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  1. Hyper Zergling

    Project usum teambuilding workshop [closed until further notice]

    Thanks! I will definitely be giving this a shot. I do have on question though; what EV spread (full SpD as I've seen from XY or full Def to deal with Kartana?) and moves do I put on AV Amoonguss? There is currently no SM analysis for it, so I am not entirely sure.
  2. Hyper Zergling

    Project usum teambuilding workshop [closed until further notice]

    Requesting a balanced team based around Sand Rush Excadrill Excadrill @ Life Orb Ability: Sand Rush EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Rapid Spin - Earthquake - Iron Head - Rock Slide Description: Ever since the weeks of the obscure Gen5 Dream World OU, I have been a huge fan of...
  3. Hyper Zergling

    ORAS OU Darude — Sandstorm

    I thought bulky offense means that the majority of the team consists of relatively bulky Pokemon with offensive presence, and balance means that the team consists of a mix of offensive and defensive Pokemon. Anyway, I will be sure to try out Keldeo and put Celebi back into the team. Thanks for...
  4. Hyper Zergling

    ORAS OU Darude — Sandstorm

    My team is actually supposed to be balanced over offense. I will go back to running Celebi and bring back Keldeo. What moves should I run on Celebi then? Calm Mind, Recover, Baton Pass, Giga Drain? Where would I fit Substitute?
  5. Hyper Zergling

    ORAS OU Darude — Sandstorm

    So are you telling me if I run Keldeo, I should have Celebi over Amoongus?
  6. Hyper Zergling

    ORAS OU Darude — Sandstorm

    Thanks for the response. I have already implemented most of what NotFalse told me. I did try to run Keldeo, and it was good until I ran into an opposing sand team and got swept by the other Excadrill. I'd much rather not give up my Excadrill's power if it's only to be able to deal with...
  7. Hyper Zergling

    ORAS OU Darude — Sandstorm

    I have swapped out Celebi for Amoongus as NotFalse already suggested, and I am running support Tyranitar, but I may try out Scarf. As for Hippowdon, I strictly throw him against physical attackers, so it just makes sense for me to make him as physically bulky as possible. I also like having...
  8. Hyper Zergling

    ORAS OU Darude — Sandstorm

    Got it. For now, I've gone back to Hippowdon, who can "out-wall" most bulky grounds, and Charizard can clean them up. Running Hippowdon again also lets me give Leftovers to Support Tyranitar to increase is longevity because it doesn't have reliable recovery. Losing Keldeo might be...
  9. Hyper Zergling

    ORAS OU Darude — Sandstorm

    Thanks. I do have a few questions about what you said though. 1. I tried switching Charizard in to "scare out" Excadrill, although I did not get to mega evolve at the time. The turn I mega evolved, however, Excadrill still moved first. I know it wasn't Scarfed because it switched moves and...
  10. Hyper Zergling

    I wouldn't disagree. However, I simply can't do competitive SCII, and mostly just enjoy the...

    I wouldn't disagree. However, I simply can't do competitive SCII, and mostly just enjoy the campaign. Pokemon gives me time to sit down and think. In SC2, every millisecond matters, which is something I just can't work with.
  11. Hyper Zergling

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  12. Hyper Zergling

    ORAS OU Darude — Sandstorm

    So your suggestions have been very helpful indeed, and so far, I've been winning more reliably now. However, now that I no longer have Hippowdon, how do I reliably deal with opposing Excadrill when the sand is up?
  13. Hyper Zergling

    ORAS OU Darude — Sandstorm

    Thank you; I will be sure to give all of this a try. However, I do have a few questions. 1. What if Manaphy is running Ice Beam (Amoongus can't safely use Clear smog) and was healthy enough to set up Tail Glow on Clefable or Tyranitar? Do I try to damage it with whichever of these two I have...
  14. Hyper Zergling

    ORAS OU Darude — Sandstorm

    Hello, and welcome to my RMT. I have began “competitive” Pokemon battling since early gen V, but I’ve never played consistently, often having phases of inactivity that typically lasts for months. Although I always have to readjust to metagame changes, one thing will always be a part of me when...
  15. Hyper Zergling

    ORAS OU Balanced in Sand

    Thanks! I will be sure to give this a try.
  16. Hyper Zergling

    ORAS OU Balanced in Sand

    What stat should I take from in order to put 108 EVs into speed?
  17. Hyper Zergling

    ORAS OU Balanced in Sand

    Thanks for responding. I've been running Payback, because I mostly use it if I expect my opponent to stay. I use Pursuit if I expect a switch. But in the scenario where I want to hit a switch-in, I suppose Crunch would be better, so I'll give it a shot. As for Ice Beam, I never have...
  18. Hyper Zergling

    ORAS OU Balanced in Sand

    So more than a year after my first team for gen VI, I've been using an improved version of my old team. I've been fairly successful with this team so far, but I have lost a few, although I think my losses were largely due to poor decision making. Regardless, I'd like to see if anyone can point...
  19. Hyper Zergling

    Weather outdated?

    I'll be sure to give it a shot, thanks!
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