang | An item to be held by a Pokemon. When the holder successfully inflicts damage, the target may also flinch.
Reaper Cloth | A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokemon.
Red Card | An item to be held by a Pokemon. When the holder is hit by an attack, the attacker is removed from battle.
Repeat Ball | A somewhat different Poke Ball that works especially well on a Pokemon species that has been caught before.
Repel | An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.
Resist Wing | An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.
Revival Herb | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores it's maximum HP.
Revive | A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's HP.
Rich Mulch | Mulch to be used in a Berry Field. It increases the Berry harvest without the need for particularly diligent care.
Rindo Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Grass-type attack.
Ring Target | An item to be held by a Pokemon. Moves that normally have no effect will land on a Pokemon holding it.
Rock Incense | An item to be held by a Pokemon. This exotic-smelling incense boosts the power of Rock-type moves.
Rocky Helmet | An item to be held by a Pokemon. If the holder is hit, the attacker will also be damaged upon contact
Roller Skates | Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks.
Rose Incense | An item to be held by a Pokemon. This exotic-smelling incense boosts the power of Grass-type moves.
Roseli Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.

S

Sachet | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokemon.
Safety Goggles | An item to be held by a Pokemon. These goggles protect the holder from both weather-related damage and powder.
Sail Fossil | A fossil of an ancient Pokémon that lived in the sea in ancient times. It appears to be part of its sail.
Salac Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, its Speed stat will increase when it's in a pinch.
Scizorite | One variety of the mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.
Scope Lens | An item to be held by a Pokemon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.
Sea Incense | An item to be held by a Pokemon. This incense has a curious aroma that boosts the power of Water-type moves.
Sharp Beak | An item to be held by a Pokèmon. It's a long, sharp beak that boosts the power of Flying-type moves.
Shuca Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Ground-type attack.
Silk Scarf | An item to be held by a Pokemon. It's a sumptuous scarf that boosts the power of Normal-type moves.
Silver Powder | An item to be held by a Pokemon. It is a shiny, silver powder that will boost the power of Bug-type moves.
Sitrus Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, it can restore its own HP by a small amount during battle.
Sky Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Flying-type moves.
Smoke Ball | An item to be held by a Pokemon. It enables the holder to flee from any wild Pokemon encounter without fail.
Smooth Rock | An item to be held by a Pokemon. It extends the duration of the move Sandstorm when used by the holder.
Snowball | An item to be held by a Pokemon. It boosts attack if hit by an Ice-type attack. It can be used only once
Soda Pop | A highly carbonated soda drink. When consumed, it restores 60 HP to an injured Pokémon.
Soft Sand | An item to be held by a Pokemon. It is a loose, silky sand that boosts the power of Ground-type moves.
Soothe Bell | An item to be held by a Pokèmon. The comforting chime of this bell calms the holder, making it friendly.
Spell Tag | An item to be held by a Pokemon. It's a sinister, eerie tag that boosts the power of Ghost-type moves.
Splash Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Water-type moves.
Spooky Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Ghost-type moves.
Sprinklotad | A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil.
Star Piece | A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.
Stardust | Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops.
Starf Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, one of its stats will sharply increase when it's in a pinch.
Sticky Barb | An item to be held by a Pokemon. It damages the holder every turn and may latch on to Pokemon that touch the holder.
Stone Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Rock-type moves.
Strange Souvenir | An ornament depicting a Pokemon that is venerated as a protector in some region far from Kalos.
Sun Stone | A peculiar stone that can make certain species of Pokemon evolve. It burns as red as the evening sun.
Super Potion | A spray-type medicine for treating wounds. It can be used to restore 50 HP to an injured Pokémon.
Super Repel | An item that prevents any low-level wild Pokemon from jumping out at you for 200 steps after its use.
Super Rod | An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Surprise Mulch | Mulch to be used in a Berry Field. It causes strange, sudden mutations based on the combination of Berries.
Sweet Heart | A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.

T

Tamato Berry | A Berry to be consumed by a Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Speed.
Tanga Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Bug-type attack.
Thunder Stone | A peculiar stone that can make certain species of Pokemon evolve. It had a distinct thunderbolt pattern.
Timer Ball | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.
Tiny Mushroom | A very small and rare mushroom. It's popular with certain class of collectors and sought out by them.
TM01 Hone Claws | The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw | The user slashes the target with huge, sharp claws.
TM03 Psyshock | The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar | The target is scared off and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
TM06 Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail | The user summons a hailstorm lasting five turns. It damages all Pokemon except the Ice type.
TM08 Bulk Up | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM09 Venoshock | The user drenched the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power | A unique attack that varies in type depending on the Pokemon using it.
TM11 Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam | The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard | A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
TM15 Hyper Beam | The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen | A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Roost | The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM20 Safeguard | The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration | A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
TM23 Smack Down | The user throws a stone or similar projectile to attack the opponent. A flying Pokemon will fall to the ground when it's hit.
TM24 Thunderbolt | A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake | The user sets off an earthquake that strikes every Pokemon around it.
TM27 Return | A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig | The user burrows, then attacks the next turn. It can also be used to exit dungeons.
TM29 Psychic | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM30 Shadow Ball | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM31 Brick Break | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team | By moving rapidly, the user makes illusionary copies of itself to raise its evasiveness.
TM33 Reflect | A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM34 Sludge Wave | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM35 Flamethrower | The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM36 Sludge Bomb | Unsanitary sludge is hurled at the target. This may also poison the target.
TM37 Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.
TM38 Fire Blast | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb | Boulders are hurled at the target. This also lowers the target's Speed by preventing movement.
TM40 Aerial Ace | The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment | The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
TM44 Rest | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Low Sweep | The user makes a swift attack on the target's legs, which lowers the Speed stat.
TM48 Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM51 Steel Wing | The target is hit with wings of steel. This may also raise the user's Defense stat.
TM52 Focus Blast | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
TM53 Energy Ball | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def.
TM54 False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55 Scald | The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM56 Fling | The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM57 Charge Beam | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM58 Sky Drop | The user takes the target into the sky, then drops it the next turn. The target cannot attack while in the sky.
TM59 Incinerate | The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
TM60 Quash | The user suppresses the target and makes its move go last.
TM61 Will-O-Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 Acrobatics | The user nimbly strikes the target. If the user is not holding an item, the attack inflicts massive damage.
TM63 Embargo | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM64 Explosion | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM65 Shadow Claw | The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
TM68 Giga Impact | The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish | The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM70 Flash | The user flashes a bright light that cuts the target's accuracy.
TM71 Stone Edge | The user stabs the target with sharpened stones from below. Critical hits land more easily.
TM72 Volt Switch | After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
TM73 Thunder Wave | The user launches a weak jolt of electricity that paralyzes the target.
TM74 Gyro Ball | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM75 Swords Dance | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76 Struggle Bug | While resisting, the user attacks the opposing Pokemon. This lowers the Sp. Atk stat of those hit.
TM77 Psych Up | The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM79 Frost Breath | The user blows its cold breath on the target. This attack always results in a critical hit.
TM80 Rock Slide | Large boulders are hurled at the opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
TM81 X-Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82 Dragon Tail | The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
TM83 Infestation | The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM85 Dream Eater | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM86 Grass Knot | The user snares the target with grass and trips it. The heavier the target, the greater the power.
TM87 Swagger | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows
TM89 U-turn | After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
TM90 Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM92 Trick Room | The user creates a bizarre area in which slower Pokemon get to move first for five turns.
TM93 Wild Charge | The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM94 Rock Smash | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
TM95 Snarl | The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokemon.
TM96 Nature Power | An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM97 Dark Pulse | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM98 Power-Up Punch | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM99 Dazzling Gleam | The user damages opposing Pokemon by emitting a powerful flash.
TM100 Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
TMV Pass | A commuter pass that allows the holder to ride the TMV between Luminose City and Kiloude City at any time.
Town Map | A very convenient map that can be viewed anytime. It even shows you your present location in the region.
Toxic Orb: An item to be held by a Pokemon. It is a bizarre orb that will badly poison the holder during battle.
Toxic Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Poison-type moves.
Twisted Spoon | An item to be held by a Pokemon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.
Tyranitarite | One variety of the mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.

U

Ultra Ball | An ultra-high-performance Poke Ball that provides a higher success rate for catching Pokemon than a Great Ball.
Up-Grade | A transparent device somehow filled with all sorts of data. It was produced by Silph Co.

V

Venusaurite | One variety of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.
Vs. Recorder | An amazing device that can record a battle between friends or the battles at certain special battle facilities.

W

Wacan Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Electric-type attack.
Water Stone | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Wave Incense | An item to be held by a Pokemon. This exotic-smelling incense boosts the power of Water-type moves.
Weakness Policy | An item to be held by a Pokemon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
Whipped Dream | A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokemon.
White Herb | An item to be held by a Pokemon. It will restore any lowered stat in battle. It can only be used once.
Wide Lens | An item to be held by a Pokèmon. It's a magnifying lens that slightly boosts the accuracy of moves.
Wiki Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Wise Glasses | An item to be held by a Pokemon. This thick pair of glasses slightly boosts the power of special moves.

X

X Accuracy | An item that boosts the accuracy stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.
X Attack | An item that boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Defense | An item that boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Sp. Atk | An item that boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Sp. Def | An item that boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Speed | An item that boosts the Speed stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.

Y

Yache Berry | If held by a Pokemon, this Berry will lessen the damage taken from one supereffective Ice-type attack.

Z

Zap Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Electric-type moves.
Zinc | A nutritious drink for Pokemon. When consumed, it raises the base Sp. Def stat of a single Pokemon.
Zoom Lens | An item to be held by a Pokemon. If the holder moves after its target moves, its accuracy will be boosted.
 
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Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Poké Ball | A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target.

Ultra Ball | An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.

Repel | An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.

Great Ball | A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball can.

Poison Barb | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.

Net Ball | A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.

Honey | A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or on special trees.

Potion | A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.

Hyper Potion | A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.

Super Potion | A spray-type medicine for treating wounds. It can be used to restore 50 HP to an injured Pokémon.

Antidote | A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.

Ether | This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.

Paralyze Heal | A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.

Awakening | A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.

Charizardite Y | One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

Town Map | A very convenient map that can be viewed anytime. It even shows you your present location in the region.

Holo Caster | A device that allows users to receive and view hologram clips at any time. It is also used to chat with others.

Adventure Rules | This book contains all the points a new Trainer needs to know in a journey. It was handmade by a kind friend.

Roller Skates | Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks.

Exp. Share | Turning on this special item will allow all Pokémon in your team to receive Exp. Points from battles.

Lens Case | A rather chic-looking case for carrying contact lenses.

TM83 Infestation | The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move.

TM27 Return | A full-power attack that grows more powerful the more the user likes its Trainer.

TM54 False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
 

Cereza

Tastes Like Candy
Luxury Ball | A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.

X Attack | An item that boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

X Defense | An item that boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

Tiny Mushroom | A very small and rare mushroom. It's popular with certain class of collectors and sought out by them.

Fire Stone | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.

Leaf Stone | A peculiar stone that can make certain species of Pokémon evolve. it has an unmistakable leaf pattern.

Water Stone | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.

Heal Powder | A ver bitter medicine powder. When consumed, it heals all of a Pokémon's status conditions.

Energy Powder | A bitter medicine powder. When consumed, it restores 50 HP to an injured Pokémon.

Energy Root | An extremely bitter medicinal root. When consumed, it restores 200 HP to an injured Pokémon.

Revival Herb | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores it's maximum HP.

PP Up | A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.

Rare Candy | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.

Max Revive | A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP.

Full Restore | A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.

Max Potion | A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.

Max Repel | An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after it's use.

Full Heal | A spray-type medicine that is broadly effective. It can be used to heal all status conditions of a Pokémon.

Moomoo Milk | A bottle of highly nutritious milk. When consumed, it restores 100 HP to an injured Pokémon.

Berry Juice | A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.

Quick Claw | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

Timer Ball | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.

Quick Ball | A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.

Oran Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.

Sweet Heart | A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.

Chesto Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.

Pecha Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.

Sprinklotad | A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil.

Miracle Seed | An item to be held by a Pokémon. It is a seed imbued with life force that boosts the power of Grass-type moves.

X Speed | An item that boosts the Speed stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.

Revive | A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's HP.

Guard Spec. | An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle.

Poké Flute | A flute which can play with such a beautiful tone that even sleeping Pokémon find themselves roused.

Amulet Coin | An item to be held by a Pokémon. it doubles any prize money received if the holding Pokémon joins a battle.
 
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Premier Ball | A somewhat rare Poke Ball that was made as a commemorative item used to celebrate an event of some sort.

Ultra Ball | An ultra-high-performance Poke Ball that provides a higher success rate for catching Pokemon than a Great Ball.

Escape Rope | A long and durable rope. Use it to escape instantly from a cave or dungeon.

TM46 Thief | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

HM01 Cut | The target is cut with a scythe or claw. This can also be used to cut down thin trees.

TM17 Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM09 Venoshock | The user drenched the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

will update this with more
 
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Governess

A Beautiful Blossom Waiting to Bloom
is a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
X Sp. Atk | An item that boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

X Sp. Def | An item that boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

X Accuracy | An item that boosts the accuracy stat of a Pokémon during battle. It wears off once the Pokémon is withdrawn.

Dire Hit | An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

Light Ball | An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats.

Charizardite X | One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

Sharp Beak | An item to be held by a Pokèmon. It's a long, sharp beak that boosts the power of Flying-type moves.

Star Piece | A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.
 
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Dell

majestic pride.
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Battle Simulator Moderator Alumnus
Venusaurite | One variety of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.
TM46 Thief | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Star Piece | A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.
Burn Heal | A spray-type medicine for treating burns. It can be used once to heal a Pokemon suffering from a burn.
Boost Mulch | Mulch to be used in a Berry field. It increases the Berry harvest that can be grown by diligent watering.
Aguav Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Health Wing | An item for use on a Pokemon. It slightly increases the base HP of a single Pokemon.
TM96 Nature Power | An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM94 Rock Smash | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
TM65 Shadow Claw | The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Jaw Fossil | A fossil from a prehistoric Pokemon that once lived on the land. It looks as if it could be a piece of a large jaw.
 
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Blazikenite | One variety of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.
TM01 Hone Claws | The user sharpens its claws to boost its Attack stat and accuracy.
Ice Heal | A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.
TM75 Swords Dance | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
 
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Rocky Helmet | An item to be held by a Pokemon. If the holder is hit, the attacker will also be damaged upon contact
Silver Powder | An item to be held by a Pokemon. It is a shiny, silver powder that will boost the power of Bug-type moves.
Dive Ball | A somewhat different Poke Ball that works especially well when catching Pokemon that live underwater.
Mago Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Old Rod | An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Sachet | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokemon.
Pearl | A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.
Big Pearl | A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.
Destiny Knot | An item to be held by a Pokemon. If the holder becomes infatuated, the opposing Pokemon will be, too.
Hard Stone | An item to be held by a Pokemon. It is a durable stone that boosts the power of Rock-type moves.
Dusk Ball | A somewhat different Poke Ball that makes it easier to catch wild Pokemon at night or in dark places like caves.
TM44 Rest | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM88 Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows
Bicycle | A folding Bicycle that enables a rider to get around much faster than a pair of Running shoes will allow.
Dowsing Machine | It searches for hidden items in the area and emits different lights and sounds when it detects something.
 
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Heal Ball | A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminate any status conditions.
Pretty Wing | Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon.
Stardust | Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops.
 
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King's Rock | An item to be held by a Pokemon. When the holder successfully inflicts damage, the target may also flinch.
Soft Sand | An item to be held by a Pokemon. It is a loose, silky sand that boosts the power of Ground-type moves.
Everstone | An item to be held by a Pokemon. A Pokemon holding this peculiar stone is prevented from evolving.
Nest Ball | A somewhat different Poke Ball that becomes more effective the lower the level of the wild Pokemon.
Moon Stone | A peculiar stone that can make certain species of Pokemon evolve. It is as black as the night sky.
Black Belt | An item to be held by a Pokemon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.
 
TM39 Rock Tomb | Boulders are hurled at the target. This also lowers the target's Speed by preventing movement
TM96 Nature Power | An attack that makes use of nature's power. Its effects vary depending on the user's environment.
HM04 Strength | The target is slugged with a punch thrown at maximum power. This can be used to move heavy boulders.
 
Mega Ring | This ring contains an untold power that somehow enables Pokemon carrying Mega Stones to Mega Evolve in battle.
Good Rod | A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Power Plant Pass | This pass serves as an ID card for gaining access to the power plant that lies along Route 13.
Whipped Dream | A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokemon.
Ampharosite | One variety of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.
Splash Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Water-type moves.
Silk Scarf | An item to be held by a Pokemon. It's a sumptuous scarf that boosts the power of Normal-type moves.
Poke Toy | A toy that attracts the attention of a Pokemon. It guarantees escape from any battle with a wild Pokemon.
Black Sludge | An item to be held by a Pokemon. It gradually restores HP to a Poison-type Pokemon. It damages any other type.
Sky Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Flying-type moves.
Smooth Rock | An item to be held by a Pokemon. It extends the duration of the move Sandstorm when used by the holder.
Flame Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fire-type moves.
Zap Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Electric-type moves.
 
Iapapa Berry | If held by a Pokemon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Persim Berry | A berry to be consumed by Pokemon. If a Pokemon holds one, it can recover from confusion on its own in battle.
 
Old Amber | A piece of amber that still contains the genetic material of an ancient Pokémon. It's clear with a tawny, reddish tint.
HP Up | A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.
Soda Pop | A highly carbonated soda drink. When consumed, it restores 60 HP to an injured Pokémon.
 
TM24 Thunderbolt | A strong electric blast crashes down on the target. This may also leave the target with paralysis
TM45 Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep | The user makes a swift attack on the target's legs, which lowers the Speed stat.
TM62 Acrobatics | The user nimbly strikes the target. If the user is not holding an item, the attack inflicts massive damage.
TM70 Flash | The user flashes a bright light that cuts the target's accuracy.
TM73 Thunder Wave | The user launches a weak jolt of electricity that paralyzes the target
TM81 X-Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM86 Grass Knot | The user snares the target with grass and trips it. The heavier the target, the greater the power.
TM98 Power-Up Punch | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat
TM99 Dazzling Gleam | The user damages opposing Pokemon by emitting a powerful flash.

These are all the TMs I have that the thread doesn't.
 

Governess

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Lucarionite | One variety of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.

Eviolite | A mysterious Evolutionary lump. When held by a Pokèmon that can still evolve, it raises both Defense and Sp. Def.

Soothe Bell | An item to be held by a Pokèmon. The comforting chime of this bell calms the holder, making it friendly.

Wide Lens | An item to be held by a Pokèmon. It's a magnifying lens that slightly boosts the accuracy of moves.

Iron | A nutritious drink for Pokèmon. When consumed, it raises the base Defense stat of a single Pokèmon.

Intriguing Stone | A rather curious stone that might appear to be valuable to some. It's all in the eye of the beholder.
 
Super Rod | An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokemon.
Aspear Berry | A Berry to be consumed by Pokemon. If a Pokemon holds one, it can recover from being frozen on its own in battle.
Leppa Berry | A Berry to be consumed by Pokemon. If a Pokemon holds on, it can restore 10 PP to a depleted move during battle.
Lum Berry | A Berry to be consumed by Pokemon. If a Pokemon holds on, it can recover from any status condition during battle.
TM69 Rock Polish | The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM100 Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM02 Fly | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
TM57 Charge Beam | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM43 Flame Charge | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
TM06 Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM41 Torment | The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM79 Frost Breath | The user blows its cold breath on the target. This attack always results in a critical hit.
TM35 Flamethrower | The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM10 Hidden Power | A unique attack that varies in type depending on the Pokemon using it.
Zinc | A nutritious drink for Pokemon. When consumed, it raises the base Sp. Def stat of a single Pokemon.
Magnet | An item to be held by a Pokemon. It is a powerful magnet that boosts the power of Electric-type moves.
Cleanse Tag | An item to be held by a Pokemon. It helps keep wild Pokemon away if the holder is the head of the party.
Big Mushroom | A very large and rare mushroom. It's popular with a certain class of collectors and sought out by them.
Gengarite | One variety of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.
Metal Coat | An item to be held by a Pokemon. It is a special metallic film that can boost the power of Steel-type moves.
Master Ball | The best Poke Ball with the ultimate level of performance. With it, you will catch any wild Pokemon without fail.
Big Nugget | A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Dire Hit | An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokemon is withdrawn.
Pretty Wing | Though this feather is beautiful, it's just a regular feather and has no effect on Pokemon.
Macho Brace | An item to be held by a Pokemon. This stiff, heavy brace helps Pokemon grow strong but cuts Speed in battle.
Smoke Ball | An item to be held by a Pokemon. It enables the holder to flee from any wild Pokemon encounter without fail.
Big Root | An item to be held by a Pokemon. It boosts the power of HP-stealing moves so the holder recovers more HP.
Max Repel | An item that prevents any low-level wild Pokemon from jumping out at you for 250 steps after its use.
Never-Melt Ice | An item to be held by a Pokemon. It's a piece of ice that repels heat effects and boosts Ice-type moves.
Icy Rock | An item to be held by a Pokemon. It extends the duration of the move Hail when it's used by the holder.
Abomasite | One variety of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.
Fist Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fighting-type moves.
Repeat Ball | A somewhat different Poke Ball that works especially well on a Pokemon species that has been caught before.
 

Plus

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Battle Maison Items

200 BP:
Ability Capsule | A capsule that allows a Pokemon with two Abilities to switch between these Abilities when it is used.

48 BP:

Safety Goggles | An item to be held by a Pokemon. These goggles protect the holder from both weather-related damage and powder.
Binding Band | An item to be held by a Pokemon. A band that increases the power of binding moves used by the holder.
Air Balloon | An item to be held by a Pokemon. The holder will float in the air until hit. Once hit, this item will burst.
Iron Ball | An item to be held by a Pokemon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.
Life Orb | An item to be held by a Pokemon. It boosts the power of moves, but at the cost of some HP on each hit.
Bright Powder | An item to be held by a Pokemon. It casts a tricky glare that lowers the opposing Pokemon's accuracy.
Razor Fang | An item to be held by a Pokemon. When the holder successfully inflicts damage, the target may also flinch.
Razor Claw | An item to be held by a Pokemon. This sharply hooked claw increases the holder's critical-hit ratio.
Focus Sash | An item to be held by a Pokemon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.
Assault Vest | An item to be held by a Pokemon. This offensive vest raises Sp. Def but prevents the use of status moves.
Choice Scarf | An item to be held by a Pokemon. This curious scarf boosts Speed but only allows the use one move.
Choice Band | An item to be held by a Pokemon. This curious headband boosts Attack but only allows the use of one move.
Focus Band | An item to be held by a Pokemon. The holder may endure a potential KO attack, leaving it with just 1 HP
Muscle Band | An item to be held by a Pokemon. This headband exudes strength, slightly boosting the power of physical moves.
Zoom Lens | An item to be held by a Pokemon. If the holder moves after its target moves, its accuracy will be boosted.
Wide Lens | An item to be held by a Pokemon. It's a magnifying lens that slightly boosts the accuracy of moves.
Scope Lens | An item to be held by a Pokemon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.
Choice Specs | An item to be held by a Pokemon. These curious glasses boost Sp. Atk but only allow the use of one move.
Wise Glasses | An item to be held by a Pokemon. This thick pair of glasses slightly boosts the power of special moves.

32 BP:
Dubious Disc | A transparent device overflowing with dubious data. Its producer is unknown.
Up-Grade | A transparent device somehow filled with all sorts of data. It was produced by Silph Co.
Reaper Cloth | A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokemon.
Magmarizer | A box packed with a tremendous amount of magma energy. It's loved by a certain Pokemon.
Electirizer | A box packed with a tremendous amount of electric energy. It's loved by a certain Pokemon.
Sachet | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokemon.
Whipped Dream | A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokemon.
Protector | A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokemon.
Ring Target | An item to be held by a Pokemon. Moves that normally have no effect will land on a Pokemon holding it.
Weakness Policy | An item to be held by a Pokemon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
Eject Button | An item to be held by a Pokemon. If the holder is hit by an attack, it will be switched out of battle.
Red Card | An item to be held by a Pokemon. When the holder is hit by an attack, the attacker is removed from battle.
Cell Battery | An item to be held by a Pokemon. It boosts Attack if hit with an Electric-type attack. It can only be used once.
Absorb Bulb | An item to be held by a Pokemon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.
Power Herb | A single-use item to be held by a Pokemon. It allows the holder to immediately use a move that normally requires a turn to charge.
White Herb | An item to be held by a Pokemon. It will restore any lowered stat in battle. It can only be used once.

16 BP:
Flame Orb: An item to be held by a Pokemon. It is a bizarre orb that will afflict the holder with a burn during battle.
Toxic Orb: An item to be held by a Pokemon. It is a bizzare orb that will badly poison the holder during battle.
Power Weight: An item to be held by a Pokemon. It reduces Speed but allows the holder's maximum HP to grow more after battling.
Power Anklet: An item to be held by a Pokemon. It reduces Speed but allows the holder's Speed stat to grow more after battling.
Power Band: An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Def stat to grow more after battling.
Power Lens: An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Atk stat to grow more after battling.
Power Belt: An item to be held by a Pokemon. It reduces Speed but allows the holder's Defense stat to grow more after battling.
Power Bracer: An item to be held by a Pokemon. It reduces Speed but allows the holder's Attack stat to grow more after battling.

other items have already been posted.
 
Earth Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Ground-Type moves.
Dread Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Dark-Type moves.
Pixie Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Fairy-Type moves.
TM21 Frustration | A full-power attack that grows more powerful the less the user likes its Trainer.
TM56 Fling | The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM04 Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM89 U-Turn | After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
HM03 Surf | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
HM05 Waterfall | The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
 
Toxic Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Poison-type moves.
Prism Scale | A mysterious scale that causes a certain Pokemon to evolve. It shines in rainbow colors.
Expert Belt | An item to be held by a Pokemon. It's a well-worn belt that slightly boosts the power of supereffective moves.
Dragon Fang | An item to be held by a Pokemon. This hard and sharp fang boosts the power of Dragon-type moves.
Heart Scale | A pretty, heart-shaped scale that is extremely rare. It glows faintly with all of the colors of the rainbow.
Iron Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Steel-type moves.
Meadow Plate | An item to be held by a Pokemon. It's a stone tablet that boosts the power of Grass-type moves.
Black Glasses | An item to be held by a Pokemon. A pair of shady-looking glasses that boost the power of Dark-type moves.
Heat Rock | An item to be held by a Pokemon. It extends the duration of the move Sunny Day when used by the holder.
 

Governess

A Beautiful Blossom Waiting to Bloom
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Went berry hunting and found new mulch .3.

Surprise Mulch | Mulch to be used in a Berry Field. It causes strange, sudden mutations based on the combination of Berries.

Rich Mulch | Mulch to be used in a Berry Field. It increases the Berry harvest without the need for particularly diligent care.

Sail Fossil | A fossil of an ancient Pokémon that lived in the sea in ancient times. It appears to be part of its sail.

*Was looking for the Prof's letter that was given early on in the game; a friend who started the game today gave me the description:*

Prof's Letter | A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper.

Roseli Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.
 

Arcticblast

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Lumiose Galette | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a single Pokemon.
 
Snowball | An item to be held by a Pokemon. It boosts attack if hit by an Ice-type attack. It can be used only once

Never-Melt Ice | An item to be held by a Pokemon. It's a piece if ice that repels heat effects and boosts Ice-type moves.
 
Lava Cookie | Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokemon.

Rage Candy Bar | Mahogany Town's famous candy. When consumed, it restores 20 HP to an injured Pokemon.
 
Never-Melt Ice | An item to be held by a Pokemon. It's a piece if ice that repels heat effects and boosts Ice-type moves.
why did you bold this? it is not bolded in the ingame description, and the fact that it repels heat is nothing new. Never-Melt Ice has always made Fire attacks do less damage.
 

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