good news everyone! i just got the hottest bans for inheritance!
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Enamorus, Magearna, Dragapult, Samurott-Hisui and Poison Heal are banned from Inheritance!!
I feel a bit like a fraud for not realizing these were banned and then playing with them. ._.
Also, I have to wonder if these bans were to shake up the meta or to ban things that were actually game-warping. For the latter purpose, I feel that while some of them were genuinely problematic, others feel like responses to people just getting whooped.
Anyway, my thoughts.
Enamorus is a Pokemon with Contrary+Superpower. With that tool basically any fighting type could become a fierce attacker that snowballed very easily. Enamorus especially had a lot of synergy with
Future Gallade, since it is a mixed fairy/fighting type, so it could use a lot of what it brought to the table. Enamorus' fantastic coverage made easy to fit options such as Gholdengo moot and would require an unaware pokemon that didn't have a bad type matchup or to hope they didnt bring Mystical Fire into your levitate Gholdie. Enamorus as an inheritor was no slouch either, but the main reason its banned its due to its access to the afromentioned combo + its great movepool to back it up.
Iron Valiant with Enamorus was pretty oppressive, but it wasn't the Enamorus part that did it. Iron Valiant could copy basically anything with both Swords Dance and Substitute and be just as stupid, easily sweeping or at least gutting a compromised team.
Other inheritors lack both the STAB and the speed Iron Valiant gets, and are much less plug-n-play than Valiant.
Sad to see Enamorus as an inheritor go as a casualty of banning it. I didn't use it but it seemed interesting. I think the real problem is Iron Valiant.
The Mag(earna) is once again terrorizing yet another meta with its hard to beat setup sets (when will we ever learn). Its fantastic typing gives it a small amount of weaknesses and resistances to like half the type chart, including notably an immunity to dragon tail, which means that the common Cyclizar regenvesters cant phaze it out and generally are terrible stops to it. It can inherit levitate to check the ground types that would otherwise force it out, Frostmoth!Mag can snowball out of control very easily with its fat ass bulk and quiver dance, Hatterene!Magearna can beat unaware mons with its immunity to half the moves they press. The only consistent answers to it were otherwise somewhat mid mons Heatran and Moltres, making it quite restrictive in game and in the teambuilder.
As much as I'll miss it, I agree with this one. Every set does the same thing but you never know what the coverage is and there's so few checks to it, especially if they run substitute when you switch to your garg inheritor. Pretty sure everything about Mag being broken has already been said.
Dragapult's main reason to get the boot it's it Sheer Force set. This mon is the fastest in the tier and its also one of the toughest breakers to answer. Of course we were gonna do something about it. I already made a post about Pult and what not, where i go on about how the only consistent answer to Tauros!Pult is a now also banned set, but at the end of the day, theres only empirical evidence for proving that pult is broken, not for sheer force as a whole, which is why we ended up voting on it.
This is one I really disagree with. While Drag was oppressive and had a serious case for best pokemon in the tier, unlike most of the others on this list, its checks consisted almost entirely of pokemon you wouldn't mind running regardless. These were of course in the form of tanky Knock Off pokemon and strong pokemon with Sucker Punch. It also had a pretty big counter in the form of Cresselia!Garganacl, and Ting-Lu!Cyclizar didn't do too bad either if it was statted correctly, dodging the 2HKO from both CC and Ice Beam, even if the two were combined.
This meta, like every gen 9 meta, has a poor hazard removal game. The last thing it needs is Hisuian Samurott donors running around clicking a 97 bp stab move that set spikes. On top of that, it has other moves that are good, like sacred sword, sucker punch, swords dance, Razor Shell and Knock off, making it a potent donor all around. In order to lessen the oppresiveness of hazard stack in the meta, Hisuott will no longer be allowed.
While entry hazards could be oppressive and they are still useful, they are certainly less impactful than they are in basically any OU tier. Despite the existence of Ceaseless Edge, it's much harder to set them up because you give up more momentum than you would in a more normal game. Sam-H's movepool is offensive, lacking healing and status options, meaning it can really only be used on offensive pokemon, which only get one chance to setup hazards before they die. Several pokemon can either setup on you directly or force a 50/50 where they either setup in the face of a resisted ceaseless edge or one-shot the Sam-H inheritor after tanking one of its other three moves.
I don't know if Spikes are worth two or three pokemon. And these are Spikes that, quite frankly, could be easily removed because the best spin blockers got absolutely nailed by the Knock Off from a Cyclizar inheritor.
Also, unless you're running Rapid Spin, Dark has pretty poor coverage. Most things that counter-led Roaring Moon and Urshifu-R resisted Dark, so oftentimes you lost signifcant momentum dealing with them.
That being said, without Dragapult, Urshifu-R and Roaring Moon have much, much more incentive to just run Swords Dance, so maybe it's good that it's banned.
Poison Heal is like if Regen rewared you for staying in. I have a million billion replays where I lead my
Pheal Metal Hariyama and just win from there. Posion Heal users just do too much work in game. They never die, have insane bulk and just enough tools to get past any counterplay that just isnt Gholdengo as itself. It should speak volumes that the most consistent answers to poison heal pokemon are your own phealers.
Agreed. Metal Hariyama felt impossible to kill without a boosted draining kiss from Mag. Glad this ridiculous BS is gone.
Now that these are out of the way, the current watchlist includes
Sheer Force: I still don't trust this ability. Pult might have been the only truly broken user right now, but with it out of the picture we might see more hard to answer mixed breakers boosted by it. Should it be banned, Pult will probably be freed, as its only broken set is the sheer force one
The other sheer force pokemon have issues. All of them that aren't Iron Bundle are slower than Iron Bundle, and most of them will probably have weaker CCs making it much harder to deal with Hisuian Goodra who could already be statted to live Shadow Ball into CC. There are probably a lot more checks to the other options.
Dragapult's thing was that it came out swinging as though it were halfway through a shell smash. Without something with its blistering speed sheer force won't be nearly as impressive.
As for Iron Bundle, it will probably continue to run Basculegion since unlike Dragapult its STABs are harder to cover, and regardless it still dies if you breathe on it with anything resembling a SpAtk stat. Better against sucker punch checks though.
If Drag is going, sheer force should stay unbanned just because it's honestly a lot of fun and it stops the game from getting too defensive.
Iron Valiant: Its main inheritor might have been banned, but this thing just has such a cracked typing and stats that its completely possible that it can prove itself to be broken
just running life orb and 4 coverage moves like a certain dragon with a dumb face but without the need of a boosting ability because it actually hits stuff supereffectively.
I'll have to test Iron Valiant sets, because it definitely seems super busted now that it isn't easily revenge killed by Drag and Mag.
Iron Bundle: Ive heard the cries about how mecha santa is making the meta feel like its Xmas Futurama-Style and Im responding with a resounding "Im looking at it". Now that it is the fastest pokemon in the meta it may finally prove to be too much, or perhaps festive season will end and we'll find a way to play around it.
Reactions to Iron Bundle seemed overkill before. Drag got a surprising number of switch-in opportunities on many pokemon thanks to its very relevant immunities and resistances. Iron Bundle doesn't have this luxury, resisting only its own stabs and dying to every special attack.
That being said, one Iron Bundle's biggest checks was Dragapult itself, easily revenge killing it or forcing it out. It won't be nearly as good as Drag but its checks are much more narrow, generally requiring a water type to deal with it, and those are hard to fit outside of Urshifu-R or another Iron Bundle, both of which are probably getting two shot through resistances anyway. But even with all of that there's still the issue that it just. dies. to everything.
It's hard to say as it is.
Gholdengo (and Good as Gold): As previously stated, the current state of hazard removal is dire. While defog isnt currently very popular as removal, for the few that do wish to try it Gholdengo inheritors might pose a problem for this. Even if it isnt as common as a donor, Gholdengo also has a fantastic typing and stats with many options to choose from. It is possible that with enough lab time it find a way to weasel a win out of every matchup it may find.
I would agree that Gholdengo's existence does incentivize using rapid spin more than it is already, considering Goodra-H and especially Ting-Lu can just nail incoming switch ins with a super effective knock off. Perhaps for that overcentralization reason maybe it should be banned.
However, and I don't know if this is what you were implying, but I would specifically ban Good as Gold if you go this route. Gholdengo as an inheritor is both fairly popular (definitely meets the 3.41% threshold) and not problematic.
Also, I would avoid putting too much stock into hazard removal. Just because you can't keep them off doesn't mean you automatically lose. Hazards were very okay before the bans and I can't imagine them shooting up to broken after them. Not being able to remove them isn't a meta-ruining issue.
In fact, I would argue it actually helps significantly, keeping the battle moving during a slower game. Not being able to defog for fear of letting your opponent set up honestly helps the state of the meta more than it hurts.
Lastly, one of our councilmembers,
Clefable, is busy with IRL stuff until the end of the month and thus will be taking a leaver for now. Even more now than before, we are looking for potential councilmembers to add to the team. If youre interest in the position, I personally recommend forum posting a lot, making thorough analysis and the such.
I would love to join. This format is pretty fun. However, won't this format be removed from smogon at the end of the month? That would influence my decision.
Put Substitute on the watchlist. Inheritance might be one of its best tiers, allowing multiple pokemon to set up and sweep and being only countered by Encore and Torch Song, and the former only if the boosting pokemon is slower.