Resource OU Core Threat Analysis: Week 4 Core: Landorus-T + Magearna

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op from Earth


OU Cores Threat Analysis

Pokemon rely on offensive and defensive synergy to function. Cores of Pokemon are units within teams that are built specifically to take advantage of these synergies between Pokemon. Many teams are built around such cores. The premise of this thread is to analyze cores by discussing the threats to them. Hopefully, this exercise helps to show how a core can either potentially beat threats or what common Pokemon threaten it to further the teambuilding process.

Procedure:

1. I will post a core comprised of 2 Pokemon.

2. Posters will have the chance to post threats to the core.
Example: Choice Scarf Kartana is a threat to the core of Pelipper + Mega Swampert because it outspeeds both and threatens them with Leaf Blade.

3. At the end of the week, I will archive all threats listed.

--

If anyone has suggestions for cores you can PM me on Smogon or Discord (Jordy#3403)

Rules:

1. Please follow up your reservations in a timely fashion. I will allow 24 hours after a reservation to make the post. After the day is up, if you have not made your post then someone else may reserve that Pokemon.

2. Please post only Pokemon that are viable in OU. Preferably ones not listed lower than C- rank in the viability rankings. Avoid using weird / very very specific sets to check these Pokemon.

3. Each poster may only nominate one threat.

4. When posting, please explain yourself. Calcs are not necessary but please list more reasons than something simple like type synergy. Be descriptive so that other posters and I can fully understand your reasoning behind your nomination. Also please list a full set of the Pokemon including its item, full moveset, EV spread, and nature. Different sets can be posted for the same Pokemon so long as they serve an entirely different purpose from the other set.

5. Please be respectful to others.

Clarifications Regarding Threats:
A threat to the core must check or counter at least one member and cannot be countered by the other. A threat does not necessarily need to be able to switch into both members of the core, but it should be difficult/annoying to switch into for the members of the core. Of course, the biggest threats can counter both members or more of the core.
 
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Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 60 Atk / 56 SpD / 144 Spe
Adamant Nature
- Horn Leech
- Wood Hammer
- Superpower
- Nature's Madness

Heatran @ Firium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Taunt

What Pokemon can threaten this core? post them down below.

The deadline will be due January the 26th, this week has 2 added days as I'm starting this early.​
 
Reserving 3 attack roost Zard X

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Roost

When I first saw the core, I realized how weak they are to Zard X. Zard can come in safely into Tapu and Heatran as they both fail to OHKO Zard X. Zard X out speeds both of them and OHKO’s them in return (except if Grassy Terrain is up then Heatran is 2HKO). They aren’t able to switch around frequently with Zard X out and healthy.​
 
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Colonel M

I COULD BE BORED!
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Medicham @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Ice Punch
- Zen Headbutt

Basically so long as Mega Medicham comes in safely on Heatran, there is no way that either Heatran nor Tapu Bulu can come in safely. Tapu Bulu is a bit harder to crack to be fair since Ice Punch will not OHKO Assault Vest Tapu Bulu,, but there is a possibility of being worn down over time. Considering Mega Medicham can be used alongside Spikes or Toxic Spikes wearing down Tapu Bulu is possible over time.
 
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Reserving Earth Beam Mew

Mew @ Leftovers
Ability: Synchronize
EVs: 248 HP / 148 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Roost
- Will-O-Wisp / Defog / Stealth Rock

This mews main purpose is lure and severly weaken Heatran with Earth Power, as most Mews dont carry both Earth Power and Ice Beam. Mew can come in on Bulu and beat it 1v1 due to its recovery, and with Wisp, this process is sped up. Wisp can be a negative however, as if Heatran comes in and gets the Flash Fire boost however, as Earth Power doesnt one shot, Flash Fire boosts FiriumZ is sending Mew to the next dimension.
0 SpA Mew Earth Power vs. 0 HP / 4 SpD Heatran: 248-292 (76.7 - 90.4%) -- 18.8% chance to OHKO after Stealth Rock

252 SpA Heatran Magma Storm vs. 248 HP / 0 SpD Mew: 163-193 (40.4 - 47.8%) -- 4.3% chance to 2HKO after Leftovers recovery and trapping damage

+1 252 SpA Heatran Magma Storm vs. 248 HP / 0 SpD Mew: 246-289 (61 - 71.7%) -- guaranteed 2HKO after Leftovers recovery and trapping damage

252 SpA Heatran Inferno Overdrive (180 BP) vs. 248 HP / 0 SpD Mew: 295-348 (73.2 - 86.3%) -- guaranteed 2HKO after Leftovers recovery

+1 252 SpA Heatran Inferno Overdrive (180 BP) vs. 248 HP / 0 SpD Mew: 441-519 (109.4 - 128.7%) -- guaranteed OHKO after Leftovers recovery


0 SpA Mew Ice Beam vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 86-102 (25 - 29.7%) -- 0% chance to 4HKO after Grassy Terrain recovery

60+ Atk Tapu Bulu Horn Leech vs. 248 HP / 156 Def Mew in Grassy Terrain: 153-180 (37.9 - 44.6%) -- 35.9% chance to 3HKO after Leftovers recovery and Grassy Terrain recovery

60+ Atk Tapu Bulu Wood Hammer vs. 248 HP / 156 Def Mew in Grassy Terrain: 241-285 (59.8 - 70.7%) -- guaranteed 2HKO after Leftovers recovery and Grassy Terrain recovery

60+ Atk burned Tapu Bulu Wood Hammer vs. 248 HP / 156 Def Mew in Grassy Terrain: 120-142 (29.7 - 35.2%) -- 1.8% chance to 4HKO after Leftovers recovery and Grassy Terrain recovery
 
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Hawlucha @ Electric Seed / Grassy Seed
Ability: Unburden
EVs: 152 HP / 252 Atk / 8 SpD / 96 Spe
Adamant Nature
- Swords Dance
- High Jump Kick
- Acrobatics
- Roost

Standard Hawlucha, uses AV Bulu as setup fodder and beats both members of the core with its STABs. Electric Seed is what's most commonly run but Grassy has its merits alongside a Bulu of your own and also means you can directly switch-in to enemy Bulu instead of having to switch Koko in first as with Electric Seed. Overall a deadly sweeper that just rocks this core.
 

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Reserving Flyinium Z landorus

Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 252 HP / 216 Def / 24 SpD / 16 Spe /a more offensive spread
Impish Nature
- Earthquake
- U-turn / Sword Dance
- Stealth Rock
- Fly

Both defensive and offensive Flyinium Z landorus even if not really common can easily Kill both members thanks to its powerful stab, thanks to its Nice bulk can even resist an attack from heatran or bulu,

I'm abroad rn, I'll probably up date this with sprite and calcs
 
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Martin

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Qwilfish @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Liquidation
- Explosion
- Poison Jab

Qwilfish needs to have rain active to not be turned into sashimi by Heatran, but with a boost from Swift Swim adamant Qwilfish is faster than Timid Heatran and it is capable of OHKOing both members of the BuluTran core with its STABs. It can also technically set up SD on AV Bulu's Horn Leech, but I wouldn't suggest doing that unless you were 100% certain that they're going to switch out of Bulu 'cuz it still does upwards of 75% and because offensive Bulu variants just one-shot it.
 
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Deleted member 436043

Guest
Mega Pinsir easily sets up on that Bulu set and even without a boost it ohkos Bulu and does a lot to Heatran with CC


Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Close Combat
- Swords Dance

252 Atk Pinsir-Mega Close Combat vs. 0 HP / 0 Def Heatran: 284-336 (87.9 - 104%) -- 25% chance to OHKO
Has a rly good chance to ohko after rocks
 
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
> Life orb excadrill is able to beat/weaken both the sets listed for the core. while bulu may live the iron head (depending on the 50/50 roll) it gets very weakend and it has to deal with possibly being flinched and heatran dies.
> (slightly edited from the original post removed useless calcs and changed excadrills ability and item to what they were supposed to be)
Iris_Excadrill_Metal_Claw (4).png
 
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Reserving mamoswine
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Icicle Crash
- Ice Shard
- Stealth Rock
Mamoswine absolutely obliterates this core by virtue it’s typing and stabs. Not even grassy terrain can save Heatran from the ohko from earthquake. It also outspeeds both and is a one time switch into to Heatran.
 
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1_TrickPhony

BSS Circuit Co-host
Gonna go with Expert Belt Greninja

Greninja @ Expert Belt
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Ice Beam/Spikes/TSpikes
- Low Kick
- Gunk Shot
- U-Turn

This thing baits both of these mons.
Gunk shot for the quick OHKO on bulu reveals the physical set. Usually heatran will often not mind switching in at that point, as it believes that it is scarf greninja, the most common physically attacking variant, who does not effect tran with the poison move it is supposedly locked into. You can now guarantee an OHKO (with any hazards) on heatran as well with low kick, who as a steel type will often switch in, allowing you to punish the choice scarf assumption.

U-turn helps pivot and ice beam for coverage of the ground/dragons. You lose out on the sheer speed of choice greninja, but get great coverage and baiting on some of the metagame's most lethal threats, including these two.
 
1516477591523.png

Zygarde @ Choice Band/Steelium Z
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thousand Arrows
- Iron Tail
- Extreme Speed
- Outrage/Dragon Dance


252+ Atk Choice Band Zygarde Thousand Arrows vs. 0 HP / 0 Def Heatran: 768-904 (237.7 - 279.8%) -- guaranteed OHKO
252+ Atk Choice Band Zygarde Iron Tail vs. 248 HP / 0 Def Tapu Bulu: 266-314 (77.5 - 91.5%) -- guaranteed 2HKO after Grassy Terrain recovery
+1 252+ Atk Zygarde Corkscrew Crash (180 BP) vs. 248 HP / 0 Def Tapu Bulu: 476-562 (138.7 - 163.8%) -- guaranteed OHKO after Grassy Terrain recovery

this mon can also switch in on heatran and easily lures bulu. in my opinion, steelium is bad unless you need something to lure AV bulu for mega gyara or ash gren. you can also run zydog if you don't need the bulk on regular zyg since it outspeeds kart, latios, diancie, blace, keldeo, lele, kyurem, medicham, etc. but people are too stuck up on regular zygarde to give it a try.

Jord-e try grassium tran+bulu, it's a super fire core. terrain boosted grassium ohkoes zygarde and lando. it also beats stall because in terrain, grassium/magma/epower/taunt lets it blow past all it's checks like hippo, quag, mola, sableye, gliscor, toxapex, etc. also try bandulu it bops gondra stall (which is better for ladder than any of the stalls used in SPL stall so far.)
 
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Gonna participate with Gyarados

Gyarados @ Flyinium Z
Ability: Intimidate / Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Earthquake / Substitute / Taunt

Albeit uncommon, DD Flyinium Z Gyarados is a massive threat to this core, since it can switch into Heatran as it Stealth Rock, while checking and using it as a complete setup fodder, while nuking Tapu Bulu with Supersonic Skystrike. I think Intimidate is better to take on this core, allowing it setup against Tapu Bulu, since -1 Wood Hammer deals max 81.5%, meaning it can survive and DD against it if Stealth Rock isn't the field and also bluff the mega set, which is amazing to lure in Tapu Bulu and destroy it with Supersonic Skystrike.
Edit: Sub in last slot would be a amazing move to have, since you force out Heatran for sure, getting the Sub and gaining a free DD against Bulu, also Sub is a move that is commonly seen on M-Gyarados, meaning you don't lose the lure factor to Tapu Bulu with this set, and you don't need EQ that much to threaten this core.

-1 60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Gyarados in Grassy Terrain: 229-270 (69.1 - 81.5%) -- guaranteed 2HKO
252 SpA Heatran Magma Storm vs. 0 HP / 4 SpD Gyarados: 81-96 (24.4 - 29%) -- 99% chance to 3HKO after trapping damage

+1 252 Atk Gyarados Earthquake vs. 0 HP / 0 Def Heatran in Grassy Terrain: 300-356 (92.8 - 110.2%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery
+1 252 Atk Gyarados Bounce vs. 248 HP / 0 Def Tapu Bulu: 360-426 (104.9 - 124.1%) -- guaranteed OHKO
+1 252 Atk Gyarados Supersonic Skystrike (160 BP) vs. 248 HP / 0 Def Tapu Bulu: 678-798 (197.6 - 232.6%) -- guaranteed OHKO after Grassy Terrain recovery
 
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Going with Hoopa-Unbound

Hoopa-Unbound @ Fightinium Z
Ability: Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Psyshock
- Focus Blast

While Hoopa-Unbound cannot switch into Tapu Bulu and doesn't like switching into Heatran neither of them want to switch into Hoopa-U due to its insane attacking stats.

Hoopa-Unbound can force out Heatran because the opponent may fear something like a Banded Hyperspace Fury/Drain Punch or for Hoopa-U to go straight for a Focus Blast or All-out pummeling, which are all things a healthy Tapu Bulu can take advantage of. Hoopa-U can capitalise on this by using Nasty Plot and boost its special attack to incredible levels. Additionally, Hoopa-U can take one Magma Storm or Inferno Overdrive from Heatran and can Nasty Plot in its face, because Hoopa-U is faster than Heatran it cannot be taunted by Heatran to prevent it from setting up. And if Hoopa-U is damaged by Heatran then Tapu Bulu's Grassy Terrain can actually help Hoopa-U recover a bit of health.

After setting up a Hoopa-U devestates this core although it needs rocks up to OHKO Tapu Bulu:

+2 252 SpA Hoopa-Unbound Psyshock vs. 248 HP / 0 Def Tapu Bulu: 283-334 (82.5 - 97.3%) -- 62.5% chance to OHKO after Stealth Rock and Grassy Terrain recovery

Rocks aren't even needed if Tapu Bulu switches into Hoopa-U's attacks just once and cannot recover the damage.

Heatran gets OHKO'd by a few things:

+2 252 SpA Hoopa-Unbound Dark Pulse vs. 0 HP / 4 SpD Heatran: 303-357 (93.8 - 110.5%) -- guaranteed OHKO after Stealth Rock

+2 252 SpA Hoopa-Unbound Focus Blast vs. 0 HP / 4 SpD Heatran: 606-714 (187.6 - 221%) -- guaranteed OHKO

+2 252 SpA Hoopa-Unbound All-Out Pummeling (190 BP) vs. 0 HP / 4 SpD Heatran: 958-1128 (296.5 - 349.2%) -- guaranteed OHKO after Stealth Rock

Even an unboosted Focus Blast or All-Out pummeling can OHKO Heatran. Because of Hoopa's incredible power, superior speed and coverage once it has set up the opponent cannot switch between Heatran and Tapu Bulu on moves they resist e.g If Hoopa-U sets up on Heatran Tapu Bulu cannot come in on a boosted Dark Pulse, Focus Blast or All-out pummeling because that puts it in range of a boosted Psyshock. Likewise if Tapu Bulu switches in on rocks or has a bit of chip damage on it then it risks being OHKO'd by a boosted Psyshock. Going back to Heatran doesn't work because Heatran is 2hko'd by a boosted Psyshock after rocks which Tapu Bulu cannot safely switch into if rocks are up. Pivoting around Hoopa-U also is a bad idea because it extends the amount of time it spends in Grassy terrain so it can heal off more damage it might have taken from Heatran.
 
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Surprised no one thought of this but
1516462191928.png

Latios @ Latiosite
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Psychic
- Earthquake
- Roost

Thanks to a stellar typing as well as carrying Earthquake, Mega Latios is able to threaten this core very well. It can switch in very easily into Heatran, and Roost off any damages taken by Magma Storm, and proceed to beat it. Despite looking like a pokemon who could defeat Mega Latios, Tapu Bulu unfortunately doesn't have any fairy moves, or any S.E moves for that matter. With Roost, Mega Latios is able to stall out Grassy Terrain turns in so that Wood Hammer doesn't hurt in in the long run. Thanks to those fact, Latios can easily beat these two.
252 SpA Latios-Mega Psychic vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 112-133 (32.6 - 38.7%) -- 6.7% chance to 3HKO after Grassy Terrain recovery
4 Atk Latios-Mega Earthquake vs. 0 HP / 0 Def Heatran in Grassy Terrain: 172-204 (53.2 - 63.1%) -- guaranteed 2HKO after Grassy Terrain recovery
After grassy terrain
252 SpA Latios-Mega Psychic vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 112-133 (32.6 - 38.7%) -- 99.4% chance to 3HKO
4 Atk Latios-Mega Earthquake vs. 0 HP / 0 Def Heatran: 256-304 (79.2 - 94.1%) -- guaranteed 2HKO

What the core can do back
60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Latios-Mega in Grassy Terrain: 141-166 (46.8 - 55.1%) -- 69.5% chance to 2HKO
252 SpA Heatran Magma Storm vs. 0 HP / 0- SpD Latios-Mega: 78-92 (25.9 - 30.5%) -- guaranteed 3HKO after trapping damage
Without grassy terrain
60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Latios-Mega: 93-111 (30.8 - 36.8%) -- 71.9% chance to 3HKO


Edit: Ok, fixed
 
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Going with kyurem because how difficult for teams and this core to switch in with its z move set. its speed tier out speeds Heatran and Tapu bulu and thanks to Teravolt earth power will still do max damage to heatran.

Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power

*Earth Power vs Heatran in Grassy Terrain*
4 SpA Teravolt Kyurem-Black Earth Power vs. 0 HP / 4 SpD Heatran: 292-344 (90.4 - 106.5%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery

*Ice Beam vs Tapu Bulu*
4 SpA Teravolt Kyurem-Black Ice Beam vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 152-180 (44.3 - 52.4%) -- 74.6% chance to 2HKO after Stealth Rock and Grassy Terrain recovery

*Subzero Slammer vs Tapu Bulu*
252 Atk Teravolt Kyurem-Black Subzero Slammer (200 BP) vs. 248 HP / 4 Def Tapu Bulu: 708-834 (206.4 - 243.1%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery
 
op said:
1. Please follow up your reservations in a timely fashion. I will allow 24 hours after a reservation to make the post. After the day is up, if you have not made your post then someone else may reserve that Pokemon.
Actually, Gimme Nidoking >:D
Reserving Flyinium Z landorus
reserving bandgarde
reserving sapsipper azu

Just posting this to remind y'all of finishing ur post, as soon as possible because other people can take these pokemon too once u run out of time.
 
Kartana @ Fightinium Z
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Sacred Sword
- Smart Strike

SD Kartana can threaten both heatran and bulu with ease. It's coverage alone with sd can break it easily, Though it needs to be careful as it can't switch in 100% safely.

252 Atk Kartana Smart Strike vs. 248 HP / 0 Def Tapu Bulu: 260-308 (75.8 - 89.7%) -- guaranteed 2HKO after Grassy Terrain recovery
252 Atk Kartana Sacred Sword vs. 0 HP / 44 Def Heatran: 230-272 (71.2 - 84.2%) -- guaranteed 2HKO after Leftovers recovery

And obviously after an SD its an ohko.
 
Time to vote!
Reserving 3 attack roost Zard X

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Roost

When I first saw the core, I realized how weak they are to Zard X. Zard can come in safely into Tapu and Heatran as they both fail to OHKO Zard X. Zard X out speeds both of them and OHKO’s them in return (except if Grassy Terrain is up then Heatran is 2HKO). They aren’t able to switch around frequently with Zard X out and healthy.

Medicham @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Ice Punch
- Zen Headbutt

Basically so long as Mega Medicham comes in safely on Heatran, there is no way that either Heatran nor Tapu Bulu can come in safely. Tapu Bulu is a bit harder to crack to be fair since Ice Punch will not OHKO Assault Vest Tapu Bulu,, but there is a possibility of being worn down over time. Considering Mega Medicham can be used alongside Spikes or Toxic Spikes wearing down Tapu Bulu is possible over time.
Kartana @ Fightinium Z
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Sacred Sword
- Smart Strike

SD Kartana can threaten both heatran and bulu with ease. It's coverage alone with sd can break it easily, Though it needs to be careful as it can't switch in 100% safely.

252 Atk Kartana Smart Strike vs. 248 HP / 0 Def Tapu Bulu: 260-308 (75.8 - 89.7%) -- guaranteed 2HKO after Grassy Terrain recovery
252 Atk Kartana Sacred Sword vs. 0 HP / 44 Def Heatran: 230-272 (71.2 - 84.2%) -- guaranteed 2HKO after Leftovers recovery

And obviously after an SD its an ohko.
Reserving Earth Beam Mew

Mew @ Leftovers
Ability: Synchronize
EVs: 248 HP / 148 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Roost
- Will-O-Wisp / Defog / Stealth Rock

This mews main purpose is lure and severly weaken Heatran with Earth Power, as most Mews dont carry both Earth Power and Ice Beam. Mew can come in on Bulu and beat it 1v1 due to its recovery, and with Wisp, this process is sped up. Wisp can be a negative however, as if Heatran comes in and gets the Flash Fire boost however, as Earth Power doesnt one shot, Flash Fire boosts FiriumZ is sending Mew to the next dimension.
0 SpA Mew Earth Power vs. 0 HP / 4 SpD Heatran: 248-292 (76.7 - 90.4%) -- 18.8% chance to OHKO after Stealth Rock

252 SpA Heatran Magma Storm vs. 248 HP / 0 SpD Mew: 163-193 (40.4 - 47.8%) -- 4.3% chance to 2HKO after Leftovers recovery and trapping damage

+1 252 SpA Heatran Magma Storm vs. 248 HP / 0 SpD Mew: 246-289 (61 - 71.7%) -- guaranteed 2HKO after Leftovers recovery and trapping damage

252 SpA Heatran Inferno Overdrive (180 BP) vs. 248 HP / 0 SpD Mew: 295-348 (73.2 - 86.3%) -- guaranteed 2HKO after Leftovers recovery

+1 252 SpA Heatran Inferno Overdrive (180 BP) vs. 248 HP / 0 SpD Mew: 441-519 (109.4 - 128.7%) -- guaranteed OHKO after Leftovers recovery

0 SpA Mew Ice Beam vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 86-102 (25 - 29.7%) -- 0% chance to 4HKO after Grassy Terrain recovery

60+ Atk Tapu Bulu Horn Leech vs. 248 HP / 156 Def Mew in Grassy Terrain: 153-180 (37.9 - 44.6%) -- 35.9% chance to 3HKO after Leftovers recovery and Grassy Terrain recovery

60+ Atk Tapu Bulu Wood Hammer vs. 248 HP / 156 Def Mew in Grassy Terrain: 241-285 (59.8 - 70.7%) -- guaranteed 2HKO after Leftovers recovery and Grassy Terrain recovery

60+ Atk burned Tapu Bulu Wood Hammer vs. 248 HP / 156 Def Mew in Grassy Terrain: 120-142 (29.7 - 35.2%) -- 1.8% chance to 4HKO after Leftovers recovery and Grassy Terrain recovery


Hawlucha @ Electric Seed / Grassy Seed
Ability: Unburden
EVs: 152 HP / 252 Atk / 8 SpD / 96 Spe
Adamant Nature
- Swords Dance
- High Jump Kick
- Acrobatics
- Roost

Standard Hawlucha, uses AV Bulu as setup fodder and beats both members of the core with its STABs. Electric Seed is what's most commonly run but Grassy has its merits alongside a Bulu of your own and also means you can directly switch-in to enemy Bulu instead of having to switch Koko in first as with Electric Seed. Overall a deadly sweeper that just rocks this core.
Reserving Flyinium Z landorus

Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 252 HP / 216 Def / 24 SpD / 16 Spe /a more offensive spread
Impish Nature
- Earthquake
- U-turn / Sword Dance
- Stealth Rock
- Fly

Both defensive and offensive Flyinium Z landorus even if not really common can easily Kill both members thanks to its powerful stab, thanks to its Nice bulk can even resist an attack from heatran or bulu,

I'm abroad rn, I'll probably up date this with sprite and calcs

Qwilfish @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Liquidation
- Explosion
- Poison Jab

Qwilfish needs to have rain active to not be turned into sashimi by Heatran, but with a boost from Swift Swim adamant Qwilfish is faster than Timid Heatran and it is capable of OHKOing both members of the BuluTran core with its STABs. It can also technically set up SD on AV Bulu's Horn Leech, but I wouldn't suggest doing that unless you were 100% certain that they're going to switch out of Bulu 'cuz it still does upwards of 75% and because offensive Bulu variants just one-shot it.
Mega Pinsir easily sets up on that Bulu set and even without a boost it ohkos Bulu and does a lot to Heatran with CC


Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Close Combat
- Swords Dance

252 Atk Pinsir-Mega Close Combat vs. 0 HP / 0 Def Heatran: 284-336 (87.9 - 104%) -- 25% chance to OHKO
Has a rly good chance to ohko after rocks
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
> Life orb excadrill is able to beat/weaken both the sets listed for the core. while bulu may live the iron head (depending on the 50/50 roll) it gets very weakend and it has to deal with possibly being flinched and heatran dies.
> (slightly edited from the original post removed useless calcs and changed excadrills ability and item to what they were supposed to be)View attachment 98325
Reserving mamoswine
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Icicle Crash
- Ice Shard
- Stealth Rock
Mamoswine absolutely obliterates this core by virtue it’s typing and stabs. Not even grassy terrain can save Heatran from the ohko from earthquake. It also outspeeds both and is a one time switch into to Heatran.
Gonna participate with Gyarados

Gyarados @ Flyinium Z
Ability: Intimidate / Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Earthquake / Substitute / Taunt

Albeit uncommon, DD Flyinium Z Gyarados is a massive threat to this core, since it can switch into Heatran as it Stealth Rock, while checking and using it as a complete setup fodder, while nuking Tapu Bulu with Supersonic Skystrike. I think Intimidate is better to take on this core, allowing it setup against Tapu Bulu, since -1 Wood Hammer deals max 81.5%, meaning it can survive and DD against it if Stealth Rock isn't the field and also bluff the mega set, which is amazing to lure in Tapu Bulu and destroy it with Supersonic Skystrike.
Edit: Sub in last slot would be a amazing move to have, since you force out Heatran for sure, getting the Sub and gaining a free DD against Bulu, also Sub is a move that is commonly seen on M-Gyarados, meaning you don't lose the lure factor to Tapu Bulu with this set, and you don't need EQ that much to threaten this core.

-1 60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Gyarados in Grassy Terrain: 229-270 (69.1 - 81.5%) -- guaranteed 2HKO
252 SpA Heatran Magma Storm vs. 0 HP / 4 SpD Gyarados: 81-96 (24.4 - 29%) -- 99% chance to 3HKO after trapping damage

+1 252 Atk Gyarados Earthquake vs. 0 HP / 0 Def Heatran in Grassy Terrain: 300-356 (92.8 - 110.2%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery
+1 252 Atk Gyarados Bounce vs. 248 HP / 0 Def Tapu Bulu: 360-426 (104.9 - 124.1%) -- guaranteed OHKO
+1 252 Atk Gyarados Supersonic Skystrike (160 BP) vs. 248 HP / 0 Def Tapu Bulu: 678-798 (197.6 - 232.6%) -- guaranteed OHKO after Grassy Terrain recovery
Gonna go with Expert Belt Greninja

Greninja @ Expert Belt
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Ice Beam/Spikes/TSpikes
- Low Kick
- Gunk Shot
- U-Turn

This thing baits both of these mons.
Gunk shot for the quick OHKO on bulu reveals the physical set. Usually heatran will often not mind switching in at that point, as it believes that it is scarf greninja, the most common physically attacking variant, who does not effect tran with the poison move it is supposedly locked into. You can now guarantee an OHKO (with any hazards) on heatran as well with low kick, who as a steel type will often switch in, allowing you to punish the choice scarf assumption.

U-turn helps pivot and ice beam for coverage of the ground/dragons. You lose out on the sheer speed of choice greninja, but get great coverage and baiting on some of the metagame's most lethal threats, including these two.
Going with Hoopa-Unbound

Hoopa-Unbound @ Fightinium Z
Ability: Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Psyshock
- Focus Blast

While Hoopa-Unbound cannot switch into Tapu Bulu and doesn't like switching into Heatran neither of them want to switch into Hoopa-U due to its insane attacking stats.

Hoopa-Unbound can force out Heatran because the opponent may fear something like a Banded Hyperspace Fury/Drain Punch or for Hoopa-U to go straight for a Focus Blast or All-out pummeling, which are all things a healthy Tapu Bulu can take advantage of. Hoopa-U can capitalise on this by using Nasty Plot and boost its special attack to incredible levels. Additionally, Hoopa-U can take one Magma Storm or Inferno Overdrive from Heatran and can Nasty Plot in its face, because Hoopa-U is faster than Heatran it cannot be taunted by Heatran to prevent it from setting up. And if Hoopa-U is damaged by Heatran then Tapu Bulu's Grassy Terrain can actually help Hoopa-U recover a bit of health.

After setting up a Hoopa-U devestates this core although it needs rocks up to OHKO Tapu Bulu:

+2 252 SpA Hoopa-Unbound Psyshock vs. 248 HP / 0 Def Tapu Bulu: 283-334 (82.5 - 97.3%) -- 62.5% chance to OHKO after Stealth Rock and Grassy Terrain recovery

Rocks aren't even needed if Tapu Bulu switches into Hoopa-U's attacks just once and cannot recover the damage.

Heatran gets OHKO'd by a few things:

+2 252 SpA Hoopa-Unbound Dark Pulse vs. 0 HP / 4 SpD Heatran: 303-357 (93.8 - 110.5%) -- guaranteed OHKO after Stealth Rock

+2 252 SpA Hoopa-Unbound Focus Blast vs. 0 HP / 4 SpD Heatran: 606-714 (187.6 - 221%) -- guaranteed OHKO

+2 252 SpA Hoopa-Unbound All-Out Pummeling (190 BP) vs. 0 HP / 4 SpD Heatran: 958-1128 (296.5 - 349.2%) -- guaranteed OHKO after Stealth Rock

Even an unboosted Focus Blast or All-Out pummeling can OHKO Heatran. Because of Hoopa's incredible power, superior speed and coverage once it has set up the opponent cannot switch between Heatran and Tapu Bulu on moves they resist e.g If Hoopa-U sets up on Heatran Tapu Bulu cannot come in on a boosted Dark Pulse, Focus Blast or All-out pummeling because that puts it in range of a boosted Psyshock. Likewise if Tapu Bulu switches in on rocks or has a bit of chip damage on it then it risks being OHKO'd by a boosted Psyshock. Going back to Heatran doesn't work because Heatran is 2hko'd by a boosted Psyshock after rocks which Tapu Bulu cannot safely switch into if rocks are up. Pivoting around Hoopa-U also is a bad idea because it extends the amount of time it spends in Grassy terrain so it can heal off more damage it might have taken from Heatran.
Surprised no one thought of this but
View attachment 98418
Latios @ Latiosite
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Psychic
- Earthquake
- Roost

Thanks to a stellar typing as well as carrying Earthquake, Mega Latios is able to threaten this core very well. It can switch in very easily into Heatran, and Roost off any damages taken by Magma Storm, and proceed to beat it. Despite looking like a pokemon who could defeat Mega Latios, Tapu Bulu unfortunately doesn't have any fairy moves, or any S.E moves for that matter. With Roost, Mega Latios is able to stall out Grassy Terrain turns in so that Wood Hammer doesn't hurt in in the long run. Thanks to those fact, Latios can easily beat these two.
252 SpA Latios-Mega Psychic vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 112-133 (32.6 - 38.7%) -- 6.7% chance to 3HKO after Grassy Terrain recovery
4 Atk Latios-Mega Earthquake vs. 0 HP / 0 Def Heatran in Grassy Terrain: 172-204 (53.2 - 63.1%) -- guaranteed 2HKO after Grassy Terrain recovery
After grassy terrain
252 SpA Latios-Mega Psychic vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 112-133 (32.6 - 38.7%) -- 99.4% chance to 3HKO
4 Atk Latios-Mega Earthquake vs. 0 HP / 0 Def Heatran: 256-304 (79.2 - 94.1%) -- guaranteed 2HKO

What the core can do back
60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Latios-Mega in Grassy Terrain: 141-166 (46.8 - 55.1%) -- 69.5% chance to 2HKO
252 SpA Heatran Magma Storm vs. 0 HP / 0- SpD Latios-Mega: 78-92 (25.9 - 30.5%) -- guaranteed 3HKO after trapping damage
Without grassy terrain
60+ Atk Tapu Bulu Wood Hammer vs. 0 HP / 0 Def Latios-Mega: 93-111 (30.8 - 36.8%) -- 71.9% chance to 3HKO


Edit: Ok, fixed
Going with kyurem because how difficult for teams and this core to switch in with its z move set. its speed tier out speeds Heatran and Tapu bulu and thanks to Teravolt earth power will still do max damage to heatran.

Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power

*Earth Power vs Heatran in Grassy Terrain*
4 SpA Teravolt Kyurem-Black Earth Power vs. 0 HP / 4 SpD Heatran: 292-344 (90.4 - 106.5%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery

*Ice Beam vs Tapu Bulu*
4 SpA Teravolt Kyurem-Black Ice Beam vs. 248 HP / 56 SpD Assault Vest Tapu Bulu: 152-180 (44.3 - 52.4%) -- 74.6% chance to 2HKO after Stealth Rock and Grassy Terrain recovery

*Subzero Slammer vs Tapu Bulu*
252 Atk Teravolt Kyurem-Black Subzero Slammer (200 BP) vs. 248 HP / 4 Def Tapu Bulu: 708-834 (206.4 - 243.1%) -- guaranteed OHKO after Stealth Rock and Grassy Terrain recovery


View attachment 98444
Zygarde @ Choice Band/Steelium Z
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thousand Arrows
- Iron Tail
- Extreme Speed
- Outrage/Dragon Dance


252+ Atk Choice Band Zygarde Thousand Arrows vs. 0 HP / 0 Def Heatran: 768-904 (237.7 - 279.8%) -- guaranteed OHKO
252+ Atk Choice Band Zygarde Iron Tail vs. 248 HP / 0 Def Tapu Bulu: 266-314 (77.5 - 91.5%) -- guaranteed 2HKO after Grassy Terrain recovery
+1 252+ Atk Zygarde Corkscrew Crash (180 BP) vs. 248 HP / 0 Def Tapu Bulu: 476-562 (138.7 - 163.8%) -- guaranteed OHKO after Grassy Terrain recovery

this mon can also switch in on heatran and easily lures bulu. in my opinion, steelium is bad unless you need something to lure AV bulu for mega gyara or ash gren. you can also run zydog if you don't need the bulk on regular zyg since it outspeeds kart, latios, diancie, blace, keldeo, lele, kyurem, medicham, etc. but people are too stuck up on regular zygarde to give it a try.

Jord-e try grassium tran+bulu, it's a super fire core. terrain boosted grassium ohkoes zygarde and lando. it also beats stall because in terrain, grassium/magma/epower/taunt lets it blow past all it's checks like hippo, quag, mola, sableye, gliscor, toxapex, etc. also try bandulu it bops gondra stall (which is better for ladder than any of the stalls used in SPL stall so far.)
e: NO YOU CANNOT VOTE FOR UR OWN POKEMON.
 
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