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Voting ends Monday at 8 pm gmt -5
Team ARillaboom + Grassy Seed Hoopa-U Trick Room Offense
Chop Suey!
The Main Idea
Look, a non-stall team from me! This team is built around the core of Rillaboom and Grassy Seed Hoopa-Unbound. I theorized that everybody would make some boring old Sneasler or Hawlucha team, so I wondered: what could benefit from Grassy Terrain in a way that Sneasler and Hawlucha can't? And I came up with Hoopa-U. I also took some inspiration from freezai's video and added Trick Room + Nasty Plot to not only break through faster cores, but use the Defense boost to set Trick Room on otherwise-threatening things and go to town on offensive teams. The rest of the team is standard Trick Room tomfoolery.
The Team
Rillaboom serves as an insanely strong late-game cleaner, with Adamant Choice Band Grassy Glides hitting like a truck, especially with Tera Grass. It also facilitates both Hoopa-U and Enamorus-T. Hoopa-Unbound has historically struggled with offense; however, it can patch up its lacking physical bulk somewhat with Grassy Seed and potentially flip the script on those very same teams by setting Trick Room. Hatterene is another good Trick Room setter. Mega Camerupt and Choice Band Stakataka are two insanely good Trick Room abusers on each side of the spectrum. Finally, Enamorus-T can either be another incredibly strong special attacker that benefits from Camerupt breaking Steel-types, or it can be a late-game sweeper with Grassy Seed boosting its Defense along with Calm Mind. Be warned that most of this team is one-time-use only, so if you can't get Trick Room up or use your Grassy Seeds too early, you may lose.
Replays
Unfortunately, the replays section is down for now and apparently won't have any replays from after 2020. I think you can see the problem here. I've done well in tests, though, and this team is pretty good (although insanely volatile).
Team B
rillakart + enam because rilla enjoys taking chip and healing wish removes that chip, never find myself clicking healing wish though but its an option
band rilla here is a breaker rather than a cleaner, use it as such because kart does the cleanup
enam just click buttons deal damage to steel types
has a bit of problems with waterpon but usually hard rilla/kart to threaten and hwish it later
no replays as you know, enjoy the team
CPretty intuitive team to use - almost every Pokemon on the team takes advantage of grassy terrain one way or the other (even Zapdos appreciates taking weaker earthquakes from slow ground types predicting it to roost). Rillaboom and Mawile wallbreak while the defensive core supports them by setting hazards, tossing out wishes or spreading status so Sneasler can sweep lategame. Rillaboom spread is to maximise bulk while not being too slow when it is not clicking grassy glide while the mixed Alomomola spread allows it to be a decent special sponge against the top fairies of the tier (e.g. Tapu Lele, Iron Valiant, Diancie-Mega, etc) with mirror coat besides destroying Zapdos + Toxapex cores.
Voting ends Monday at 8 pm gmt -5