Yo guys,BlazingRed here with another RMT.ORAS brought about many new megas and the one that caught my eye was definitely Altaria.It got a great ability in Pixilate while also having decent stats,the fact that it can run Physical ,Special AND Mixed sets is really terrifying and the fact that nothing can reliably handle it at +1 is very scary,mirroring Aegislash's prowess imo.I tested this team against ArchPhantom and I won!Shout out to you bud!
Altaria @ Altarianite
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Return
- Earthquake
- Roost
- Dragon Dance
The star of my team :] It does find limited opportunities to set up but when it does,gg fren.+1 Return OHKOs Landorus-T w/Scarf after Rocks and even at -1 or unboosted as well,Lati@s are wrecked while almost half of the meta is OHKOd by it,see why I call out it the ZardX of ORAS ;] EQ to deal with the likes of Heatran,Bisharp,M-Metagross,Raikou,etc.Roost takes advantage of its bulk and increases longevity.This is one of my Win Conditions.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Will O Wisp
- Toxic
- Taunt
Okay,Heatran is pretty much the best partner that M-Altaria can have.It resists Fairy and Steel moves while being immune to Poison type moves,Tran also completes my FDS Core while being the start of my FWG Core.Also pretty much deals with Magnezone and other Steel types that give M-Altaria trouble and stop it from sweeping.
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Icy Wind
- Scald
- Secret Sword
- Hydro Pump
Alright,I saw that my team was pretty weak to Scarf Lando-T so I decided on Keldeo as my Revenge Killer.Before you'll go ahead and say I should be running Timid over Modest,hear me out.My team as a whole really struggles against M-Metagross so that's why I went for damage output over speed,since it is Scarfed and its primary purpose was to outspeed Lando-T anyway.Scald,Hydro Pump and Secret Sword are the STABs of choice,Scald giving me a decent chance to burn the oppo while Hydro Pump is for better damage output than Scald if required in certain situations.Secret Sword hits things like Ferro and Bisharp pretty hard often forcing them out and giving me many chances to double :]
Icy Wind is for Bulky Lando-T and Lati@s to an extent.This is my other win condition.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Roost
- Heat Wave
- Defog
- Thunderbolt
Apart from Heatran,BirdSpam especially M-Pinsir did give my team a lot of problems so I decided on Zapdos,its primary role is my defogger while tanking Physical hits pretty well.I also needed a Ground Immunity so I chose Zapdos.Thunderbolt and Heat Weave are the damaging moves I've chosen so that I can hit M-Pinsir, Talonflame and Azumarril while Heat Wave deals with Ferro and Bisharp.Roost is there to keep me in the running and recover from chip damage and increase longevity.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 64 Def / 176 SpD / 16 Spe
Calm Nature
- Nasty Plot
- Baton Pass
- Giga Drain
- Recover
Celebi was added to my team as a SpDef Wall as I thoroughly needed one.It also completed my FWG Core and does serve as a Win Condition in very few cases as I can NP on quite a number of things and then Baton Pass depending on how the situation is.I really like the idea of Baton Passing +2 to a Scarf Keldeo after I've gotten rid of all the threats to it and then sweeping past teams.Giga Drain is my STAB here dealing with the likes of ,Keldeo while also being a good check to Thundurus-I.
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Slack Off
- Stone Edge
- Earthquake
Is a very reliable Rocks Setter and helped me solve my problems against M-Loppuny and M-Metagross. EVs allow it to survive HP Ice from M-Manectric,Raikou and Thundurus while maximising bulk.
That's it guys,feedback is really appreciated and like I saso I'd appreciate suggestions[ I'll constantly update this with Replays and suggested sets,etc.
REPLAYS:
http://replay.pokemonshowdown.com/ou-206568015 vs ArchPhantom(First Battle with this team)
http://replay.pokemonshowdown.com/oususpecttest-210069693
IMPORTABLE:
Shout outs to Kacey Nu and Cypher Amir for helping me greatly with this team.
Disciple_1 Houndoomite scotti Nova Riahi helped me in working out the small kinks and details so thanks to you too guys!
Peak Proof:
I'm PBC Ishaan
Altaria @ Altarianite
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Return
- Earthquake
- Roost
- Dragon Dance
The star of my team :] It does find limited opportunities to set up but when it does,gg fren.+1 Return OHKOs Landorus-T w/Scarf after Rocks and even at -1 or unboosted as well,Lati@s are wrecked while almost half of the meta is OHKOd by it,see why I call out it the ZardX of ORAS ;] EQ to deal with the likes of Heatran,Bisharp,M-Metagross,Raikou,etc.Roost takes advantage of its bulk and increases longevity.This is one of my Win Conditions.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Will O Wisp
- Toxic
- Taunt
Okay,Heatran is pretty much the best partner that M-Altaria can have.It resists Fairy and Steel moves while being immune to Poison type moves,Tran also completes my FDS Core while being the start of my FWG Core.Also pretty much deals with Magnezone and other Steel types that give M-Altaria trouble and stop it from sweeping.
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Icy Wind
- Scald
- Secret Sword
- Hydro Pump
Alright,I saw that my team was pretty weak to Scarf Lando-T so I decided on Keldeo as my Revenge Killer.Before you'll go ahead and say I should be running Timid over Modest,hear me out.My team as a whole really struggles against M-Metagross so that's why I went for damage output over speed,since it is Scarfed and its primary purpose was to outspeed Lando-T anyway.Scald,Hydro Pump and Secret Sword are the STABs of choice,Scald giving me a decent chance to burn the oppo while Hydro Pump is for better damage output than Scald if required in certain situations.Secret Sword hits things like Ferro and Bisharp pretty hard often forcing them out and giving me many chances to double :]
Icy Wind is for Bulky Lando-T and Lati@s to an extent.This is my other win condition.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Roost
- Heat Wave
- Defog
- Thunderbolt
Apart from Heatran,BirdSpam especially M-Pinsir did give my team a lot of problems so I decided on Zapdos,its primary role is my defogger while tanking Physical hits pretty well.I also needed a Ground Immunity so I chose Zapdos.Thunderbolt and Heat Weave are the damaging moves I've chosen so that I can hit M-Pinsir, Talonflame and Azumarril while Heat Wave deals with Ferro and Bisharp.Roost is there to keep me in the running and recover from chip damage and increase longevity.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 64 Def / 176 SpD / 16 Spe
Calm Nature
- Nasty Plot
- Baton Pass
- Giga Drain
- Recover
Celebi was added to my team as a SpDef Wall as I thoroughly needed one.It also completed my FWG Core and does serve as a Win Condition in very few cases as I can NP on quite a number of things and then Baton Pass depending on how the situation is.I really like the idea of Baton Passing +2 to a Scarf Keldeo after I've gotten rid of all the threats to it and then sweeping past teams.Giga Drain is my STAB here dealing with the likes of ,Keldeo while also being a good check to Thundurus-I.
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Slack Off
- Stone Edge
- Earthquake
Is a very reliable Rocks Setter and helped me solve my problems against M-Loppuny and M-Metagross. EVs allow it to survive HP Ice from M-Manectric,Raikou and Thundurus while maximising bulk.
That's it guys,feedback is really appreciated and like I saso I'd appreciate suggestions[ I'll constantly update this with Replays and suggested sets,etc.
REPLAYS:
http://replay.pokemonshowdown.com/ou-206568015 vs ArchPhantom(First Battle with this team)
http://replay.pokemonshowdown.com/oususpecttest-210069693
IMPORTABLE:
Altaria @ Altarianite
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Return
- Earthquake
- Roost
- Dragon Dance
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Flash Cannon
- Toxic
- Taunt
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Roost
- Heat Wave
- Defog
- Volt Switch
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 64 Def / 176 SpD / 16 Spe
Calm Nature
- Nasty Plot
- Baton Pass
- Giga Drain
- Recover
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 64 Def / 112 SpD
Impish Nature
- Stealth Rock
- Slack Off
- Whirlwind
- Toxic
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Return
- Earthquake
- Roost
- Dragon Dance
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Flash Cannon
- Toxic
- Taunt
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Roost
- Heat Wave
- Defog
- Volt Switch
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 64 Def / 176 SpD / 16 Spe
Calm Nature
- Nasty Plot
- Baton Pass
- Giga Drain
- Recover
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 64 Def / 112 SpD
Impish Nature
- Stealth Rock
- Slack Off
- Whirlwind
- Toxic
Shout outs to Kacey Nu and Cypher Amir for helping me greatly with this team.
Disciple_1 Houndoomite scotti Nova Riahi helped me in working out the small kinks and details so thanks to you too guys!
Peak Proof:
I'm PBC Ishaan
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