National Dex dia [done]

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ChrisPBacon

easygoing egoist
is a Tiering Contributoris a Contributor to Smogonis the defending SM Circuit Champion
UUPL Champion
:ss/diancie-mega:

[SET]
name: Mixed Wallbreaker
move 1: Moonblast
move 2: Diamond Storm
move 3: Mystical Fire / Earth Power
move 4: Stealth Rock / Spikes / Earth Power / Mystical Fire
item: Diancite
ability: Magic Bounce
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Mega Diancie cements itself as an excellent mixed attacker, capable of punching through defensive cores with its superb STAB moves and coverage. Mystical Fire punishes Ferrothorn and Mega Scizor for attempting to switch into and take advantage of it. Alternatively, Earth Power significantly dents or OHKOes Heatran and hits Gholdengo and Clodsire harder. Mega Diancie acts as an excellent entry hazard stacker, as it takes advantage of the switches it forces and threatens out common entry hazard removers such as Tornadus-T and Great Tusk. Mega Diancie can use Spikes or Stealth Rock to weaken checks such as Mega Scizor and Heatran, depending on its coverage move, while punishing them for attempting to pivot into it. A Naive nature is preferred, as it allows Mega Diancie to take less damage from common priority moves in Kingambit's Sucker Punch and Mega Lopunny's Fake Out. However, Mega Diancie can also use Hasty in order to sponge Hurricanes from Tornadus-T. Mega Diancie fits best on bulky offense and offense teams, which appreciate its early- to mid-game wallbreaking and ability to set entry hazards. Pokemon that appreciate Mega Diancie weakening common Steel-types such as Tapu Lele, Iron Valiant and Dragapult pair well with it, using their higher Speed tiers to clean late-game. Additionally, Mega Diancie pairs well with Knock Off users like Tornadus-T and Kingambit, as they make Mega Diancie's entry hazards more effective and force checks such as Toxapex and Clodsire to succumb to them. Mega Diancie can struggle with entering the field given its relative frailty and poor defensive typing, which also gives it a tendency to be revenge killed by Pokemon like Mega Swampert and Zamazenta. As such, pivots that can bring it in safely such as Tornadus-T, Rotom-W, and Landorus-T make for good partners.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[Sulo, 528036]]
 
Last edited:

Ryuji

LIFE'S FLASHING BEFORE YOUR EYES?
is a Tiering Contributoris a Contributor Alumnus
add remove comment
[SET]
name: Mixed Wallbreaker
move 1: Moonblast
move 2: Diamond Storm
move 3: Mystical Fire / Earth Power
move 4: Stealth Rock / Spikes / Earth Power / Mystical Fire
item: Diancite
ability: Magic Bounce
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Diancie cements itself as an excellent Mixed Attacker, capable of punching through defensive cores with its superb STAB moves and coverage. Diamond Storm complements Diancie's other attacks by giving it a way to pressure special walls such as Clodsire that does like 25 LOL just mention pink blob blissey atp. Mystical Fire gives Diancie a way to punish Ferrothorn and Mega Scizor for attempting to switch into and take advantage of it. Alternatively, Earth Power allows Diancie to OHKO Heatran and hits Gholdengo and Clodsire harder. Diancie acts as an excellent entry hazard stacker, as it takes advantages of the switches it forces and threatens out common entry hazard removal such as Tornadus-T and Great Tusk. As such, it can use Spikes and Stealth Rock to great effect to weaken checks such as Kingambit and Garganacl kingambit isnt r a check i'm ngl and garg is an iffy check cuz u need to tera w it so i wldnt mention it, mention smth else here. A Naive nature is preferred, as it allows Diancie to take less damage from common priority moves in Kingambit's Sucker Punch and Mega Lopunny's Fake Out. However, it can also use Hasty in order to sponge Hurricanes from Tornadus-T more effectively. Diancie fits best on Bulky Offense and Offense teams that appreciate its early-mid game wallbreaking and ability to set entry hazards. Pokemon that can take advantage of Diancie weakening common Steel-types such as Tapu Lele, Iron Valiant and Dragapult pair well with it, using their higher speed tiers to clean late-game. Additionally, Diancie pairs well with Knock Off support from the likes of Tornadus-T and Kingambit, as they can allow Diancie's entry hazards to have a greater impact as well as allowing checks such as Toxapex and Clodsire to succumb to entry hazards. Diancie can struggle with entering the field given its relative frailty and poor defensive typing, which also gives it a tendency to be revenge killed by Pokemon like Mega Swampert and Zamazenta. As such, pivots such as Tornadus-T, Rotom-W and Landorus-T make for good partners that can bring it in more safely u cld mention how those helps dia by checking stuff it's weak to, or put a better emphasis on it.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Ryuji, 515767], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
gg 1/2
 

Sulo

rain of tears
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderatoris a Team Rater Alumnus
National Dex Leader
[SET]
name: Mixed Wallbreaker
move 1: Moonblast
move 2: Diamond Storm
move 3: Mystical Fire / Earth Power
move 4: Stealth Rock / Spikes / Earth Power / Mystical Fire
item: Diancite
ability: Magic Bounce
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Diancie cements itself as an excellent Mixed Attacker, capable of punching through defensive cores with its superb STAB moves and coverage. Mystical Fire gives Diancie a way to punish Ferrothorn and Mega Scizor for attempting to switch into and take advantage of it. Alternatively, Earth Power allows Diancie to significantly dent or OHKO technically you don't ohko spdef sets all the time Heatran and hits Gholdengo and Clodsire harder. Diancie acts as an excellent entry hazard stacker, as it takes advantages of the switches it forces and threatens out common entry hazard removal such as Tornadus-T and Great Tusk. As such, it can use Spikes and Stealth Rock to great effect to weaken checks such as Mega Scizor and Heatran, depending on its coverage move while punishing them for attempting to pivot into it. A Naive nature is preferred, as it allows Diancie to take less damage from common priority moves in Kingambit's Sucker Punch and Mega Lopunny's Fake Out. However, it can also use Hasty in order to sponge Hurricanes from Tornadus-T more effectively. Diancie fits best on Bulky Offense and Offense teams that appreciate its early-mid game wallbreaking and ability to set entry hazards. Pokemon that can take advantage of Diancie weakening common Steel-types such as Tapu Lele, Iron Valiant and Dragapult pair well with it, using their higher speed tiers to clean late-game. Additionally, Diancie pairs well with Knock Off support from the likes of Tornadus-T and Kingambit, as they can allow Diancie's entry hazards to have a greater impact as well as allowing checks such as Toxapex and Clodsire to succumb to entry hazards. Diancie can struggle with entering the field given its relative frailty and poor defensive typing, which also gives it a tendency to be revenge killed by Pokemon like Mega Swampert and Zamazenta. As such, pivots such as Tornadus-T, Rotom-W and Landorus-T make for good partners that can bring it in more safely as well as safely switch into the aforementioned revenge killers.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[username1, userid1]]
Suloomlomloml.gif


2/2, pretty good
 
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:ss/diancie-mega:

[SET]
name: Mixed Wallbreaker
move 1: Moonblast
move 2: Diamond Storm
move 3: Mystical Fire / Earth Power
move 4: Stealth Rock / Spikes / Earth Power / Mystical Fire
item: Diancite
ability: Magic Bounce
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Mega Diancie cements itself as an excellent Mixed Attacker, capable of punching through defensive cores with its superb STAB moves and coverage. Mystical Fire gives Diancie a way to punish punishes Ferrothorn and Mega Scizor for attempting to switch into and take advantage of it. Alternatively, Earth Power allows Mega Diancie to significantly dent or OHKO Heatran and hits Gholdengo and Clodsire harder. Mega Diancie acts as an excellent entry hazard stacker, as it takes advantages advantage of the switches it forces and threatens out common entry hazard removal such as Tornadus-T and Great Tusk. As such, it Mega Diancie can use Spikes and Stealth Rock to great effect to weaken checks such as Mega Scizor and Heatran, depending on its coverage move, (I’m not sure how necessary this is, as SR and Spikes seem to weaken these two no matter what) while punishing them for attempting to pivot into it. A Naive nature is preferred, as it allows Mega Diancie to take less damage from common priority moves in Kingambit's Sucker Punch and Mega Lopunny's Fake Out. However, it Mega Diancie can also use Hasty in order to sponge Hurricanes from Tornadus-T more effectively. Mega Diancie fits best on Bulky Offense and Offense teams that appreciate its early- to mid-game wallbreaking and ability to set entry hazards. Pokemon that can take advantage of appreciate Mega Diancie weakening common Steel-types such as Tapu Lele, Iron Valiant and Dragapult pair well with it, using their higher speed tiers to clean late-game. (this confuses me a little, as Diancie isn’t a puppet master that controls speed tiers) Additionally, Mega Diancie pairs well with Knock Off support from the likes of Tornadus-T and Kingambit, as they can allow Diancie's entry hazards to have a greater impact as well as allowing making checks such as Toxapex and Clodsire to succumb to entry hazards. Mega Diancie can struggle with entering the field given its relative frailty and poor defensive typing, (RC) which also gives it a tendency to be revenge killed by Pokemon like Mega Swampert and Zamazenta. As such, pivots such as Tornadus-T, Rotom-W and Landorus-T make for good partners that can bring it in more safely as well as safely switch into the aforementioned revenge killers.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[username1, userid1]]
 

Sulo

rain of tears
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderatoris a Team Rater Alumnus
National Dex Leader
GP 1/1
[SET]
name: Mixed Wallbreaker
move 1: Moonblast
move 2: Diamond Storm
move 3: Mystical Fire / Earth Power
move 4: Stealth Rock / Spikes / Earth Power / Mystical Fire
item: Diancite
ability: Magic Bounce
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Mega Diancie cements itself as an excellent mixed attacker, Mixed Attacker, capable of punching through defensive cores with its superb STAB moves and coverage. Mystical Fire punishes Ferrothorn and Mega Scizor for attempting to switch into and take advantage of it. Alternatively, Earth Power allows Mega Diancie to significantly dents dent or OHKOes Heatran and hits Gholdengo and Clodsire harder. Mega Diancie acts as an excellent entry hazard stacker, as it takes advantage of the switches it forces and threatens out common entry hazard removers removal such as Tornadus-T and Great Tusk. Mega Diancie can use Spikes or and Stealth Rock to weaken checks such as Mega Scizor and Heatran, depending on its coverage move, while punishing them for attempting to pivot into it. A Naive nature is preferred, as it allows Mega Diancie to take less damage from common priority moves in Kingambit's Sucker Punch and Mega Lopunny's Fake Out. However, Mega Diancie can also use Hasty in order to sponge Hurricanes from Tornadus-T. Mega Diancie fits best on bulky offense and offense teams, which Bulky Offense and Offense teams that appreciate its early- to mid-game (added hyphen) wallbreaking and ability to set entry hazards. Pokemon that appreciate Mega Diancie weakening common Steel-types such as Tapu Lele, Iron Valiant and Dragapult pair well with it, using their higher Speed speed tiers to clean late-game. Additionally, Mega Diancie pairs well with Knock Off users like support from the likes of Tornadus-T and Kingambit, as they make Mega Diancie's entry hazards more effective and force checks such as they can allow Diancie's entry hazards to have a greater impact as well as making checks such as Toxapex and Clodsire to succumb to them. entry hazards. Mega Diancie can struggle with entering the field given its relative frailty and poor defensive typing, (ac) which also gives it a tendency to be revenge killed by Pokemon like Mega Swampert and Zamazenta. As such, pivots that can bring it in safely such as Tornadus-T, Rotom-W, (ac) and Landorus-T make for good partners that can bring it in safely.

[CREDITS]
- Written by: [[ChrisPBacon, 544502]]
- Quality checked by: [[Ryuji, 515767], [Sulo, 528036]]
- Grammar checked by: [[Sulo, 528036]]


GP Team done
 
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