Gen 1 [DONE] Omastar (UU) [QC 2/2] [GP 2/2]

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Volk

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This is the second analysis (Golem won out) designed after the inception of the RBY UU Analysis Project. There is no sprite right now because I didn't feel like fighting with one right now. Hopefully the format is fine; I basically just copied one of PvK's. Enjoy.

[OVERVIEW]

Omastar first appeared on the RBY UU stage because it was thought to be a strong counter to the then recently-released legendary birds, Articuno and Moltres, as well the Wrap-happy Dragonite to a lesser extent. However, as the metagame progressed, other significant Pokemon such as Tentacruel and Vaporeon proved more than capable of keeping the birds at bay. As Articuno became less potent and Moltres fell into obscurity, Omastar began to find itself somewhat unemployed. As such, Omastar dwells near the bottom of the RBY UU metagame. It competes quite closely with Vaporeon, which is widely regarded as the tier’s premier bulky Water-type. Despite stiff competition, Omastar has a few attributes that set it apart from Vaporeon and other defensively-oriented Pokemon.

Omastar’s most notable trait is its Rock typing, which makes it a much more specialized defensive unit compared to Vaporeon and the like. It matches up well against Pokemon that rely primarily or exclusively on Normal-, Flying-, or Fire-type moves such as Persian, Dodrio, and Moltres. Omastar is also rivaled only by Haunter and Golem at handling Wrap damage and Explosion. On the negative side, Omastar shares many of the same weaknesses held by other defensive Water-types, such as against Electric-type moves, while acquiring some additional ones. These include a new weakness to Ground-type moves, a worsened weakness to Grass-type moves, and the inability to resist the many Water-type attacks in the tier. Finally, Omastar is remarkably slow, being outpaced by every major Pokemon in the tier aside from Golem. This renders it highly susceptible to being revenge killed.

[SET]
name: Defensive
move 1: Surf / Hydro Pump
move 2: Blizzard
move 3: Body Slam
move 4: Rest

[SET COMMENTS]
Set Description
=========
This is the main set you can expect to see Omastar run. It strongly resembles the set most often employed by Vaporeon and seeks to accomplish many of the same goals. Surf or Hydro Pump is its all-purpose STAB move. Both moves hit neutral and weak targets quite effectively thanks to Omastar’s rather high Special stat. Hydro Pump's extra damage is notable for a few targets, such as scoring a 3HKO against Hypno and a guaranteed 2HKO against Kangaskhan and Persian. Surf misses some benchmarks but has higher accuracy and PP. Blizzard grants Omastar coverage resisted only by Water-types. It is also notable for being extremely likely to OHKO Dragonite, rendering it unable to use Agility. It also outperforms Surf and Hydro Pump against a few targets such as Dodrio, Gyarados, and the handful of Grass-types that lurk in the tier. Body Slam is mainly for hitting opposing Water-types. Its most notable target is Tentacruel; should Body Slam paralyze it, it will likely be forced to use Rest and thus become much easier to exploit. Rest is, of course, to keep Omastar healthy, especially against less offensive teams. Successfully using Rest and waking up is quite difficult in the RBY UU environment, but Omastar can occasionally use Rest in front of the Pokemon it can wall and attempt to wake up amidst the many turns of Wrap likely to occur as the match continues.

Omastar is quite good at slowing down your opponent’s offensive momentum. Its Rock typing can be very helpful for pivoting into the many Normal-type moves thrown around in the tier. Omastar can come in rather freely against Persian and Kangaskhan, provided they are using a Normal-type move, and threaten a 2HKO in return. Omastar becomes especially potent if switched in against a Hyper Beam, as it essentially has a free turn to use a powerful special attack. It should be noted that a revealed Omastar is a fairly good deterrent to reckless use of Hyper Beam and Explosion. Additionally, Omastar completely walls Dodrio and Articuno, only fearing the latter freezing it. While it is hardly worth mentioning in the modern metagame because they are so uncommon, Omastar is exceptional at walling Fire-type Pokemon.

Omastar also has interesting interactions with Wrap. It resists the attack, so it is quite good at either PP stalling the attacker or simply taking the hits and hoping to punish a miss. When paired with other Pokemon that take little or no damage from Wrap, like Haunter and Golem, Omastar can feasibly force Tentacruel or Dragonite to exhaust all of their Wrap PP by simply switching in and out with the other Pokemon. Such a strategy can still be exploited by many potential Omastar switch-ins, such as Dugtrio, Electabuzz, and Raichu. This can be overcome with proper prediction; you can pivot into a Pokemon that matches up well against common switch-ins to Omastar. And in end-games where many of these attackers are KOed, Omastar can help secure victories against Pokemon that are dependent on Wrap for damage, such as some variants of Dragonite.

[STRATEGY COMMENTS]
Other Options
=============
Aside from its Rock typing, Seismic Toss is pretty much Omastar's only unique advantage over Vaporeon. It can be fairly useful for its consistent damage against any target. However, most Pokemon are simply hit harder by Omastar’s other moves or more threatened by the chance of paralysis from Body Slam, so the move isn’t overly common or useful. It is strongly advised to stick to the suggested set.

Checks and Counters
===================

**Water-type Pokemon**: Omastar’s archrival Vaporeon is also one of its most consistent checks. Vaporeon takes very little from all of Omastar’s moves and is relatively unfazed by paralysis. Vaporeon also uses Omastar’s Rock typing against it by scoring a 4HKO with Surf or a 3HKO with Hydro Pump. Poliwrath is in a similar boat, as it shrugs off Omastar’s attacks quite easily and can retaliate with a super effective move like Earthquake or Submission. Finally, while it fears paralysis, Tentacruel easily emerges victorious against Omastar thanks to its access to the strongest unboosted Surf in the tier.

**Thunderbolt Users**: Electabuzz and Raichu are two of the scariest Pokemon for Omastar to face. While Hydro Pump does quite a lot to both, both dispatch Omastar with relatively uncontested 2HKOs. While it lacks STAB on the move, Gyarados is also more than capable of winning the matchup, even if it switches in. Other users such as Haunter and Persian can't reliably switch in, but they can use their superior Speed to threaten Omastar in a pinch, especially if Omastar has taken a few hits or is asleep.

**Earthquake Users**: While Omastar is well-equipped to handle Normal- and Flying-type moves, its Rock typing leaves it exposed to Earthquake. Omastar is capable of beating every Earthquake user aside from Poliwrath one-on-one, but the move limits Omastar’s ability to switch in. Earthquake users can also revenge kill Omastar without much damage or paralysis support due to its low Speed. A sleeping Omastar can be exploited rather easily for this same reason. The wrong situation can make Pokemon that Omastar usually matches up well against, like Kangaskhan, Dugtrio, and Golem, suddenly threatening.

**Grass-type Pokemon**: While rare, Grass-type Pokemon truly threaten Omastar. The uncommon Venusaur is especially scary, for it outspeeds and claims a clean OHKO with Razor Leaf. Tangela that choose to use Mega Drain can easily 2HKO Omastar while recovering enough health to not be too fearful of Omastar’s Blizzard. Additionally, its Mega Drain begins to enter OHKO territory after just two uses of Growth.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 517429], [Estronic, 240732]]


Extra Stuff:

I ended up cutting this part in favor of the "Earthquake Users" section. I kept it here in case anyone thought it was worth reviving:


**Revenge Killers**: Omastar is remarkably slow, being outpaced by every major Pokemon in the tier aside from Golem. This means it can find itself in bad situations against Pokemon it would otherwise fare well against. These same Pokemon are also liable to take advantage of it while it is resting. Kangaskhan and Dugtrio are two such examples.

I cut this part per EB0LA's recommendation. I wanted to include Ice Beam mainly to discourage its use (b/c a lot of players think it and Blizzard are interchangeable). I hope I accomplished this in my replacement sentence.

Ice Beam may seem fairly enticing, as it offers you more opportunities to freeze your opponent. This move is not recommended, as Omastar doesn’t have very many targets that it wants to freeze. Omastar usually walls an opponent or loses to it hard and can’t afford to stay in, so going for freezes is seldom a viable option. Moreover, it misses the crucial OHKO against Dragonite.

Additional Note: While this is a UU analysis, Omastar is still in need of a revamped OU analysis as well. This is none of my business, for I am not part of the RBY OU QC team. It is just something I want to note.
 
Last edited:

Plague von Karma

Banned deucer.
He's finally here!

Omastar dwells near the bottom of RBY UU metagame. The Pokemon competes quite closely with Vaporeon, who is widely regarded as the tier’s premier bulky Water-type. Despite this stiff competition, Omastar has a few attributes that sets it apart from Vaporeon and other defensively-oriented Pokemon.

Omastar’s most notable trait is the Rock typing. This makes a much more specialized defensive unit compared to Vaporeon and the like. While Omastar may lack the same broad defensive ability, it makes up for it by walling out some specific threats more effectively. Among these are Pokemon who rely primarily or exclusively on Normal- or Flying-type moves such as Persian and Dodrio. Omastar is also rivaled only by Haunter and Golem in terms of handling Wrap damage and Explosion.
I think this could be elaborated on a bit. Omastar hits a bit harder than Vaporeon, which when coupled with its Hydro Pump isn't anything to sneeze at. Its 4x resistance to Fire also makes it great at handling Moltres which, while uncommon, should be mentioned.

I also think that Omastar's weaknesses should be looked a more. It's very slow and has weaknesses to the Electric-types, Tangela and Venusaur. One other thing many forget is that Omastar takes neutral damage from Water-type attacks due to being part-Rock, which makes it worse at checking Water-types than the others in the format.

Body Slam is mainly for opposing Water-types. Your most notable target is Tentacruel, as paralysis can prove devastating.
The latter part of this could use with some elaboration. The paralysis means Tentacruel has to use Rest to get rid of it, as otherwise, it can't keep pivoting around with Wrap.

Nonetheless, you can overcome this with proper prediction.
I think citing Omastar's sheer damage output can help emphasize this point. The statement is a bit vague as-is.

**Thunderbolt Users**: Electabuzz and Raichu are two of the scariest Pokemon for Omastar to face. While Hydro Pump does quite a lot to both, Electabuzz and Raichu are both capable of dispatching Omastar with relatively uncontested 2HKOs. While it lacks STAB, Gyarados is also more than capable of winning the matchup, even if it switches in.
While it can't win the matchup to save its life, it's worth noting that Persian uses Thunderbolt. In this case, you should emphasize that Omastar still wins overall unless it gets a bunch of crits. You could also note Haunter for its fair Special bulk and access to Hypnosis.

--

I think the revenge-killer point should be brought back in, as Omastar's Speed makes it very difficult to contest. It's usually taking damage before it attacks, which is the main reason why it has issues in the tier.

--

On a minor note...
- Written by: [Volk, 530877]
This needs to be "[[Volk, 530877]]" for the formatting on the dex.

Implement all this and I'll give it another once-over.
Now to implement the Persian stuff...
 

EB0LA

Banned deucer.
-Add a little history context of Omastar (How it was big contributor to the shaping of current UU, removing the birds from BL [Moltres, Articuno, Dragonite].
-Remove IB from OO, as it does not 1hko dnite, which I lean towards being VERY important (agilwrap set-up).
-Additionally, Omastar completely walls Dodrio and Articuno, only being at risk if the latter happens to freeze it. (add maybe add little note rip to all fires, namely Moltres)?
-Sry if nitpicking but when talking about wrap it almost seems like you're selling omastar a lil short.

else looks good! QC 2/2 once edits made :).
 

Volk

Demonstrably alive.
is a Community Contributoris a Contributor to Smogon
-Add a little history context of Omastar (How it was big contributor to the shaping of current UU, removing the birds from BL [Moltres, Articuno, Dragonite].
-Remove IB from OO, as it does not 1hko dnite, which I lean towards being VERY important (agilwrap set-up).
-Additionally, Omastar completely walls Dodrio and Articuno, only being at risk if the latter happens to freeze it. (add maybe add little note rip to all fires, namely Moltres)?
-Sry if nitpicking but when talking about wrap it almost seems like you're selling omastar a lil short.

else looks good! QC 2/2 once edits made :).
I believe I addressed all of these concerns in the latest edition. Please reread my edited original post and give me the go-ahead with the QC if you think it is ready. Thanks!
 

Adeleine

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(RP)=Remove Period
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[OVERVIEW]

Omastar first appeared on the RBY UU stage because it was thought to be the perfect counter to the then recently-released legendary birds, Articuno and Moltres(AC), as well the Wrap-happy Dragonite(RC), though to a lesser extent. However, as the metagame progressed, other significant Pokemon(RC), such as Tentacruel and Vaporeon(RC), proved more than capable of keeping the birds at bay. As Articuno became less potent and Moltres fell into obscurity, Omastar began to find itself somewhat unemployed. As such, Omastar dwells near the bottom of the RBY UU metagame. The Pokemon competes quite closely with Vaporeon, who which is widely regarded as the tier(AA)'s premier bulky Water-type. Despite stiff competition, Omastar has a few attributes that set it apart from Vaporeon and other defensively-oriented Pokemon.

Omastar(AA)'s most notable trait is the its Rock typing. This makes it a much more specialized defensive unit compared to Pokemon than Vaporeon and the like(RP). Omastar trades broad defensive ability for a more specialized role; it matches up exceptionally well against some Pokemon but it has rather poor matchups against others. Among the good matchups are Pokemon who(AC), giving it exceptional matchups against Pokemon that (removing largely redundant section) rely primarily or exclusively on Normal-, Flying-, or Fire-(removed extra space)type moves such as Persian, Dodrio, and Moltres. Omastar is also rivaled only by Haunter and Golem in terms of handling Wrap damage and Explosion. On the negative side, Omastar maintains many of the same weaknesses exhibited by other defensive water-types, such as against Electric-type moves, while acquiring some additional ones. These include shares many type weaknesses with other defensive Water-types, particularly Electric. Its typing also brings additional flaws, including (make sure "particularly" is appropriate content-wise) a new weakness to Ground-type moves, a worsened weakness to Grass-type moves, and being unable the inability to resist the many Water-type attacks in the tier. Finally, Omastar is remarkably slow, being outpaced by every major Pokemon in the tier aside from Golem. This renders it highly susceptible to being revenge-killed. revenge killed.

[SET]
name: Defensive
move 1: Surf / Hydro Pump
move 2: Blizzard
move 3: Body Slam
move 4: Rest

[SET COMMENTS]
Set Description
=========
This is the main set you can expect to see Omastar run. It bears a striking resemblance to the set most often employed by Vaporeon strikingly resembles Vaporeon's most common set and seeks to accomplish many of the same goals. Surf or Hydro Pump is your its all-purpose STAB move. Both moves hit neutral and super-effective weak targets quite effectively thanks to Omastar(AA)'s rather large high Special stat. Hydro Pump's extra damage picks up a few notable better #HKOs than Surf, such as against Hypno, Kangaskhan, and Persian, but of course comes with the problems of lower accuracy and PP. is notable for a few targets, 3HKOing Hypno and always 2HKOing Kangakshan and Persian. (it can be assumed that readers know of the lower accuracy and PP, but if either is specifically notable here, you can add it with an explanation. also I checked calc for the specific KO numbers/phrasing, but still double-check them) Blizzard grants Omastar coverage resisted only by Water-types and hits many crucial targets. Most notably, the move is extremely likely to OHKO Dragonite, rendering it unable to set up an Agility. It also outperforms Surf and Hydro Pump against a few targets such as ("Dragonite and a few others" clashing with "many crucial targets") Dodrio, Gyarados, and the small handful of Grass-types that lurk in the tier. Body Slam is mainly for hitting opposing Water-types(RP). Your most notable target is(AC), especially Tentacruel. Should you Body Slam paralyze Tentacruel, it will likely be forced to use Rest and thus become much easier to exploit. Rest is, of course, to try to keep Omastar healthy, especially against less offensive teams. Successfully resting and waking up from Rest is quite difficult in the RBY UU environment, but Omastar can occasionally use Rest in front of the Pokemon it can wall and attempt to wake up amidst the many turns of Wrap likely to occur as the match continues.

Omastar is quite good at slowing down your opponent(AA)'s momentum(RP). The Rock-type can be(AC), serving as (make sure this linkage makes sense content-wise. if it doesn't make sense, you should explain how it can slow momentum.) a very useful tool for pivoting into the many Normal-type moves thrown around in the tier. Omastar can come in rather freely against Persian and Kangaskhan(RNC), provided they are using a Normal-type move(RNC), and threaten a 2HKO in return. Omastar becomes especially potent if you manage to work your way in against It becomes especially potent if switched into a Hyper Beam, as it essentially gives you has a free turn to use a powerful special (capitalization) attack. It should be noted that a revealed Omastar is a fairly good deterrent for to the reckless use of Hyper Beam and Explosion. Additionally, Omastar completely walls Dodrio and Articuno, only being at risk if the latter happens to freeze it. While it is hardly worth mentioning in the modern metagame because they are so uncommon, Omastar is exceptional at walling Fire-type Pokemon.

Omastar also has interesting interactions with Wrap. Omastar It resists the attack, so it is quite good at either attempting to PP stalling the attacker or simply taking the hits and hoping to punish a miss. When paired with other Wrap-resistant Pokemon, Wrap switch-ins, (technically Haunter doesn't resist) like Haunter and Golem, Omastar can feasibly force Tentacruel or Dragonite to exhaust all of their Wrap PP by simply switching in and out with the other Pokemon. However, Omastar is still at the mercy of Such a strategy can still be exploited by (clarity) many potential Omastar switch-ins, such as Dugtrio, Electabuzz, and Raichu(RP). Nonetheless,(AC), but you can overcome this with proper prediction; you may be able to can pivot into a Pokemon that matches up well against common switch-ins to Omastar. And in In endgames where many of these Omastar-threatening attackers are lost, Omastar can be helpful for securing also help secure victories against Pokemon that are dependent on Wrap for damage, such as some variants of Dragonite.

[STRATEGY COMMENTS]
Other Options
=============
Aside from the Rock-typing, Seismic Toss is pretty much the only aspect that makes Omastar unique when compared to Omastar's only unique advantage over Vaporeon. It can be fairly useful for dealing its consistent damage against any and all targets(RP). However, bar Haunter, but (make sure "bar Haunter" makes sense content-wise) most Pokemon are simply hit harder by Omastar(AA)'s other moves or more threatened by the chance of Paralysis associated with Body Slam, Body Slam paralysis, so the move isn(AA)'t overly common or useful. It is strongly advised to stick to the suggested set above.

Checks and Counters
===================

**Water-type Pokemon**: Omastar(AA)'s archrival Vaporeon is also one of its most consistent checks. Vaporeon takes very little from all of Omastar(AA)'s moves and is relatively unfazed by paralysis. Vaporeon is also able to use also uses Omastar(AA)'s Rock-type Rock typing against it by scoring a 4HKO with Surf or a 3HKO with Hydro Pump. Poliwrath is in a similar boat, as it shrugs off Omastar(AA)'s attacks quite easily and can retaliate with strong super effective moves like Earthquake or Submission. Finally, while Omastar can threaten paralysis, it dislikes paralysis, (feel free to replace "dislikes" with "hates", etc. if more appropriate) Tentacruel is capable of easily emerging easily emerges victorious against it Omastar thanks to its access to the strongest unboosted Surf in the tier.

**Thunderbolt Users**: Electabuzz and Raichu are two of the scariest Pokemon for Omastar to face. While Hydro Pump does quite a lot to both, Electabuzz and Raichu are both capable of dispatching both dispatch Omastar with relatively uncontested 2HKOs. While it lacks STAB on the move, Gyarados is also more than capable of winning the matchup, even if it switches in. Other users such as Haunter and Persian can't quite reliably switch in, but they can use their superior Speed (capitalization) to threaten Omastar in a pinch, especially if Omastar has taken a few hits or is sleeping. asleep.

**Earthquake Users**: While Omastar is well-equipped to handle Normal- and Flying-type (capitalization) moves, the its Rock typing leaves it quite open to exploitation by exposed to Earthquake. Omastar is capable of beating every Earthquake user aside from Poliwrath in a straight head-to-head, one-on-one, but the move can limit limits Omastar(AA)'s ability to switch in. Earthquake users can also revenge kill Omastar without much damage or paralysis support due to its low Speed. A resting Omastar can be exploited rather easily for this same reason. The wrong Either (check this content-wise) situation can make Pokemon that Omastar usually matches up well against, like Kangaskhan, Dugtrio, and Golem, suddenly threatening.

**Grass-type Pokemon**: While rare, Grass-type Pokemon can truly threaten Omastar. The uncommon Venusaur is especially scary, for it outspeeds and claims a clean OHKO with Razor Leaf. Tangela that choose to use Mega Drain can easily 2HKO Omastar while recovering enough health to not be too fearful of Omastar(AA)s Blizzard. Additionally, its Mega Drain begins to enter OHKO territory after just two uses of Growth.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[, ], [, ]]


edit: fixed apostrophes

E: wow! TIL.
 
Last edited:

Volk

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Thanks! I will be implementing the majority of these changes in the near future, I'm just a little too busy right now. I do want to let you know something though:
It can be fairly useful for dealing its consistent damage against any and all targets(RP). However, bar Haunter, but (make sure "bar Haunter" makes sense content-wise) most Pokemon are simply hit harder by Omastar(AA)'s other moves or more threatened by the chance of Paralysis associated with Body Slam, Body Slam paralysis, so the move isn(AA)'t overly common or useful.
In Generation I, set damage moves like Seismic Toss, Night Shade, Sonic Boom, and Super Fang hit all targets, regardless of type. Haunter is hit by Seismic Toss, so I will not be implementing this change.

edit: Implemented. I skipped a few of suggestions to maintain a more consistent voice. I also took some suggestions and implemented the spirit of the change over the exact verbiage of the change. Hope it's better now. Thanks again!
Also not too sure what's up with the apostrophes. I'll look into those more later.
 
Last edited:

Adeleine

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Add/Fix Remove Comment
(AC): Add Comma
(AS)
: Add Semicolon
(RP)
: Remove Period

Also, I replaced the curly apostrophes with straight ' ones.
[OVERVIEW]

Omastar first appeared on the RBY UU stage because it was thought to be a strong counter to the then recently-released legendary birds, Articuno and Moltres, as well the Wrap-happy Dragonite though to a lesser extent. However, as the metagame progressed, other significant Pokemon such as Tentacruel and Vaporeon proved more than capable of keeping the birds at bay. As Articuno became less potent and Moltres fell into obscurity, Omastar began to find itself somewhat unemployed. As such, Omastar dwells near the bottom of the RBY UU metagame. The Pokemon It competes quite closely with Vaporeon, which is widely regarded as the tier's premier bulky Water-type. Despite stiff competition, Omastar has a few attributes that set it apart from Vaporeon and other defensively-oriented Pokemon.

Omastar's most notable trait is its Rock typing (RP) This (AC), which makes it a much more specialized defensive unit compared to Vaporeon and the like. Omastar trades broad defensive ability for exceptional matchups against some Pokemon and rather poor matchups against others. Among the good matchups are It matches up very well against Pokemon who that rely primarily or exclusively on Normal-, Flying-, or Fire-type moves such as Persian, Dodrio, and Moltres. Omastar is also rivaled only by Haunter and Golem at handling Wrap damage and Explosion. On the negative side, Omastar shares many of the same weaknesses held by other defensive Water-types, (capitalization) such as against Electric-type moves, while acquiring some additional ones. These include a new weakness to Ground-type moves, a worsened weakness to Grass-type moves, and the inability to resist the many Water-type attacks in the tier. Finally, Omastar is remarkably slow, being outpaced by every major Pokemon in the tier aside from Golem. This renders it highly susceptible to being revenge killed.

[SET]
name: Defensive
move 1: Surf / Hydro Pump
move 2: Blizzard
move 3: Body Slam
move 4: Rest

[SET COMMENTS]
Set Description
=========
This is the main set you can expect to see Omastar run. It strongly resembles the set most often employed by Vaporeon and seeks to accomplish many of the same goals. Surf or Hydro Pump is its all-purpose STAB move. Both moves hit neutral and weak targets quite effectively thanks to Omastar's rather large high Special stat. Hydro Pump's extra damage is notable for a few targets, such as scoring a 3HKO against Hypno and a guranteed 2HKO against Kangaskhan and Persian. Surf misses some benchmarks but has has higher accuracy and PP. Blizzard grants Omastar coverage resisted only by Water-types (RP) The move (AS); it is most notable for being extremely likely to OHKO Dragonite, rendering it unable to set up an use Agility. It also outperforms Surf and Hydro Pump against a few targets such as Dodrio, Gyarados, and the handful of Grass-types that lurk in the tier. Body Slam is mainly for hitting opposing Water-types. Your most notable target is Tentacruel (RP) (AS); should Body Slam paralyze Tentacruel it, it will likely be forced to use Rest and thus become much easier to exploit. Rest is, of course, to keep Omastar healthy, especially against less offensive teams. Successfully using Rest and waking up is quite difficult in the RBY UU environment, but Omastar can occasionally use Rest in front of the Pokemon it can wall and attempt to wake up amidst the many turns of Wrap likely to occur as the match continues.

Omastar is quite good at slowing down your opponent's offensive momentum. The Rock-type Its Rock typing can be a very useful tool for pivoting into the many Normal-type moves thrown around in the tier. Omastar can come in rather freely against Persian and Kangaskhan, provided they are using a Normal-type move, (replaced parentheses with commas) and threaten a 2HKO in return. It Omastar becomes especially potent if switched in against a Hyper Beam, as it essentially has a free turn to use a powerful special attack. It should be noted that a revealed Omastar is a fairly good deterrent to reckless use of Hyper Beam and Explosion. Additionally, Omastar completely walls Dodrio and Articuno, only being at risk if fearing the latter happens to freeze freezing it. While it is hardly worth mentioning in the modern metagame because they are so uncommon, Omastar is exceptional at walling Fire-type Pokemon.

Omastar also has interesting interactions with Wrap. It resists the attack, so it is quite good at either PP stalling the attacker or simply taking the hits and hoping to punish a miss. When paired with other Pokemon that take little or no damage from Wrap, like Haunter and Golem, Omastar can feasibly force Tentacruel or Dragonite to exhaust all of their Wrap PP by simply switching in and out with the other Pokemon. Such as strategy can still be exploited by many potential Omastar switch-ins, such as Dugtrio, Electabuzz, and Raichu. This can be overcome this with proper prediction; you can pivot into a Pokemon that matches up well against common switch-ins to Omastar. And in endgames where many of these attackers are lost KOed, Omastar can help secure victories against Pokemon that are dependent on Wrap for damage, such as some variants of Dragonite.

[STRATEGY COMMENTS]
Other Options
=============
Aside from the Rock typing, (removed hyphen) Seismic Toss is pretty much Omastar's only unique advantage over Vaporeon. It can be fairly useful for its consistent damage against any and all targets. However, most Pokemon are simply hit harder by Omastar's other moves or more threatened by the chance of paralysis (capitalization) from Body Slam, so the move isn't overly common or useful. It is strongly advised to stick to the suggested set.

Checks and Counters
===================

**Water-type Pokemon**: Omastar's archrival Vaporeon is also one of its most consistent checks. Vaporeon takes very little from all of Omastar's moves and is relatively unfazed by paralysis. Vaporeon also uses Omastar's Rock typing against it by scoring a 4HKO with Surf or a 3HKO with Hydro Pump. Poliwrath is in a similar boat, as it shrugs off Omastar's attacks quite easily and can retaliate with super effective moves like Earthquake or and Submission. Finally, while it fears paralysis, Tentacruel ieasily (stray letter) emerges victorious against Omastar thanks to its access to the strongest unboosted Surf in the tier.

**Thunderbolt Users**: Electabuzz and Raichu are two of the scariest Pokemon for Omastar to face. While Hydro Pump does quite a lot to both, both dispatch Omastar with relatively uncontested 2HKOs. While it lacks STAB on the move, Gyarados is also more than capable of winning the matchup, even if it switches in. Other users such as Haunter and Persian can't reliably switch in, but they can use their superior Speed to threaten Omastar in a pinch, especially if Omastar has taken a few hits or is asleep.

**Earthquake Users**: While Omastar is well-equipped to handle Normal- and Flying-type moves, its Rock typing leaves it expsoed exposed to Earthquake. Omastar is capable of beating every Earthquake user aside from Poliwrath one-on-one, but the move limits Omastar's ability to switch in. Earthquake users can also revenge kill Omastar without much damage or paralysis support due to its low Speed. A resting Omastar can be exploited rather easily for this same reason. The wrong situation can make Pokemon that Omastar usually matches up well against, like Kangaskhan, Dugtrio, and Golem, suddenly threatening.

**Grass-type Pokemon**: While rare, Grass-type Pokemon truly threaten Omastar. The uncommon Venusaur is especially scary, for it outspeeds and claims a clean OHKO with Razor Leaf. Tangela that choose to use Mega Drain can easily 2HKO Omastar while recovering enough health to not be too fearful of Omastar's Blizzard. Additionally, its Mega Drain begins to enter OHKO territory after just two uses of Growth.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 517429], [, ]]
GP 1/2
 
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Volk

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Implemented. Did some rewording to fix some of the issues you pointed out. Every problem should be satisfied regardless. Many thanks!
 

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[OVERVIEW]

Omastar first appeared on the RBY UU stage because it was thought to be a strong counter to the then recently-released legendary birds, Articuno and Moltres, as well the Wrap-happy Dragonite to a lesser extent. However, as the metagame progressed, other significant Pokemon such as Tentacruel and Vaporeon proved more than capable of keeping the birds at bay. As Articuno became less potent and Moltres fell into obscurity, Omastar began to find itself somewhat unemployed. As such, Omastar dwells near the bottom of the RBY UU metagame. It competes quite closely with Vaporeon, which is widely regarded as the tier’s premier bulky Water-type. Despite stiff competition, Omastar has a few attributes that set it apart from Vaporeon and other defensively-oriented Pokemon.

Omastar’s most notable trait is its Rock typing, which makes it a much more specialized defensive unit compared to Vaporeon and the like. It matches up well against Pokemon that rely primarily or exclusively on Normal-, Flying-, or Fire-type moves such as Persian, Dodrio, and Moltres. Omastar is also rivaled only by Haunter and Golem at handling Wrap damage and Explosion. On the negative side, Omastar shares many of the same weaknesses held by other defensive Water-types, such as against Electric-type moves, while acquiring some additional ones. These include a new weakness to Ground-type moves, a worsened weakness to Grass-type moves, and the inability to resist the many Water-type attacks in the tier. Finally, Omastar is remarkably slow, being outpaced by every major Pokemon in the tier aside from Golem. This renders it highly susceptible to being revenge killed.

[SET]
name: Defensive
move 1: Surf / Hydro Pump
move 2: Blizzard
move 3: Body Slam
move 4: Rest

[SET COMMENTS]
Set Description
=========
This is the main set you can expect to see Omastar run. It strongly resembles the set most often employed by Vaporeon and seeks to accomplish many of the same goals. Surf or Hydro Pump is its all-purpose STAB move. Both moves hit neutral and weak targets quite effectively thanks to Omastar’s rather high Special stat. Hydro Pump's extra damage is notable for a few targets, such as scoring a 3HKO against Hypno and a guranteed guaranteed 2HKO against Kangaskhan and Persian. Surf misses some benchmarks but has has higher accuracy and PP. Blizzard grants Omastar coverage resisted only by Water-types. It is also notable for being extremely likely to OHKO Dragonite, rendering it unable to use Agility. It also outperforms Surf and Hydro Pump against a few targets such as Dodrio, Gyarados, and the handful of Grass-types that lurk in the tier. Body Slam is mainly for hitting opposing Water-types. Your Its most notable target is Tentacruel; should Body Slam paralyze it, it will likely be forced to use Rest and thus become much easier to exploit. Rest is, of course, to keep Omastar healthy, especially against less offensive teams. Successfully using Rest and waking up is quite difficult in the RBY UU environment, but Omastar can occasionally use Rest in front of the Pokemon it can wall and attempt to wake up amidst the many turns of Wrap likely to occur as the match continues.

Omastar is quite good at slowing down your opponent’s offensive momentum. Its Rock typing can be very helpful for pivoting into the many Normal-type moves thrown around in the tier. Omastar can come in rather freely against Persian and Kangaskhan, provided they are using a Normal-type move, and threaten a 2HKO in return. Omastar becomes especially potent if switched in against a Hyper Beam, as it essentially has a free turn to use a powerful special attack. It should be noted that a revealed Omastar is a fairly good deterrent to reckless use of Hyper Beam and Explosion. Additionally, Omastar completely walls Dodrio and Articuno, only fearing the latter freezing it. While it is hardly worth mentioning in the modern metagame because they are so uncommon, Omastar is exceptional at walling Fire-type Pokemon.

Omastar also has interesting interactions with Wrap. It resists the attack, so it is quite good at either PP stalling the attacker or simply taking the hits and hoping to punish a miss. When paired with other Pokemon that take little or no damage from Wrap, like Haunter and Golem, Omastar can feasibly force Tentacruel or Dragonite to exhaust all of their Wrap PP by simply switching in and out with the other Pokemon. Such as strategy can still be exploited by many potential Omastar switch-ins, such as Dugtrio, Electabuzz, and Raichu. This can be overcome this with proper prediction; you can pivot into a Pokemon that matches up well against common switch-ins to Omastar. And in end-games (AH) where many of these attackers are KOed, Omastar can help secure victories against Pokemon that are dependent on Wrap for damage, such as some variants of Dragonite.

[STRATEGY COMMENTS]
Other Options
=============
Aside from the its Rock typing, Seismic Toss is pretty much Omastar's only unique advantage over Vaporeon. It can be fairly useful for its consistent damage against any and all targets. However, most Pokemon are simply hit harder by Omastar’s other moves or more threatened by the chance of paralysis from Body Slam, so the move isn’t overly common or useful. It is strongly advised to stick to the suggested set.

Checks and Counters
===================

**Water-type Pokemon**: Omastar’s archrival Vaporeon is also one of its most consistent checks. Vaporeon takes very little from all of Omastar’s moves and is relatively unfazed by paralysis. Vaporeon also uses Omastar’s Rock typing against it by scoring a 4HKO with Surf or a 3HKO with Hydro Pump. Poliwrath is in a similar boat, as it shrugs off Omastar’s attacks quite easily and can retaliate with a super effective move like Earthquake or Submission. Finally, while it fears paralysis, Tentacruel easily emerges victorious against Omastar thanks to its access to the strongest unboosted Surf in the tier.

**Thunderbolt Users**: Electabuzz and Raichu are two of the scariest Pokemon for Omastar to face. While Hydro Pump does quite a lot to both, both dispatch Omastar with relatively uncontested 2HKOs. While it lacks STAB on the move, Gyarados is also more than capable of winning the matchup, even if it switches in. Other users such as Haunter and Persian can't reliably switch in, but they can use their superior Speed to threaten Omastar in a pinch, especially if Omastar has taken a few hits or is asleep.

**Earthquake Users**: While Omastar is well-equipped to handle Normal- and Flying-type moves, its Rock typing leaves it exposed to Earthquake. Omastar is capable of beating every Earthquake user aside from Poliwrath one-on-one, but the move limits Omastar’s ability to switch in. Earthquake users can also revenge kill Omastar without much damage or paralysis support due to its low Speed. A resting sleeping Omastar can be exploited rather easily for this same reason. The wrong situation can make Pokemon that Omastar usually matches up well against, like Kangaskhan, Dugtrio, and Golem, suddenly threatening.

**Grass-type Pokemon**: While rare, Grass-type Pokemon truly threaten Omastar. The uncommon Venusaur is especially scary, for it outspeeds and claims a clean OHKO with Razor Leaf. Tangela that choose to use Mega Drain can easily 2HKO Omastar while recovering enough health to not be too fearful of Omastar’s Blizzard. Additionally, its Mega Drain begins to enter OHKO territory after just two uses of Growth.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 527429], [, ]]
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