Hi guys, I need help with something
You know how there are moves that lower your stats like Scary Face and Growl?
Well can someone tell me how much the stats get lowered by?
From what I can gather, it works like this
Moves that lower a stat by 1 stage decreases the stat by 25% and moves that lower a stat by 2 stages halve the stat
But i've been told thats not how it works so can someone help me?
oh, also 1 more question
How much does the ability intimidate lower the atk stat by?
Stats are lowered in "stages". Any stat can be increased/decreased by a maximum of 6 stages. See the "chart" below if you don't want to listen to mathsy stuff.
Each stage of increase adds half of the stat. So, one stage has multiplier 1.5x. Two stages has 2x. Three is 2.5x, and so on.
Each stage of decrease divides by the equivalent multiplier. So while one stage of decrease means 1.5x, one stage of decrease has multiplier 1/1.5 = 2/3 = 66.67%. Two stages has 1/2 = 50%, as you accurately gathered. Three stages is 1/2.5 = 2/5 = 40%
For anyone that can't be bothered doing the math...
+6: 400%
+5: 350%
+4: 300%
+3: 250%
+2: 200%
+1: 150%
0: 100%
-1: 66.67%
-2: 50%
-3: 40%
-4: 33.33%
-5: 28.57%
-6: 25%
Intimidate is one stage of decrease, so an Intimidated Pokemon has 66.67% Atk initially.
When something says "sharply" like Scary Face, it means 2 stages. So a Pokemon hit by Scary Face has 50% Spe. A pokemon that uses Swords Dance has 200% atk. And so on.
DJX09 said:
What are the HP requirements for a Leftovers or Life Orb number? I know it for Stealth Rock, just not those two.
For optimal HP, remember everything is rounded DOWN in Pokemon. Life Orb divides by 10. So, for Life Orb, 309 HP means 30 recoil damage, same as 305 or 300. 310, however, gives 31 recoil damage, so if that was in your range you'd take 309.
Leftovers divides by 16. So, you won't get any extra healing until you hit a higher multiple of 16. 304 would give the same health (19 HP) as 319, but 320 would give 1 more.
Using the same information, if you want a Pokemon to be able to put up 4 Subs without dying, you don't want a number divisible by 4. However, if you want to trigger a pinch berry after 3 Subs instead of 4, you'll need HP divisible by 4.