Team overview:
In depth:
Deoxys-S @ Light Clay Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Light Screen
- Reflect
- Taunt
- Stealth Rock
Synergy Bug: Scizor.
Synergy Dark: Scizor, Lucario.
As a highly aggresive team I neaded support from a dual screener. Top screeners of this gen are espeon and deoxys, I chose deoxys over espeon because it has higher bulk and taunt. Deoxys puts up screens, stealth rock, and is ready to die or switch out.
Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Swords Dance
- ExtremeSpeed
- Ice Punch
Synergy Fire: Latios, Garchomp, Suicune.
Synergy fighting: Deoxys-e, Latios.
Synergy Ground: Latios.
This team is built around Lucario. It should always be my last pokemon alive and be ready for son +2 Extremespeed Sweeping. I had to choose between kiling gliscor or jellicent, but, as sand teams seem to be most used in stadistics, I went for ice punch.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Trick
Synergy Bug: Scizor.
Synergy Dark: Scizor, Lucario.
Synergy Ice: Scizor, Lucario, Suicune.
Synergy Dragon: Scizor, Lucario.
Latios is a must in the team because of draco meteor, its basically a "Drop nuke on opposing pokemon", very good early and mid game. And if I talk about choosing, I chose trick over psyshock because I prefer to shut down opposing stall, as you see my team is very vulnerable to stall.
Garchomp (M) @ Choice Scarf
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Dragon Claw
- Aqua Tail
Synergy Ice: Scizor, Lucario, Suicune.
Synergy Dragon: Scizor, Lucario.
Awsome physical sweeper. I went for scarf build because I needed to kill latios in mid game and garchomp in lategame. Aqua tail is a must (Instead of fire blas/fang) because I could get into trouble with baloon heatrans.
Suicune @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Electric]
Syngery Grass: Latios, Scizor.
Synergy Electric: Latios, Garchomp.
The most bulky component of my team. Hes got electric ice neutral coverage. I Ilked this set because its the most offensive, and that is the moto of the team.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
Synergy Fire: Latios, Garchomp, Suicune.
Standard Choice band Scizor. I chose choice band over sword dance variants because sword dance requires to set up, and Im abusing that move to much in this team, and that may cause some mayor issue with prediction and phazers.
In depth:
Deoxys-S @ Light Clay Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Light Screen
- Reflect
- Taunt
- Stealth Rock
Synergy Bug: Scizor.
Synergy Dark: Scizor, Lucario.
As a highly aggresive team I neaded support from a dual screener. Top screeners of this gen are espeon and deoxys, I chose deoxys over espeon because it has higher bulk and taunt. Deoxys puts up screens, stealth rock, and is ready to die or switch out.
Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Swords Dance
- ExtremeSpeed
- Ice Punch
Synergy Fire: Latios, Garchomp, Suicune.
Synergy fighting: Deoxys-e, Latios.
Synergy Ground: Latios.
This team is built around Lucario. It should always be my last pokemon alive and be ready for son +2 Extremespeed Sweeping. I had to choose between kiling gliscor or jellicent, but, as sand teams seem to be most used in stadistics, I went for ice punch.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Trick
Synergy Bug: Scizor.
Synergy Dark: Scizor, Lucario.
Synergy Ice: Scizor, Lucario, Suicune.
Synergy Dragon: Scizor, Lucario.
Latios is a must in the team because of draco meteor, its basically a "Drop nuke on opposing pokemon", very good early and mid game. And if I talk about choosing, I chose trick over psyshock because I prefer to shut down opposing stall, as you see my team is very vulnerable to stall.
Garchomp (M) @ Choice Scarf
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Dragon Claw
- Aqua Tail
Synergy Ice: Scizor, Lucario, Suicune.
Synergy Dragon: Scizor, Lucario.
Awsome physical sweeper. I went for scarf build because I needed to kill latios in mid game and garchomp in lategame. Aqua tail is a must (Instead of fire blas/fang) because I could get into trouble with baloon heatrans.
Suicune @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Electric]
Syngery Grass: Latios, Scizor.
Synergy Electric: Latios, Garchomp.
The most bulky component of my team. Hes got electric ice neutral coverage. I Ilked this set because its the most offensive, and that is the moto of the team.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
Synergy Fire: Latios, Garchomp, Suicune.
Standard Choice band Scizor. I chose choice band over sword dance variants because sword dance requires to set up, and Im abusing that move to much in this team, and that may cause some mayor issue with prediction and phazers.