Snorlax @ Normalium Z
Ability: Thick Fat
EVs: 196 HP / 252 Atk / 60 Def
Adamant Nature
IVs: 0 Spe
- Belly Drum
- Stockpile
- Return
- Earthquake
Jyph may remember this Snorlax This Snorlax is the thing the team is built upon it is usually is set up by Mespirits trick room into U-turn so it can setup on stealth rockers. It can live a lot of neutral stab special attacks even after a belly drum i have also considered Seed Bomb as an option to break and Rock/Water/Ground/Ghost better than Return can but Seed Bomb comes with the downside of not being able to Ohko non air balloon Metagross or Registeel.
Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 120 Def / 136 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Toxic
- Moonlight
- Protect
A alternative Trick room setter and a toxic staller a great switch in to fighting types best answer to bulky rock types and Snorlax. Also can cheese out 1 to 3 kos off of toxic stall which is a great game closer. Steel/Poison type pokemon have to be knocked out before Cresselia comes in to do anything but set up trickroom.
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 252 SpA 252 Hp 4 Def
Quiet Nature
IVs: 0 Atk / 0 Spe
- Thunderbolt
- Power Gem
- Dragon Pulse
- Thunder Wave
My Special sweeper that hits like a flippin truck lowkey broken in trick room usually used to clean up after Snorlax finishes his rain of terror thunder wave is if trick room runs out and to see if i can get 1 more ko. It is only challenged by Donphan/Registeel but twave can cripple Registeel and Donphan gets ko'ed by everyone else so there is no trouble removing Donphan.
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Spe
- Trick Room
- Moonblast
- Diamond Storm
- Heal Bell
Another alternative trick room setter with some offensive pizazz im debating whether to go Heal bell or Earth power im leaning towards Heal bell because it stops Cresselia from getting toxic stalled and Snorlax getting put on a timer on how long it can sweep. and probably the pokemon im most open to severely overhaul/ Replace entirely because it always dies before doing anything offensively and is basically used as fodder after a heal bell.
Escavalier @ Life Orb
Ability: Shell Armor
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Megahorn
- Iron Head
- Drill Run
- Knock Off
He is another trick room abuser with Knock off and Drill run to counter steel types mostly registeel which is easy the biggest counter to this team. its also my best answer to evolite pokemon Tangla/Gerdur/Dusclopse/Porygon2 the former two get ohkoed after losing evolite. With out trick room it's easily revenge killed and Hp fire users start out speeding.
Mesprit @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
IVs: 0 Spe
- Trick Room
- U-turn
- Zen Headbutt
- Knock Off
The primary trick room setter that can let Snorlax set up on Stealth rockers or get a free belly drum off an switch and can be a strong finisher if need be. It's a strictly utility pokemon or strong sweeper depending on the situation at hand u-turn cripples Psychic/Dark/Grass types and Zen headbutt can catch a frail sweeper off guard.
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