Kiawe-Marowak-Alola
Typing: Fire / Ghost
Base Stats: 110 / 90 / 110 / 50 / 80 / 95
(+50 HP +10 Atk +50 Spe)
Battle Bond Activation: Get hit by an attack Marowak is immune to.
Buffed Move: Flame Wheel
Move Changes: 40 BP. Obtains the properties of Pursuit.
Rationale: Kiawe has an Alolan Marowak.
Competitive: With a much higher HP stat, Kiawe-Marowak-A can spam Flare Blitzes and take alot more damage than its regular counterpart. It's much higher speed skyrockets its speed tiers to allow it to tie with Zygarde and Tapu Lele, two matchups its regular form wouldn't like to face. Flame Wheel is now a Fire types Pursuit, which gives Kiawe-Awak a completely unexplored niche as a Pursuit trapper. And its slightly increased Attack stat only makes Kiawe-Awak a more powerful wallbreaker. And thanks to Battle Bond triggering whenever it gets hit by an attack its immune to, Kiawe-Awak can pivot into Fighting and Normal types and easily go all out.
Otoshi-Marowak
Typing: Ground / Dark
Base Stats: 100 / 120 / 110 / 50 / 110 / 45
(+40 HP +40 Atk +30 SpD)
Battle Bond Activation: Get hit by an attack that Marowak is immune to.
Buffed Move: Bone Rush
Move Changes: +1 priority. Always hits three times.
Rationale: Otoshi's Marowak is the first one to premiere in the anime, so I feel its special.
Competitive: Otoshi-Marowak hits REALLY hard with Thick Club + 120 Attack. That base 45 speed also easily gets circumvented by Bone Rush's priority, turning Otoshi-Marowak into a potent revengekiller. STAB Knock Off is also a very welcome addition to its arsenal. Its Mew level bulk gives it alot of meaty switchin potential. Triggering its transformation via switching in on Electric attacks also makes Otoshi-Marowak very easy to trigger and turns it into a super threat. Man I just wanna see a Belly Drum set take off
Keith-Farfetch'd
Typing: Normal / Flying
Base Stats: 52 / 140 / 55 / 48 / 62 / 130
(+50 Atk -10 SpA +70 Spe)
Battle Bond Activation: Switch in on an opponent faster than it.
Buffed Move: Aerial Ace
Move Changes: 100 BP. Increased crit ratio.
Rationale: I'm sure
Keith is the only guy in the anime to own a Farfetch'd.
Competitive: Keith-Farfetch'd is alot stronger and faster than the normal Farfetch'd, and certainly will be a bonafied threat in whatever tier its settled in. Keith-Farfetch'd has a meaty 130 Attack stat, which combined with High powered STABs make it a fearsome breaker. Aerial Ace combined with Stick always gets a crit, allowing it to bust up walls and have a powerful Flying STAB without drawbacks. If more conventional items are your cup of tea, Choice Band and Life Orb are two great options. Don't try setting up a Swords Dance though, as your paper thin bulk might let you down. Nonetheless, Keith-Farfetch'd is a menace to Offensive teams.