Recent content by Pixl

  1. Pixl

    Battle Mechanics Research

    Just tried it. Didn't do any less. Used a Qwilfish with one layer of Toxic Spikes, Delphox flamethrower'd me for 45-51 damage, then switched out and back, then flamethrower'd again for 45-53 damage.
  2. Pixl

    Battle Mechanics Research

    Thank goodness
  3. Pixl

    Battle Mechanics Research

    Nope, belch is not a sound-based move, according to Serebii. I assume they've done their own research for it. I would totally do a quick test on it but all the stuff I've been interested in testing have all have negative results. It's pretty sad for me, but it's still fun (hold item tests, I...
  4. Pixl

    Battle Mechanics Research

    Alrighty, here's for a test that's probably meaningless! But tests are for testing, and someone's gotta do it! This test is to see if the hold items, as they require damage calculation, affect the multiplier before they activate (as in, does the Cell Battery/Absorb Bulb/Luminious Moss/etc...
  5. Pixl

    Battle Mechanics Research

    It seems that as far as abilities go, they do not take into account accuracy, only move selection. For the items to work, they need to hit, but I will do a quick test: I used the same Electivire, except gave it Flash just because that's the only move I had on hand. I gave my Talonflame the Cell...
  6. Pixl

    Battle Mechanics Research

    Testing now... Never know how whacky these are gonna work so... Electivire w/ Cell Battery, Motor Drive Test 1: Direct Attack: Heliolisk uses Parabolic Charge, only activates Motor Drive Test 2: Switch: Talonflame returns, Electivire sent out, Heliolisk uses Thunder Wave, only Motor Drive...
  7. Pixl

    Battle Mechanics Research

    I have the Cell Battery, Electrizer, and an Electabuzz. About to test that soon now.
  8. Pixl

    Aggron

    Probably obvious, but also gets Head Smash from Tyrunt line
  9. Pixl

    Battle Mechanics Research

    Sorry if being stupid but with some of the new changes I was about to get my hopes up (probably for nothing); the type-to-stat conversion hold items (absorb bulb, cell battery, snowball, luminous moss), still don't activate through immunities, do they? Including both type and ability immunities...
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