Pet Mod SylveMons (Discussion Phase)

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
All those Rock types with high Special will love it, by which I mean all 4 of them (Amaurus, Lord Helix, Diance and Nihilego)

As for Flare Boost, could Octillery work as something that goes haywire when set afire? I mean if Drifloom is a zeppelin, then another WW weapon mon in the bazooka tank could probably abuse the burn power, even if it won't see much high tier play. Can't think of anything else really. Electrode maybe? Patch up that weak SpAtk and go to town with great speed, yet be plagued still by a shallow movepool consisting of STAB, Signal Beam and a Hidden Power.

I guess Clawitzer could be weapony enough to be heated up.

If only Magmortar could be burnt.
Drifblim is a Blimp? Not a zeppelin?
 
Here's some sets I think will be nice (on mobile, will make it pretty later).

Audino-Mega @ Audinite
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Dazzling Gleam
- Wish
- Calm Mind
- Flamethrower / Protect / Substitute
With the passive healing from Magic Healing, Audino-Mega can sit there and boost with Calm Mind while healing. It doesn't have to rely as much on Protect in order to safely Wish up, leaving room for appreciated coverage to handle Steel-types. Maybe not OU calliber, but certainly something I'll use.

Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Fire Punch
- Drain Punch
- Taunt
AAAAAAAAAAAAHHHHHH Mega Zam is super scary thanks to it's buckets of new coverage. Fire Punch for Scizor, Skarmory, and Ferrothorn, Ice Punch for Lando and Zygarde, Thunder Punch for Skarmory and Mantine, and Deain Punch as an alternative ti Focus Blast. With all of the power Zam has, this is insane.
Also, shoutouts to Gengar abd Reuniclus who can also take advantage of the elemental punches and Drain Punch.

Chansey (F) @ Eviolite
Ability: Housekeeping
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Heal Bell
- Stealth Rock
- Soft-Boiled
The bulkiest gazard remover to ever exist. Ew.

Drifblim @ Flame Orb
Ability: Flare Boost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Thunderbolt
- Hidden Power [Fire] / Hidden Power [Fighting]
- Trick / Tailwind
If this thing was faster, it would be crazy. Maybe when Gren gets banned, but theorectically, it's pretty cool in RU or UU.
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Focus Blast
- Solar Beam
- Flame Bullet
AAAAAAAAAHHHHHHH (not to mention MEGA CAMERUPT and CHANDULURE)

Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Diamond Storm / Metoer Shower
- Moonblast
- Earth Power
- Meteor Shower / Hidden Power [Fire]
Not gigantic but, AAAAAAAAHHHHH

Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wild Charge
- Brave Bird / Hidden Power [Ice]
- Taunt / Hidden Power [Ice]
- U-turn
AAAAAAAAAAAAAHHHHHHHHHH
 
RIP Non-Mega Venusaur "buried next to Talonflame lmao"

Anyway, now that there's more than one special priority option, threats that are frail specially but not physically can be picked off with priority more reliably. Keep in mind, the best non-mega (and for that matter non-Uber) Special Attack that Vacuum Wave could run off of was Lucario's 115, which isn't much compared to Flame Bullet being able to run off of Chandelure's 145, and is also noticably lower than Heatran and Volcanion's 130.

Anyway, here's stuff that gets fucked up by Flame Bullet.

- As noted before, Kartana is screwed badly. Well, actually, it was screwed against most of these mons before, the only ones that can beat Kartana but couldn't before are Octillery, Solrock, Clawitzer and maaaybe Heatran.

- While Serperior and Mega Pinsir were already vulnerable to Ice Shard, Flame Bullet is an equally viable option against Serp and better against Mega Pinsir just standing on its own, and like with Vacuum Wave, Chandelure is more powerful that anything that could use super-effective priority on these two before.

- Anything weak to priority basically
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Gonna list sets:

Chandelure @ Choice Specs
Ability: Mind Trick
EVs: 248 HP / 252 SpA / 8 Spe
Quiet Nature
IVs: 0 Atk
- Flame Bullet
- Overheat
- Shadow Ball
- Psychic

Mind Trick gives opponents your stat changes. Abuse this

Emboar @ Choice Scarf
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wild Charge
- Head Smash
- Flare Blitz
- Superpower

Heh, Reckless Wild Charge. Cool.


Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Meteor Shower
- Sludge Wave
- Thunderbolt
- Psychic

Use this like Scarf Hydreigon.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Submissions for Sylvemons are now open!

Templates:
Name: Aaaaaab.
Existing Ability?: Y/N
Effect: Aaaaab.
Niche: Aaaaaaaaaaaab.
Potential Pokemon With This Ability: A, B, C, D...

Name: Aaaaaaab.
Existing Move?: Y/N
Category: Physical/Special/Status
Type: A
PP: B
Effect: Aaaaaab.
Base Power: Aaaaaaab
Accuracy: Aaaaaaab
Priority: Aaaaaab.
Misc.: Aaaaab.
Z-Move: Aaaaaaaaab.
Fling Info: Aaaaaab.
Niche: Aaaab.
Potential Pokemon With This Move: C, D, E, F...

Name: Aaaaaab.
Existing Item?: Y/N
Effect: Aaaaaab.
Fling BP: aaaab
Removable via Knock Off?: Y/N
Ignored by Klutz?: Y/N
Niche: Aaaab.
 
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Name: Devolution Beam
Existing Move?: N
Category: Special
Type: Normal
PP: 10/16
Effect: 60 BP. The victim is transformed into its pre-evolution until switching out. Just like Transform, it doesn't change Health, however in this case it doesn't affect moveset either. Mega Evolved pokemon lose their mega status, again only until switching out.
Priority: None
Misc.: Does not affect moveset, as has already been said. If devolving a Pokemon with 1 non-hidden ability into one with 2 non-hidden abilities, it gets a random one of the 2 abilities. Non-contact.
Z-Move: 120 BP
Niche: This is a very widespread tech (as in, used over more favourable-looking options to check/counter a specific mon) move. An example of a user could be some sort of Fire type that can't normally beat Mega Venusaur - It can now remove Thick Fat along with some bulk and score the KO afterwards.
Potential Pokemon With This Move: Damn near everything, similar to Round.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Name: Devolution Beam
Existing Move?: N
Category: Special
Type: Normal
PP: 10/16
Effect: 60 BP. The victim is transformed into its pre-evolution until switching out. Just like Transform, it doesn't change Health, however in this case it doesn't affect moveset either. Mega Evolved pokemon lose their mega status, again only until switching out.
Priority: None
Misc.: Does not affect moveset, as has already been said. If devolving a Pokemon with 1 non-hidden ability into one with 2 non-hidden abilities, it gets a random one of the 2 abilities. Non-contact.
Z-Move: 120 BP
Niche: This is a very widespread tech (as in, used over more favourable-looking options to check/counter a specific mon) move. An example of a user could be some sort of Fire type that can't normally beat Mega Venusaur - It can now remove Thick Fat along with some bulk and score the KO afterwards.
Potential Pokemon With This Move: Damn near everything, similar to Round.
That is very broken. Gonna have to say nerf this, or it won't be counted in voting...
 
Name: Distress Glasses
Existing Item?: N
Effect: Holders special attack is 1.33x, but it can't use the same move twice in a row
Removable via Knock Off?: Y
Ignored by Klutz?: Y
Niche: Choice Specs but slightly less annoying, can be great for Koko, Ash Greninja and other 'mons that want the power boost but dislike being locked.

Name: Anguish Bandana
Existing Item?: N
Effect: Holders attack is 1.33x, but it can't use the same move twice in a row
Removable via Knock Off?: Y
Ignored by Klutz?: Y
Niche: Choice Band but slightly less annoying, is cool for stuff that likes the power boost like Weavile or Terrakion.

Name: Hexagonal Beam
Existing Move?: N
Category: Special
Type: Ice
BP: 36
PP: 10
Acc: 90
Effect: 3% chance to freeze for each hit. (16.7% chance overall)
Priority: 0.
Misc.: Hits 6 times.
Z-Move: Subzero Slammer - 220 BP.
Niche: Cryogonal is a very mediocre Pokémon, and now with the ban of Veil in lower tiers, it will for sure revert back to its niche of being a poor rapid spinner. However, by giving it this broken move it actually gains a niche as a Wallbreaker, and as we all saw with Zygarde, a simple move can change a lot of how a Pokémon plays, it would also compress roles by being a solid rapid spinner and a powerful wallbreaker.
Potential Pokemon With This Move: Cryogonal, maybe Bronzor, Zygarde and Rogerolla as well.

Name: Voltage Feed
Existing Move?: N
Category: Other
Type: Electric
PP: 10
Effect: Heals the user for 50% of its total HP, if Electric Terrain is under effect user heals 100% and Electric Terrain dissapears
Priority: 0.
Z-Move: +1 Speed
Description: Allows Electric-types to take on a more bulky approach giving Lanturn and Stunfisk room to shine in lower tiers. Can also be helpful for Tapu Koko which recovers all of its HP and can U-turn out as its terrain ends. Also helps non Electric-types such as Rhydon and Rhyperior.
Potential Pokemon With This Move: Pikachu, Raichu, Alolan Raichu, Alolan Geodude, Alolan Graveler, Alolan Golem, Electabuzz, Jolteon, Lanturn, Pichu, Mareep, Flaffy, Ampharos, Elekid, Raikou, Electrike, Manectric, Plusle, Minun,Shinx, Luxio, Luxray, Pachirisu, Electivire, Blitzle, Zebstrika, Joltik, Galvantula, Stunfisk, Helioptile, Heliolisk, Togedemaru, Tapu Koko, Xurkitree, Cubone, Marowak, Alolan Marowak, Rhyhorn, Rhydon, Sceptile, Rhyperior, Goldeen, Seaking.
 
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That is very broken. Gonna have to say nerf this, or it won't be counted in voting...
let's see how many OU pokemon don't care:

Celesteela
Gengar
Tapu Lele
Tapu Koko
Tapu Bulu
Tapu Fini
Heatran
Mega Latias (Is still good pre-mega)
Latios
Kartana
Keldeo
Ash Greninja
Kyurem-Black
Lando-T
Magearna
Manaphy
Alolan Marowak
Mew
Mimikyu
Mega Sableye
Skarmory
Zapdos
Zygarde

BL: Thundurus, Thundurus-T, Tornadus-T, Victini, Xurkitree, Buzzwole, Hoopa-U
Buffed by Mod: Jirachi, Mismagius, Shaymin, Chandelure, Trevenant, Drifblim, Solrock, Volcanion, Necrozma, Terrakion, Regirock

I know this meta won't just be OU mons, but still.
Notice how a very large amount of metagame staples are legendaries or ghost types. It really wouldn't have that much of an effect, considering you're going to find some of these on every team, and hell, once hit you can just switch out and the move hardly did any damage anyway. How is it broken?
 
Name: Force Band/Scarf/Specs
Existing Item?: N
Effect: Same as the choice items, except instead of Encore, the items force Torment. As such, the boosts are the same (or different if in need of balance) except you cannot use the same move twice in a row!
Removable via Knock Off?: Y
Ignored by Klutz?: Y
Niche: Boosters in need of a little help will probably find this helpful, but if the boost and the proper attack fail to kill the target in 1 turn, you can't hit them with it again. Most likely the boost would only be... 30%? Expert players can better balance it.
Someone has already submitted these items in the form of the Agony Boots, Distress Glasses and Anguish Bandana.
 
Ma first post here, so don't want them to be great:
Name: Vacuum Wave
Existing Move?: Yep
Category: Special
Type: Fighting
PP: 30/48
Base Power: 70 Bp
Priority: +1
Misc.: Will only work if the foe chose a damaging move and moves after the user.
Z-Move: 140 BP
Niche: Strong special priority attack for mons that lacked Flame Bullet
Potential Pokemon With This Move: Everything that learnt it already + Keldeo, Reuniclus, Kommo-o, Mienshao, Virizion.

Name: Astonish
Existing Move?: Y
Category: Physical
Type: Ghost
PP: 10/15
Effect: 20 % to make the target flinch
Base Power: 80 Bp
Accuracy: 100 %
Priority: 0
Misc.: Makes contact
Z-Move: 160 Bp
Niche: Phisically offensive oriented 'mons finally have a decent physical STAB move outside shadow claw.
Potential Pokemon With This Move: Dhelmise, Mimikyu, Trevenant, etc.

Name: Rivalry
Existing Ability?: Yep
Effect: The user cannot be locked into choice items, Outrage, Petal Dance, Trash or Encore.
Niche: Remember when those moves with high BP weren't that viable because being locked on it fucked? Well, now everything that got them can abuse them without being afraid to gve momentum to the opponent. Oh, and giving pokemon with this ability choice items is more viable now.
Potential Pokemon With This Ability: Everything that got it before + everything that gets Outrage.
 
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Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Ma first post here, so don't want them to be great:
Name: Vacuum Wave
Existing Move?: Yep
Category: Special
Type: Fighting
PP: 30/48
Effect: N/A
Priority: +1
Misc.: Will only work if the foe chose a damaging move and moves after the user.
Z-Move: 150 BP
Niche: Srtong special priority attack for mons that lacked Flame Bullet
Potential Pokemon With This Move: Everything that learnt it already + Keldeo, Reuniclus, Kommo-o, Mienshao, Virizion, Magearna.
You skipped BP
 
Ma first post here, so don't want them to be great:
Name: Vacuum Wave
Existing Move?: Yep
Category: Special
Type: Fighting
PP: 30/48
Effect: 70 Bp
Priority: +1
Misc.: Will only work if the foe chose a damaging move and moves after the user.
Z-Move: 140 BP
Niche: Srtong special priority attack for mons that lacked Flame Bullet
Potential Pokemon With This Move: Everything that learnt it already + Keldeo, Reuniclus, Kommo-o, Mienshao, Virizion, Magearna.
imo changing one of two (the only one in vanilla) special priority moves into a sucker punch clone is a pretty bad idea
 
imo changing one of two (the only one in vanilla) special priority moves into a sucker punch clone is a pretty bad idea
Like i said, don't want my submission to be great, is ma first one and i still suck at theorymoning :'v, but yeah it seems a bit broken.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Name: Forecast
Existing Ability?: Ye
Effect: If this pokémon is holding a Damp/Heat/Icy/Smooth Rock, it will gain an added Water/Fire/Ice/Rock typing (Replaces secondary) and summon the corresponding weather upon entering the field (Type also changes to match the weather even if no rock is being held). Under Strong Winds, this mon gains the added Flying type. These items cannot be removed
Niche: Allows Forecast mons to have flexibility in Weather Summoning
Potential Pokemon With This Ability: Uh. I dunno, maybe Castform? Maybe Maractus and Tornadus-T as well.

Name: Air Current
Existing Ability?: N
Effect: Summons Strong Wind for five turns upon switching in
Niche: Allows other mons to abuse Strong Winds
Potential Pokemon With This Ability: Tornadus, Drifblim, Altaria


Name: Tricky Seed
Existing Item?: Nay
Effect: If Trick Room is in play, lowers user's Speed by one stage
Removable via Knock Off?: Y
Ignored by Klutz?: Y
Fling Effect: 10 BP
Niche: Allows Trick Room users who weren't slow enough to get even slower.

Name: Melting Pads
Existing Item?: N
Effect: Transforms Ice-Type moves used by and against this pokémon to become Water-Type. If holder is an Ice-Type, the Ice-Type becomes Water.
Removable via Knock Off?: N
Ignored by Klutz?: Y
Fling Effect: Fails if user is an Ice-Type. Otherwise, 30 BP and hits as a Fire-Type move
Niche: Allows a bunch of Ice-Types to ditch their old typing to a much more favorable one. Some other mons migh appreciate the nieche of making Ice moves Water for better coverage and some Dragon-Type mons might use it to evade the Ice weakness


Name: Power-Up Punch
Existing Move?: Ye
Category: Physical
Type: Fighting.png
PP:
32
Effect: 100% chance of raising user's attack by one stage
Base Power: 70
Accuracy: 100
Priority: 0
Misc.: Punch | Secondary Effect | Contact
Z-Move: 100
Niche: Being stronger actually may give it a better use. Definetly still a weak move but it's now worth a moveslot. Basically a counterpart to Charge Beam
Potential Pokemon With This Move: Evertything that already has it

Name: Teleport
Existing Move?: Yee
Category: Special
Type: Psychic.png
BP:
70
PP: 32
Effect: Pivots the user out
Priority: 0
Misc.: None
Z-Move: 140
Niche: Allows Psychic-Types to have a stab that Pivots them out. It works for Electric and Bug, so why wouldn't it for Psychic?
Potential Pokemon With This Move: Things that already have it + Perhaps some more Psychic-Types

Name: Beast Bash
Existing Move?: Nay
Category: Physical
Type: Matches User's primary type
BP: 100
PP: 16
Effect: Uses user's highest stat when calculing damage
Priority: 0
Misc.: None
Z-Move: 180 BP
Niche: Makes an interesting move for the Ultra Beasts, completally adaptable to each of them
Potential Pokemon With This Move: All of the Ultra Beats, Cosmog Line, Necrozma
 
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Name: Forecast
Existing Ability?: Ye
Effect: If this pokémon is Castform and is holding a Damp/Heat/Icy Rock, it will transform into Rainy/Sunny/Snowy Castform and summon the corresponding weather upon entering the field. These items cannot be removed
Niche: Allows Castform to be a selectable weather setter. With it's stat distribution, this only increases Castform's (not so good) flexibility
Potential Pokemon With This Ability: Uh. I dunno, maybe Castform?
I feel like this would be a good fit on Maractus, don't you?
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Well problem is, Maractus doesn't have a "Rainy form" or such. Maybe it could just change it's typing to the current weather (Since that's basically what Forecast does)

Also it would be nice if we could include Sandstorm here. No sandy castform, just change the type to orck
 
Name: Reverse Core
Existing Item?: N
Effect: Holder's weaknesses and resistances (including immunities) are swapped like in an Inverse Battle. On switchin, displays message "[holder] is cloaked in a mysterious power!"
Removable via Knock Off?: N
Ignored by Klutz?: N
Niche: At the cost of any other item, allows walls and tanks with poor defensive typings to actually function. Especially Ice-types, most especially Avalugg.

more shall come (most likely)

Name: Thunderclap
Existing Move?: N
Category: Physical
Type: Electric
PP: 16 (base is 10)
Effect: 100 BP. Hits entire field.
Priority: 0
Misc.: Does not make contact, sound-based.
Z-Move: Gigavolt Havoc, 180 BP
Niche: A powerful and reliable physical Electric move - effectively an Electric counterpart to Earthquake.
Potential Pokemon With This Move: Pretty much any Electric type that wants Physical moves (Luxray, Pikachu, Electivire, Eelektross, and Zebstrika among maybe others), as well as any sound move specialists (and by that I mean Exploud, Noivern, Wigglytuff, and Chatot lol) and Klinklang

Name: Overclocked
Existing Ability?: N
Effect: User's Attack and Special Attack 1.3x and speed 1.5x - in exchange, takes 1/8th of their max HP each turn
Niche: Ups sweeping capacity greatly... in exchange for dying pretty fast.
Potential Pokemon With This Ability: Raichu line, Klinklang line, Golurk line, Genesect (lol) (Raichu line because pokedex suggests close enough, others because robots)
 
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