Introduction
This was a team I've been meaning to do for a while after seeing one of Markus Stadter's teams in VGC 2017, mostly centering around Porygon-z and supporting it offensivelly so it doesn't become the team's only way to win. I believe this team is pretty solid, bringing me up to a ladder of 1425, but also feel like it could improve somewhere. I don't really know what to write in this space, so let's go to the team itself.
The Team
Aerodactyl @ Focus Sash
Ability: Unnerve
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Tailwind
- Wide Guard
- Taunt
- Sky Drop
Greninja @ Life Orb
Ability: Battle Bond
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Dark Pulse
- Gunk Shot
- Mat Block
Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Conversion
- Protect
Persian-Alola @ Aguav Berry
Ability: Fur Coat
EVs: 156 HP / 100 SpD / 252 Spe
Timid Nature
- Fake Out
- Parting Shot
- Snarl
- Foul Play
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 88 Def / 12 SpA / 156 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Leech Seed
- Protect
Ribombee @ Focus Sash
Ability: Sweet Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Pollen Puff
- Protect
- Moonblast
- Quiver Dance
Conclusion
I'm sorry if there were any grammatical mistakes, english is not my native language. This is overall a very fun and efficient team to use, but I feel like it is missing something. Maybe a fire type coverage move? A secondary taunt user? Please give me some ideas.
Aerodactyl @ Focus Sash
Ability: Unnerve
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Tailwind
- Wide Guard
- Taunt
- Sky Drop
Greninja @ Life Orb
Ability: Battle Bond
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Dark Pulse
- Gunk Shot
- Mat Block
Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Conversion
- Protect
Persian-Alola @ Aguav Berry
Ability: Fur Coat
EVs: 156 HP / 100 SpD / 252 Spe
Timid Nature
- Fake Out
- Parting Shot
- Snarl
- Foul Play
Venusaur @ Venusaurite
Ability: Chlorophyll
Happiness: 0
EVs: 248 HP / 88 Def / 12 SpA / 156 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Leech Seed
- Protect
Ribombee @ Focus Sash
Ability: Sweet Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Pollen Puff
- Protect
- Moonblast
- Quiver Dance
Ability: Unnerve
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Tailwind
- Wide Guard
- Taunt
- Sky Drop
Greninja @ Life Orb
Ability: Battle Bond
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Dark Pulse
- Gunk Shot
- Mat Block
Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Conversion
- Protect
Persian-Alola @ Aguav Berry
Ability: Fur Coat
EVs: 156 HP / 100 SpD / 252 Spe
Timid Nature
- Fake Out
- Parting Shot
- Snarl
- Foul Play
Venusaur @ Venusaurite
Ability: Chlorophyll
Happiness: 0
EVs: 248 HP / 88 Def / 12 SpA / 156 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Leech Seed
- Protect
Ribombee @ Focus Sash
Ability: Sweet Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Pollen Puff
- Protect
- Moonblast
- Quiver Dance