It's mostly to keep the file size down so I don't get in trouble with Layell or the PS staff. My Mollux shader has this animated pattern which isn't file size friendly (compared to the other CAPs not named Stratagem :P) so there's gonna be some trade off with color palette, frame count and the file size. If turns out there's enough room for it later I'll make the loop longer :)
oooh oh I see it now :D Also made the blobs trace an x like you suggested, I *think* it looks better but can't really tell anymore.. (everything is starting to look the same for me x_x)
That's a handy tip TY :) I made the blobs rise a bit closer to the middle but not exact, for stylistic reasons.
Don't wana do too many edits for this, I might start tracing it in 3D and do the fixes there instead. Comments are still appreciated though~ *claims animation for Mollux*