Sylveon.
Penny saved is still a fucking penny
The Last Chapter
Hey peeps, it's geerat from PS and I bring you what would be pretty much my last RMT for my love STABmons. I didn't intend to do another RMT for gen-6 but it was 2 days ago when I heard STABmons wasn't going to be a perma ladder anymore I knew I had to build one last team before this generation ends. I have been a big fan of this meta-game and as much as it sucks to see it go away, I understand(
As you can see team is build around charizard-y and heatran, but before we move forward its time for something for you guys to listen.
Proof Of Peak ::
Team-Building::
As I told you earlier, the sheer power these two possess under sun is threatening to say the least, being able to 2hko so much stuff.
As, somehow, I had to get rid of that shit called chansey, incomes ttar as a pursuit support.
Next incomes my favorite defensive core as they kind of check so much of the meta-game by itself.
At last I added another niche check to fake-speeders that is inner focus lucario.
But as I played more and more games, I realised how weak I was to gyarados, both mega/non-mega so I changed the team a bit to accommodate more threats which sadly meant celebi had to go.
Explanation::
X/Y?? (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Blue Flare
- Oblivion Wing
- Focus Blast
- Protect
Alright, to start with we have our own gen-1 favorite. You can hate it, you can love it but you can't deny how rad it is. I chose Charizard-Y as my mega, because tbh in this meta, nothing switches into a sun-boosted blue-flare and basically what does gets ripped apart by focus blast. Modest is preferred as in STABmons 100 base tier isn't as important and modest one deals insane damage. Blue Flare 2hkoes latis, focus blast 1 shots offensive tran and oblivion wing is chosen over solar-beam as this is a non roost set so it really appreciates the healing and since most waters get straight up 2hkoed by blue flare and what doesn't gets heavily dented by oblivion wing, so basically making chansey as the only switch-in. As far as the last slot goes, Protect is so good on char-y. I mean since most teams tend to kill char-y only using fake-speed and it is just bulky enough to stand up an extreme speed, so it becomes stupid hard to revenge this mon, also protect scouts choiced mons, which I find pretty cool for an offensive mon. This also helps in identifying lures which are another common way to kill char-y.X/Y?? (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Blue Flare
- Oblivion Wing
- Focus Blast
- Protect
Kinda_Cute (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpA
- Hidden Power [Electric]/Stone Edge
- Blue Flare
- Flash Cannon
- Earth Power
Eww...Cold (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Oblivion Wing
- Precipice Blades/U-turn
- Roost
- Defog
Forever@Latis (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Diamond Storm
- Pursuit
Free_Hugs (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Stealth Rock
- Spore
- Horn Leech/Wood Hammer
- Synthesis
Barney (Slowking) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 100 SpA / 160 SpD
Calm Nature
- Steam Eruption
- Psystrike/Psycho Boost
- Dragon Tail
- Ice Beam/Fire Blast
Threat-list :
Replays :
Sorry wasn't planning on doing an RMT, so didn't save much but they will be uploaded soon. Though I have couple of them :
http://replay.pokemonshowdown.com/stabmons-468948910 : Basically Charizard just carries the game along with it.Sorry wasn't planning on doing an RMT, so didn't save much but they will be uploaded soon. Though I have couple of them :
http://replay.pokemonshowdown.com/stabmons-468946056 : Just some ladder match
Conclusion :
So, finally I have managed to make a STABmons team without fake-speed lol. Though it makes team-building a little hard but still its pretty manageable when you have proper counters :). Moreover a big thanks for the STABmons council for making this meta-game, it's been a fun-filled meta and I really hope it'll be available as a challenge option next generation. Peace!(Btw Links to my other STABmons teams -
http://www.smogon.com/forums/threads/stab-it-to-the-heart-v2-0-peaked-1-with-1568.3574180/
http://www.smogon.com/forums/threads/stab-it-to-the-heart-peaked-1-with-1420.3562536/#post-6632612)
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