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  1. Wish Tower Mafia - Rest Floor 0 - *Signups*

    Welcome to Wish Tower. You are trying to find the wish stone atop the tower with the legendary Jirachi atop. But you know infiltrators are among you... Mafia – Wish Tower Player Capacity: 18 – 4 infiltrators (mafia), 2 trouble-makers (neutral/mafia), 4 fame-seekers (neutral/ town), 8...
  2. Ratings

    Sorry, what do you mean by that?
  3. Ratings

    please read the notes.
  4. Ratings

    *please ignore this thread for now. Something urgent just came up and requires me being out of town for 2 days. So, I will finish this thread and answer your questions later.
  5. Ratings

    Sorry, I forgot to finish the notes... (I will later...) Must eat first...
  6. Ratings

    Ok. After a month of researching, I've slightly modified the DWZ system to fit Shoddy battle's needs. Also, I've added in some additional elements. This should be used as the CRE Only. The range of ratings. With ELO, and a K factor of 32, ratings on a Chess Server called "Internet Chess Club"...
  7. Ratings

    Can the CRE be the ELO rating? That is what I am suggesting. Although the first formula seems the best. For the CRE. For example, I play a 1400, my rating is now 1800. Then I play a 1600 and lose, my rating is (1-1) * 400 + (1400+1600) / 2 = 1500. And so forth. However, the drawback is that...
  8. Old OU Team

    I know you do, since on French Forums I write Atq., so are you French?
  9. Ratings

    My english is horrible, due to me being part French, you can find me as Voltaire on the smogon server. If this is hard to read... Yes it IS ELO, and btw, I actually take the time to undeerstand the system. I know ELO is Glicko-2 W/o RD and Volatility, but, random numbers enter the system in...
  10. Ratings

    1 - Yes it is very volatile at the beginning, you do win a lot, but you are penalized a lot if you lose. Also, if you play against 2 1400s, and you win and you lose. After the win, it shoots to 1800, but after you lose, the w-l x 400 becomes 0 and you return to 1400. I wasn't clear about that...
  11. Ratings

    Isn't ELO good as well? Either way, it's simple.
  12. Ratings

    Yes and 1 / (1+1) = 1/2
  13. Ratings

    IMO, this is a more "accurate" way of assessing the ratings. It does not really assign "meaning" to the CRE. In the current system, if I'm not mistaken, you have 2 ratings, I.e. 1397-1534, where we can average the high end and the low end to calculate the Xbar, and the Sigma is the difference...
  14. Ratings

    I think this is in the wrong section... but: I thought of a slightly better (probably not) rating system. We have everyone start at 1400 rating. For the first 20 games, the rating is recalculated every game, and if you play N games, and is calculated like so: w= win, l = loss, Rt = Total...
  15. Trick Room - OU RMT.

    Twisting the Dimensions - OU RMT. Trick Room Team - RMT - by Krios Will enhance this visually, give me some time... -Finesse 1- Exeggutor (M) @ Focus Sash Ability: Chlorophyll EVs: 52 HP/252 Atk/206 SAtk Brave nature (+Atk, -Spd) - Explosion - Trick Room - Psychic - Sleep Powder...
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