Absol @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Play Rough
Roselia @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 236 SpD / 24 Spe
Calm Nature
IVs: 0 Atk
- Spikes
- Synthesis
- Sludge Bomb
- Giga Drain
Hitmonchan (M) @ Assault Vest
Ability: Iron Fist
EVs: 156 HP / 224 Atk / 128 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Thunder Punch
- Rapid Spin
Aurorus @ Choice Specs
Ability: Refrigerate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Freeze-Dry
- Earth Power
- Hidden Power [Rock]
Oricorio-Sensu @ Flyinium Z
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Hurricane
- Revelation Dance
- Hidden Power [Fighting]
Mudsdale @ Leftovers
Ability: Stamina
EVs: 252 HP / 132 Def / 124 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Rock Slide
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Play Rough
Roselia @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 236 SpD / 24 Spe
Calm Nature
IVs: 0 Atk
- Spikes
- Synthesis
- Sludge Bomb
- Giga Drain
Hitmonchan (M) @ Assault Vest
Ability: Iron Fist
EVs: 156 HP / 224 Atk / 128 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Thunder Punch
- Rapid Spin
Aurorus @ Choice Specs
Ability: Refrigerate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Freeze-Dry
- Earth Power
- Hidden Power [Rock]
Oricorio-Sensu @ Flyinium Z
Ability: Dancer
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Hurricane
- Revelation Dance
- Hidden Power [Fighting]
Mudsdale @ Leftovers
Ability: Stamina
EVs: 252 HP / 132 Def / 124 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Rock Slide
With the removal of Mespirit from PU a couple months back, I figured it would be good to revamp my Absol team from before with a bit more of a focus on offense and as well as utilizing Spikes support.
Absol: Using the same wallbreaker set as before, Absol is there to break the first line of defense for the enemy team for my end game cleaners (Hitmonchan and Oricorio) can attack the opposing side without fear of them surviving. The main difference between the two sets is the move to Life Orb for more immediate power in favor of having Z-Hurricane on Oricorio.
Roselia: Using a Specially defensive Roselia as the teams spiker this time around (has Qwilfish originally) as I feel Roselia has better coverage for the meta, and for this team specifically. Poison + Grass stab allows Roselia to deal with common defoggers like Silvally-Fairy and the Oricorios (tho Roselia cannot stay in on Oricorio initially in fear of Z-Hurricane OHKOing it).
Hitmonchan: Assault Vest Hitmonchan acts as the Spinner and late game physical cleaner for the team. Drain punch and Mach punch allow Hitmonchan to ko enemy mons while remaining relatively healthy all throughout the match. Rapid Spin is for, well, keeping hazards while controlling opposing hazards. Thunder Punch is there since the team as enough rock type coverage currently, however Stone Edge is something I've considered to deal with a wider set of spin blockers (as it can hit Froslass and still hit Oricorio-G, but loses the ability to hit Jellicent).
Aurorus: Specs Aurorus acts as the main special wallbreaker for the team, using Refrigerate over Snow Warning since the team is not using Alolaslash and is rather weak to weather chip... making Hail counter productive. Most of the moves are self explanatory: Hyper Voice and HP Rock for stab, Earth Power for Rocks and Steels and Freeze Dry for Water types.
Oricorio-G: Late game cleaner and sweeper for the team, using Calm Mind + Z-Hurricane to tear through the weakened lines that Absol and Aurorus leave behind. Hurricane and R-Dance are stab moves, with HP Fighting to hit Dark Types and Steel Types that try to wall it.
Mudsdale: Mudsdale is simply there for Rocks and acting as a physical buffer for the team, using Toxic plus EQ+Rock slide to wear down threats for the rest of the team to break or revenge later. To be honest, Mudsdale is likely the most expendable member of this team, I just had a hard time find another physical wall that could be a strong back bone alongside Roselia and still be able to supply rocks for hazard stacking.