Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Unfortunately i won't be free on Tuesday, as my work schedule will be quite hectic this week, I don't want to impede the progress of this tournament though, so i'll forfeit this match. Maybe next time will work out better. :)
I'm not sure, we've attempted to battle many times, but it seems our schedules simply won't permit it, maybe we could figure out a workaround? I'd happily forfeit if there isn't as it isn't his fault to begin with.
What would be more useful to a Prankster Thundurus on a Hyper Offense team in Battle Spot singles? Thunder Wave provides speed control and often times allows my sweepers to get an extra hit in, while taunt completely neuters most stall pokemon, and i'm sure it wouldn't be fun to take a hit from...
Yea this was initially made for singles, Has garnered me several wins as people often expect a stall set. However i never thought about Doubles as i generally don't like the format, however i may try Doubles as a result of this. I will also take you up on that PS offer as i was going to enroll...
This may not be the appropriate place for this, If not, oops in advance, but what is your guys' opinion on this combo?: The general idea is that NInetales is sent out to setup the sun, get hit and allow a safe switch for venusaur. Z-Sleep Powder boosts speed by one stage, giving Venusaur a cool...
What would be a good Electric type for a Hyper-Offense oriented team?, i was thinking Jolteon due to the 130 base speed, yet galvantula has better coverage and offensive typing.
Would swapping Knock Off for Ice Punch be viable on a technician Ambipom for singles? I know Knock Off is pretty essential to most sets as it can, For lack of a better term, Throw a monkey wrench into most stall sets and some sets reliant on there items as well as provide the much needed...
What would be a better Zapdos build for singles?, With the rise of Nagandel and general presence of special attackers/stall pokemon that rely on special attacks i would assume the Specially Defensive set would be appropriate, but on the other hand, The Physically Defensive set would provide good...
Yea, after some Eh.. "After thought" (i totally didn't oversee the fact i built it on a timid build and the low attack stat, as well as general ignorance) i decided to stick with the Foul Play strat as it also proved to be less annoying to get to as well as the more reliable option.
Edited to...