OU Qwilfish

MANNAT

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[OVERVIEW]

Qwilfish can be a niche pick on rain teams due to its ability to absorb Toxic Spikes from Toxapex, alleviating pressure on Pelipper to remove them with Defog, as well as wallbreak with Swords Dance in conjunction with its threatening offensive movepool. Its solid Speed tier in conjunction with Swift Swim allows Qwilfish to outspeed the entire unboosted metagame and outspeed the majority of viable Choice Scarf users. Qwilfish can break down and outright beat traditional rain checks like Ferrothorn with Swords Dance in conjunction with a Life Orb due to rain powering up Liquidation, and it has access to Explosion for taking on more annoying Water-resistant and -immune Pokemon like Toxapex and Gastrodon. It has the ability to sweep offensive teams late-game due to Liquidation hitting insanely hard under rain, especially with a Swords Dance boost. Also, Qwilfish provides an emergency check for setup sweepers such as Mega Gyarados that can get out of hand versus rain teams. Defensively, Qwilfish's typing allows it to soft check Ash-Greninja, alleviating pressure from Ferrothorn, which is often the only reliable Ash-Greninja check on rain teams. However, Qwilfish is relatively frail and prone to getting worn down by Life Orb, so it can be OHKOed by even strong neutral attacks and can't even switch into certain offensive Water- and Fighting-types, being OHKOed by Keldeo's Z-Move and Choice Specs Greninja's Hydro Pump. Qwilfish also suffers from being prediction reliant due to having to set up on forced switches versus teams that don't have particularly passive Pokemon, and it has to use Explosion on the correct turn to actually do anything useful for rain teams. Finally, Qwilfish mandates that Pelipper run Damp Rock due to Swords Dance taking up a turn of rain in conjunction with Qwilfish having to be pivoted in first, whereas other rain sweepers such as Mega Swampert and Kingdra function based on their immediate power.

[SET]
name: Rain Wallbreaker
move 1: Swords Dance
move 2: Liquidation
move 3: Explosion
move 4: Poison Jab / Spikes
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========


Swords Dance allows Qwilfish to become a wallbreaker for rain teams and break through traditional rain checks such as Ferrothorn and Mantine as well as function as a late-game sweeper under rain. Liquidation is the preferred Water-type STAB move due to its strength when boosted by rain and ability to KO Celesteela and Mega Lopunny among a myriad of other Pokemon without foregoing accuracy. Waterfall can be used over Liquidation in exchange for a flinch chance, but the drop in power actually means it misses out on several notable KOs, such as an OHKO on Celesteela after a Swords Dance boost. Explosion is a powerful one-time use move that can OHKO a variety of offensive Pokemon and outright remove some of rain's biggest threats, such as Gastrodon and Toxapex. Poison Jab is the preferred option in the last slot to hit Grass-types that normally annoy rain teams such as Tapu Bulu and Tangrowth. Alternatively, Qwilfish can use Spikes on teams lacking Ash-Greninja in order to give Ferrothorn room to run utility options such as Leech Seed and Knock Off that it may not be able to run otherwise.

Set Details
========


252 Attack and Speed EVs in conjunction with an Adamant nature allow Qwilfish to outspeed almost the entire metagame under rain while maximizing its attacking power. Life Orb is the preferred item on this set, allowing Qwilfish to net significant 2HKOs on defensive Pokemon and OHKOs on offensive Pokemon after a Swords Dance boost. Swift Swim doubles Qwilfish's Speed with rain up, allowing it to outspeed the entire unboosted metagame and become a sweeper under rain.

Usage Tips
========


First off, Qwilfish is a very frail Pokemon, so try to pivot it in either through Pelipper's U-turn or on free switches throughout the match with rain up. Try to set up against more passive Pokemon that can't burn or heavily damage Qwilfish such as Chansey, Clefable, and Mega Scizor because Qwilfish will be easily KOed otherwise. Be careful when using Explosion, as it can only be used once, and if it's used against the incorrect Pokemon, it can oftentimes cost you the game. This is especially true versus users of Protect such as Zygarde, as they can render Explosion completely ineffective. Avoid sending in Qwilfish near the end of rain expiring because it uses up a lot of rain turns between setting up Swords Dance and throwing out Liquidations to scout how the opponent plays in most scenarios; however, don't intentionally avoid sending in Qwilfish near the end of rain in scenarios where it can revenge kill a significant threat or is guaranteed to get a KO.

Team Options
========


Qwilfish should only be used on full rain teams because that is its sole niche in the metagame, so Pelipper is a mandatory teammate to activate Swift Swim. It's also a useful teammate because it can switch into offensive Ground-types that threaten out Qwilfish such as Landorus-T. Mega Swampert has excellent offensive synergy with Qwilfish due to it heavily pressuring Toxapex and Ferrothorn while simultaneously switching into Electric-types that threaten out Qwilfish. Ferrothorn makes a great teammate for Qwilfish, providing entry hazards to wear down Qwilfish's defensive answers, the majority of which are grounded, as well as wearing away at opposing Ferrothorn between blocking Leech Seed and removing their Leftovers with Knock Off. Pokemon that appreciate Qwilfish luring and breaking through defensive Pokemon such as Ferrothorn and Toxapex, such as Kingdra and Ash-Greninja, make excellent teammates on rain teams for Qwilfish. Ash-Greninja is a good partner in particular, as it provides entry hazard support for Qwilfish.

[STRATEGY COMMENTS]
Other Options
=============


Qwilfish is a fairly straightforward Pokemon in terms of its moveset options, but Toxic Spikes deserve an honorable mention due to the ability to cripple some of Qwilfish's normal answers; however, Spikes is usually the better option, wearing down Ferrothorn and Magearna better. Waterium Z can be used to give Qwilfish a powerful one-time attack to break through its normal answers, but losing out on the damage boost from Life Orb results in Qwilfish not being able to 2HKO or OHKO key threats after a Swords Dance boost in rain, such as Celesteela and Ferrothorn. In a similar vein, Normalium Z can be used in conjunction with Explosion to OHKO Toxapex after Stealth Rock without sacrificing Qwilfish; however, it suffers from the same inconsistency issues as Waterium Z.

Checks and Counters
===================


**Ferrothorn**: Ferrothorn is one of the most common answers to Qwilfish, as it cannot be broken through by Explosion unless Qwilfish acquires two Swords Dance boosts and can heavily damage Qwilfish with Power Whip. However, it's still 2HKOed by Liquidation in the rain following a Swords Dance boost, so it needs to ensure that Qwilfish is below approximately 70% HP before trying to beat it.

**Bulky Water-types**: Bulky Water-types such as Alomomola and Toxapex can threaten to burn Qwilfish, but they have to be wary of being KOed by Explosion.

**Opposing Weather**: Other weather users are excellent answers to Qwilfish due to them removing rain. Mega Charizard Y in particular is a fantastic offensive check to Qwilfish due to its ability to OHKO it with Solar Beam. Tyranitar also deserves a mention here because while it cannot beat Qwilfish one-on-one, it allows its teammates to beat Qwilfish by neutralizing Swift Swim.
 
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Finchinator

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  • Swords Dance allows Qwilfish to become a wallbreaker for rain teams and break through traditional rain checks such as Ferrothorn while also allowing Qwilfish to function as a late-game sweeper under rain.
Try to give more than just one example of Ferrothorn if possible

Add a third bullet to Set Details just to specifically elaborate on Swift Swim being the ability that makes Qwilfish viable in the first place and is the main selling point.
  • Finally, Qwilfish can attempt to run a niche defensive set outside of rain teams with Intimidate , but its lack of reliable recovery and underwhelming bulk makes it an ineffective option in the long run.
Remove him -- this isn't nu buddy

i'd change the bullet points on zardY and tar to just ways of changing the weather/removing rain, bc that's the point and neither do the trick defensively

do this and 1/3
 
I'd slash waterfall after liquidation seeing as they're kinda interchangeable w a slight power difference, just depends if you want drops or flinches.
(e: talked abt this in pm w ll and wfalls fine as is)

The "when facing an offensive pokemon" bit is neglecting context a bit for my liking, maybe scrap that part.

The last 2 usage tips bullets also seem to ne assuming / neglecting context too much, particularly the pjab one - i can understand the last one staying.

For checks I'd put bulky waters under ferro and remove the ghost types thing entirely.

QC 2/3
 
Last edited:

Leo

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Qwilfish can be a niche pick on rain teams due to its ability to absorb Toxic Spikes from Toxapex to alleviate pressure on Pelipper to remove Toxic Spikes.
To be fair absorbing tspikes isnt the only reason qwil is a thing, pjab/boom+sd are a big part of its niche since it allows it to break through rain checks. I know you mention this later in the overview but I think it's important to have it here alongside absorbing tspikes too since otherwise it seems that qwilfish is solely used for its tspikes absorbing qualities. I'd just briefly mention that here and expand on the overview where its already explained.
name: The Fish.
No
In Usage Tips, I think you can merge the "be careful when clicking boom" and "watch out for protect when clicking boom" points together

Ranking Qwilfish was an inside job 3/3
 

autumn

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is there a reason this thread says GP 0/3?

GP 1/2
add remove comments

[OVERVIEW]

Qwilfish can be a niche pick on rain teams due to its ability to absorb Toxic Spikes from Toxapex to alleviate pressure on Pelipper to remove Toxic Spikes them with Defog as well as being able to wallbreak with Swords Dance in conjunction with its threatening offensive movepool. Its solid Speed tier in conjunction with Swift Swim allows Qwilfish to outspeed the entire unboosted metagame and outspeed the majority of viable Choice Scarf users. Qwilfish can break down and straight up beat traditional rain checks like Ferrothorn with Swords Dance in conjunction with a Life Orb due to rain powering up Liquidation, (AC) and having it has access to Explosion for more annoying Water-type resists Water-resistant and -immune Pokemon (gastro is immune) like Toxapex and Gastrodon. It has the ability to sweep offensive teams later in games late-game due to Liquidation hitting insanely hard under rain, especially with a Swords Dance boost. Also, Qwilfish provides an emergency check for setup sweepers such as Mega Gyarados that can get out of hand vs versus rain teams. Defensively, Qwilfish's typing allows it to soft check Ash-(AH)Greninja, alleviating pressure from Ferrothorn, which is oftentimes the only reliable Ash-(AH)Greninja check on rain teams. However, Qwilfish is relatively frail and liable to getting worn down by Life Orb, so it can be OHKO'd OHKOed by even strong neutral attacks and can't even switch into certain offensive Water- and Fighting-types (such as?) in spite of resisting their STAB moves. Qwilfish also suffers from being prediction-(AH)reliant due to having to set up on forced switches vs versus teams that don't have particularly passive Pokemon, (AC) and it has to click use Explosion on the correct turn to actually do anything useful for rain teams. Finally, Qwilfish mandates that Pelipper runs Damp Rock due to Swords Dance taking up a turn of rain in conjunction with Qwilfish having to be pivoted in first, (AC) whereas other rain sweepers such as Mega Swampert and Kingdra function based on their immediate power.

[SET]
name: Vertex’s Ghost (no, change to something like Swords Dance or whatever QC wants that actually fits, because barely anyone would know who Vertex is)
move 1: Swords Dance
move 2: Liquidation
move 3: Explosion
move 4: Poison Jab / Spikes
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Foremost, Swords Dance allows Qwilfish to become a wallbreaker for rain teams and break through traditional rain checks such as Ferrothorn and Mantine while also allowing Qwilfish to function as a late-game sweeper under rain. Liquidation is the preferred Water-type STAB move due to it being incredibly strong while its strength when boosted by rain and being able ability to net KOes vs KO Celesteela and Mega Lopunny among a myriad of other Pokemon while not foregoing accuracy. Waterfall can be used over Liquidation in exchange for a chance to flinch foes, but the drop in power actually misses out on several notable KOes KOs, such as an OHKO vs on Celesteela after a Swords Dance boost. Explosion is a powerful one-time use move that can OHKO a variety of offensive Pokemon and outright remove some of rain's biggest threats, such as Gastrodon and Toxapex. Poison Jab is the preferred option in the last slot to hit Grass-types that normally annoy rain teams such as Tapu Bulu and Tangrowth. Alternatively, Qwilfish can use Spikes in the absence of Ash-(AH)Greninja on rain teams in order to give Ferrothorn more moveslots to run utility options such as Leech Seed and Knock Off that it may not be able to run otherwise.

Set Details
========

252 Attack and Speed EVs in conjunction with an Adamant nature allow Qwilfish to outspeed almost the entire metagame under rain while maximizing its attacking power. Life Orb is the preferred item on this set, (AC) due to it allowing Qwilfish to net significant 2HKOs on defensive Pokemon and OHKOs vs defensive and on offensive Pokemon after a Swords Dance boost respectively. Swift Swim doubles Qwilfish's Speed with rain up and allows it to outspeed the entire unboosted metagame and become a sweeper under rain.

Usage Tips
========

First off, Qwilfish is a very frail Pokemon, so try to pivot it in either through Pelipper's U-turn or on free switches throughout the match with rain up. Try to set up vs against more passive Pokemon that can't burn or heavily damage Qwilfish such as Chansey, Clefable, or and Mega Scizor because Qwilfish will be easily KOed otherwise. Be careful when using Explosion, as it can only be used once and if it's used vs against the incorrect Pokemon, it can oftentimes lose the game. This is especially true versus users of Protect such as Zygarde, as they can render Explosion completely ineffective. Avoid sending in Qwilfish near the end of rain expiring due to it using because it uses up a lot of rain turns between setting up Swords Dance and throwing out Liquidations to scout how the opponent plays in most scenarios, but don't intentionally avoid sending in Qwilfish near the end of rain in scenarios where it can revenge kill a significant threat or is guaranteed to get a KO.

Team Options
========

Qwilfish should only be used on full rain teams, (RC) due to that being because that is its sole niche in the metagame, so Pelipper is a mandatory teammate to activate Swift Swim. It's also a useful teammate because it can switch into offensive Ground-types that threaten out Qwilfish such as Landorus-T. Mega Swampert has excellent offensive synergy with Qwilfish due to it heavily pressuring Toxapex and Ferrothorn while simultaneously switching into Electric-types that threaten out Qwilfish. Ferrothorn makes a great teammate for Qwilfish, (AC) due to it providing entry hazards to wear down Qwilfish's defensive answers, the majority of which are grounded, as well as wearing away at opposing Ferrothorn between blocking Leech Seed and Knocking Off removing their Leftovers with Knock Off. Pokemon that appreciate Qwilfish breaking through and luring defensive Pokemon such as Ferrothorn and Toxapex, such as Kingdra and Ash-(AH)Greninja, make excellent teammates on rain teams for Qwilfish. Ash-(AH)Greninja is a good partner in particular, (AC) as it provides due to it providing entry hazard support for Qwilfish.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish is a fairly straightforward Pokemon in terms of its moveset options, but Toxic Spikes deserved an honorable mention on its moveset due to it having the ability to cripple some of Qwilfish's normal answers; however, Spikes is usually the better option, (AC) due to being able to wearing down Ferrothorn and Magearna better. Waterium Z can be used to give Qwilfish a powerful one-time attack (space) to break through its normal answers, but losing out on the damage boost from Life Orb results in Qwilfish not being able to 2HKO or OHKO key threats after a Swords Dance boost in rain, such as Celesteela and Ferrothorn. In a similar vein, Normalium Z can be used in conjunction with Explosion to OHKO Toxapex after rocks Stealth Rock without sacrificing Qwilfish; however, it suffers with the same inconsistency issues as Waterium Z.

Checks and Counters
===================

**Ferrothorn**: Ferrothorn is one of the most common answers to Qwilfish, as it cannot be broken through by Explosion unless Qwilfish acquires two Swords Dance boosts and can heavily damage Qwilfish with Power Whip. However, it's still 2HKO'd 2HKOed by Liquidation in the rain following a Swords Dance boost, so it needs to ensure that Qwilfish is below approximately 70% HP before trying to beat it.

**Bulky Water-types**: Bulky Water-types such as Alomomola and Toxapex can threaten to burn Qwilfish, but they have to be wary of being KOed by Explosion.

**Opposing Weather**: Other weather users are excellent answers to Qwilfish due to them removing rain. Mega Charizard Y in particular is a fantastic offensive check to Qwilfish due to it OHKOing Qwilfish it with Solar Beam. Tyranitar also deserves a mention here because while it cannot beat Qwilfish 1v1 one-on-one, it allows its teammates to beat Qwilfish. (how?)
 

Lumari

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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Qwilfish can be a niche pick on rain teams due to its ability to absorb Toxic Spikes from Toxapex, (AC) to alleviate alleviating pressure on Pelipper to remove them with Defog, (AC) (readability mostly, feel like there's still better ways to do this but nothing comes to mind rn) as well as wallbreak with Swords Dance in conjunction with its threatening offensive movepool. Its solid Speed tier in conjunction with Swift Swim allows Qwilfish to outspeed the entire unboosted metagame and outspeed the majority of viable Choice Scarf users. Qwilfish can break down and straight up outright beat traditional rain checks like Ferrothorn with Swords Dance in conjunction with a Life Orb due to rain powering up Liquidation, and it has access to Explosion for taking on more annoying Water-resistant and -immune Pokemon like Toxapex and Gastrodon. It has the ability to sweep offensive teams late-game due to Liquidation hitting insanely hard under rain, especially with a Swords Dance boost. Also, Qwilfish provides an emergency check for setup sweepers such as Mega Gyarados that can get out of hand versus rain teams. Defensively, Qwilfish's typing allows it to soft check Ash-(AH)Greninja, (remove comment) alleviating pressure from Ferrothorn, which is often the only reliable Ash-Greninja check on rain teams. However, Qwilfish is relatively frail and liable prone to getting worn down by Life Orb, so it can be OHKOed by even strong neutral attacks and can't even switch into certain offensive Water- and Fighting-types, being OHKO'd OHKOed by Keldeo's Z-Move (AH) and Choice Specs Greninja's Hydro Pump. Qwilfish also suffers from being prediction reliant (RH) due to having to set up on forced switches versus teams that don't have particularly passive Pokemon, and it has to use Explosion on the correct turn to actually do anything useful for rain teams. Finally, Qwilfish mandates that Pelipper runs run Damp Rock due to Swords Dance taking up a turn of rain in conjunction with Qwilfish having to be pivoted in first, whereas other rain sweepers such as Mega Swampert and Kingdra function based on their immediate power.

[SET]
name: Rain Wallbreaker
move 1: Swords Dance
move 2: Liquidation
move 3: Explosion
move 4: Poison Jab / Spikes
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Foremost, Swords Dance allows Qwilfish to become a wallbreaker for rain teams and break through traditional rain checks such as Ferrothorn and Mantine while also allowing Qwilfish to as well as function as a late-game sweeper under rain. Liquidation is the preferred Water-type STAB move due to its strength when boosted by rain and ability to KO Celesteela and Mega Lopunny among a myriad of other Pokemon while not without foregoing accuracy. Waterfall can be used over Liquidation in exchange for a flinch chance to flinch foes, but the drop in power actually means it misses out on several notable KOs, such as an OHKO on Celesteela after a Swords Dance boost. Explosion is a powerful one-time use move that can OHKO a variety of offensive Pokemon and outright remove some of rain's biggest threats, such as Gastrodon and Toxapex. Poison Jab is the preferred option in the last slot to hit Grass-types that normally annoy rain teams such as Tapu Bulu and Tangrowth. Alternatively, Qwilfish can use Spikes in the absence of on teams lacking Ash-Greninja on rain teams in order to give Ferrothorn more moveslots room to run utility options such as Leech Seed and Knock Off that it may not be able to run otherwise.

Set Details
========

252 Attack and Speed EVs in conjunction with an Adamant nature allow Qwilfish to outspeed almost the entire metagame under rain while maximizing its attacking power. Life Orb is the preferred item on this set, allowing Qwilfish to net significant 2HKOs on defensive Pokemon and OHKOs on offensive Pokemon after a Swords Dance boost. Swift Swim doubles Qwilfish's Speed with rain up, (AC) and allows allowing it to outspeed the entire unboosted metagame and become a sweeper under rain.

Usage Tips
========

First off, Qwilfish is a very frail Pokemon, so try to pivot it in either through Pelipper's U-turn or on free switches throughout the match with rain up. Try to set up against more passive Pokemon that can't burn or heavily damage Qwilfish such as Chansey, Clefable, and Mega Scizor because Qwilfish will be easily KOed otherwise. Be careful when using Explosion, as it can only be used once, (AC) and if it's used against the incorrect Pokemon, it can oftentimes lose cost you the game. This is especially true versus users of Protect such as Zygarde, as they can render Explosion completely ineffective. Avoid sending in Qwilfish near the end of rain expiring because it uses up a lot of rain turns between setting up Swords Dance and throwing out Liquidations to scout how the opponent plays in most scenarios; (SC) but however, don't intentionally avoid sending in Qwilfish near the end of rain in scenarios where it can revenge kill a significant threat or is guaranteed to get a KO.

Team Options
========

Qwilfish should only be used on full rain teams because that is its sole niche in the metagame, so Pelipper is a mandatory teammate to activate Swift Swim. It's also a useful teammate because it can switch into offensive Ground-types that threaten out Qwilfish such as Landorus-T. Mega Swampert has excellent offensive synergy with Qwilfish due to it heavily pressuring Toxapex and Ferrothorn while simultaneously switching into Electric-types that threaten out Qwilfish. Ferrothorn makes a great teammate for Qwilfish, providing entry hazards to wear down Qwilfish's defensive answers, the majority of which are grounded, as well as wearing away at opposing Ferrothorn between blocking Leech Seed and removing their Leftovers with Knock Off. Pokemon that appreciate Qwilfish luring and breaking through and luring defensive Pokemon such as Ferrothorn and Toxapex, such as Kingdra and Ash-Greninja, make excellent teammates on rain teams for Qwilfish. Ash-Greninja is a good partner in particular, as it provides entry hazard support for Qwilfish.

[STRATEGY COMMENTS]
Other Options
=============

Qwilfish is a fairly straightforward Pokemon in terms of its moveset options, but Toxic Spikes deserve an honorable mention on its moveset due to the ability to cripple some of Qwilfish's normal answers; however, Spikes is usually the better option, wearing down Ferrothorn and Magearna better. Waterium Z can be used to give Qwilfish a powerful one-time attack to break through its normal answers, but losing out on the damage boost from Life Orb results in Qwilfish not being able to 2HKO or OHKO key threats after a Swords Dance boost in rain, such as Celesteela and Ferrothorn. In a similar vein, Normalium Z can be used in conjunction with Explosion to OHKO Toxapex after Stealth Rock without sacrificing Qwilfish; however, it suffers with from the same inconsistency issues as Waterium Z.

Checks and Counters
===================

**Ferrothorn**: Ferrothorn is one of the most common answers to Qwilfish, as it cannot be broken through by Explosion unless Qwilfish acquires two Swords Dance boosts and can heavily damage Qwilfish with Power Whip. However, it's still 2HKOed by Liquidation in the rain following a Swords Dance boost, so it needs to ensure that Qwilfish is below approximately 70% HP before trying to beat it.

**Bulky Water-types**: Bulky Water-types such as Alomomola and Toxapex can threaten to burn Qwilfish, but they have to be wary of being KOed by Explosion.

**Opposing Weather**: Other weather users are excellent answers to Qwilfish due to them removing rain. Mega Charizard Y in particular is a fantastic offensive check to Qwilfish due to it OHKOing its ability to OHKO it with Solar Beam. Tyranitar also deserves a mention here because while it cannot beat Qwilfish one-on-one, it allows its teammates to beat Qwilfish by neutralizing Swift Swim.
 
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Tyranitar also deserves a mention here because while it cannot beat Qwilfish one-on-one, it allows its teammates to beat Qwilfish by neutralizing Swift Swim.
teammates to beat Qwilfish by neutralizing Swift Swim.
Not QC or GP, but there's a repetition on the last part of the analysis. Everything after the first "neutralizing Swift Swim" is wrong.
 

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