PU Cryogonal

uploading -mz


[OVERVIEW]

Cryogonal stands out from other Rapid Spin users thanks to its combination of an excellent Speed tier, good offensive typing, and decent utility, which lends it a better matchup against common spinblockers such as Froslass, Jellicent, and Oricorio-G. It is also notable for being the fastest entry hazard remover in the metagame as well as being the only spinner with access to reliable recovery, which improves its chances of removing hazards repeatedly. It even performs well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as Stealth Rock. As a spinner, it faces competition from Alolan Sandslash and Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more opportunities to switch in. It is also outclassed by Articuno as a specially defensive wall and offensive threat due to the latter's part Flying typing, access to Heal Bell, and better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 8 SpA / 48 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of entry hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that sacrifices power and setup pressure to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron but misses out on Froslass. Toxic can be used over Hidden Power to cripple switch-ins such as Eelektross as well as walls like Regirock and Jellicent.

Set Details
========

200 Speed investment with a Timid nature allows Cryogonal to remove entry hazards quickly, often before it takes any hit, and outspeed Swanna, Oricorio-E, and Oricorio-G. 8 Special Attack investment guarantees Cryogonal can 2HKO specially defensive Alolan Sandslash with Hidden Power Fire after Stealth Rock. The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's special bulk.

Usage Tips
========

Cryogonal should preferably target Pokemon that don't threaten it with physical attacks or Toxic, such as Aurorus and Oricorio-E, so it can remove entry hazards safely. Its high Special Defense can be utilized to counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-G, as well as hazard setters like Froslass and Qwilfish. Although Cryogonal's offensive prowess isn't great without investment in Special Attack, its nearly unresisted Ice + Fire coverage can be a nuisance for many teams and thus should be used to chip predicted switch-ins. Toxic should be used against setters such as Regirock, which can otherwise easily set Stealth Rock repeatedly against Cryogonal.

Team Options
========

Cryogonal fits well on entry hazard stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Ferroseed, and Qwilfish as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent special bulk, it can act as a backbone for specially frail team members like Dodrio, Victreebel, and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock make good partners. Gurdurr in particular stands out as an excellent partner to Cryogonal, checking most Fighting- and Rock-types that threaten Cryogonal and absorbing incoming Toxic from walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option, as aside from checking many similar targets, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal of any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help non-Toxic Cryogonal against stall while also greatly benefitting from hazard stacking thanks to the multitude of switches they can force from the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which cripples Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr and Ferroseed as they switch in, as well as Protect, which can be used to scout against Choice-locked Pursuit users such as Dodrio and Stoutland as well as to protect itself from Z-Move users such as Alolan Persian. However, Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively oriented sets that take advantage of its good offensive stats, with entry hazard removal and Icium Z being optional, but it is outclassed by other offensive Ice-types such as Articuno.

Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf, can outspeed and KO Cryogonal easily or gain momentum with U-turn. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock dislikes Toxic but takes very little damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can easily set up Swords Dance on forced switches, and both can OHKO Cryogonal with Stone Edge. Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal, although the former two have to watch out for Freeze-Dry while the latter fears Hidden Power Fighting.

**Fire-types**: Simisear takes little damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super effective coverage. Both dislike getting hit by Toxic, however.

**Steel-types**: Ferroseed is notable for being able to threaten Cryogonal with an OHKO from Gyro Ball, as well as for walling any variant that chooses not to run Hidden Power Fire. Alolan Dugtrio, as well as Alolan Sandslash under hail, can outspeed Cryogonal and take it out with Iron Head. None of them appreciates being hit by Hidden Power Fire while switching in, however, while Alolan Dugtrio also takes a big dent from Cryogonal's Ice-type moves.

**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio, which can easily OHKO it with their STAB attacks if Cryogonal has taken Stealth Rock damage. Power-Up Punch Kangaskhan use Cryogonal as setup fodder, and Pursuit trappers such as Skuntank can take more than half of Cryogonal's HP if it switches out.

**Status**: Toxic damage severely limits Cryogonal's ability to remove entry hazards repeatedly and function as a wall. The majority of offensively oriented teams that feature Cryogonal lack a cleric to bring it back to good health.


[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[CryoGyro, 331519], [The Dutch Plumberjack, 232216]]
 
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MZ

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[OVERVIEW]
  • Cryogonal stands out as the only Rapid Spin user in the metagame with access to reliable recovery in the form of Recover, which improves its chances of removing hazards repeatedly throughout the game. honestly i dont think this is a huge standout, no other spinners have recovery but almost all of the defoggers do. Instead you could expand on the next bullet, fastest removal + being much better vs most spinblockers
  • Furthermore, Cryogonal's great speed tier, good offensive typing, and decent moveset allow it to pressure common spinblockers such as Froslass, Golurk, and Oricorio-G with ease.
  • Its high HP and Special Defense stats, along with the aforementioned Recover, also allow it to function as a specially defensive wall. this is true but also really basic, this could be rewritten to be more about its ability to check most ice types very well which is pretty nice rn
  • However, its low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as giving it a weakness to Stealth Rock.
  • It is outclassed as a spinner by both Alolan Sandslash and Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities.
  • It is also outclassed by Articuno as a specially defensive wall and as an offensive threat due to Articuno's access to Heal Bell and a better offensive moveset, respectively.
  • Despite its shortcomings, Cryogonal can still fit on many teams thanks to its good role compression.
this overview looks like it might be kinda lacking, i haven't used it enough to go real specific but someone else will probably handle that for the 2/3 so i dont feel too bad about not being useful enough

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 56 SpD / 200 Spe

[SET COMMENTS]
Moves
========
  • Defog may be used in place of Rapid Spin as a more reliable unblockable means of hazard removal if keeping your own hazards up is of lesser concern.
  • Recover allows Cryogonal to restore 50% of its HP and greatly aides it in its longevity and walling capabilities. this move doesnt need to be explained
  • Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits, which ignore opposing Pokemons' Special Defense boosts, help it break through setup sweepers specifically cm/quiver users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice-type like Victreebel and Golurk.
  • Freeze-Dry is an alternative STAB that, despite giving up on raw power and ability to pressure sweepers, allows Cryogonal to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn.
  • Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash.
  • Hidden Power Fighting can be used to target Aurorus and Aggron, although it notably misses out on Froslass.
  • Toxic can be used over Hidden Power to cripple Cryogonal's switch-ins such as Eelektross as well as opposing walls like Regirock and Mudsdale. jellicent is much more relevant to mention than mudsdale since it's also trying to block u
Set Details
========
  • Levitate, Cryogonal's only ability, greatly aides it in its mission of hazard removal as it lets it avoid damage from Spikes and Toxic Spikes as well as speed decrease from Sticky Web. this also doesnt need a mention, only choice + very obvious
  • Full HP investment maximizes Cryogonal's HP recovery from Recover while boosting both of its defenses simultaneously. also the kind of thing that doesn't need explanation due to how basic it is
  • 200 Speed investment, along with a Timid nature, allows Cryogonal to remove hazards quickly, often before it takes any hit, and outspeed Swanna and the Oricorio formes.
  • The remainder of EVs are dumped into Special Defense to further improve Cryogonal's Special bulk.
  • Leftovers is the item of choice as it gives Cryogonal passive recovery for turns it cannot use Recover in. this also just doesnt need to be here
Usage Tips
========
  • Cryogonal should preferably be brought in against tragets traget that don't threaten it with Physical attacks or Toxic so it can remove hazards safely without risking its longevity.
  • Its high Special Defense can be utilized to hard-counter special attackers that don't pose a threat to it, such as Victreebel and Alolan Persian.
  • In case hazard removal has already been done or isn't an immediate need, Cryogonal should take advantage of the switches it forces to either replenish its health with Recover or poison the switch-in with Toxic. i dont really agree, it can often have enough offensive pressure due to its annoying coverage to take a more active role. would just not have this point
  • As Cryogonal's offensive prowess isn't great without investment in Special Attack, its attacking moves are usually better reserved to the end of the battle unless it's facing a spinblocker like Froslass or is being actively used to counter a setup sweeper like Oricorio-E. in fact my earlier comment can get applied here, sometimes teams just cant switch into ice/fire coverage very well
  • Special precaution should be taken when targeting Froslass, as its fast Destiny Bond can take Cryogonal down and leave the team without any means of removing Froslass's Spikes.
Team Options
========
  • Cryogonal fits best well, not best. you are overlapping with froslass and other good spikes mons on hazard-stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Qwilfish, and Roselia, as well as spinblockers such as Golurk and Jellicent.
  • Thanks to its excellent specially defensive properties, it can act as a safe switch-in for specially frail team members like Dodrio, Victreebel and Haunter.
  • Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Mesprit, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock all make good partners as they provide Cryogonal with an important defensive backbone.
  • Gurdurr, in particular, stands out as an excellent partner to Cryogonal, due to its ability to check most Fighting- and Rock-types that threaten Cryogonal and absorb incoming Toxic from opposing walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E.
  • Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help in non-Toxic variants of Cryogonal's matchup versus stall while also greatly benefitting from hazard stacking thanks to the multitude of switch-outs they can force on the opposing team.
[STRATEGY COMMENTS]
Other Options
=============
  • Flash Cannon seems attractive on paper as it is stronger than Hidden Power and notably hits Froslass harder than any other move, however it is otherwise hard to justify over Hidden Power Fire, which is still useful against Froslass while also hitting a plethora of other targets. i would not even bother mentioning this one
  • Knock Off can be used to cripple Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr upon switch-in, although Cryogonal struggles to fit it over important coverage or generally more useful utility in Toxic.
  • Icicle Plate increases the power output of Cryogonal's Ice-type moves, however giving up on the extra recovery provided by Leftovers makes Cryogonal's primary goal in keeping hazards off the field harder. same here, it's not that bad but i dont see it as being good enough to even warrant mentioning
  • A Choice Specs set, utilizing a 252 Special Attack / 252 Speed spread, can be used to take advantage of Cryogonal's decent Special Attack and good Speed stats, however giving up on HP investment makes Cryogonal extremely frail and even more susceptible to common priority moves as well as to Pursuit trapping. also this, we have so many better ice types for this
there should be a mention of just offensive cryo, with removal and z move both being optional for that set. not specs/icicle plate specifically

Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape all pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf as its item, outspeeds and KOs Cryogonal easily. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability and makes it an even more serious threat.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock, although which doesn't like Toxic chip, takes very few damage from any of Cryogonal's attacks, Lycanrock naturally outspeeds it and can hit Cryogonal before it hits back, and both can OHKO Cryogonal with Stone Edge. Carracosta and Aggron are other Rock-types that can take out Cryogonal easily, although they have to watch out for Freeze-Dry and Hidden Power Fighting, respectively.

**Fire-types**: Simisear takes very few damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and proceed to take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super-effective coverage, being able to take it out with unboosted Flare Blitz and face the next opponent at +2 Speed. Both dislike getting hit by Toxic, however.

**Strong physical attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland, Kangaskhan, and Dodrio which can all easily OHKO it with their STABs if Cryogonal has taken Stealth Rock damage. This also makes Cryogonal very susceptible to Pursuit trapping by the likes of Skuntank and Stoutland that can cut more than half of Cryogonal's HP upon switch-out.

**Status**: Cryogonal greatly dislikes getting hit with Toxic as the chip severely limits its abilities both to remove hazards repeatedly as well as to function as a wall. This is further exacerbated by the fact that the majority of offensively-oriented teams that feature Cryogonal lack a cleric to bring it back to good health.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
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1/3
 

gum

for the better
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus


[OVERVIEW]
  • Cryogonal stands out amongst other Rapid Spin users thanks to its combination of an excellent speed tier, good offensive typing, and decent moveset, which lends it a better matchup against common spinblockers such as Froslass, Golurk, and Oricorio-G.
  • It is also notable for being the fastest hazard remover in the metagame, as well as for being the only spinner with access to reliable recovery in the form of Recover, which improves its chances of removing hazards repeatedly throughout the game.
  • Its high HP and Special Defense stats, along with Recover, enable it to perform well as a specially defensive wall that can check prevalent Ice-type Pokemon. (not only ice-types, it can also switch into stuff like victreebel, i'd just say some special attackers)
  • However, its low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as giving it a weakness to Stealth Rock.
  • It is outclassed (it's not rlly outclassed, i'd say that it suffers from competition) as a spinner by both Alolan Sandslash and Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities.
  • It is also outclassed by Articuno as a specially defensive wall and as an offensive threat due to Articuno's access to Heal Bell and a better offensive moveset, respectively. (also mention that it's part flying)
  • Despite its shortcomings, Cryogonal can still fit on many teams thanks to its good role compression. (remove this)
[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 56 SpD / 200 Spe

[SET COMMENTS]
Moves
========
  • Defog may be used in place of Rapid Spin as an unblockable means of hazard removal if keeping your own hazards up is of lesser concern.
  • Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits, which ignore opposing Pokemons' Special Defense boosts, help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice-type like Victreebel and Golurk.
  • Freeze-Dry is an alternative STAB that, despite giving up on raw power and ability to pressure sweepers, allows Cryogonal to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn.
  • Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash.
  • Hidden Power Fighting can be used to target Aurorus and Aggron, although it notably misses out on Froslass.
  • Toxic can be used over Hidden Power to cripple Cryogonal's switch-ins such as Eelektross as well as opposing walls like Regirock and Jellicent.
Set Details
========
  • 200 Speed investment, along with a Timid nature, allows Cryogonal to remove hazards quickly, often before it takes any hit, and outspeed Swanna and the Oricorio formes.
  • The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's Special bulk.
Usage Tips
========
  • Cryogonal should preferably target Pokemon that don't threaten it with Physical attacks or Toxic so it can remove hazards safely without risking its longevity.
  • Its high Special Defense can be utilized to hard-counter special attackers that don't pose a threat to it, such as Victreebel and Alolan Persian. (i mean it kinda struggles to "hard counter" alolan persian as it can setup on it again and just k.o it w/ +4 blackhole eclipse, replace it with oricorio-e) (i would also mention that this allows it to hard switch into setters like mes and lass)
  • Although Cryogonal's offensive damage prowess isn't great without investment in Special Attack, its nearly unresisted Ice/Fire coverage can be a nuisance for many teams to handle and thus should be taken advantage of in order to chip predicted switch-ins.
  • Special precaution should be taken when targeting Froslass, as its fast Destiny Bond can take Cryogonal down and leave the team without any means of removing Froslass's Spikes. (dbond lass isn't rlly common, i'd just nuke this)
  • toxic stuff like regirock as they tend to rocks again after u remove them
Team Options
========
  • Cryogonal fits well on hazard-stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Qwilfish, and Roselia, as well as spinblockers such as Golurk and Jellicent.
  • lanturn
  • Thanks to its excellent specially defensive properties, it can act as a safe switch-in for specially frail team members like Dodrio, Victreebel and Haunter.
  • Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Mesprit, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock all make good partners as they provide Cryogonal with an important defensive backbone.
  • Gurdurr, in particular, stands out as an excellent partner to Cryogonal, due to its ability to check most Fighting- and Rock-types that threaten Cryogonal and absorb incoming Toxic from opposing walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E.
  • Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help in non-Toxic variants of Cryogonal's matchup versus stall while also greatly benefitting from hazard stacking thanks to the multitude of switch-outs they can force on the opposing team.
[STRATEGY COMMENTS]
Other Options
=============
  • Knock Off can be used to cripple Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr upon switch-in, although Cryogonal struggles to fit it over important coverage or generally more useful utility in Toxic.
  • protect, it allows it to scout against choiced mon that might try to pursuit trap it like dod and stout and against z-move users like alolan persian
  • Cryogonal can run more offensively-oriented sets that can take advantage of its good offensive stats, with hazard removal and Icium-Z being optional, however it is outclassed as an offensive threat by Ice-types such as Aurorus and Abomasnow. (i mean, it mainly suffers from competition from cuno, which also runs 3 attacks + recovery)
Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape all pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf as its item, outspeeds and KOs Cryogonal easily. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability and makes it an even more serious threat.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock, although which doesn't like Toxic chip, takes very few damage from any of Cryogonal's attacks, Lycanrock (lycanroc) naturally outspeeds it and can hit Cryogonal before it hits back, and both can OHKO Cryogonal with Stone Edge. Carracosta and Aggron are other Rock-types that can take out Cryogonal easily, although they have to watch out for Freeze-Dry and Hidden Power Fighting, respectively.

**Fire-types**: Simisear takes very few damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and proceed to take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super-effective coverage, being able to take it out with unboosted Flare Blitz (also mention special) and face the next opponent at +2 Speed. Both dislike getting hit by Toxic, however.

**Strong physical attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland, (i'd remove this mention, as u mention it latter on, replace it with kabutops) Kangaskhan, and Dodrio which can all easily OHKO it with their STABs if Cryogonal has taken Stealth Rock damage. (mention that pup kanga can use it as setup fodder) This also makes Cryogonal very susceptible to Pursuit trapping by the likes of Skuntank and Stoutland that can cut more than half of Cryogonal's HP upon switch-out.

**Status**: Cryogonal greatly dislikes getting hit with Toxic as the chip severely limits its abilities both to remove hazards repeatedly as well as to function as a wall. This is further exacerbated by the fact that the majority of offensively-oriented teams that feature Cryogonal lack a cleric to bring it back to good health.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [, ]]
- Grammar checked by: [[, ], [, ]]
nice work, QC 2/3

183194
 

TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion


[OVERVIEW]

Cryogonal stands out amongst other Rapid Spin users thanks to its combination of an excellent speed tier, good offensive typing, and decent moveset (i think you mean utility?), which lends it a better matchup against common spinblockers such as Froslass, Golurk, and Oricorio-G. (Golurk isnt that common, mention Jellicent instead) It is also notable for being the fastest hazard remover in the metagame, as well as for being the only spinner with access to reliable recovery in the form of Recover, which improves its chances of removing hazards repeatedly throughout the game. Its high HP and Special Defense stats, along with Recover, enable it to perform well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as giving it a weakness to Stealth Rock. As a spinner, it faces competition both from Alolan Sandslash and from Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities. It is also outclassed by Articuno as a specially defensive wall and as an offensive threat due to Articuno's part Flying-typing, access to Heal Bell, and a better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 56 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits, which ignore opposing Pokemons' Special Defense boosts, help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice-type like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that, despite giving up on raw power and ability to pressure sweepers, allows Cryogonal to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron, although it notably misses out on Froslass. Toxic can be used over Hidden Power to cripple Cryogonal's switch-ins such as Eelektross as well as opposing walls like Regirock and Jellicent.

Set Details
========

200 Speed investment, along with a Timid nature, allows Cryogonal to remove hazards quickly, often before it takes any hit, and outspeed Swanna and the Oricorio formes. (mention Oricorio-G and Oricorio-E specifically) The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's Special bulk.

Usage Tips
========

Cryogonal should preferably target Pokemon (mention a few mons here) that don't threaten it with Physical attacks or Toxic so it can remove hazards safely without risking its longevity. Its high Special Defense can be utilized to hard-counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-E, as well as hazard setters like Mesprit and Froslass. Although Cryogonal's offensive damage prowess isn't great without investment in Special Attack, its nearly unresisted Ice/Fire coverage can be a nuisance for many teams to handle and thus should be taken advantage of in order to chip predicted switch-ins. Toxic should be used against setters such as Regirock that can otherwise easily set Stealth Rock repeatedly after already being removed by Cryogonal.

Team Options
========

Cryogonal fits well on hazard-stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Qwilfish, and Roselia, as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent specially defensive properties, it can act as a safe switch-in for specially frail team members like Dodrio, Victreebel and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Mesprit, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock all make good partners as they provide Cryogonal with an important defensive backbone. Gurdurr, in particular, stands out as an excellent partner to Cryogonal, due to its ability to check most Fighting- and Rock-types that threaten Cryogonal and absorb incoming Toxic from opposing walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option to go alongside Cryogonal, as aside from checking many similar targets, which can reduce the pressure off of one of them, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal from any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help in non-Toxic variants of Cryogonal's matchup versus stall while also greatly benefitting from hazard stacking thanks to the multitude of switch-outs they can force on the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which can be used to cripple Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr upon switch-in, as well as Protect, which can be used to scout against Choice-locked opponents such as Dodrio and Stoutland that might try to Pursuit trap it and to protect itself from Z-Move users such as Alolan Persian, however Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively-oriented sets that can take advantage of its good offensive stats, with hazard removal and Icium-Z being optional, however it is outclassed as an offensive threat by other Ice-types such as Articuno.

Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape all pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf as its item, outspeeds and KOs Cryogonal easily. (can even gain momentum with u-turn) Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability and makes it an even more serious threat.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock, although which doesn't like Toxic chip, takes very few damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can hit Cryogonal before it hits back, and both can OHKO Cryogonal with Stone Edge. (lycan can also easily set up sd on forced switches) Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal easily (remove 'easily' since these mons - like u said, have to watch out for freeze dry and hp fighting respectively.), although the former two have to watch out for Freeze-Dry while the latter has to watch out for Hidden Power Fighting.

**Fire-types**: Simisear takes very few damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and proceed to take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super-effective coverage, being able to threaten it with both physical and special coverage and proceed to face the next opponent at +2 Speed. Both dislike getting hit by Toxic, however.

**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio which can easily OHKO it with its STABs if Cryogonal has taken Stealth Rock damage, as well as Power-Up Punch variants of Kangaskhan which can use it as setup fodder. This also makes Cryogonal very susceptible to Pursuit trapping by Skuntank that can cut more than half of Cryogonal's HP upon switch-out.

**Status**: Cryogonal greatly dislikes getting hit with Toxic as the chip severely limits its abilities both to remove hazards repeatedly as well as to function as a wall. This is further exacerbated by the fact that the majority of offensively-oriented teams that feature Cryogonal lack a cleric to bring it back to good health.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [, ]]
- Grammar checked by: [[, ], [, ]]
3/3, good job
 
Thank you, implemented and now ready for GP

edit: bopped all mesprit mentions and added a few ferroseed ones, i'll tackle further ferroseed issues tmrw morning
edit2: added 8spa and a corresponding comment on set details, added steel-types on c+c. this is ready once again for GP with no further changes expected to occur.
 
Last edited:
GP 1/2
[OVERVIEW]

Cryogonal stands out amongst from other Rapid Spin users thanks to its combination of an excellent Speed tier, good offensive typing, and decent utility, which lends it a better matchup against common spinblockers such as Froslass, Jellicent, and Oricorio-G. It is also notable for being the fastest hazard remover in the metagame, (comma) as well as for being the only spinner with access to reliable recovery in the form of Recover, which improves its chances of removing hazards repeatedly throughout the game. Its high HP and Special Defense stats, along with Recover, enable it to It even performs well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as giving it a weakness to Stealth Rock. As a spinner, it faces competition both from Alolan Sandslash and from Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities. It is also outclassed by Articuno as a specially defensive wall and as an offensive threat due to Articuno's part Flying-typing, access to Heal Bell, and a better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 8 SpA / 48 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits, (comma) which ignore opposing Pokemons' Special Defense boosts, help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice-type like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that, (comma) despite giving up on raw power and ability to pressure sweepers, allows Cryogonal sacrifices power and setup pressure to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron, (comma) although it notably but misses out on Froslass. Toxic can be used over Hidden Power to cripple Cryogonal's switch-ins such as Eelektross as well as opposing walls like Regirock and Jellicent.

Set Details
========

200 Speed investment, (comma) along with a Timid nature, with a Timid nature allows Cryogonal to remove hazards quickly, often before it takes any hit, and outspeed Swanna, Oricorio-E, and Oricorio-G. 8 Special Attack investment guarantees Cryogonal can 2HKO specially defensive Alolan Sandslash with Hidden Power after Stealth Rock chip. The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's special bulk.

Usage Tips
========

Cryogonal should preferably target Pokemon that don't threaten it with physical attacks or Toxic, such as Aurorus and Oricorio-E, so it can remove hazards safely without risking its longevity. Its high Special Defense can be utilized to hard-counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-G, as well as hazard setters like Froslass and Qwilfish. Although Cryogonal's offensive damage prowess isn't great without investment in Special Attack, its nearly unresisted Ice/Fire Ice + Fire coverage can be a nuisance for many teams to handle and thus should be taken advantage of in order used to chip predicted switch-ins. Toxic should be used against setters such as Regirock, (comma) which that can otherwise easily set Stealth Rock repeatedly after already being removed by against Cryogonal.

Team Options
========

Cryogonal fits well on hazard-stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Ferroseed, and Qwilfish, (comma) as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent specially defensive properties special bulk, it can act as a safe switch-in backbone for specially frail team members like Dodrio, Victreebel and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock all make good partners as they provide Cryogonal with an important defensive backbone. Gurdurr, (comma) in particular, (comma) stands out as an excellent partner to Cryogonal, due to its ability to checking most Fighting- and Rock-types that threaten Cryogonal and absorbing incoming Toxic from opposing walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option to go alongside Cryogonal, as aside from checking many similar targets, which can reduce the pressure off of one of them, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal from of any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help in non-Toxic variants of Cryogonal's matchup versus non-Toxic Cryogonal against stall while also greatly benefitting from hazard stacking thanks to the multitude of switch-outs switches they can force on from the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which can be used to cripples Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr and Ferroseed upon switch-in switching in, as well as Protect, which can be used to scout against Choice-locked opponents Pursuit users such as Dodrio and Stoutland that might try to Pursuit trap it and as well as to protect itself from Z-Move users such as Alolan Persian,. (per) However, however Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively-(hyph)oriented sets that can take advantage of its good offensive stats, with hazard removal and Icium-(hyph)Z being optional, however but it is outclassed as an offensive threat by other offensive Ice-types such as Articuno.

Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape all pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf as its item, can outspeed and KO Cryogonal easily or gain momentum with U-turn. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability and makes it an even more serious threat.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock, (comma) although which doesn't like Toxic chip, dislikes Toxic but takes very few little damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can easily set up Swords Dance on forced switches, and both can OHKO Cryogonal with Stone Edge. Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal, although the former two have to watch out for Freeze-Dry while the latter has to watch out for fears Hidden Power Fighting.

**Fire-types**: Simisear takes very few little damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and proceed to take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super-effective coverage, being able to threaten it with both physical and special coverage and proceed to face the next opponent at +2 Speed. Both dislike getting hit by Toxic, however.

**Steel-types**: Ferroseed is notable for being able to threaten Cryogonal with an OHKO from Gyro Ball, as well as for walling any variant that chooses not to run Hidden Power Fire. Alolan Dugtrio, as well as Alolan Sandslash under hail, can outspeed and take out Cryogonal with Iron Head. None of them appreciates being hit by Hidden Power Fire upon switch-in while switching in, however, while Alolan Dugtrio also takes a big dent from Cryogonal's Ice-type moves.

**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio, (comma) which can easily OHKO it with their STABs attacks if Cryogonal has taken Stealth Rock damage, as well as Power-Up Punch variants of Kangaskhan which can use it as setup fodder. This also makes Cryogonal very susceptible to Pursuit trapping by Skuntank that can cut more than half of Cryogonal's HP upon switch-out. Power-Up Punch Kangaskhan use Cryogonal as setup fodder, and Pursuit trappers such as Skuntank can take more than half of Cryogonal's HP if it switches out.

**Status**: Cryogonal greatly dislikes getting hit with Toxic as the chip damage severely limits its abilities both Cryogonal's ability to remove hazards repeatedly as well as to and function as a wall. This is further exacerbated by the fact that The majority of offensively-(hyph)oriented teams that feature Cryogonal lack a cleric to bring it back to good health.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:
GP 1/2
[OVERVIEW]

Cryogonal stands out amongst from other Rapid Spin users thanks to its combination of an excellent Speed tier, good offensive typing, and decent utility, which lends it a better matchup against common spinblockers such as Froslass, Jellicent, and Oricorio-G. It is also notable for being the fastest hazard remover in the metagame, (comma) as well as for being the only spinner with access to reliable recovery in the form of Recover, which improves its chances of removing hazards repeatedly throughout the game. Its high HP and Special Defense stats, along with Recover, enable it to It even performs well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as giving it a weakness to Stealth Rock. As a spinner, it faces competition both from Alolan Sandslash and from Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities. It is also outclassed by Articuno as a specially defensive wall and as an offensive threat due to Articuno's part Flying-typing, access to Heal Bell, and a better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 8 SpA / 48 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits, (comma) which ignore opposing Pokemons' Special Defense boosts, help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice-type like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that, (comma) despite giving up on raw power and ability to pressure sweepers, allows Cryogonal sacrifices power and setup pressure to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron, (comma) although it notably but misses out on Froslass. Toxic can be used over Hidden Power to cripple Cryogonal's switch-ins such as Eelektross as well as opposing walls like Regirock and Jellicent.

Set Details
========

200 Speed investment, (comma) along with a Timid nature, with a Timid nature allows Cryogonal to remove hazards quickly, often before it takes any hit, and outspeed Swanna, Oricorio-E, and Oricorio-G. 8 Special Attack investment guarantees Cryogonal can 2HKO specially defensive Alolan Sandslash with Hidden Power after Stealth Rock chip. The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's special bulk.

Usage Tips
========

Cryogonal should preferably target Pokemon that don't threaten it with physical attacks or Toxic, such as Aurorus and Oricorio-E, so it can remove hazards safely without risking its longevity. Its high Special Defense can be utilized to hard-counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-G, as well as hazard setters like Froslass and Qwilfish. Although Cryogonal's offensive damage prowess isn't great without investment in Special Attack, its nearly unresisted Ice/Fire Ice + Fire coverage can be a nuisance for many teams to handle and thus should be taken advantage of in order used to chip predicted switch-ins. Toxic should be used against setters such as Regirock, (comma) which that can otherwise easily set Stealth Rock repeatedly after already being removed by against Cryogonal.

Team Options
========

Cryogonal fits well on hazard-stacking teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Ferroseed, and Qwilfish, (comma) as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent specially defensive properties special bulk, it can act as a safe switch-in backbone for specially frail team members like Dodrio, Victreebel and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock all make good partners as they provide Cryogonal with an important defensive backbone. Gurdurr, (comma) in particular, (comma) stands out as an excellent partner to Cryogonal, due to its ability to checking most Fighting- and Rock-types that threaten Cryogonal and absorbing incoming Toxic from opposing walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option to go alongside Cryogonal, as aside from checking many similar targets, which can reduce the pressure off of one of them, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal from of any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help in non-Toxic variants of Cryogonal's matchup versus non-Toxic Cryogonal against stall while also greatly benefitting from hazard stacking thanks to the multitude of switch-outs switches they can force on from the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which can be used to cripples Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr and Ferroseed upon switch-in switching in, as well as Protect, which can be used to scout against Choice-locked opponents Pursuit users such as Dodrio and Stoutland that might try to Pursuit trap it and as well as to protect itself from Z-Move users such as Alolan Persian,. (per) However, however Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively-(hyph)oriented sets that can take advantage of its good offensive stats, with hazard removal and Icium-(hyph)Z being optional, however but it is outclassed as an offensive threat by other offensive Ice-types such as Articuno.

Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape all pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf as its item, can outspeed and KO Cryogonal easily or gain momentum with U-turn. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability and makes it an even more serious threat.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock, (comma) although which doesn't like Toxic chip, dislikes Toxic but takes very few little damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can easily set up Swords Dance on forced switches, and both can OHKO Cryogonal with Stone Edge. Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal, although the former two have to watch out for Freeze-Dry while the latter has to watch out for fears Hidden Power Fighting.

**Fire-types**: Simisear takes very few little damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and proceed to take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super-effective coverage, being able to threaten it with both physical and special coverage and proceed to face the next opponent at +2 Speed. Both dislike getting hit by Toxic, however.

**Steel-types**: Ferroseed is notable for being able to threaten Cryogonal with an OHKO from Gyro Ball, as well as for walling any variant that chooses not to run Hidden Power Fire. Alolan Dugtrio, as well as Alolan Sandslash under hail, can outspeed and take out Cryogonal with Iron Head. None of them appreciates being hit by Hidden Power Fire upon switch-in while switching in, however, while Alolan Dugtrio also takes a big dent from Cryogonal's Ice-type moves.

**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio, (comma) which can easily OHKO it with their STABs attacks if Cryogonal has taken Stealth Rock damage, as well as Power-Up Punch variants of Kangaskhan which can use it as setup fodder. This also makes Cryogonal very susceptible to Pursuit trapping by Skuntank that can cut more than half of Cryogonal's HP upon switch-out. Power-Up Punch Kangaskhan use Cryogonal as setup fodder, and Pursuit trappers such as Skuntank can take more than half of Cryogonal's HP if it switches out.

**Status**: Cryogonal greatly dislikes getting hit with Toxic as the chip damage severely limits its abilities both Cryogonal's ability to remove hazards repeatedly as well as to and function as a wall. This is further exacerbated by the fact that The majority of offensively-(hyph)oriented teams that feature Cryogonal lack a cleric to bring it back to good health.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
Implemented, ty!
 

Lumari

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TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Cryogonal stands out from other Rapid Spin users thanks to its combination of an excellent Speed tier, good offensive typing, and decent utility, which lends it a better matchup against common spinblockers such as Froslass, Jellicent, and Oricorio-G. It is also notable for being the fastest entry hazard remover in the metagame as well as being the only spinner with access to reliable recovery, which improves its chances of removing hazards repeatedly. It even performs well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as Stealth Rock. As a spinner, it faces competition from Alolan Sandslash and Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities to switch in. It is also outclassed by Articuno as a specially defensive wall and offensive threat due to Articuno's the latter's part Flying typing, (RH) access to Heal Bell, and better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 8 SpA / 48 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of entry hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that sacrifices power and setup pressure to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron but misses out on Froslass. Toxic can be used over Hidden Power to cripple switch-ins such as Eelektross as well as walls like Regirock and Jellicent.


Set Details
========

200 Speed investment with a Timid nature allows Cryogonal to remove entry hazards quickly, often before it takes any hit, and outspeed Swanna, Oricorio-E, and Oricorio-G. 8 Special Attack investment guarantees Cryogonal can 2HKO specially defensive Alolan Sandslash with Hidden Power (Fire?) after Stealth Rock. The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's special bulk.


Usage Tips
========

Cryogonal should preferably target Pokemon that don't threaten it with physical attacks or Toxic, such as Aurorus and Oricorio-E, so it can remove entry hazards safely. Its high Special Defense can be utilized to counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-G, as well as hazard setters like Froslass and Qwilfish. Although Cryogonal's offensive prowess isn't great without investment in Special Attack, its nearly unresisted Ice + Fire coverage can be a nuisance for many teams and thus should be used to chip predicted switch-ins. Toxic should be used against setters such as Regirock, which can otherwise easily set Stealth Rock repeatedly against Cryogonal.


Team Options
========

Cryogonal fits well on entry hazard stacking (RH) teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Ferroseed, and Qwilfish as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent special bulk, it can act as a backbone for specially frail team members like Dodrio, Victreebel, and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock make good partners. Gurdurr in particular stands out as an excellent partner to Cryogonal, checking most Fighting- and Rock-types that threaten Cryogonal and absorbing incoming Toxic from walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option, as aside from checking many similar targets, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal of any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help non-Toxic Cryogonal against stall while also greatly benefitting from hazard stacking thanks to the multitude of switches they can force from the opposing team.


[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which cripples Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr and Ferroseed upon switching as they switch in, as well as Protect, which can be used to scout against Choice-locked Pursuit users such as Dodrio and Stoutland as well as to protect itself from Z-Move users such as Alolan Persian. (per) However, Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively oriented sets that take advantage of its good offensive stats, with entry hazard removal and Icium Z being optional, but it is outclassed by other offensive Ice-types such as Articuno.


Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf, can outspeed and KO Cryogonal easily or gain momentum with U-turn. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock dislikes Toxic but takes very little damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can easily set up Swords Dance on forced switches, and both can OHKO Cryogonal with Stone Edge. Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal, although the former two have to watch out for Freeze-Dry while the latter fears Hidden Power Fighting.

**Fire-types**: Simisear takes little damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super effective (RH) coverage. Both dislike getting hit by Toxic, however.

**Steel-types**: Ferroseed is notable for being able to threaten Cryogonal with an OHKO from Gyro Ball, as well as for walling any variant that chooses not to run Hidden Power Fire. Alolan Dugtrio, as well as Alolan Sandslash under hail, can outspeed Cryogonal and take out Cryogonal it with Iron Head. None of them appreciates being hit by Hidden Power Fire while switching in, however, while Alolan Dugtrio also takes a big dent from Cryogonal's Ice-type moves.


**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio, which can easily OHKO it with their STAB attacks if Cryogonal has taken Stealth Rock damage. Power-Up Punch Kangaskhan use Cryogonal as setup fodder, and Pursuit trappers such as Skuntank can take more than half of Cryogonal's HP if it switches out.

**Status**: Toxic damage severely limits Cryogonal's ability to remove entry hazards repeatedly and function as a wall. The majority of offensively oriented teams that feature Cryogonal lack a cleric to bring it back to good health.


[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[CryoGyro, 331519], [, ]]
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Cryogonal stands out from other Rapid Spin users thanks to its combination of an excellent Speed tier, good offensive typing, and decent utility, which lends it a better matchup against common spinblockers such as Froslass, Jellicent, and Oricorio-G. It is also notable for being the fastest entry hazard remover in the metagame as well as being the only spinner with access to reliable recovery, which improves its chances of removing hazards repeatedly. It even performs well as a specially defensive wall that can check prevalent special attackers such as Victreebel and Aurorus. However, Cryogonal's low Defense stat and poor defensive typing make it vulnerable to the majority of physical attacks, including Pursuit, as well as Stealth Rock. As a spinner, it faces competition from Alolan Sandslash and Hitmonchan, whose superior Defense stats, better defensive typing, and lack of weakness to Stealth Rock grant them more switch-in opportunities to switch in. It is also outclassed by Articuno as a specially defensive wall and offensive threat due to Articuno's the latter's part Flying typing, (RH) access to Heal Bell, and better offensive moveset.

[SET]
name: Rapid Spin / Defog
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Frost Breath / Freeze-Dry
move 4: Hidden Power Fire / Hidden Power Fighting / Toxic
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 8 SpA / 48 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Defog may be used in place of Rapid Spin as an unblockable means of entry hazard removal if keeping your own hazards up is of lesser concern. Frost Breath is Cryogonal's STAB move of choice, as the guaranteed critical hits help it break through Calm Mind and Quiver Dance users such as Oricorio-E, Oricorio-G, and Bellossom as well as other targets that are weak to Ice like Victreebel and Golurk. Freeze-Dry is an alternative STAB move that sacrifices power and setup pressure to OHKO Water-types like Swanna and Quagsire and pressure others like Qwilfish, Jellicent, and Lanturn. Hidden Power Fire allows Cryogonal to hit Froslass, which can otherwise spinblock it easily, as well as Alolan Sandslash. Hidden Power Fighting can be used to target Aurorus and Aggron but misses out on Froslass. Toxic can be used over Hidden Power to cripple switch-ins such as Eelektross as well as walls like Regirock and Jellicent.


Set Details
========

200 Speed investment with a Timid nature allows Cryogonal to remove entry hazards quickly, often before it takes any hit, and outspeed Swanna, Oricorio-E, and Oricorio-G. 8 Special Attack investment guarantees Cryogonal can 2HKO specially defensive Alolan Sandslash with Hidden Power (Fire?) after Stealth Rock. The remainder of EVs are invested into HP and Special Defense to further improve Cryogonal's special bulk.


Usage Tips
========

Cryogonal should preferably target Pokemon that don't threaten it with physical attacks or Toxic, such as Aurorus and Oricorio-E, so it can remove entry hazards safely. Its high Special Defense can be utilized to counter special attackers that don't pose a threat to it, such as Victreebel and Oricorio-G, as well as hazard setters like Froslass and Qwilfish. Although Cryogonal's offensive prowess isn't great without investment in Special Attack, its nearly unresisted Ice + Fire coverage can be a nuisance for many teams and thus should be used to chip predicted switch-ins. Toxic should be used against setters such as Regirock, which can otherwise easily set Stealth Rock repeatedly against Cryogonal.


Team Options
========

Cryogonal fits well on entry hazard stacking (RH) teams that appreciate its fast Rapid Spin, thus making it a natural partner to Spikes and Toxic Spikes setters such as Froslass, Ferroseed, and Qwilfish as well as spinblockers such as Golurk and Jellicent. Thanks to its excellent special bulk, it can act as a backbone for specially frail team members like Dodrio, Victreebel, and Haunter. Due to its physical frailty, and in particular its weakness to common Fighting-type Pokemon, Fighting-type checks like Tangela, Oricorio-E, and Mudsdale as well as Normal-type checks like Gurdurr and Regirock make good partners. Gurdurr in particular stands out as an excellent partner to Cryogonal, checking most Fighting- and Rock-types that threaten Cryogonal and absorbing incoming Toxic from walls, while in return Cryogonal can deal with Gurdurr's biggest threats in the form of Victreebel and Oricorio-E. Lanturn is also a great option, as aside from checking many similar targets, Cryogonal can check Ground-types like Mudsdale that threaten Lanturn, while in return Lanturn can check Fire-types and cure Cryogonal of any status condition with Heal Bell. Lastly, stallbreakers like Kangaskhan and Stoutland can greatly help non-Toxic Cryogonal against stall while also greatly benefitting from hazard stacking thanks to the multitude of switches they can force from the opposing team.


[STRATEGY COMMENTS]
Other Options
=============

Cryogonal can utilize additional utility moves such as Knock Off, which cripples Assault Vest users like Eelektross and Guzzlord as well as Eviolite users like Gurdurr and Ferroseed upon switching as they switch in, as well as Protect, which can be used to scout against Choice-locked Pursuit users such as Dodrio and Stoutland as well as to protect itself from Z-Move users such as Alolan Persian. (per) However, Cryogonal struggles to fit either over important coverage or generally more useful utility in Toxic. Cryogonal can run more offensively oriented sets that take advantage of its good offensive stats, with entry hazard removal and Icium Z being optional, but it is outclassed by other offensive Ice-types such as Articuno.


Checks and Counters
===================

**Fighting-types**: Gurdurr, Hitmonchan, and Primeape pose a serious threat to Cryogonal. The former two take very little damage from any of Cryogonal's attacks and can use it to replenish their health with Drain Punch, while the latter, which often runs Choice Scarf, can outspeed and KO Cryogonal easily or gain momentum with U-turn. Gurdurr can even benefit from getting hit with Toxic, as it activates its Guts ability.

**Rock-types**: Rock-types like Regirock and Lycanroc can easily check Cryogonal, as Regirock dislikes Toxic but takes very little damage from any of Cryogonal's attacks, Lycanroc naturally outspeeds it and can easily set up Swords Dance on forced switches, and both can OHKO Cryogonal with Stone Edge. Carracosta, Kabutops, and Aggron are other Rock-types that can take out Cryogonal, although the former two have to watch out for Freeze-Dry while the latter fears Hidden Power Fighting.

**Fire-types**: Simisear takes little damage from any of Cryogonal's moves, allowing it to set up Nasty Plot in its face and take it out with Fire Blast. Combusken can also take advantage of Cryogonal's lack of super effective (RH) coverage. Both dislike getting hit by Toxic, however.

**Steel-types**: Ferroseed is notable for being able to threaten Cryogonal with an OHKO from Gyro Ball, as well as for walling any variant that chooses not to run Hidden Power Fire. Alolan Dugtrio, as well as Alolan Sandslash under hail, can outspeed Cryogonal and take out Cryogonal it with Iron Head. None of them appreciates being hit by Hidden Power Fire while switching in, however, while Alolan Dugtrio also takes a big dent from Cryogonal's Ice-type moves.


**Strong Physical Attackers**: Even when it isn't necessarily at a type matchup disadvantage, Cryogonal can't stay in on offensive threats such as Stoutland and Dodrio, which can easily OHKO it with their STAB attacks if Cryogonal has taken Stealth Rock damage. Power-Up Punch Kangaskhan use Cryogonal as setup fodder, and Pursuit trappers such as Skuntank can take more than half of Cryogonal's HP if it switches out.

**Status**: Toxic damage severely limits Cryogonal's ability to remove entry hazards repeatedly and function as a wall. The majority of offensively oriented teams that feature Cryogonal lack a cleric to bring it back to good health.


[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[CryoGyro, 331519], [, ]]
Big thanks to everyone involved! This is ready to upload.
 

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