[AOT3 - R1] Group: FT [ Fort Colorcastle VS zarator]

Just pointing out that I am sorry about the Disable thing, dunno how I missed it <.< Also, what other illegal subs are you talking about Fort? I don't think I made others (the Skull Bash one was totally legal, and yes it was a bait)
 
Just pointing out that I am sorry about the Disable thing, dunno how I missed it <.< Also, what other illegal subs are you talking about Fort? I don't think I made others (the Skull Bash one was totally legal, and yes it was a bait)
The skull bash one was illegal :| I triggered it but since you can't change from chill to skull bash that was illegal. If it was on purpose then gj.
 
Well, either way, assuming Fort's orders are the ones he put out in post #23...

Shadowstrike - Shadowstrike - U-turn
 
@ Dragon Scale
86
44
(Focus Energy 3a)
(Dive disabled 6a)

VS
@ Spell Tag
79
75


(Arena: Raining(1rounds) Trick Room(2 rounds))

Hmm, Fort being in a bad situation, now starts using Sleep Talk to try to do something while asleep.Let's see how this goes.

A1

Mask
strikes from the shadows!
((8 + 3 + 6 + 4 - 4.5) * 1) = 16.5
Crit 2605 NOPE
Hit 1315 YES
Eff 2922 YES
-5 EN

Alcohol used Sleep Talk!
It failed.
-3 EN

A2

Mask
strikes from the shadows once more!
((8 + 3 + 6 + 4 - 4.5) * 1) + (0 - -1 * 2 ) = 18.5
Crit 6770 NOPE
Hit 7483 YES
Eff 7466 NOPE
-9 EN
Alcohol starts sleeping.It looks to be a Deep Sleep.
It starts talking in its sleep!Sleep Talk!
It uses Disable!
It disables...Mask's Phantom Force!
-10 EN

A3

Mask
rams Alcohol while zarator switches out Mask!
((7 + 6 - 4.5) * 1) + (0 - -1 * 2 ) = 10.5
Crit 2038 NOPE
-5 EN
Alcohol woke up!
Alcohol uses Disable!
It failed, since Phantom Force is already disabled!
-11 EN


Ooh. zarator has made Mask use U-Turn for his third action, meaning we will see a new Pokemon sent out next round!Also, rain has finally ended, meaning Alcohol will go first next round, since Trick Room is still in effect.

@ Dragon Scale
39
20
(-1 def)

VS
@ Spell Tag
79
56


(Arena: Trick Room(1 rounds))

Orders
zarator sends out equips orders
Fort Colorcastle orders
I ref

(sorry for wait btw)

 
Last edited:
Sending out Metagross @ Focus Sash

Zen Headbutt - Ice Punch - Body Slam
If Kingdra is in the evasive stage of Dive when you are targetting it, replace your respective action with Iron Defense.
If Kingdra uses a damaging Water-type combination attack and you don't have a Substitute up, replace your respective action with Substitute (15 HP) and push your actions back.
 
@ Dragon Scale
39
20
(-1 def)

VS
@ Focus Sash
100
100


(Arena: Trick Room(1 rounds))

Ooh, zarator now decides to try and bulk out Alcohol with Moradin the Metagross! Let's see how this round goes.Also, Moradin will go first this round

A1

Moradin
starts off with a Zen Headbutt on Alcohol!
((8 + 3 + 7.5 - 4.5) * 1) + (0 - -1 * 2 ) = 16
Crit 2891 NO
Hit 6223 HIT
Eff 5253 NO
-5 EN

Alcohol tries to burn Moradin with Scald!
((6 + 3 + 4.5 - 6) * 1) = 7.5
Crit 1110 NO
Eff 6953 NO
-5 EN

A2

Alcohol
starts using Agility to avoid Moradin's attacks!
-7 EN

Moradin used Ice Punch on Alcohol!
It missed!
-6 EN

A3

Moradin
uses Body Slam!
((11 + 7.5 - 4.5) * 1) = 14
Crit 1722 no
Eff 8128 no
-8 EN

Alcohol used Yawn!(*yawn*)
-7 EN



@ Dragon Scale
9
1
(-1 def)

VS
@ Focus Sash
92
81
(drowsy)


(Arena: Normal)

OK then, more Yawn shenanigans from Alcohol. Also, this round, we see Moradin making very good use of the Focus Sash, bulking right through Alcohol's attacks and doing high damage.

Orders
Fort Colorcastle orders
zarator orders
I ref
 
Last edited:
Scald
Chill
Scald

Wasting my "i order first" on this round seems like the best scenario for me.

IF bullet punch a1, change action chain to Chill ~ Scald ~ Bubblebeam + Bubble combo
 
@ Dragon Scale
9
1
(-1 def)

VS
@ Focus Sash
92
81
(drowsy)


(Arena: Normal)

Hmm, first, Alcohol looks extremely exhausted, hanging on with 1 EN, although Fort might have an idea in his head.

A1

With the last of its energy, Alcohol uses Scald, hoping for a burn!
((6 + 3 + 6 - 6) * 1) = 9
Crit 7036 NOPE
Eff 2267 YES
-5 EN

Nice, a burn!

Moradin decides to give in into the drowsiness and take a healthy nap.
Good thing the move Rest isn't like how it is in Smash Bros.
-15 EN


Hmm, it seems that Alcohol has fainted due to exhaustion. Right before it went out, it managed to burn Moradin with Scald,although it is useless because of Rest. Now to see how Fort takes advantage of the Rest.


@ Dragon Scale
9
0
(-1 def)

VS
@ Focus Sash
97
66
(resting 2a)


Orders
Fort Colorcastle sends out equips
zarator orders
Fort Colorcastle orders
I ref​
 
Last edited:
Sleep Talk (Earthquake, Iron Head, Metal Claw, Meteor Mash) - Sleep Talk (Earthquake, Iron Head, Metal Claw, Meteor Mash) - Meteor Mash
If Rampardos is in the evasive stage of Dig when you would act and you're awake, replace your respective action with Earthquake
If you're awake when you would act on A1 or A2, replace your respective action with Meteor Mash and A3 with Iron Head.
 

Geodude6

Look at my shiny CT!
Fort Colorcastle: (XXA)
Total HP: 110/310 (35.48%)

Rampardos
Type: Rock
Status: Healthy
HP: 110 (100%)
EN: 100%
Item: Life Orb
Stats: 7/2/4/2/50
Abilities: Mold Breaker, Sheer Force
SC: 3
WC: 5
Buffs: N/A
Debuffs: -10% Eva
zarator: (XBA)
Total HP: 176/290 (60.69%)

Kitsunoh
Type: Steel/Ghost
Status: Healthy
HP: 79 (79%)
EN: 56%
Item: Spell Tag
Stats: 4/3/1/3/127
Abilities: Frisk, Limber, Cursed Body
SC: 3
WC: 4
Buffs: +19% Acc
Debuffs: N/A


Metagross
Type: Steel/Psychic
Status: Rest (2a)
HP: 97 (97%)
EN: 66%
Item: Focus Sash
Stats: 5/4/3/4/70
Abilities: Clear Body
SC: 4
WC: 9
Buffs: N/A
Debuffs: N/A​
flayvah

A1
Metagross' Sleep Talk
-3 EN
Metagross' Meteor Mash
-7 EN
Crit: (<625) 731
[9+3+5(1.5)-2(1.5)]*1.5=24.75
Effect: (<2000) 7853
Rampardos' Fire Punch
-6 EN
Crit: (<625) 4108
[8+6(1.5)+1-4(1.5)+2-2+3]*1.5=22.5
Metagross wakes up.

A2
Metagross' Meteor Mash
-10 EN
Crit: (<625) 2733
[9+3+5(1.5)-2(1.5)]*1.5=24.75
Effect: (<2000) 15
Rampardos' Crunch
-6 EN
Crit: (<625) 4030
[8+6(1.5)+1-4(1.5)+2-2+3]*1.5=22.5

A3
Metagross' Iron Head
-5 EN
Crit: (<625) 8319
[8+3+5(1.5)-2(1.5)]*1.5+2=25.25
Effect: (<3000) 9474
Rampardos' Fire Punch
-6 EN
Crit: (<625) 3619
[8+6(1.5)+1-4(1.5)+2-2+3]*1.5=22.5

Fort Colorcastle: (XXA)
Total HP: 110/310 (35.48%)

Rampardos
Type: Rock
Status: Healthy
HP: 35 (32.04%)
EN: 82%
Item: Life Orb
Stats: 7/2/4/2/50
Abilities: Mold Breaker, Sheer Force
SC: 3
WC: 5
Buffs: N/A
Debuffs: -10% Eva
zarator: (XBA)
Total HP: 176/290 (60.69%)

Kitsunoh
Type: Steel/Ghost
Status: Healthy
HP: 79 (79%)
EN: 56%
Item: Spell Tag
Stats: 4/3/1/3/127
Abilities: Frisk, Limber, Cursed Body
SC: 3
WC: 4
Buffs: +19% Acc
Debuffs: N/A


Metagross
Type: Steel/Psychic
Status: Healthy
HP: 30 (30%)
EN: 41%
Item: Focus Sash
Stats: 5/4/3/4/70
Abilities: Clear Body
SC: 4
WC: 9
Buffs: N/A
Debuffs: N/A​
 

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