Is Machamp any good in this meta? I like the Mon and on paper it seems solid, although Heracross gives it stiff competition. What would be a good set?
Machamp has a really hard time justifying itself over Hera or Pangoro. Its advantages are its diverse movepool and No Guard DynamicPunch, due to its low speed I would suggest maybe a bulky Vest set with DPunch/Knock Off/Stone Edge/Bullet Punch. You could also run Band but IMO Pangoro's just better at that. I could imagine a RestTalk Bulk Up set but that's probably inferior to CurseLaxIs Machamp any good in this meta? I like the Mon and on paper it seems solid, although Heracross gives it stiff competition. What would be a good set?
Machamp gets No Guard Stone Edge to defend against Flying-types, and also makes a better bulky attacker than Hera (also it has better defenses than Pangoro).Machamp has a really hard time justifying itself over Hera or Pangoro. Its advantages are its diverse movepool and No Guard DynamicPunch, due to its low speed I would suggest maybe a bulky Vest set with DPunch/Knock Off/Stone Edge/Bullet Punch. You could also run Band but IMO Pangoro's just better at that. I could imagine a RestTalk Bulk Up set but that's probably inferior to CurseLax
Worth remembering that Confusion was also nerfed, which hit Machamp pretty hard.Machamp has a really hard time justifying itself over Hera or Pangoro. Its advantages are its diverse movepool and No Guard DynamicPunch, due to its low speed I would suggest maybe a bulky Vest set with DPunch/Knock Off/Stone Edge/Bullet Punch. You could also run Band but IMO Pangoro's just better at that. I could imagine a RestTalk Bulk Up set but that's probably inferior to CurseLax
But what does No Guard Stone Edge hit that's so important to hit? Moltres isn't exactly used a whole lot, and missing coverage for Gligar seems much worse than gaining coverage on a rare mon.Machamp gets No Guard Stone Edge to defend against Flying-types, and also makes a better bulky attacker than Hera (also it has better defenses than Pangoro).
But the closest thing to Machamp I've ever used was Eviolite Machoke back in ORAS NU.
From experience, Heracross and Pangoro are just overall more reliable wallbreakers, and AV Machamp just doesn't quite fit the meta, with relatively few special attackers being stopped by it that's to the power increase, and band is just outclassed.Is Machamp any good in this meta? I like the Mon and on paper it seems solid, although Heracross gives it stiff competition. What would be a good set?
it hits swellow and dodrio, which last i heard were used a lot (although it couldn't live a hit from a dodrio), and also hits rotom-heat which can be a big problem.But what does No Guard Stone Edge hit that's so important to hit? Moltres isn't exactly used a whole lot, and missing coverage for Gligar seems much worse than gaining coverage on a rare mon.
wait, kommo-o is unbanned?I feel that many teams that might get use out of AV Machamp, it's most unique and arguably viable set, would get more use out of something like Specs Kommo-O.
All 3 get hit almost as hard by Close Combat (120×1.5) compared to Stone Edge (100x2)it hits swellow and dodrio, which last i heard were used a lot (although it couldn't live a hit from a dodrio), and also hits rotom-heat which can be a big problem.
but running ice punch could be a better option, because gligar.
yeswait, kommo-o is unbanned?
running close combat on a machamp never occurred to me.All 3 get hit almost as hard by Close Combat (120×1.5) compared to Stone Edge (100x2)
The question is whether or not No Guard D-Punch is viable enough to justify being used. The confusion nerf greatly hurts the viability of Machamp's most standout niche, while Guts offense is generally done better by Heracross due to the latter's superior Speed and access to Bug STAB. Pangoro works better as well due to STAB Knock Off and an overall better movepool. Do note that No Guard also renders Machamp vulnerable to moves such as Will-O-Wisp and Thunder Wave, as well as powerful STAB moves like Kingdra's Hydro Pump.running close combat on a machamp never occurred to me.
like i said, i never used machamp.
if you want to run close combat, fine. i just find no guard abuse a lot more fun.
Zoroark can beat/lure Doublade and Bronzong which Minior terribly struggles against.What would be some good teammates for Minior? I'm running the standard Shell Smash set - Shell Smash, Acrobatics, Earthquake, Rock Slide.
The VR thread is currently being created. From what I hear, a couple members are putting it together and plan to release it soon.Why is there no viability thread in RU ?
no, z-crystals are permanent itemsDoes unburden get activated after an Z-Move?
Hi Take Azelfie, Diancie and Kommo-o seem to go pretty well together. I'm assuming you're running defensive SR Diancie and Specs Kommo, right? Some major threats you need to watch out for are Ground-types- Flygon especially because it can deal massive damage to both pokemon, and Nidoqueen also comes easily on Diancie. Shaymin is also a big threat because it comes in on Diancie and clicks Seed Flare, and it also carries Psychic so Kommo-o usually cannot even 1v1 it. Additionally, while Diancie is bulky on the special side, it doesn't really help Kommo-o all that much at taking Psychic and Fairy-types on, since pokemon such as Specs Espeon, Gardevoir, and CM Florges pressure it a lot. Finally Doublade and other steel types are quite a threat since they easily threaten Diancie and Kommo-o if it gets locked into Clanging Scales.I have Diancie + Kommo-o, what threats should i watch out for with this core and what sweepers would be really good with this core
Vikavolt - meh. For the most part, you're better off using either Rotom-C or Rotom-H, who offer better Speed and arguably better typing. Vikavolt does have more raw power, although it's let down by its low Speed.Has anyone tried to use the following pokemon ?
Vikavolt
Golisopod
Drampa
Crabominable
How do they fair off ?
The tier is relatively stable right now, the wait for usage stats will be a long one.Is there someone that is problematic for the tier? Are you waiting the usage stats for deciding an eventual ban?
I doubt it'll get banned this time around. The fact that there are so many offensive teams floating around means that it is difficult finding an opportunity to set up. It's subpar bulk and the common presence of doublade, escavalier, and bronzong doesn't help either, as many good players will keep them healthy enough to be able to even take a +6 hit from slurpuff. Yes, when it does set up, it is nearly unstoppable, but in this metagame, it's just hard to safely set up.Is anyone at all concerned about Slurpuff this time around? We banned it last gen, any thoughts to this gen?
Hi, in a simple answer: honestly not as much as last gen.Is anyone at all concerned about Slurpuff this time around? We banned it last gen, any thoughts to this gen?