Conquest! akela duels MrcRanger97 for domination!


Cowabunga, dude!

The Challenge
OPEN CHALLENGE
2 v 2 Singles LC
Training Items
All Abilities
2 Day DQ
5 chills/2 Recoveries
2 Subs
Switch = KO
Arena: Conquest

Punctual Referees only.
Sounds like fun, I'm in.
The Arena
Ransei... the wartorn region of seventeen. Seventeen daimyos separated by their lust for power. An unyielding desire to rule them all. Seventeen separate districts. When united, the lord of the region is said to appear, to congratulate the victor on their success. Said to appear. Has never been done before. There is always someone seeking more power, more control over Ransei. This lust for power has given many pokemon serving under these daimyos access to great skills. Only those seeking lordship over Ransei can access them, though. Can you access them as well?


Aqua Boost (Passive): Boosts the Base Attack Power of allies' Water-type Attacks by two (2), except Other Water-Type attacks. This includes its own Water-Type attacks.
Vaporeon, Simipour

Black Hole (Passive): This Pokemon's enemies have their Evasion reduced by 50%. This is calculated after stage changes to ACC and EVA.
Dusclops, Spiritomb, Dusknoir

Bodyguard (Trigger): Once per round, this pokemon can Bodyblock one of its allies for one (1) action. It ignores Bodyblock's requirements. (Command: Bodyguard)
Machop, Machoke, Machamp, Rhyhorn, Rhydon, Aron, Lairon, Aggron, Beldum, Metang, Metagross, Rhyperior, Roggenrola, Boldore, Gigalith

Bonanza (Passive): Increase the Base Attack Power of Pay Day by two (2) after Ability Effects.
Meowth

Calming (Toggle): There is a 30% chance of Light Sleep for any foe that uses a contact attack on this Pokemon. When Toggled, all of this pokemon's attacks capable of putting a pokemon to sleep puts them in a Deep Sleep (with the same chance of effect).
Mareep, Flaaffy, Gothorita, Gothitelle, Musharna

Celebrate (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, allowing it to attack once more the next round. This is done with a special action for that pokemon alone at the end of the round.
Pikachu, Eevee, Starly, Staravia, Shinx, Gabite, Tepig, Pignite, Pansage, Pansear, Sandile, Darumaka, Emolga, Rufflet, Zweilous

Climber (Passive): Increases the Base Attack Power of this pokemon's moves by Target Size Class - User Size Class. If the User Size Class is greater than the Target Size Class, this pokemon's Base Attack Power is unaffected.
Monferno, Infernape

Confidence (Passive): Decreases the Base Attack Power of the opponent's moves that target this pokemon's allies by two (2).
Jigglypuff, Wigglytuff, Dragonite, Igglybuff, Ampharos, Gardevoir, Leavanny, Minccino, Cinccino

Conqueror (Passive): Upon defeating an enemy pokemon, there is a 100% chance of one (1) of the following three (3) effects occurring: This Pokemon's Attacks can be increased by one (1) Base Attack Power, enemy attacks targeting this pokemon can be reduced by one (1) Base Attack Power, and this pokemon's speed can be increased by fifteen (15) whenever it defeats an enemy pokemon. There is a 1/3 chance of any of those effects occurring.
Machamp, Infernape, Gallade, Samurott, Darmanitan

Daze (Passive): There is a 50% chance of Sleep for any foe that targets this Pokemon with a Contact Attack.
Musharna

Decoy (Trigger): This Pokemon can act as a decoy, attracting all enemy attacks for the action at the cost of ten (10) Energy. (Command: Decoy)
Magikarp, Drifloon, Drifblim

Deep Sleep (Passive): While asleep, this pokemon restores ten (10) HP per action.
Snorlax, Wooper, Quagsire, Spheal, Sealeo, Bidoof, Bibarel, Munna

Disgust (Toggle): There is no Default Effect. When Toggled, upon being struck with a Contact Attack, the opponent will switch positions with its active ally at random.
Croagunk, Krokorok, Krookodile, Scraggy, Zorua

Dodge (Passive): The pokemon can evade direct attacks with ease. Increases its Evasion by a flat 10%.
Umbreon, Drifloon, Drifblim, Croagunk, Toxicroak, Weavile, Froslass, Panpour, Cottonee, Whimsicott, Cinccino, Gothita

Explode (Passive): The Pokemon explodes upon fainting, inflicting ten (10) typeless damage to all active pokemon.
Pineco, Forretress, Drifloon, Drifblim, Roggenrola, Boldore, Gigalith

Flame Boost (Passive): Boosts the Base Attack Power of allies' Fire-type Attacks by two (2), except Other Fire-Type attacks. This includes its own Fire-Type attacks.
Flareon, Emboar, Simisear

Fortune (Toggle): There is no default effect. Alternative Effect: Increases the Final Damage of Pay Day by five (5) at the cost of increasing the Energy Cost by 50% (1.5x).
Meowth

Frighten (Trigger): When this Pokemon initially goes out into the battlefield, it shoots an intimidating glare that shakes all opponents on the battlefield, reducing their Speed stage by one (1). The speed drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Frighten Trigger again as a Command, and will affect all opponents. (Command: Frighten)
Ekans, Arbok, Onix, Gyarados, Steelix, Tyranitar, Dusclops, Glalie, Spiritomb, Dusknoir, Axew, Fraxure, Beartic, Volcarona

Frostbite (Toggle): There is a 30% chance of freezing any foe that uses a contact attack on this Pokemon. When Toggled, all of this Pokemon's attacks capable of Freezing the opponent have an additional 10% chance of freezing the opponent.
Articuno, Glalie, Glaceon, Froslass

Grass Cloak (Passive): When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage Defense boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Snivy, Servine, Serperior, Sewaddle, Swadloon

Gulp (Passive): This Pokemon absorbs Water-type attacks and instead of taking damage from them, recovering 25% of the damage the Water-type attack would have done. Self-Targeted Attacks cannot be absorbed.
Magikarp, Wooper

Herbivore (Passive): This Pokemon absorbs Grass-type attacks and instead of taking damage from them, recovering 50% of the damage the Grass-type attack would have done. A Pokemon that attacks itself with Grass-type attack to heal only recieves 25% of the damage that attack would do to itself.
Sewaddle, Venipede

Hero (Passive): When the current HP of this Pokemon's Team is at 25% of Total Max HP or Less, the final damage of all of this pokemon's Attacks are increased by four (4).
Charmander, Charmeleon, Charizard, Starly, Staravia, Staraptor, Toxicroak, Simisage, Whirlipede, Darmanitan, Braviary, Deino, Zweilous

High-Rise (Passive): Increase the Base Attack Power of this pokemon's moves by User Size Class - Target Size Class. If the Target Size Class is greater than the User Size Class, the Base Attack Power of this pokemon's moves are unaffected.
Persian, Sneasel, Weavile

Hot Blooded (Passive): This Pokemon absorbs Fire-, Ground-, and Rock-type attacks and instead of taking damage from them, recovering 50% of the damage the attack would have done. A Pokemon that attacks itself with Fire-, Ground-, and Rock-type attacks receives no damage from them.
Groudon

Instinct (Passive): This Pokemon gains a 10% (0.9x) evasion rate against single target moves.
Raichu, Abra, Kadabra, Alakazam, Dratini, Dragonair, Espeon, Treecko, Ralts, Kirlia, Gardevoir, Anorith, Gible, Leafeon, Snivy, Servine, Simisage, Simisear, Simipour, Munna, Gothita, Gothorita, Gothitelle, Emolga, Axew

Interference (Passive): Reduces the accuracy of attacks targeting this pokemon by 10% (0.9x).
Golbat, Mareep, Flaaffy, Ampharos, Dusclops, Spiritomb, Dusknoir

Jagged Edge (Passive): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the BAP of the attack received to the opponent.
Onix, Rhyhorn, Rhydon, Pineco, Forretress, Steelix, Pupitar, Anorith, Armaldo, Venipede, Whirlipede, Scolipede

Last Bastion (Passive): This pokemon gains one (1) Attack and one (1) Defense stage when its ally faints. This boost is maintained at the end of the round.
Charizard, Dragonite, Tyranitar, Shieldon, Bastiodon

Life Force (Passive): Restores one (1) HP every action.
Abra, Kadabra, Alakazam, Mewtwo, Leafeon, Audino, Petilil, Lilligant

Lullaby (Passive): Sing hits all other Pokemon on the field and can hit any pokemon regardless of position.
Igglybuff, Jigglypuff, Wigglytuff

Lunchbox (Passive): Doubles (2.0x) the effect of Berries.
Munchlax

Medic (Passive): Restores two (2) HP to allies at or below 50% of their Max HP each action.
Audino

Melee (Passive): This Pokemon does not have a confusion or attraction check when using Contact Attacks.
Zubat, Umbreon, Sneasel, Gible, Croagunk, Toxicroak, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Cottonee, Whimsicott, Zorua, Deino

Mood Maker (Passive): The Energy Cost of Allies' moves are reduced by one (1).
Jigglypuff, Wigglytuff, Magikarp, Dratini, Pichu, Igglybuff, Minccino, Cubchoo

Mountaineer (Passive): This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Beedrill, Meowth, Persian, Espeon, Dragonair, Treecko, Grovyle, Sceptile, Chimchar, Froslass, Pansear, Panpour, Cottonee, Whimsicott

Nomad (Passive): Increases Accuracy according to Difference between User Speed and Target Speed (Difference: Less Than 20 = 5%; 20 to 39 = 10%; 40 to 59 = 15%; 60 to 79 = 20%; 80 to 99 = 25%; Greater Than 100 = 30%).
Rayquaza

Nurse (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed. This includes inactive allies.
Serperior, Pansage, Leavanny, Petilil, Lilligant

Omnipotence (Passive): If the opponent is immune to or resists this Pokemon's attack, that Attack does Neutral damage instead.
Arceus

Parry (Toggle): There is no default effect. When Toggled, this Pokemon has perfect evasion against Contact Attacks. This pokemon cannot evade consecutive contact attacks with this ability. This pokemon can only evade the first hit of multi-hit contact attacks.
Scyther, Scizor, Grovyle, Armaldo, Gabite, Garchomp, Riolu, Lucario, Gallade, Oshawott, Dewott, Drilbur, Fraxure, Pawniard, Bisharp

Perception (Passive): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents' spread damage attacks and Perish Song.
Eevee, Ralts, Kirlia, Gardevoir, Kadabra, Munna, Minccino, Cinccino, Gothita, Gothorita, Gothitelle

Power Nap (Toggle): This pokemon immediately uses Rest when its HP is below 10% of Max HP. When Toggled, this pokemon regains six (6) HP each action while asleep.
Munchlax

Pride (Passive): This Pokemon's Attack and Defense Ranks increase by one (1) when suffering from a status ailment, per status ailment. Status Ailments include Poison (Badly Poison), Burned, Paralysis, Frozen, and Sleeping.
Scizor, Piplup, Prinplup, Empoleon, Zoroark, Haxorus, Rufflet, Braviary, Deino, Zweilous

Run Up (Passive): Increases Final Damage of the User's moves according to current User Speed - current Target Speed. Increases Final Damage by ((Current User Speed - Current Target Speed) / 15 [floored]).
Luxio, Beldum, Darumaka, Aron, Lairon, Aggron, Leafeon, Blitzle, Excadrill, Larvesta

Sandpit (Passive): This Pokemon thrives in Sandy conditions and can absorb energy from dirt to recover two (2) HP per action in Sandstorm.
Larvitar, Gible, Gabite, Drilbur, Excadrill

Sequence (Passive): Increase the Base Attack Power of this pokemon's Electric-type Attacks by (2 * Number of electric-type moves used by allies this action). Oher Electric-Type attacks are unaffected.
Pichu, Shinx, Luxio, Luxray, Joltik, Galvantula

Shackle (Passive): This Pokemon's contact attacks have a 20% chance of reducing the opponent's Speed and Evasion by one (1) stage each.
Quagsire, Umbreon, Skorupi, Swadloon, Pawniard, Bisharp

Shadow Dash (Passive): If this Pokemon moves after its target(s), its accuracy is increased by 10% (1.1x).
Crobat, Weavile, Zoroark

Share (Trigger): This pokemon benefits from its allies abilities. When this pokemon is sent out, you can select one (1) ability of another Pokemon on your team. This pokemon gains that ability. The ability remains on the pokemon for six (6) actions. (Command: Share)
Abra, Espeon, Ralts, Kirlia

Shield (Passive): This Pokemon can freely switch positions with an active ally.
Pupitar, Metang, Shieldon, Bastiodon

Skater (Passive): Increases accuracy by 10% (1.1x) in Hail.
Spheal, Sealeo, Walrein, Snorunt, Glaceon, Cubchoo

Spirit (Passive): Increases the Base Attack Power of moves as this pokemon's HP decreases. 100% to 76% of Max HP = +0 BAP; 75% to 51% of Max HP = +1 BAP; 50% to 26% of Max HP = +2 BAP; 25% to 0% of Max HP = +3 BAP.
Flareon, Chimchar, Monferno, Tepig, Pignite, Emboar, Timburr, Gurdurr, Conkeldurr, Darumaka, Darmanitan, Scrafty

Sponge (Passive): Whenever the pokemon uses a contact attack, it regains HP equal to 10% (0.1x) of the damage dealt
Zubat, Golbat, Crobat, Joltik, Galvantula, Larvesta, Volcarona

Sprint (Passive): Increases accuracy by 10% (1.1x) in weatherless conditions.
Eevee, Jolteon, Sceptile, Luxray, Riolu, Lucario, Zebstrika

Stealth (Passive): Increases the Pokemon's Evasion by a flat ten percent (10%) when in their favorite weather (See Types to determine weather).
Larvitar, Snorunt, Garchomp, Glaceon, Sewaddle, Swadloon, Drilbur, Excadrill, Cubchoo, Beartic

Tenacity (Passive): This pokemon's contact attacks have a ten percent (10%) chance to cause flinching.
Gyarados, Tyranitar, Walrein, Garchomp, Dialga, Haxorus, Beartic

Thrust (Passive): Contact Attacks can knockback opponents, forcing a temporary switch out where the enemy switches with itself.
Machop, Machoke, Metagross, Timburr, Gurdurr, Conkeldurr

Vanguard (Passive): Boosts its attacks by two (2) Base Attack Power if it moves before its target(s).
Beedrill, Scyther, Jolteon, Staraptor, Drapion, Scolipede

Warm Blanket (Passive): This Pokemon absorbs Fire-type attacks and instead of taking damage from them, recovering 50% of the damage the Fire-type attack would have done. Self-Targeted attacks do not heal.
Charmander, Charmeleon, Litwick, Lampent, Chandelure

Wave Rider (Passive): Increase accuracy by 10% (1.1x) in Rain.
Lapras, Vaporeon, Piplup, Prinplup, Empoleon, Oshawott, Dewott, Samurott

Commands
Bodyguard:
Once per round, the Pokemon leaps in front of an ally and becomes the target of all single-target attacks that are directed at that Pokemon for the remainder of the action in which it is used, except those attacks that strike targets regardless of position or target in such a manner that make blocking them impractical (ex. Earth Power or Thunder). If a Bodyblocking Pokemon is targeted by a high impact attack, Bodyguard will be broken through if the sum of this Pokemon and the Bodyguarded Ally's Weight Class are less than the Weight Class of the attacker.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Decoy: Attracts all enemy attacks to this pokemon for one (1) action.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 10 | Priority: 3 | CT: None

Frighten: The Pokemons shoots an intimidating glare that shakes all opponents on the battlefield, reducing their Speed stage by one (1). The speed drop is maintained at the end of each round. Frighten can only be used the round after an opponent sends out a new Pokemon.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Share: Copies the ability of an ally and replaces Share for six (6) actions.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

-------------------------
A
Abra: Instinct, Life Force, Share
Aggron: Bodyguard, Run Up
Alakazam: Instinct, Life Force
Ampharos: Confidence, Interference
Anorith: Instinct, Jagged Edge
Arbok: Frighten
Arceus: Omnipotence
Armaldo: Jagged Edge, Parry
Aron: Bodyguard, Run Up
Articuno: Frostbite
Audino: Life Force, Medic
Axew: Frighten, Instinct

B
Bastiodon: Last Bastion, Shield
Beartic: Frighten, Stealth, Tenacity
Beedrill: Mountaineer, Vanguard
Beldum: Bodyguard, Run Up
Bibarel: Deep Sleep,
Bidoof: Deep Sleep
Bisharp: Parry, Shackle
Blitzle: Run Up
Boldore: Bodyguard, Explode
Braviary: Hero, Pride

C
Chandelure: Warm Blanket
Charizard: Hero, Last Bastion
Charmander: Hero, Warm Blanket
Charmeleon: Hero, Warm Blanket
Chimchar: Mountaineer, Spirit
Cinccino: Confidence, Dodge, Perception
Conkeldurr: Spirit, Thrust
Cottonee: Dodge, Melee, Mountaineer
Croagunk: Disgust, Dodge, Melee
Crobat: Shadow Dash, Sponge
Cubchoo: Mood Maker, Skater, Stealth

D
Darmanitan: Conqueror, Hero, Spirit
Darumaka: Celebrate, Run Up, Spirit
Deino: Hero, Melee, Pride
Dewott: Parry, Wave Rider
Dialga: Tenacity
Dragonair: Instinct, Mountaineer
Dragonite: Confidence, Last Bastion
Drapion: Vanguard
Dratini: Instinct, Mood Maker
Drifblim: Decoy, Dodge, Explode
Drifloon: Decoy, Dodge, Explode
Drilbur: Parry, Sandpit, Stealth
Dusclops: Black Hole, Frighten, Interference
Dusknoir: Black Hole, Frighten, Interference

E
Eevee: Celebrate, Perception, Sprint
Ekans: Frighten
Emboar: Flame Boost, Spirit
Emolga: Celebrate, Instinct
Empoleon: Pride, Wave Rider
Espeon: Instinct, Mountaineer, Share
Excadrill: Run Up, Sandpit, Stealth

F
Flaaffy: Calming, Interference
Flareon: Flame Boost, Spirit
Forretress: Explode, Jagged Edge
Fraxure: Frighten, Parry
Froslass: Dodge, Frostbite, Mountaineer

G
Gabite: Celebrate, Parry, Sandpit
Gallade: Conqueror, Parry
Galvantula: Sequence, Sponge,
Garchomp: Parry, Stealth, Tenacity
Gardevoir: Confidence, Instinct, Perception
Gible: Instinct, Melee, Sandpit
Gigalith: Bodyguard, Explode
Glaceon: Frostbite, Skater, Stealth
Glalie: Frighten, Frostbite
Golbat: Interference, Sponge
Gothita: Dodge, Instinct, Perception
Gothitelle: Calming, Instinct, Perception
Gothorita: Calming, Instinct, Perception
Groudon: Hot Blooded
Grovyle: Mountaineer, Parry
Gurdurr: Spirit, Thrust
Gyarados: Frighten, Tenacity

H
Haxorus: Pride, Tenacity

I
Igglybuff: Confidence, Lullaby, Mood Maker
Infernape: Climber, Conqueror

J
Jigglypuff: Confidence, Lullaby, Mood Maker
Jolteon: Sprint, Vanguard
Joltik: Sequence, Sponge

K
Kadabra: Instinct, Life Force, Perception
Kirlia: Instinct, Perception, Share
Krokorok: Disgust,
Krookodile: Disgust

L
Lairon: Bodyguard, Run Up
Lampent: Warm Blanket
Lapras: Wave Rider
Larvesta: Run Up, Sponge,
Larvitar: Sandpit, Stealth
Leafeon: Instinct, Life Force, Run Up
Leavanny: Confidence, Nurse
Lilligant: Life Force, Nurse
Litwick: Warm Blanket
Lucario: Parry, Sprint
Luxio: Run Up, Sequence
Luxray: Sequence, Sprint

M
Machamp: Bodyguard, Conqueror
Machoke: Bodyguard, Thrust
Machop: Bodyguard, Thrust
Magikarp: Decoy, Mood Maker, Gulp
Mareep: Calming, Interference
Meowth: Bonanza, Fortune, Mountaineer
Metagross: Bodyguard, Thrust
Metang: Bodyguard, Shield
Mewtwo: Life Force
Minccino: Confidence, Mood Maker, Perception
Monferno: Climber, Spirit
Munchlax: Lunchbox, Power Nap
Munna: Deep Sleep, Instinct, Perception
Musharna: Daze, Calming

O
Onix: Frighten, Jagged Edge
Oshawott: Parry, Wave Rider

P
Pansage: Celebrate, Nurse, Melee
Pansear: Celebrate, Mountaineer, Melee
Panpour: Dodge, Mountaineer, Melee
Pawniard: Parry, Shackle
Persian: High-Rise, Mountaineer
Petilil: Life Force, Nurse
Pichu: Mood Maker, Sequence
Pignite: Celebrate, Spirit
Pikachu: Celebrate,
Pineco: Explode, Jagged Edge
Piplup: Pride, Wave Rider
Prinplup: Pride, Wave Rider
Pupitar: Jagged Edge, Shield

Q
Quagsire: Deep Sleep, Shackle

R
Raichu: Instinct
Ralts: Instinct, Perception, Share
Rayquaza: Nomad
Rhydon: Bodyguard, Jagged Edge
Rhyhorn: Bodyguard, Jagged Edge
Rhyperior: Bodyguard
Riolu: Parry, Sprint,
Roggenrola: Bodyguard, Explode
Rufflet: Celebrate, Pride

S
Samurott: Conqueror, Wave Rider
Sandile: Celebrate
Sceptile: Mountaineer, Sprint
Scizor: Parry, Pride
Scolipede: Jagged Edge, Vanguard
Scrafty: Spirit
Scraggy: Disgust
Scyther: Parry, Vanguard
Sealeo: Deep Sleep, Skater
Serperior: Grass Cloak, Nurse
Servine: Grass Cloak, Instinct
Sewaddle: Grass Cloak, Herbivore, Stealth
Shieldon: Last Bastion, Shield
Shinx: Celebrate, Sequence
Simipour: Aqua Boost, Instinct, Melee
Simisage: Hero, Instinct, Melee,
Simisear: Flame Boost, Instinct, Melee
Skorupi: Shackle
Sneasel: High-Rise, Melee
Snivy: Instinct
Snorlax: Deep Sleep
Snorunt: Skater, Stealth
Spheal: Deep Sleep, Skater
Spiritomb: Black Hole, Frighten, Interference
Starly: Celebrate, Hero
Staravia: Celebrate, Hero
Staraptor: Hero, Vanguard
Steelix: Frighten, Jagged Edge
Swadloon: Grass Cloak, Shackle, Stealth

T
Tepig: Celebrate, Spirit
Timburr: Spirit, Thrust
Toxicroak: Dodge, Hero, Melee
Treecko: Instinct, Mountaineer
Tyranitar: Frighten, Last Bastion, Tenacity

U
Umbreon: Dodge, Melee, Shackle

V
Vaporeon: Wave Rider, Aqua Boost
Venipede: Herbivore, Jagged Edge
Volcarona: Frighten, Sponge

W
Walrein: Skater, Tenacity
Weavile: Dodge, High-Rise, Shadow Dash
Whimsicott: Dodge, Mountaineer, Melee
Whirlipede: Hero, Jagged Edge
Wigglytuff: Confidence, Lullaby, Mood Maker
Wooper: Gulp, Deep Sleep

Z
Zebstrika: Sprint
Zoroark: Pride, Shadow Dash
Zorua: Disgust, Melee
Zubat: Melee, Sponge
Zweilous: Celebrate, Hero, Pride

The Teams
akela's half-Army
Aron [Bulk] [M]

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Rock/Steel
Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Egg Group: Monster
Abilities:
Sturdy (Passive): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (Passive): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (Passive) (Locked): The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Bodyguard (Trigger) (Arena): Once per round, this pokemon can Bodyblock one of its allies for one (1) action. It ignores Bodyblock's requirements. (Command: Bodyguard)
Run Up (Passive) (Arena):
Increases Final Damage of the User's moves according to current User Speed - current Target Speed. Increases Final Damage by ((Current User Speed - Current Target Speed) / 15 [floored]).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

EC: 0/9
MC: 0
DC: 0/5

Attacks: (15/110)
Level Up
Harden
Headbutt
Iron Defense
Iron Head
Metal Claw
Mud-Slap
Roar
Tackle
Take Down
Egg
Body Slam
Endeavor
Head Smash
Stomp
Superpower
Tutor
TM/HM

Hone Claws
Protect
Rock Polish
Rock Tomb
Toxic
Meowth [Trini] [F]

Careful Nature (+1 SpD, -1 SpA)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Egg Group: Field
Abilities:
Pickup (Passive): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Technician (Passive): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Unnerve (Passive) (Locked):[/b] The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Bonanza (Passive) (Arena): Increase the Base Attack Power of Pay Day by two (2) after Ability Effects.
Fortune (Toggle) (Arena): There is no default effect. Alternative Effect: Increases the Final Damage of Pay Day by five (5) at the cost of increasing the Energy Cost by 50% (1.5x).
Mountaineer (Passive) (Arena): This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Attacks: (16/98)
Level Up
Bite
Faint Attack
Fake Out
Fury Swipes
Pay Day
Scratch
Screech
Taunt
Egg
Assist
Flail
Foul Play
Tutor
TM/HM

Aerial Ace
Hidden Power (Type: Psychic; BAP: 6)
Round
Event
Petal Dance

Ranger's Rangers

Ralts (Tzeentch) (M)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based attacks as far as locking on with psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic attacks are not godlike and cannot be used as a catchfail for Disabling, blinding, and redirecting opposing attacks.

Abilities:

Synchronise: Passive
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this matter.

Trace: Trigger
This Pokemon can copy an ability of an opponent and replace Trace for six (6) actions. Wonder Guard may not be traced.

Telepathy (DW Locked): Passive
This Pokemon has a mental link with its allies in mutiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
Hp: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 0
DC: 2/5

Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind

Disable
Encore
Shadow Sneak
Will-O-Wisp
Destiny Bond

Protect
Psychic
Reflect
Trick Room
Psyshock

Togepi (Winry) (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:

Hustle: (Toggle)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Serene Grace: (Passive)
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Super Luck (DC LOCKED): (Passive)
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/9
MC: 0
DC: 1/5

Attacks:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancientpower
Follow Me
Bestow

Extrasensory
Future Sight
Substitute
Mirror Move
Morning Sun

Light Screen
Protect
Safe Guard
Shadow Ball
Psychic
Reflect

---

Let's get this party started!

akela sends out and equips
Ranger sends out, equips, and orders.
akela orders
Box refs
 
Dangit, I was hoping to be able to use an EXP Share, but the prize claim has not gotten through yet....
Also akela, your nature says careful, but your stat adjustments for Meowth are wrong if that is the case.
I think I will start with Tzeentch
Will-o-Wisp--> Psyshock--> Trick Room
If Meowth uses Taunt, Protect and push actions down, but not consecutively.
If you are taunted A3, Psyshock that action
 
I really should not Ctrl+F Replace to update mons and format.

Meowth: Fake Out > Taunt > Faint Attack
 
Pre-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 90
EN: 100
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: -

Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 90
EN: 100

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---
Meowth Fake Out!
5188 5923
Ralts: 6 + 4 + 1.5 = 11.5 Damage
-4 En

Ralt flinch

A2
Ralts Protect!
-7 En

Meowth Taunt!
-10 En

A3
Meowth Faint Attack!
5544 485 Crit
(9 + 1.5 + 3) * 1.5 = 20.25 Damage
-5 En

Ralts Psyshock!
3665
8 + 3 - 1.5 = 9.5 Damage
-5 En

---
Post-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 78
EN: 81
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: -

Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 58
EN: 88

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---

Lot's of abilities, but no one's using em!

akela
Ranger
Me
 
Last edited:
Pre-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 79
EN: 81
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: -

Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 58
EN: 88

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---
A1
Meowth used Pay Day!
1301 Hit
6164 No Crit
Ralts: 6 + 3 + 2 + 1.5 = 12.5 Damage
-3 En

Ralts used Trick Room!
Ralts reversed dimensions!
-9 En

A2
Ralts used Disable!
Faint Attack was disabled!
-7 En

Meowth failed!

A3
Ralts used Psyshock!
1855
Meowth: 8 + 3 - 1.5 = 9.5 Damage
-5 En

Meowth used Pay Day!
2220 Hit
4552 No Crit
Ralts: 12.5 Damage
-3 En

---
Post-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 69
EN: 75
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: Pay Day (2), Disabled (Faint Attack; 4a)

<Trick Room 3R>
Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 33
EN: 67

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---

Let's keep it movin'!

Ranger
akela
Box
 
Pre-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 69
EN: 75
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: Pay Day (2), Disabled (Faint Attack; 4a)

<Trick Room 3R>
Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 33
EN: 67

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---

Reffin' it up!
A1
Ralts used Will-o-Wisp!
1803 Hit
Meowth was burned!
-7 En

Meowth used Bite!
3332 5096 No Crit
Ralts: (9 + 1.5 - 3) * 1.5 = 11.25 Damage
-5 En

A2
Ralts used Psyshock!
9013 No Crit
Meowth: 8 + 3 - 1.5 = 9.5 Damage
-5 En

Meowth used Aerial Ace!
4233 8239 No Crit
Ralts: 9 + 1.5 - 3 = 7.5 Damage
-5 En

A3
Ralts used Psyshock!
7410 No Crit
Meowth: 9.5 Damage
-9 En

Meowth used Bite!
7661 5687 No Crit
Ralts: 11.25 Damage
-5 En

---
Post-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 50
EN: 60
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: Pay Day (2), Disabled (Faint Attack; 3a)

<Trick Room 2R>
Ranger97

Synchronise|Trace|Instinct|Perception|Share
HP: 3
EN: 46

2 / 1 / 2 / 1 | 1 / 1
40 Speed
Boosts: -
Condition: -
---

akela
Ranger
Box
 
7661 Hit.

ded girl

---
Post-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 50
EN: 56
2 / 2 / 1 / 3 | 1 / 1
90 Speed
Boosts: -
Condition: -

<Trick Room 1R>
Ranger97

ded
---

Ranger
akela
Box
 

Things are heating up!

---
Pre-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 50
EN: 56
2 / 2 / 3 / 1 | 1 / 1
90 Speed
Boosts: -
Condition: -

<Trick Room 1R>
Ranger97

Hustle|Serene Grace
HP: 90
EN: 100
0 / 4 / 2 / 3 | 1 / 1
20 Speed
Boosts: -
Condition: -
---
A1
Togepi used Reflect!
-10 En

Meowth used Hidden Power!
1940
Togepi: 9 Damage
-6 En

A2
Togepi used Extrasensory!
7018 7995
Meowth: 8 + 1.5 = 9.5 Damage
-6 En

Meowth used Taunt!
-10 En

A3
Togepi used Extransensory!
296 4147 Crit
Meowth: 12.5 Damage
-10 En

Meowth used HP!
2013 No Crit
Togepi: 9 Damage
-6 En

---
Post-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 28
EN: 34
2 / 2 / 3 / 1 | 1 / 1
90 Speed
Boosts: -
Condition: -

Reflect 3a >
Ranger97

Hustle|Serene Grace
HP: 72
EN: 74

0 / 4 / 2 / 3 | 1 / 1
20 Speed
Boosts: -
Condition: -
 
Pre-Round
akela

Pickup|Technician|Bonanza|Fortune|Mountaineer
HP: 28
EN: 34
2 / 2 / 3 / 1 | 1 / 1
90 Speed
Boosts: -
Condition: -

Reflect 3a >
Ranger97

Hustle|Serene Grace
HP: 72
EN: 74

0 / 4 / 2 / 3 | 1 / 1
20 Speed
Boosts: -
Condition: -
---
A1
Meowth used Petal Dance!
1594
12 Damage

Togepi used Psychic
6086 3525 Drop
Meowth: 7 + 1.5 = 8.5 Damage
-5.5 Damage

A2
Meowth used Petal Dance!
2505
12 Damage

Togepi used Extrasensory
7759
Meowth: 11.5 Damage
-6 En

A3
Meowth used Petal Dance!
100 Crit
15 Damage

Togepi used Extrasensory
Meowth: 11.5 Damage
-10 En

ded cat

---
Post-Round
akela

ded

Ranger97

Hustle|Serene Grace
HP: 33
EN: 52

0 / 4 / 2 / 3 | 1 / 1
20 Speed
Boosts: -
Condition: -
 

Easy rounds!

Superpower deals 40.5 Damage, KOing the egg


---
Congratulations, victory goes to akela!

akela and Ranger both earn base 2 CC; akela may claim 4 CC if Pay Day's CC bonus applies to this battle.
akela gains 1 CC from Amulet Coin.

All Pokemon gain 1 EC, 2 MC, 1 DC.
Meowth gains 1 MC from Exp. Share.

Meowth, Ralts, and Aron gain 1 KOC apiece.

Box gains 7 UC.
 

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