SV UU Coba + sand = ez win against ladder (peaked decently high i think 1650 at some point)

:tyranitar: :zapdos: :cobalion: :hydrapple: :excadrill: :slowking:
COBA + SAND !!!​

a new team built around hydrapple and coba... first of all ill talk about the main core which is the sand with CB ttar and sand rush exca on such a team. With these 2 it is a very dangerous core that requires a decent amount of support to get them to work which is where the team comes into play...


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CB ttar exists on this team to create pressure against defense while excadrill generates pressure vs offense whre ttar might lack. CB ttar exerts a lot of pressure on squads that have slowking, mandibuzz, def zapdos. And with knock off a lot of mons just odnt want to switch in or you soften them up like for ex. hippowdon may switch in but later in the game this makes it much worse into exca esp if its item is lefties.


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Exca is a #1 pairing with ttar, with sand rush it means you can run away with games in an instant especially against offensive teams who will lack the speed to outrun you. I chose rock slide > iron head to help in the zapdos MU and to make sure excadrill isnt gonna hit into a brick wall every time zapdos decides to come in. With tera ground this allows you to push damage against bulky pokemon like slowking, hippowdon, rhyperior, and threaten more KO's against offensive pokemon like gren, keldeo, ogerpon-c, kommo-o, etc.


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Hydrapple is on this team as it plays a big part in screwing over rotom-w who hard counters exca and takes advantage of it every day, and with hydrapple it can usually get free nasty plot boosts against it and fire off powerful attacks against opponents who give free setup like slowking, exca without iron head, keldeo locked into a water move, and with tera steel you can generally lure in a lot of stuff to get free setup or get good kills.


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Coba sets up rocks and pivots them in via volt switch... who does ttar like slamming with its stabs? weak mons who cant stand up against it like slowking, zapdos doesnt do much to it, CM latios, hydrapple wouldnt like an ice punch to the face either. Well coba usually lures them in by not seeming threatening to them and hits them with a volt switch to bring in ttar. Helmet on this team allows coba to wear down mons like lokix, espeed from h-arc, azu, mandibuzz, and ogerpon. Tera fairy gives me an emergency out vs things like CM keldeo, DD dual stabs kommo-o, and can allow it to completely absorb a draco from latios.


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Slowking can reset sand turns by using chilly -> going into ttar and bringing the counter back up to 5 to allow ttar to always have its sp. def boost for the longest and chip its opponents away. Slowking also takes fighting attacks from mons like coba, keldeo, and kommo-o r coverage from smth like latios. I like future sight as it makes ttar extra threatening as even smth like coba hates taking future sight damage or rotom-w when it tries to switch into excadrill.


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Def zapdos helps against lokix, mienshao who usually tears thi steam apart, and tera teal ogerpon who with repeated ivy cudgel can really put the hurt into this team but with coba and zapdos it wont stand a chance. This also gives a way to pivot in ttar in to set sand up and to get in hydrapple vs rhyperior which can usually accumulate free turns of setup against them.

REPLAYS:

https://replay.pokemonshowdown.com/gen9uu-2107415655?p2 (another pnguii team

https://replay.pokemonshowdown.com/gen9uu-2107952873?p2 (comfey was a bit scary)

https://replay.pokemonshowdown.com/gen9uu-2107395317 (owned a penguii team)

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A variation of the team:

:tyranitar: :hydrapple: :excadrill: :cobalion: :tornadus-therian: :slowking:
This is a different variant because the team utilizes torn-t instead of zapdos, why? well torn-t is way more suited for sand as it can better pivot its team in and out, and compared to zapdos, torn-t lures in pokemon like slowking, zapdos, sandy shocks, and rotom-w in which it can knock them off and pivot out to allow exca and ttar to take advantage of slowking, zapdos, sandy shocks, mandibuzz while making it easier to break through pokemon like rotom-wash, tinkaton, zapdos, and coba.

Torn-t is also way faster than def zapdos which gives this team more presence even without sand as this means that mons like ogerpon dont just outrun the entire team and can run away with games easily esp SD cornerstone with low kick.

EDIT: made exca tera ground... this makes exca more likely at +0 to clean up against foes vs keldeo, can take on slowking at a higher health, scizor as well, and removes the fighting and ground weakness which can be helpful against some foes like coba, vacuum wave keld, and focus blast iron crown.

Also made torn-t outrun raikou... raikou is super annoying esp with smth like tera fairy tera blast. Raikou underated. I also am thinking always about rock slide vs iron head drill... but the second i do that i will face a zapdos

https://replay.pokemonshowdown.com/gen9uu-2107493531

https://replay.pokemonshowdown.com/gen9uu-2107489649?p2

https://replay.pokemonshowdown.com/gen9uu-2110606437-rqkpgf5srn6i4hcke6i5tdgd12jjlxepw (owned a rain team)

https://replay.pokemonshowdown.com/gen9uu-2110794272-f7k0u4yomzjunb1xkt5vwwcy013v7ibpw
 
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