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swampert @ swampertite
Ability: Damp
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Toxic
- Earthquake
- Rest
- Ice Punch
thiS seT iS oN somE cocainE Sosa
this is for the steels that wall tht garbage celebi set
come in and click what you need to hit
ie ice punch the hydrigon...
Zoroark @ Life Orb
Ability: Illusion
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Sucker Punch/u-turn/flamethrower - (this slot is basically just coverage depending on your team composition although i prefer something to hit heracross)
- Knock Off - DOMINATES PSYCHIC TYPES, Tentacruel, Knocks...
T A I L W I N D!
T A I L W I N D!
Crawdaunt, slow enough to outspeed bulky mons but too slow to get out sped by faster threats thus making it a perfect cantidate for tailwind, with tailwind support Crawdaunt can single handedly break teams with tailwind. Bringing back B&W with lead...