Project Victim of the Week [Week 72: Specs Mesprit]

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Grumpig @ Choice Specs
Ability: Thick Fat​
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Signal Beam
- Psychic
- Focus Blast
- Grass Knot​
Grumpig doesn't take much at all from Jynx's STABs and Focus Blast, and can easily 2HKO it thanks to Signal Beam.

+2 252 SpA Jynx Ice Beam vs. 160 HP / 0 SpD Thick Fat Grumpig: 126-148 (36.9 - 43.4%) -- 99.5% chance to 3HKO after Leftovers recovery
252+ SpA Choice Specs Grumpig Signal Beam vs. 0 HP / 4 SpD Jynx: 218-258 (80.4 - 95.2%) -- guaranteed 2HKO
 
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Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Close Combat
- Bullet Punch
- Fake Out
- Knock Off

252+ Atk Hariyama Fake Out vs. 0 HP / 4 Def Jynx: 100-118 (36.9 - 43.5%) -- 99.8% chance to 3HKO after Leftovers recovery
252+ Atk Hariyama Bullet Punch vs. 0 HP / 4 Def Jynx: 200-236 (73.8 - 87%) -- guaranteed 2HKO after Leftovers recovery

One thing. Priority. Jynx might do lots of damage with psyshock (or even KO), but without subs up,Yama destroys it with the combination of Bullet Punch + Fake Out. EQ can be ran over fake out (cause garbjynx too good), as bullet punch has an extremely high chance oh OHKOing after rocks.
 
Never cut Lovely Kiss from Jynx please

Wartortle @ Eviolite | Torrent
252 HP / 252 Def / 4 SpD | Relaxed
Scald | Gyro Ball | Rapid Spin | Toxic

Counters Jynx without Lovely Kiss. Shout outs Fuzznip
 

PrinceLucian

Banned deucer.

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Stealth Rock
- Icicle Crash
- Earthquake
- Ice Shard

-Piloswine is Hard check to all Jynx sets, and looking at this one not even being able to put piloswine to sleep, Earthquake just revenge kills jynx and can take any hit with ease.
 

PrinceLucian

Banned deucer.

Gourgeist-Super (F) @ Leftovers
Ability: Frisk
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 Atk
- Will-O-Wisp
- Foul Play
- Leech Seed
- Synthesis

-Gourgeist is a counter to Pinsir, it can take any boosted atk and proceed to wisp or foul play,depending on what opponent decides to go for on a switch.
 
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Audino @ Audinite
Ability: Regenerator
EVs: 252 HP / 208 Def / 48 SpA
Bold Nature
- Calm Mind
- Dazzling Gleam
- Wish
- Protect

you can basically play around with pinsir with wish/protect and do decent damages thanks to dazzling gleam.

48 SpA Mega Audino Dazzling Gleam vs. 0 HP / 0 SpD Pinsir: 102-121 (37.6 - 44.6%) -- guaranteed 3HKO
+2 252 Atk Life Orb Mold Breaker Pinsir Earthquake vs. 252 HP / 208+ Def Mega Audino: 174-205 (42.4 - 50%) -- 0.4% chance to 2HKO
 
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etern

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NU Leader

Electivire @ Life Orb
Ability: Motor Drive
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Thunderbolt
- Flamethrower
- Earthquake
- Hidden Power Grass

Nothing special here, Electivire can safely outspeed and OHKO Pinsir without the need of any hazards. You could potentially lure the opponent into leaving their Pinsir in if they believe its the physical Electivire set and surprise them with Flamethrower.

252 SpA Life Orb Electivire Flamethrower vs. 0 HP / 0 SpD Pinsir: 278-328 (102.5 - 121%) -- guaranteed OHKO
 

poh

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Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP / 184 Atk / 16 Def / 56 SpD
Impish Nature
- Stone Edge / Rock Slide
- Thunder Wave
- Stealth Rock
- Drain Punch

Regirock is a decent answer for Pinsir as it can easily switch on X-Scissor and Stone Edge. Regi also sets up rocks which limitates Pinsirs switch ins. Thunder Wave lets you cripple it and is a nice combo with Rock Slide.

252 Atk Life Orb Pinsir Earthquake vs. 252 HP / 16+ Def Regirock: 135-161 (37 - 44.2%) -- 100% chance to 3HKO after Leftovers recovery
+2 252 Atk Life Orb Pinsir Earthquake vs. 252 HP / 16+ Def Regirock: 270-320 (74.1 - 87.9%) -- guaranteed 2HKO after Leftovers recovery


184 Atk Regirock Stone Edge vs. 0 HP / 4 Def Pinsir: 254-302 (93.7 - 111.4%) -- 62.5% chance to OHKO
184 Atk Regirock Rock Slide vs. 0 HP / 4 Def Pinsir: 192-228 (70.8 - 84.1%) -- guaranteed 2HKO
 
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Charizard @ Choice Specs / Life Orb
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Air Slash
- Hidden Power Grass
- Flamethrower/ Roost

Since most of the defensive checks are taken, it seems that a fast offensive check may work against Pinsir. Nothing special here, just a solid revenge killer against pinsir, where Zard's STAB moves just destroy pinsir :)

252 SpA Choice Specs Charizard Fire Blast vs. 0 HP / 0 SpD Pinsir: 638-752 (235.4 - 277.4%) -- guaranteed OHKO

252 SpA Choice Specs Charizard Air Slash vs. 0 HP / 0 SpD Pinsir: 438-516 (161.6 - 190.4%) -- guaranteed OHKO

252 SpA Choice Specs Charizard Flamethrower vs. 0 HP / 0 SpD Pinsir: 524-618 (193.3 - 228%) -- guaranteed OHKO
 
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Shadestep

volition immanent
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Counters: Gourgeist-XL (PrinceLucian)
Checks: Mega Audino (Earth) / Electivire (~Eternally) / Charizard (Skelos)
Week 67:

Aggron @ Choice Band
Ability: Rock Head
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Head Smash
- Heavy Slam
- Low Kick
- Fire Punch
 
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poh

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Counter:


Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Scald
- Earth Power
- Recover
- Toxic

Gastrodon is probably one of the best checks for Aggron as it resists both of its STAB moves pretty well. You can Recover off the damage or go straight for Earth Power to net the OHKO.

252+ Atk Choice Band Aggron Head Smash vs. 252 HP / 244+ Def Gastrodon: 165-195 (38.7 - 45.7%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Aggron Heavy Slam (120 BP) vs. 252 HP / 244+ Def Gastrodon: 132-156 (30.9 - 36.6%) -- guaranteed 4HKO after Leftovers recovery
252+ Atk Choice Band Aggron Low Kick (60 BP) vs. 252 HP / 244+ Def Gastrodon: 89-105 (20.8 - 24.6%) -- possible 6HKO after Leftovers recovery

0 SpA Gastrodon Earth Power vs. 0 HP / 0 SpD Aggron: 544-648 (193.5 - 230.6%) -- guaranteed OHKO
 
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Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Circle Throw
- Rest
- Sleep Talk

This Poli Set eats what Aggron will give, and ResTalk makes it a more reliable defensive counter.

Aggron
252+ Atk Choice Band Aggron Heavy Slam (120 BP) vs. 252 HP / 252+ Def Poliwrath: 106-126 (27.6 - 32.8%) -- 73.7% chance to 4HKO after Leftovers recovery

252+ Atk Choice Band Aggron Head Smash vs. 252 HP / 252+ Def Poliwrath: 133-157 (34.6 - 40.8%) -- 59.3% chance to 3HKO after Leftovers recovery
Poliwrath
0 Atk Poliwrath Circle Throw vs. 0 HP / 4 Def Aggron: 148-180 (52.6 - 64%) -- guaranteed 2HKO

0 SpA Poliwrath Scald vs. 0 HP / 0 SpD Aggron: 194-230 (69 - 81.8%) -- guaranteed 2HKO
 
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etern

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NU Leader

Archeops
Ability: Defeatist
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Acrobatics
- Stone Edge
- Earth Power
- Roost

Archeops cant switch in on anything besides like Fire Punch, but as long as it's out on the field Aggron will be getting OHKOed by Earth Power.

4 SpA Archeops Earth Power vs. 0 HP / 0 SpD Aggron: 432-512 (153.7 - 182.2%) -- guaranteed OHKO
 

PrinceLucian

Banned deucer.

Torterra @ Leftovers
Ability: Overgrow
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Wood Hammer
- Earthquake
- Synthesis

-Defensive torterra is a Counter to aggron, not getting 2 Koed by any of its moves, and having a reliable recovery/earthquake to revenge kill back.
 
Floatzel @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Focus Blast
- Baton Pass
That guy ^ as a reliable check. Floatzel in of itself is a powerhouse but, it has no bulk so it's not coming into anything Aggron is going to dish out. Floatzel is easily knocking this behemoth out with two out of the four moves it has which makes predicting which move to use somewhat easier.
 

Gurdurr @ Eviolite
Ability: Guts
EVs: 252 HP / 192 Atk / 64 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Bulk Up

gurdurr only gets 2hkod by heavy slam, but it can switch into head smash and aggron's other moves easily and revenge kills with drain punch.
 

Take Azelfie

More flags more fun

Claydol @ Colbur Berry / Soft Sand
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Rapid Spin
- Earth Power
- Shadow Ball
- Psyshock / Psychic

Not the best check but can come in Head Smash or Low Kick and kill with Earth Power.
 

Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 248 HP / 148 Def / 112 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Gyro Ball
- Leech Seed
- Protect

Sliggoo can do a maximum of 23% to Ferroseed with Draco Meteor (a move that it can basically not spam), while Ferroseed can do a decent amount of damage with Gyro Ball, and can also set up Spikes on it.
 

poh

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Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 SpD
Adamant Nature
- Close Combat
- Knock Off
- Fake Out
- Bullet Punch

Yama can take any hit from Sliggoo and OHKOs back with a combination of Fake Out/ Bullet Punch and Close Combat. Yama can also scare it out with Knock Off.

252+ SpA Sliggoo Draco Meteor vs. 0 HP / 252 SpD Assault Vest Hariyama: 124-147 (28.9 - 34.2%) -- 3.3% chance to 3HKO
252+ SpA Sliggoo Sludge Bomb vs. 0 HP / 252 SpD Assault Vest Hariyama: 58-69 (13.5 - 16%) -- possible 7HKO

252+ Atk Hariyama Close Combat vs. 92 HP / 0 Def Eviolite Sliggoo: 226-267 (75.3 - 89%) -- guaranteed 2HKO
252+ Atk Hariyama Bullet Punch vs. 92 HP / 0 Def Eviolite Sliggoo: 51-60 (17 - 20%) -- possible 5HKO
 
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Mac3

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reserving M-Dino


Audino-Mega @ Audinite
Ability: Healer
EVs: 252 HP / 208 Def / 48 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Dazzling Gleam
- Rest
- Sleep Talk
M-Dino is immune to Sliggoo's STAB while only being 3hko'd by Sludge Bomb without any boosts to SpDef. While M-Dino 3hko's Sliggoo with a unboosted Dazzling Gleam.

252+ SpA Sliggoo Sludge Bomb vs. 252 HP / 0 SpD Mega Audino: 132-156 (32.1 - 38%) -- guaranteed 3HKO after Stealth Rock
252+ SpA Sliggoo Sludge Bomb vs. +1 252 HP / 0 SpD Mega Audino: 88-104 (21.4 - 25.3%) -- 99.1% chance to 4HKO after Stealth Rock

48 SpA Mega Audino Dazzling Gleam vs. 92 HP / 0 SpD Eviolite Sliggoo: 92-110 (30.6 - 36.6%) -- 62.3% chance to 3HKO
+1 48 SpA Mega Audino Dazzling Gleam vs. 92 HP / 0 SpD Eviolite Sliggoo: 138-164 (46 - 54.6%) -- 57.8% chance to 2HKO

 
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erisia

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Regice @ Leftovers
Ability: Clear Body
EVs: 216 HP / 252 SpA / 40 Spe
Modest Nature
- Ice Beam
- Thunderbolt
- Thunder Wave
- Toxic

Oh please do continue about how strong Sliggoo's Draco Meteor is.

252+ SpA Sliggoo Draco Meteor vs. 216 HP / 0 SpD Regice: 93-111 (26.1 - 31.2%)
252+ SpA Regice Ice Beam vs. 92 HP / 0 SpD Eviolite Sliggoo: 164-194 (54.6 - 64.6%)
 
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Throh @ Leftovers
Ability: Guts
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Circle Throw
- Knock Off
- Bulk Up
- Rest

Chew.
Slug's best move vs Throh:
252+ SpA Sliggoo Draco Meteor vs. 252 HP / 252+ SpD Throh: 138-163 (31 - 36.7%)
CHEW


Since most better checks are chosen, Throh is an underrated Specially defensive mon that basically eats anything sliggoo will give,and can set up on it and start tossing your opponents around, making it a a great defensive counter to this brave slug and as a good offensive utility to the team and a good phazer.
 
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