This is my first ever Team Build so I'm expecting a lot of criticism.
This is based around Charizard Y and Chlorophyll Venusaur
Mostly Offensive Team
Charizard @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Solar Beam
- Protect
- Overheat
I've loved Charizard since pokemon Red, , Yellow, and Blue. (I bred a Shiny for this) It's fast and it can dish out damage like no ones business. Heat Wave is a powerful STAB and hits multiple targets. Solar Beam is to counter any water type pokemon looking to bring down my beloved Charizard. Protect so another pokemon might be able to pick off an ugly opponent. Overheat to target a specific pokemon for extra attack.
Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Protect
-Synthesis Sleep Powder
Venusaur with Chlorophyll is an excellent partner for Char. It gains double speed due to Char-Y Drought. Giga Drain and Sludge Bomb are good STAB attacks. To cover Fairy, Grass, Rock, Ground, Water, all bad news for my Charizard. Combined with double speed it hits fast and hard.
Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Thunderbolt
- Thunder Wave
- Protect
Rotom-W is to cover some weaknesses of Char. It can switch in to combat another Char-Y or Talonflame. It is a hardy pokemon that can do damage to many of Char's weaknesses.
Garchomp @Leftovers Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Stone Edge
- Protect
Is a good revenge killer and is useful to keep fire from being used against me. Earthquake comes in handy to hit two opponents, especially with Rotom-W's levitate. It's especially useful to take down that pesky Tyrannitar (or Heatran). Dragon Claw is to hit other Dragon type pokemon. Chomp also has an imunity to electic attacks and can finish them off easily.
Aegislash @Lum Berry Safery Goggles
Ability: Stance Change
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Wide Guard
- Shadow Ball
- Flash Cannon
- King's Shield
Aegislash is a very strong attack but has a good defense move up its sleeve. Steel is especially useful for Fairy, Ice, and Rock pokemon. It can take a lot of Damage but can dish it out too. Shadow Ball to take out any psychic type pokemon.
Metagross @Leftovers Assault Vest
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Meteor Mash
- Zen Headbutt
- Earthquake Hammer Arm
- Bullet Punch
Metagross is a tank. It can take a bunch of damage but dishes it out with Meteor Mash. Zen Headbutt is for combating my fighting or poison type weakness. It can use Bullet Punch to strike fast to wipe out a pokemon near death.
This is based around Charizard Y and Chlorophyll Venusaur
Mostly Offensive Team
Charizard @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Heat Wave
- Solar Beam
- Protect
- Overheat
I've loved Charizard since pokemon Red, , Yellow, and Blue. (I bred a Shiny for this) It's fast and it can dish out damage like no ones business. Heat Wave is a powerful STAB and hits multiple targets. Solar Beam is to counter any water type pokemon looking to bring down my beloved Charizard. Protect so another pokemon might be able to pick off an ugly opponent. Overheat to target a specific pokemon for extra attack.
Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Protect
-
Venusaur with Chlorophyll is an excellent partner for Char. It gains double speed due to Char-Y Drought. Giga Drain and Sludge Bomb are good STAB attacks. To cover Fairy, Grass, Rock, Ground, Water, all bad news for my Charizard. Combined with double speed it hits fast and hard.
Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Thunderbolt
- Thunder Wave
- Protect
Rotom-W is to cover some weaknesses of Char. It can switch in to combat another Char-Y or Talonflame. It is a hardy pokemon that can do damage to many of Char's weaknesses.
Garchomp @
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Stone Edge
- Protect
Is a good revenge killer and is useful to keep fire from being used against me. Earthquake comes in handy to hit two opponents, especially with Rotom-W's levitate. It's especially useful to take down that pesky Tyrannitar (or Heatran). Dragon Claw is to hit other Dragon type pokemon. Chomp also has an imunity to electic attacks and can finish them off easily.
Aegislash @
Ability: Stance Change
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Wide Guard
- Shadow Ball
- Flash Cannon
- King's Shield
Aegislash is a very strong attack but has a good defense move up its sleeve. Steel is especially useful for Fairy, Ice, and Rock pokemon. It can take a lot of Damage but can dish it out too. Shadow Ball to take out any psychic type pokemon.
Metagross @
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Meteor Mash
- Zen Headbutt
-
- Bullet Punch
Metagross is a tank. It can take a bunch of damage but dishes it out with Meteor Mash. Zen Headbutt is for combating my fighting or poison type weakness. It can use Bullet Punch to strike fast to wipe out a pokemon near death.
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