THEY BATTLE ONCE AGAIN!: Comp & jayy

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
RULES said:
4v4 FE Singles
1 Mega
0 Z-Moves
72 Hour DQ
ASB Arena
Switch=Ok
All Abilities
3 Subs
2 Recoveries/5 Chills
Complications
Pangoro (M)

Nature: Adamant (+Atk, -Sp. Atk)

Abilities: Iron Fist/Mold Breaker/Scrappy (HA Unlocked)

Type: Fighting/Dark

Stats:
HP: 100
Atk: 6 (+)
Def: 3
Sp. Atk: 2 (-)
Sp. Def: 3
Spe: 58
Total: 19
Size Class: 4
Weight Class: 5

EC: 6/6
MC: 1
AC: 5/5

Moves:
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Parting Shot
Sky Uppercut
Bullet Punch
Hammer Arm
Low Sweep
Entrainment
Crunch
Taunt

Storm Throw (*)
Quick Guard (*)
Power Trip (*)
Me First (*)
Foul Play (*)

Protect (*)
Toxic (*)
Substitute (*)
Brick Break (*)
Rock Slide (*)
Dragon Claw
Earthquake
Dig
Torment
Thief
Giga Impact
Payback
Stone Edge
Infestation
Poison Jab
Power-Up Punch

Drain Punch
Low Kick
Focus Punch
Dual Chop
Endeavor
Fire Punch
Gunk Shot
Ice Punch
Knock Off
Snatch
Thunder Punch
Zen Headbutt
Kitsunoh (Baal) (M)

Nature: Adamant +Atk, -SAtk

Type:
Steel/Ghost

Abilities:
Frisk/Limber/Cursed Body (DW Unlocked)

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch (*)
Iron Defense (*)
Lick (*)
Metal Burst (*)
Faint Attack (*)
Shadow Sneak (*)
Curse (*)
Imprison
Tail Whip
Odor Sleuth
Metal Claw
Copycat
Fake Out
Shadow Claw
Iron Head
Revenge
Shadow Strike
Perish Song
Memento

Meteor Mash (*)
Psycho Shift (*)
Yawn (*)
Flail
Fury Cutter
Phantom Force

Will-O-Wisp (*)
Payback (*)
Dig (*)
Protect
Taunt
Roar
Earthquake
Double Team
Torment
Giga Impact
Bulldoze
U-Turn
Rock Slide
Substitute
Endure
Aerial Ace
Hone Claws
Rest
Defog
Safeguard

Ice Punch
Low Kick
Magic Coat
Pain Split
Snatch
Superpower
Super Fang
Thunderpunch
Foul Play
Sucker Punch
Endeavor
Knock Off
Trick
Role Play
Sleep Talk
Clawitzer (M) Schwerer Gustav

Nature: Modest (+Sp. Atk, -Atk)

Abilities: Mega Launcher

Type: Water

Stats:
HP: 100
Atk: 2 (-)
Def: 3
Sp. Atk: 6 (+)
Sp. Def: 3
Spe: 59
Total: 19
Size Class: 3
Weight Class: 3

EC: 6/6
MC: 1

Moves:
Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubblebeam (*)
Swords Dance (*)
Water Pulse
Muddy Water
Aura Sphere
Dark Pulse
Dragon Pulse
Heal Pulse

Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)

Protect (*)
Toxic (*)
Substitute (*)
Scald (*)
Ice Beam (*)
U-Turn
Venoshock
Sludge Bomb
Sludge Wave
Shadow Ball
Hyper Beam
Rest
Sleep Talk
Focus Blast
Giga Impact
Rock Slide
Flash Cannon
Surf
Dive
Swagger
Attract

Bounce
Icy Wind
Blaziken (F) Lady Harmonee

Nature: Naive (+Spe, +10% Acc, +15% Acc (Mega), -Sp. Def)

Abilities: Blaze/Speed Boost (HA Unlocked)

Type: Fire/Fighting

Stats:
HP: 100
Atk: 5
Def: 3
Sp. Atk: 4
Sp. Def: 2 (-)
Spe: 92 (+)
Total: 21
Size Class: 3
Weight Class: 4

Mega Stats:
HP: 100
Atk: 7
Def: 3
Sp. Atk: 5
Sp. Def: 2 (-)
Spe: 115 (+)
Total: 25
Size Class: 3
Weight Class: 4

Bio: For a long time, Complications' feelings towards fire types were as cold as steel. They were the enemy to him, and often times the most difficult and threatening Pokemon to take down at the Steel gym. However, in conjunction with his return from self-imposed exile, Complications found room in his heart to appreciate even those Pokemon he considered his enemies, so when he stumbled across a weak, defenseless Torchic, abandoned by its flock and left alone in the wilderness, Comp was quick to bring her in and take her under his wing. After a hard life at the cruel hands of her flock, Torchic was imbued with a deep desire for justice; not just for her, but for all those around her. After training with Complications to become one of the finest specimens of Blaziken in all of Smogon, Complications named her Lady Harmonee, the defender of justice, and together, the duo search the land for those who are cruel, and with fire and fury, bring them swift reckoning.

EC: 9/9
MC: 1
AC: 5/5

Moves:
Scratch (*)
Growl (*)
Ember (*)
Sand-Attack (*)
Peck (*)
Fire Spin (*)
Quick Attack (*)
Double Kick
Flame Charge
Flamethrower
Mirror Move
Sky Uppercut
Blaze Kick
Flare Blitz
Fire Punch
Hi Jump Kick
Brave Bird
Focus Energy
Bulk Up

Counter (*)
Flame Burst (*)
Low Kick (*)
Endure (*)
Feint (*)
Night Slash
Baton Pass

Fire Blast (*)
Rock Slide (*)
Protect (*)
Substitute (*)
Toxic (*)
Dig
Overheat
Brick Break
Focus Blast
Earthquake
Stone Edge
Solarbeam
Bulldoze
Hyper Beam
Giga Impact

Low Kick
Thunder Punch
Knock Off
Bounce
Focus Punch
Blast Burn
Reversal
Vacuum Wave
Heat Wave
Role Play


JJayyFeather

Delcatty [F] [Liza]
Nature: Adamant
Type: Normal

[Abilities]: Cute Charm | Normalize | Wonder Skin [Hidden]
Cute Charm (Passive)
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize (Toggle)
By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin (Passive)
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
[Stats]
HP: 100
Atk: 4+
Def: 3
SpA: 1-
SpD: 2
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 16​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [34|89]
Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Disarming Voice
Double Slap
Feint Attack
Assist
Charm

Cosmic Power
Helping Hand
Sucker Punch
Wish
Zen Headbutt

Return
Frustration
Dig
Payback
Protect

Double-Edge
Play Rough
Covet
Headbutt
Body Slam

Last Resort
Simple Beam
Facade
Thunder Wave
Endure

Retaliate
Substitute
Sing
Sleep Talk
Giga Impact
Thunder​

Fidgit [F] [Dr. Catch These Hands]
Nature: Sassy
Type: Poison/Ground

[Abilities]: Persistent | Vital Spirit | Prankster [Hidden]
Persistent (Passive)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.

Vital Spirit (Passive)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.

Prankster (Passive)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
[Stats]
HP: 100
Atk: 3
Def: 4
SpA: 3
SpD: 4+
Spe: 91-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 20​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [70|110]
Acid Spray
Air Slash
Ally Switch
Block
Bulldoze
Clear Smog
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Gastro Acid
Giga Impact
Gravity
Gust
Heal Block
Heal Pulse
Hyper Beam
Icy Wind
Instruct
Knock Off
Light Screen
Low Sweep
Me First
Metronome
Mimic
Poison Jab
Protect
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Rock Slide
Rock Tomb
Safeguard
Sandstorm
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Spikes
Spotlight
Stealth Rock
Sticky Web
Stone Edge
Substitute
Sunny Day
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wish​

Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice

[Abilities]
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)​
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21​
EC: 6/6
MC: 0
AC: 5/5

[Moves] [51|105]
Agility
Assist
Assurance
Avalanche
Beat Up
Bite
Brick Break
Counter
Dig
Embargo
Endure
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Hail
Hone Claws
Ice Punch
Ice Shard
Icicle Crash
Icy Wind
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Metal Claw
Nasty Plot
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Punishment
Pursuit
Quick Attack
Rest
Revenge
Scratch
Screech
Shadow Claw
Slash
Sleep Talk
Snatch
Substitute
Taunt
Torment
X-Scissor​

Gallade [M] [Jordan]
Nature: Naive
Type: Psychic / Fighting

[Abilities]
Steadfast (Passive)
Justified (Passive) (H) (Unlocked)
Inner Focus (Passive) (Mega)​
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 3
SpD: 3-
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21​
[Mega Stats]
HP: 100
Atk: 7
Def: 3
SpA: 3
SpD: 3-
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24​
EC: 9/9
MC: Maxxxed
AC: 5/5

[Moves] [133|133] [+8 CC]
PHYSICAL
Aerial Ace
Body Slam
Brick Break
Bulldoze
Close Combat
Cut
Double-Edge
Drain Punch
Dual Chop
Earthquake
Facade
False Swipe
Feint
Fire Punch
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Ice Punch
Knock Off
Leaf Blade
Low Kick
Low Sweep
Natural Gift
Night Slash
Poison Jab
Power-Up Punch
Psycho Cut
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Sneak
Slash
Stone Edge
Strength
Thief
Thunder Punch
X-Scissor
Zen Headbutt

SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Focus Blast
Future Sight
Grass Knot
Hidden Power [Steel]
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Mud-Slap
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Stored Power
Swift
Synchronoise
Thunderbolt
Vacuum Wave

OTHER
Ally Switch
Attract
Bulk Up
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Defense Curl
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Growl
Grudge
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Nightmare
Pain Split
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up​


LET'S GET THIS PARTY STARTED!
Complications Send out and Equip
JJayyFeather Send out and Orders
Complications Orders
I Toon!​
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Here's to a great second match! Liza, time for the debut!"


Delcatty @ Moon Stone

Double-Edge > Return > Double-Edge
IF
Clawitzer is to use a Damaging Fighting Combination, THEN Protect and push back.
IF Clawitzer is to use a Damaging Fighting Move outside of a combination AND you act first by speed order, THEN Dig and push back.
IF you are burned when you are to act, THEN Facade and push back.
 
"Generally I apply MAD to military tactics but I think it applies here."

Icy Wind-Aura Sphere-Aura Sphere
If Icy Wind misses A1, use it A2.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Rare
Mega Launcher
100/100
2/3/6[7]/3/59
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
100/100
4[5]/3[4]/1/2/90
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

DELCATTY uses Double-Edge
Crit: 8626
Damage: (12+3+4+7.5+2-4.5)=24
-6.2en

CLAWITZER uses Icy Wind
Hit: 6080
Crit: 2508
Damage: (6+10-3)=13
-5en

2ND ACTION

CLAWITZER uses Aura Sphere
Crit 8637
Damage: (8+3+10-3)*1.5=27
-6en

DELCATTY uses Return
Crit: 8609
Damage: (8+3+4+7.5+2-4.5)=20
-6en

3RD ACTION

CLAWITZER uses Aura Sphere
Crit 9956
Damage: (8+3+10-3)*1.5=27
-10en

DELCATTY uses Double-Edge
Crit: 8049
Damage: (12+3+4+7.5+2-4.5)=24
-6.2en

TL;DR
-68HP -21EN
-67HP -18EN
=======
#Rare
Mega Launcher
32/79
2/3/6[7]/3/59
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
33/82
4[5]/3[4]/1/2/90 [51]
Status: -1 Spe

Complications Orders
JJayyFeather Orders
I Toon!
 
Aura Sphere-Water Pulse-Aura Sphere
If Delcatty uses Fake Out, use Protect and push actions down, but only once.
If Delcatty uses a Damaging/Evasive move and Delcatty is faster by speed order, use Dive on the first instance, Bounce on the second, and Dive on the third, and push actions down.
If Delcatty uses Endure, use Toxic and push actions down, but only once.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Death to the crab!"


Delcatty @ Moon Stone

Body Slam > Sucker Punch > Sucker Punch
IF
Body Slam rolls paralysis, THEN Assist (Gallade: Drain Punch, Cut, Slash) A2
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Rare
Mega Launcher
32/79
2/3/6[7]/3/59
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
33/82
4[5]/3[4]/1/2/90 [51]
Status: -1 Spe
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

DELCATTY uses Body Slam
Crit: 2935
Effect: 6781
Damage: (9+3+4+7.5+2-4.5)=21
-5en

CLAWITZER uses Aura Sphere
Crit 1205
Damage: (8+3+10-3)*1.5=27
-14en

2ND ACTION

DELCATTY uses Sucker Punch
Crit: 1306
Damage: (7+3+4+7.5+2-4.5)=19 KO'd
-4en

TL;DR
-40HP -14EN
-27HP -9EN
=======
#Rare
Mega Launcher
KO/65
2/3/6[7]/3/59
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
6/73
4[5]/3[4]/1/2/90
Status: OK!

Complications replace Clawitzers
JJayyFeather Orders
Complications Orders
I Toon!
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Saw this coming... Mercury, front and center!"

Switch Phase Initiated:
Delcatty OUT, Weavile @ Focus Band IN


Weavile @ Focus Band
 

"It seems I've been inspired to action!"

Bait taken. Switching to Lady Harmonee @ Blazikenite


"Justice be done. My will be done."
[Mega Evolve] Fire Blast-Flamethrower-Fire Blast
If Weavile uses a Damaging-Evasive move, use Vacuum Wave on the first instance, Earthquake on the second, and Vacuum Wave on the third.
If Weavile uses Light Screen [through Assist], use Brick Break on that action.
If Weavile is holding a Focus Band and Weavile is not behind a Substitute and Knock Off is not disabled and Knock Off is not Imprisoned and Weavile is not to use Encore on the following action, use Knock Off on that action.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Whoops, never saw the other tag, and I've been in a different world for the past few days (thanks Un'Goro and girls)


"Saw this one coming as well. Time to make the best of it."


Weavile @ Focus Band

Weavile:
Assist (Fidgit: U-Turn, Earthquake, Dig) > Assist (Fidgit: Encore, Earthquake, Dig) > Assist (Fidgit: U-Turn, Earthquake, Dig)
IF Assist A1 called U-Turn, THEN Assist (Fidgit: Earthquake, Drill Run, Dig) A3​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Blaze/Speed Boost
100/100
5/3/4/2/92
Status: OK!
#Expert
Frisk/Limber/Cursed Body
100/100
5/3/1/3/110
Status: OK!
KO'd

//VS//
#Fband
Pressure/Pickpocket
100/100
5/3/1/3/144
Status: OK!
#Moon
Cute Charm/Normalize/Wonder Skin
6/73
4[5]/3[4]/1/2/90
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

WEAVILE uses Assist (i feel mocked by this in an indirect way inb4 this was towards me)
!roll 3=3
[Dig]
-7en

BLAZIKEN uses Knock Off
missed
-9en

WEAVILE uses Dig
Crit: 1231 (625)
Damage: (8+7.5-4.5)*1.5=16.5
-6en

2ND ACTION

WEAVILE uses Assist
!roll 3=3
[Dig]
-9en

BLAZIKEN uses Knock Off
missed
-13en

WEAVILE uses Dig
Crit: 9921 (625)
Damage: (8+7.5-4.5)*1.5=16.5
-8en

3RD ACTION

WEAVILE uses Assist
!roll 3=2
[Earthquake]
Crit: 5506 (625)
Damage: (10+7.5-4.5)*1.5=19.5
-18en

BLAZIKEN uses Knock Off
Crit: 4211 (625)
Damage: (10+10-4.5)/1.5=10.333
-17en

BLAZIKEN Speed Boost -2en

TL;DR
-53HP -41EN
-10HP -48EN
=======
#Mega
Blaze/Speed Boost
47/59
7/3/5/2/115 [201]
Status: +1 Spe
#Expert
Frisk/Limber/Cursed Body
100/100
5/3/1/3/110
Status: OK!
KO'd

//VS//

Pressure/Pickpocket
90/52
5/3/1/3/144
Status: OK!
#Moon
Cute Charm/Normalize/Wonder Skin
6/73
4[5]/3[4]/1/2/90
Status: OK!


JJayyFeather Orders
Complications Orders
I Toon!
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Well, we made the best out of shit."


Weavile @ Nothing

Weavile:
Fake Out > Assist (Fidgit: Bulldoze, Earthquake, Drill Run) > Assist (Fidgit: Bulldoze, Earthquake, Drill Run)
IF Mega Blaziken is under the effects of Bounce, THEN Assist (Fidgit: Smack Down, Gust, Whirlwind).
IF Mega Blaziken is under the effects of a Protective/Evasive Move, THEN Assist (Fidgit: Stealth Rock, Sticky Web, Spikes) the first instance, Assist (Fidgit: Spikes, Whirlwind, Tailwind) the second instance, pushing back each instance.
IF Mega Blaziken is to use a Damaging Fighting Combination, THEN Protect and push back.​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Blaze/Speed Boost
47/59
7/3/5/2/115 [201]
Status: +1 Spe
#Expert
Frisk/Limber/Cursed Body
100/100
5/3/1/3/110
Status: OK!
KO'd

//VS//

Pressure/Pickpocket
90/52
5/3/1/3/144
Status: OK!
#Moon
Cute Charm/Normalize/Wonder Skin
6/73
4[5]/3[4]/1/2/90
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

WEAVILE uses Fake Out
Crit: 9607
Damage: (4+7.5-4.5)=7
-4en

2ND ACTION

BLAZIKEN Uses HJK
Crit: 9136
Damage: (13+3+10-4.5)*2.25=48.375
-9en

WEAVILE uses Assist
!roll 3=3
[Drill Run]
Crit: 1707
Damage: (8+7.5-4.5)*1.5=16.5
-9en

3RD ACTION

BLAZIKEN Uses HJK
Crit: 3935
Damage: (13+3+10-4.5)*2.25=48.375 KO'd
-13en

Speed Boost -2en

TL;DR
-17HP -24EN
-97HP -13EN
=======
#Mega
Blaze/Speed Boost
30/35
7/3/5/2/115 [287]
Status: +2 Spe
#Expert
Frisk/Limber/Cursed Body
100/100
5/3/1/3/110
Status: OK!
KO'd

//VS//

Pressure/Pickpocket
KO/52
5/3/1/3/144
Status: OK!
#Moon
Cute Charm/Normalize/Wonder Skin
6/73
4[5]/3[4]/1/2/90
Status: OK!


JJayyFeather replaces Weavile
Complications Orders
JJayyFeather Orders
I Ref!
 
Earthquake-Flare Blitz-Earthquake
If Fidgit is behind the effects of Reflect when you attack, use Brick Break on that action.
If Fidgit uses a damaging Ground type combination and Blaziken is not Taunted, use Protect on that action.
If Fidgit uses Spikes and not in combination and there are not already spikes on Jayy's side of the field and Fidgit does not use Encore on the following action, use Mirror Move on that action.
 

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