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"Worthless." Gyarados: Aqua Tail (Stratagem) > Aqua Tail (Stratagem) > Aqua Tail (Stratagem)
IF [Stratagem is KOed] THEN [Use Hydro Pump (Regirock) that action].
IF [Stratagem uses a damaging Rock-type combination] AND [You are a target] THEN [Use Dive (Stratagem) that action].
IF [Stratagem is under the effects of a successful P/E move] THEN [Use Hydro Pump (Regirock) that action].
IF [Aqua Tail is disabled when you would use it] THEN [Use Waterfall (Strategem) that action].
Houndoom: [Mega Evolve] Solar Beam (Stratagem) > Solar Beam (Stratagem) > Solar Beam (Stratagem)
IF [Stratagem is KOed] THEN [Use Solar Beam (Regirock) that action].
IF [Stratagem is under the effects of a successful P/E move] THEN [Use Solar Beam (Regirock) that action].
IF [The weather is not Sunny] AND [The weather is not Clear] THEN [Use Dark Pulse (Stratagem) that action].
IF [Solar Beam is disabled when you would use it] THEN [Use Dark Pulse (Stratagem) that action].
Stratagem: Ancient Power (Houndoom) - Ancient Power (Houndoom) - Ancient Power (Houndoom) Regirock: Rock Slide - Use Super Potion (Stratagem) - Rock Slide
Mm... looks like your new universe could not come to pass, sir
Stratagem: Use Super Potion (Stratagem) - Ancient Power (Gyarados) - Paleo Wave (Gyarados)
If Gyarados is under the effects of a P/E or D/E move on A2 or A3, redirect to Weavile Regirock: Stone Edge (Gyarados) - Rock Slide - Rock Tomb (Gyarados)
If Gyarados is under the effects of a P/E or D/E move on A1 or A3, redirect to Weavile
HP: KO
EN: KO
Ranks: 2/3/5/3/133
Size / Weight: 4 / 4
Ability: Early Bird | Flash Fire | Unnerve | Solar Power
Other: +20% Accuracy, KO
Honchkrow (M) @ Scope Lens
HP: KO
EN: KO
Ranks: 5/2/5/2/61
Size / Weight: 2 / 3
Ability: Insomnia | Super Luck | Moxie
Other: -10% Evasion, KO
Crobat (M) @ Weakness Policy Hard Stone
HP: KO
EN: KO
Ranks: 3/2/4/3/130
Size / Weight: 4 / 4
Ability: Inner Focus | Infiltrator
Other: KO
"I will now demonstrate once more." Weavile: Dig (Crucibelle) > Fake Out (Crucibelle) > Dig (Crucibelle)
[TWO SUBS] IF [Crucibelle uses a damaging Rock-type combination] OR [Crucibelle uses a damaging Fighting-type combination] THEN [Use Dig (Suspend) that action] AND [Use Dig (Attack) (Crucibelle) the next action] AND [Replace all subsequent actions with Fake Out (Crucibelle)].
IF [Crucibelle is under the effects of a successful P/E move] THEN [Use Chill the first instance, Use Full Restore (Weavile) the second instance] AND [Push actions back].
Ok then, let us see how you fare under some real pressure. P.S.: I believe I have still 2 Super Potions left, right? Plz confirm or something.
Head Smash - Use Super Potion - Stone Edge
If Weavile uses a Ground-type damaging combination, replace your respective action with Protect and push your actions back
If Weavile uses Agility (non evasive), replace your respective action with Rock Tomb and push your actions back.
If Weavile uses Counter, replace your respective action with Coil and push your actions back.
If you're not a mod, the current ref or zarator, don't post. You know the drill.
Fight CAP Trainer I
Difficulty: Hard Team Restrictions: Players can bring three Pokémon with them. Item Restrictions: Can bring up to 4 CC worth of non-held items, can bring up to 1 "rare items", can only bring three held items.
Battle Info
Format: 3vB6P3 Singles # Allowed Subs: 3 # Allowed Mega Evolutions: 1 Switch = OK
All Abilities
Items = ON
Player orders first R1.
ATTACKS
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Phantom Force
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Vital Throw
Wrap
Wring Out
Counter
Destiny Bond
Force Palm
Hex
Mach Punch
Memento
Nasty Plot
Shadow Sneak
Submission
Wide Guard
Bind
Drain Punch
Dual Chop
Focus Punch
Ice Punch
Knock Off
Pain Split
Sucker Punch
Superpower
Trick
ATTACKS
Air Slash
Body Slam
Circle Throw
Clear Smog
Comet Punch
Copycat
Earth Power
Encore
Gravity
Gust
Heal Block
Helping Hand
Instruct
Knock Off
Lucky Chant
Magic Room
Me First
Misty Terrain
Rapid Spin
Razor Wind
Rototiller
Sludge Bomb
Spotlight
Sticky Web
Tailwind
Toxic Spikes
Whirlwind
Wide Guard
Wonder Room
Acid Spray
Disable
Entrainment
Haze
Me First
Quick Guard
Sand Tomb
Spikes
Venom Drench
Wish
Block
Drill Run
Gastro Acid
Icy Wind
Skill Swap
Snatch
Snore
Sleep Talk
Stealth Rock
Twister
ATTACKS
Accelerock
Acupressure
Ancient Power
Defence Curl
Disable
Double-Edge
Earth Power
Electro Ball
Giga Drain
Head Smash
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Rock Blast
Rock Polish
Rollout
Tackle
Vacuum Wave
Weather Ball
Headbutt
Heat Wave
Mud-Slap
Ominous Wind
Sleep Talk
Snore
Stealth Rock
Swift
Trick
Dazzling Gleam
Energy Ball
Explosion
Fire Blast
Flash Cannon
Hidden Power (Ice)
Hyper Beam
Nature Power
Protect
Rest
Sandstorm
Shadow Ball
Substitute
Toxic
Volt Switch
[Mega Evolve] Rock Slide - Poison Jab - Rock Slide
If Pyroak uses Counter, replace your respective action with Reflect (the first time), Psychic (the second time), or Wish (the third time), pushing actions back every time.
If Pyroak uses Leech Seed or Stealth Rock, replace your respective action with Magic Coat and push your actions back