Uh, no.(sepecially since Shoddy averages all percents, instead of randomly selecting one)
Haha, Yanmega much?or maybe speed boost/tinted lens-both would be devastating.
Uh....there are some stones that do have magnetic charges with them. Magnetite is considered more of a stone than a metal and it has a magnetic charge to it. One could say that those gray stones are made of the same stuff as magnetite.And the silver part of this guy isn't metal, it's stone as I recall, so stuff like Magnet Pull shouldn't fit.
But .... but what about the lack of boosting moves?? :3Tinted lens on something that fast is going to make switching in on it extremely difficult, it has 120 base spatk to work with too (and 130 speed).
Hmm, paradOxymoron, I think Tinted Lens is an inferior ability compared to the other two.Although, I gotta say, Aftermath does sound pretty awesome. If this thing could have three abilities, Technician / Tinted Lens / Aftermath would pretty much make mah life.
Judger - Turns the move Judgment into the pokemon's primary type (on dual types, the pokemon's first type in hex would determine Judgment's type [ex: Grass/Ground types receive Grass Judgment])
Advantages:
1. Poke would not need a plate to get STAB on Judgment
2. Judgment receives 100 base power before STAB, the same base power as Stone Edge
3. The ability capitalizes on an already existing move
Disadvantages:
1. Ability might make it too overpowered
2. Might not "fit" as well on yDG's pokemon
I'm using a damage calculator to check the damage against Blissey, and a Modest Choice Specs Judgment with STAB due to Judger is about 200 hit points minimum and about 235 maximum (around 215 on average). This is all with a Blissey of 306 Special Defense so the numbers could very well vary.
Oh you can keep refining them. I still don't like the idea of Boggle Down, since it requires changing game mechanics to work. Whiplash also would have to change mechanics.If i'm allowed to refine my made up abilities (because you were right about them being too broken, Tennis):
1. Whiplash - Allows a one time evasion from the attack lock nature of Choice Items within the first five turns of battle (then chosen move remains locked)
2. Boggle Down - Self changed stats carry over to the next pokemon on the switch out (Baton Passed stats don't count)
3. Stabilize - This pokemon can not receive status conditions on the switch in (does not count confusion, attract, etc.; can still recieve satus after switching in.)
4. Cruncher - The effect of Sandstorm on Special Defense is 2X instead of 1.5X on this pokemon (all other rock types still get the normal 1.5X boost)
5. Psy Shock - The special version of Intimidate (I had the idea thought up last night, but I couldn't think of a good name for it)
If any of these abilities are still broken, feel free to tell me. I'm willing to accept if an ability is broken even when fine tuned.
Btw, since this is a Pokemon meant to break the mold, I don't think we should shy away from this fact.
A good, non arbitrary place to start would be saying we won't give it an ability that other Rock types have. I made a quick little list that shows how many of each ability that Rock Pokemon. I only used fully evolved pokemon, except when the underevolved had different abilities. I might have missed a few though, as when I went down the list I only looked at the pre-evos that I knew had different one.
Basically, count the number of I's; if there is no I, it is just one Pokemon having it.Code:[SIZE=2]Rock Head IIIIIII[/SIZE] [SIZE=2]Sturdy IIIIIII[/SIZE] [SIZE=2]Swift Swim III[/SIZE] [SIZE=2]Levitate II[/SIZE] [SIZE=2]Battle Armor II[/SIZE] [SIZE=2]Shell Armor[/SIZE] [SIZE=2]Lightning Rod[/SIZE] [SIZE=2]Pressure[/SIZE] [SIZE=2]Gluttony[/SIZE] [SIZE=2]Magma Armor[/SIZE] [SIZE=2]Flame Body[/SIZE] [SIZE=2]Hustle[/SIZE] [SIZE=2]Natural Cure[/SIZE] [SIZE=2]Guts[/SIZE] [SIZE=2]Shed Skin[/SIZE] [SIZE=2]Sandstream[/SIZE] [SIZE=2]Magnet Pull[/SIZE] [SIZE=2]Suction Cups[/SIZE] [SIZE=2]Clear Body[/SIZE] [SIZE=2]Mold Breaker[/SIZE] [SIZE=2]Solid Rock[/SIZE] [SIZE=2]Multitype[/SIZE]
If we go by this, I think we can set a good non arbitrary point to build off of.
Sure, Levitate looks decent on this thing, but two Rock Pokemon already get it.
I think this also shows that we shouldn't put Rock Head or Sturdy on this, lol.
EDIT: I also went ahead and made a list of the abilities known by the Pokemon that had +100 in both SpAtk and Speed.
This gives extra incentive for us not to give this thing Levitate or Pressure.Code:[SIZE=2]Synchronize III[/SIZE] [SIZE=2]Inner Focus[/SIZE] [SIZE=2]Levitate IIIII[/SIZE] [SIZE=2]Natural Cure III[/SIZE] [SIZE=2]Blaze III[/SIZE] [SIZE=2]Bad Dreams[/SIZE] [SIZE=2]Pressure IIIII[/SIZE] [SIZE=2]Serene Grace II[/SIZE] [SIZE=2]Hydration[/SIZE] [SIZE=2]Static [/SIZE] [SIZE=2]Lightening Rod[/SIZE] [SIZE=2]Intimidate[/SIZE] [SIZE=2]Overgrow[/SIZE] [SIZE=2]Illuminate[/SIZE]
What other molds does our guy kind of fit into? I've taken into account typing and base stats.
EDIT #2: OK, decided to make a list of all the abilities besides the one in the previous two lists. I also added a brief little comment regarding my feeling for each ability. Also, I did this fast, so please point out any list issues. I am sure I missed some things / made a mistake somewhere (I edited in Tinted Lens lol), so please look for any problems.
Alright, I then made two smaller lists with questionable abilities and decent ones:Code:[SIZE=2]Adaptibility (possible)[/SIZE] [SIZE=2]Aftermath (not really useful)[/SIZE] [SIZE=2]Air Lock (no need for another CaP to have this)[/SIZE] [SIZE=2]Anger Point (possible though not really useful so no for me)[/SIZE] [SIZE=2]Anticipation (lol not useful)[/SIZE] [SIZE=2]Arena Trap (possible)[/SIZE] [SIZE=2]Chlorophyll (nope)[/SIZE] [SIZE=2]Cloud Nine (no need for another CaP to get something like this)[/SIZE] [SIZE=2]Color Change (possible)[/SIZE] [SIZE=2]Compound Eyes (possible but a CaP already has it, I like to be different =D)[/SIZE] [SIZE=2]Cute Charm (possible, though it isn't really cute..)[/SIZE] [SIZE=2]Damp (possible, though not too useful since it resists SD / explosion anyway)[/SIZE] [SIZE=2]Download (not a computer thingy)[/SIZE] [SIZE=2]Drizzle (no)[/SIZE] [SIZE=2]Drought (no)[/SIZE] [SIZE=2]Dry Skin (has rocky skin I guess but I just don't see it)[/SIZE] [SIZE=2]Early Bird (possible)[/SIZE] [SIZE=2]Effect Spore (no spores to speak of)[/SIZE] [SIZE=2]Filter (possible I guess)[/SIZE] [SIZE=2]Flash Fire (no lol)[/SIZE] [SIZE=2]Flower Gift (no flower)[/SIZE] [SIZE=2]Forecast (don't see this forecasting the weather while it is burrowing through the ground lol)[/SIZE] [SIZE=2]Forewarn (useless like anticipation)[/SIZE] [SIZE=2]Frisk (possible)[/SIZE] [SIZE=2]Heatproof (pointless)[/SIZE] [SIZE=2]Honey Gather (lol)[/SIZE] [SIZE=2]Huge Power (let's not go there)[/SIZE] [SIZE=2]Hyper Cutter (pointless)[/SIZE] [SIZE=2]Ice Body (doesn't have an icy body...)[/SIZE] [SIZE=2]Immunity (possible)[/SIZE] [SIZE=2]Insomnia (possible)[/SIZE] [SIZE=2]Iron Fist (possible though useless so no for me)[/SIZE] [SIZE=2]Keen Eye (possible)[/SIZE] [SIZE=2]Klutz (possible)[/SIZE] [SIZE=2]Leaf Guard (no leaves)[/SIZE] [SIZE=2]Limber (it doesn't look limber)[/SIZE] [SIZE=2]Liquid Ooze (no liquid ooze lol)[/SIZE] [SIZE=2]Magic Guard (let's keep this solely on Clefable)[/SIZE] [SIZE=2]Marvel Scale (hmm interesting, I'll go with possible)[/SIZE] [SIZE=2]Minus (useless)[/SIZE] [SIZE=2]Motor Drive (no electricity to speak of)[/SIZE] [SIZE=2]No Guard (let's keep this solely on Machamp)[/SIZE] [SIZE=2]Normalize (useless)[/SIZE] [SIZE=2]Oblivious (possible)[/SIZE] [SIZE=2]Own Tempo (possible)[/SIZE] [SIZE=2]Pickup (useless)[/SIZE] [SIZE=2]Plus (useless)[/SIZE] [SIZE=2]Poison Heal (doesn't make sense)[/SIZE] [SIZE=2]Poison Point (well it does have pointy rocks...so possible I guess)[/SIZE] [SIZE=2]Pure Power (let's not go there)[/SIZE] [SIZE=2]Quick Feet (possible)[/SIZE] [SIZE=2]Rain Dish (uhhh no lol)[/SIZE] [SIZE=2]Reckless (possible though really useless)[/SIZE] [SIZE=2]Rivalry (possible)[/SIZE] [SIZE=2]Rough Skin (not too useful)[/SIZE] [SIZE=2]Run Away (lol)[/SIZE] [SIZE=2]Sand Veil (let's not go here lol)[/SIZE] [SIZE=2]Scrappy (possible)[/SIZE] [SIZE=2]Shadow Tag (no)[/SIZE] [SIZE=2]Shield Dust (I guess rocks can grind and make sand for dusty stuff...so possible)[/SIZE] [SIZE=2]Simple (let's keep this on Bibarel)[/SIZE] [SIZE=2]Skill Link (really only useful for one move)[/SIZE] [SIZE=2]Slow Start (regigigas)[/SIZE] [SIZE=2]Sniper (possible)[/SIZE] [SIZE=2]Snow Cloak (no, type issue)[/SIZE] [SIZE=2]Snow Warning (no, type issue)[/SIZE] [SIZE=2]Solar Power (no)[/SIZE] [SIZE=2]Soundproof (possible)[/SIZE] [SIZE=2]Speed Boost (possible)[/SIZE] [SIZE=2]Stall (useless)[/SIZE] [SIZE=2]Steadfast (possible)[/SIZE] [SIZE=2]Stench (useless)[/SIZE] [SIZE=2]Sticky Hold (nothing really sticky here)[/SIZE] [SIZE=2]Storm Drain (no, type issue)[/SIZE] [SIZE=2]Super Luck (possible)[/SIZE] [SIZE=2]Swarm (no, type issue)[/SIZE] [SIZE=2]Tangled Feet (possible)[/SIZE] [SIZE=2]Technician (possible)[/SIZE] [SIZE=2]Thick Fat (no fat)[/SIZE] [SIZE=2]Tinted Lens (possible)[/SIZE] [SIZE=2]Torrent (nope, type issue)[/SIZE] [SIZE=2]Trace (possible)[/SIZE] [SIZE=2]Truant (lol)[/SIZE] [SIZE=2]Unaware (let's keep this on bibarel)[/SIZE] [SIZE=2]Unburden (possible)[/SIZE] [SIZE=2]Vital Spirit (possible)[/SIZE] [SIZE=2]Volt Absorb (no, type issue)[/SIZE] [SIZE=2]Water Absorb (no, type issue)[/SIZE] [SIZE=2]Water Veil (no, type issue)[/SIZE] [SIZE=2]White Smoke (no smoke)[/SIZE] [SIZE=2]Wonder Guard (no lol)[/SIZE]
Questionable: (aftermath, Air Lock, Anger Point, Cloud Nine, Compound Eyes, Cute Charm, Filter, Iron Fist, Keen Eye, Reckless, Rivalry, Rough Skin, Skill Link, Tangled Feet)
Decent possibilities: (Adaptibility, Arena Trap, Color Change, Early Bird, Frisk, Immunity, Insomnia, Klutz, Marvel Scale, Oblivious, Own Tempo, Quick Feet, Scrappy, Shield Dust, Sniper, Soundproof, Speed Boost, Steadfast, Super Luck, Technician, Tinted Lens, Trace, Unburden, Vital Spirit)
Out of the ones in the decent possibilities, I would rather no Color Change, Frisk, Oblivious, Own Tempo, Shield Dust, Soundproof, Arena Trap or Speed Boost . The first 6 because I don't think they are too useful, and no Speed Boost or Arena Trap because I think they are too useful, lol.
That would make my personal list of abilities to consider (hopefully final this time lol):
Adaptibility, Early Bird, Immunity, Insomnia, Klutz, Marvel Scale, Quick Feet, Scrappy, Sniper, Steadfast, Super Luck, Technician, Tinted Lens, Trace, Unburden, Vital Spirit
Knowing their highest bp move can help you figure out their set as well, we had this discussion in the last CaP.I'd say frisk is a lot more useful, knowing the opponents item helps discern what type of set its running. And I would be in favor of frisk. You made a real nice post there aldaron that I missed... I'm still vehemently against technician though, the rest I could live with but sniper/frisk/scrappy/immunity are probably my favorites that you listed