Pheromosa

[OVERVIEW]

* Pheromosa can provide useful utility in Rapid Spin and U-turn, and can be a good late game cleaner.
* With stellar 151 base speed, it outspeeds the entire unboosted metagame bar Deoxys-Speed, proving useful for getting fast pivots or fast Rapid Spins.
* With 137 / 137 Attack and SpAtk, it could afford to go mixed or pure special.
* It has absolutely terrible 71 / 37 / 37 bulk, meaning it must run a Focus Sash if it would like to survive more than 1 hit.

[SET]
name: Rapid Spin Offensive
move 1: Rapid Spin
move 2: U-turn
move 3: Lunge
move 4: High Jump Kick
item: Focus Sash / Life Orb
ability: Beast Boost
nature: Jolly / Adamant
evs: 252 Spe / 252 Atk / 4 HP

[SET COMMENTS]
Moves
========
* Rapid Spin is its main niche in this set, getting fast hazard removal.
* U-turn is great utility, allowing it to pivot out of bad matchups, increasing its longevity.
* Lunge can also provide some utility, lowering a Pokémons attack by 1 stage and hindering physical attackers.
* High Jump Kick can prevent it from being too passive and can 2HKO most common Pokémon in the metagame such as Calm Mind Primal Kyogre, Bulky Extreme Killer Arceus, and most offensive Arceus formes.

Set Details
========

* Maximum Speed investment allows it to outspeed the entire unboosted metagame bar Deoxys-Speed, and the 252 Attack EVs allow it to pick up the 2HKO against the Pokémon listed above.
* A Jolly Nature is ran to outspeed most unboosted Pokémon, but a Adamant nature can also be used to get an Attack boost when it picks up a KO.
* A Focus Sash must be ran to make sure it can last at least one hit, guaranteeing a pivot or Rapid Spin

Usage Tips
========
Depending on whether you want to pick off a weakened Pokémon or want to get your hazarsa removed, Pheromosa should be sent in on Pokémon without priority if its Focus Sash is still intact, and against any Pokémon it outspeeds that isn't a Ghost-type, respectively.

Team Options
===========
* Primal Kyogre can provide a useful ability in Primordial Sea which can stop threats like Primal Groudon and Ho-Oh in its tracks.

* Arceus-Water can Defog hazards to allow a safe switch to Pheromosa, and can easily take out would be counters via Thunder Wave and/or Judgment.

[SET]
name: Mixed Offensive
move 1: Bug Buzz
move 2: High Jump Kick
move 3: U-turn
move 4:
item: Focus Sash / Life Orb
ability: Beast Boost
nature: Jolly / Adamant
evs: 252 Spe / 252 Atk / 4 HP

[STRATEGY COMMENTS]
Other Options
=============
* A Life Orb can be ran to maximize damage and pick up 2HKOs on certain Pokémon but can be outclassed by Marshadow with a better movepool and the ability to use Bulk Up.

Checks and Counters
===================

**Flying-types**:

**Mega Gengar**: Mega Gengar can easily trap and KO Pheromosa as it is immune/resists its STAB, and can only escape via U-turn.
 
Last edited:
This has been in WIP for about 6 days which is way longer than rules allow (3 days max) without any explanation as to why - the OP of the index specifies this.

The QC team has also taken issue with how this is shaping up currently and feels that there would be too much work needed to get this to an appropriate standard. I'd have a post 3x the length of this just to reject it.

These two things combined means I'm going to reassign this. My recommendation is that you get more experience under your belt with the tier and specific Pokemon you reserve in the future.
 
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