Ludicrousity
You humour me greatly with your arrogance and c...
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Name: Forecastle (Forecast + castle)
Types: Ground
BST: 90 / 70 / 70 / 110 / 70 / 110 (520)
Abilities: Prognosis (Forecast clone) - Changes into Steel on Hail, Rock on Sunlight, Grass on Rain.
New Learnset: Nature Power, Secret Power, Earth Power, Flash Cannon, Ancient Power, Power Gem, Energy Ball, Giga Drain, Volt Switch, Ingrain
Justification/Niche: Instead of utilizing the weather for its own use, Forecastle is designed to become a type that checks the weather users. Your team has problems against Rain teams? Forecastle-Rainy will resist Water and Electric moves. You're up against Alolan Ninetales? Steel STAB is going to take care of it. Megazard-Y is about to sweep your team? I mean it probably will still sweep it because of Solar Beam but... whatever.
Sample sets:
Anti-Rain special attacker
Forecastle @ Life Orb
Ability: Prognosis
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball / Giga Drain
- Volt Switch
- Hurricane
- Earth Power
Anti-Chlorophyll
Forecastle @ Choice Scarf
Ability: Prognosis
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Power Gem
- Volt Switch
- Fire Blast
- Earth Power
Name: Forecont (Forecast + contaminated)
Types: Poison
BST: 90 / 70 / 110 / 70 / 110 / 70 (520)
Abilities: Terrain Projection (Forecast clone) - Changes into Electric on Electric Terrain, Grass on Grassy Terrain, Fairy on Misty Terrain and Psychic on Psychic Terrain.
New Learnset: Nature Power, Secret Power, Recover, Acid Spray, Clear Smog, Sludge Bomb, Electric Terrain, Volt Switch, Grassy Terrain, Giga Drain, Leech Seed, Misty Terrain, Play Rough, Dazzling Gleam, Psychic Terrain, Psychic, Psyshock, Reflect, Light Screen
Justification/Niche: Instead of being based on weather, this Castform evolution changes type based on terrains.
Sample sets:
Koko/Lele Support
Forechem @ Leftovers
Ability: Terrain Projection
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Volt Switch
- Leech Seed / Toxic
- Defog / Clear Smog
- Recover
Name: Foreclass (Forecast + classy/classic)
Types: Normal
BST: 70 / 70 / 70 / 110 / 90 / 110 (520)
Abilities: Forecast
New Learnset: Nature Power, Secret Power, Recover, Volt Switch, Synchronoise, Focus Blast
Justification/Niche: The logical Castform evolution. Works just like Castform.
Sample sets:
Zard-Y Cleaner
Foreclass @ Life Orb
Ability: Forecast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt / Hydro Pump
- Ice Beam
- Fire Blast
- Solar Beam
Swablu eeveelutions:
Name: Altfairia (Altaria + fairy)
Types:/
BST: 70 / 70 / 75 / 90 / 105 / 80
Abilities: Natural Cure, Serene Grace
New Learnset: Hurricane, Air Slash, Brave Bird, Calm Mind
Removed Moves: N/A
Justification/Niche: Altaria is Dragon/Flying with a Dragon/Fairy Mega, so Altfairia is Dragon/Fairy with a Dragon/Flying Mega :P Its special attack and special defense are just usable but the Mega is somewhat better.
==========
Name: Altfairia-Mega
Types:/
BST: 70 / 75 / 90 / 115 / 140 / 100 (+5 Atk, +15 Def, +25 SpA, +35 SpD, +20 Spe)
Abilities: Aerilate
Justification/Niche: While it loses the better Dragon/Fairy typing, Altfairia-Mega has high special bulk and special attack along with Aerilate-boosted Hyper Voices. Pretty much a non-Ubers special-attacking Mega Salamence.
Name: Altscaria (Altaria + scary)
Types:/
BST: 70 / 105 / 80 / 70 / 75 / 90
Abilities: Levitate, Magic Guard
New Learnset: Shadow Ball, Shadow Claw, Curse, Destiny Bond, Hex, Night Shade, Nightmare, Phantom Force, Shadow Sneak, Scary Face
Removed Moves: N/A
Justification/Niche: Has a usable attack stat but low bulk. Use the Mega.
==========
Name: Altscaria-Mega
Types:/
BST: 70 / 135 / 95 / 75 / 95 / 115 (+30 Atk, +15 Def, +5 SpA, +20 SpD, +25 Spe)
Abilities: Spiritize (Ghost-type Galvanize clone)
Justification/Niche: Strong and fast physical attacker with decent bulk. Spiritize gives it stronger physical Ghost-type STAB options, and Altscaria-Mega can become a great physical sweeper with Dragon Dance. Its STAB combination is only resisted by a small handful of Pokemon, and they can be hit hard with Earthquake.
Name: Altflaria (Altaria + flare)
Types:/
BST: 70 / 70 / 75 / 90 / 80 / 105
Abilities: Flash Fire, Drought
New Learnset: Fiery Dance, Fire Lash, Flare Blitz, Fire Spin, Mystical Fire, Overheat, Will-O-Wisp, Calm Mind
Removed Moves: N/A
Justification/Niche: Sets up sun and has good speed, but its special attack stat needs more than the sun to really be effective. Mega-evolve to take the most advantage of the sun Altflaria has just set.
==========
Name: Altflaria-Mega
Types:/
BST: 70 / 85 / 80 / 115 / 100 / 135 (+15 Atk, +5 Def, +25 SpA, +20 SpD, +30 Spe)
Abilities: Pyrotize (Fire-type Galvanize clone)
Justification/Niche: Altflaria-Mega is very fast with a usable special attack stat. Under the sun, its Pyrotize-boosted Hyper Voices can actually be quite powerful while it outspeeds even Tapu Koko and Ash-Greninja. However, beware of Stealth Rock and Earthquakes, as its physical bulk is mediocre.
Name: Altglaria (Altaria + glare)
Types:/
BST: 80 / 105 / 70 / 75 / 70 / 90
Abilities: Prankster, Moxie
New Learnset: Dark Pulse, Feint Attack, Fling, Foul Play, Hone Claws, Knock Off, Pursuit, Sucker Punch, Taunt, Glare, Nasty Plot
Removed Moves: N/A
Justification/Niche: Could probably abuse Prankster status moves before Mega-evolving, as its attack stat is just usable.
==========
Name: Altglaria-Mega
Types:/
BST: 80 / 130 / 100 / 80 / 90 / 105 (+25 Atk, +30 Def, +5 SpA, +20 SpD, +15 Spe)
Abilities: Eclipsate (Dark-type Pixilate clone)
Justification/Niche: Physical attacker with decent physical bulk and speed. Its Sucker Punches and Pursuits can pack a punch, though it has powerful Eclipsate-boosted Returns too. Struggles with Fairy-types, however.
Name: Altprairia (Altaria + prairie)
Types:/
BST: 105 / 70 / 80 / 75 / 90 / 70
Abilities: Leaf Guard, Regenerator
New Learnset: Energy Ball, Giga Drain, Grass Whistle, Leaf Blade, Leaf Storm, Leech Seed, Petal Blizzard, Petal Dance, Sleep Powder, Solar Beam, Calm Mind
Removed Moves: N/A
Justification/Niche: Bulky Dragon/Grass-type with Roost, Leech Seed, and Regenerator to keep it alive. Sleep Powder can be used to put opposing non-Grass-types to sleep. However, Altprairia's type combination is defensively mediocre and its offensive stats make it passive.
==========
Name: Altprairia-Mega
Types:/
BST: 105 / 75 / 110 / 90 / 115 / 90 (+5 Atk, +30 Def, +15 SpA, +25 SpD, +20 Spe)
Abilities: Prairiate (Grass-type Pixilate clone)
Justification/Niche: Altprairia loses Regenerator but its bulk has been increased. Its special attack is now usable but still rather passive, though Prairiate does give it strong Grass-type Hyper Voices.
Name: Altoxin (Altaria + toxin)
Types: Dragon/Poison
BST: 75/70/70/105/80/90
Abilities: Fluffy/Stench
New Learnset: Acid, Acid Spray, Belch, Clear Smog, Gastro Acid, Poison Gas, Smog, Venom Drench
Removed Move: Pluck
Justification/Niche: Swablu’s fluff becomes toxic clouds of smog. It has a lot of special attack and can either tank with Fluffy, or try flinch lock slower opponents.
==========
Name: Altoxin-Mega
Types: Dragon/Poison
BST: 75/70/100 (+ 30)/125 (+ 20)/100 (+ 20)/110 (+ 30)
Abilities: Contaminate (Poison –ate clone)
Justification/Niche: Contaminate with that speed and special attack is scary. At least steels wall it. It’s defences imrve too.
Name: Porygon3
Types: Electric
BST: 85 / 75 / 90 / 80 / 135 / 70
Abilities: Trace / Download / (Analytic)
New Learnset: -
Justification/Niche: The ''official'' upgrade of Porygon2. As his pre-evo, he's a wall. He got the same good ol' support movepool, better defensive stats and a better defensive type: electric. He has more or less the same niche as his pre-evolved form.
Sample sets: xx
Name: Porygon-X
Types: Dark
BST: 85 / 90 / 70 / 135 / 75 / 80
Abilities: Dark Aura / Download / (Analytic)
New Learnset: Dark Pulse, Nasty Plot, Parting Shot, Agility
Justification/Niche: Spam boosted-stabed-dark pulse ftw! With Porygon2's original excellent offensive coverage and more actual offensive power, porygon-X is a dangerous threat for anyone in front of him. He could also run a variety of sets using nasty plot, agility or choice items.
Sample sets: xx
Name: Porygon?
Types: Ghost
BST: 85 / 80 / 75 / 135 / 90 / 70
Abilities: Anomaly / Download / (Analytic)
-Anomaly: Upon switching, summon distortion for 5 turns.
New Learnset: Curse, Destiny Bond, Perish Song, Amnesia
Justification/Niche: This can place Distortion without wasting a turn. And it's strong. I don't have much else to say.
Sample sets: xx
Name: Porygon-A
Types: Ground
BST: 135 / 80 / 70 / 85 / 90 / 75
Abilities: Simulation A / Download / (Analytic)
-Simulation A: Upon switching, summon swamp for 4 turns.
New Learnset: Water Piedge, Grass Piedge, Muddy Water, Earthquake, Earth Power, Scald
Justification/Niche: Swamp have for effect to divide by 4 opponents' speed. Now, you can understand why this pokemon is interesting. THis pokemon is meant to support other offensive pokemon by getting them weaker and slower.
Name: Porygon-B
Types: Fire
BST: 75 / 80 / 135 / 85 / 90 / 70
Abilities: Simulation B / Download / (Analytic)
-Simulation B: Upon switching, summon fire sea for 4 turns.
New Learnset: Grass Piedge, Fire Piedge, Lava Plume, Solar Beam, Synthesis, Flamethrower
Justification/Niche: Fire sea inflict 1/8 of opponent's life for 4 turns. This ability is really interesting for a wall like Porygon-B, which can now stall his opponents while his opponents are literally burning in hell. This pokemon could have very intersting strategies involving his ability and his excellent movepool to give support to the team.
Sample sets: xx
Name: Porygon-C
Types: Fairy
BST: 70 / 80 / 75 / 85 / 90 / 135
Abilities: Simulation C / Download / (Analytic)
-Simulation C: Upon switching, summon rainbow for 4 turns.
New Learnset: Fire Piedge, Water Piedge, Tail Wind, Dazzling Gleam, Spikes, Parting Shot
Justification/Niche: Rainbow acts like if you added Serene Grace to all your pokemons for 4 turns. Even if this ability is less overpowered than A and B, Porygon-C still has an intersting niche of bulky support. With Spikes, Parting Shot, Recover and Dazzling Gleam (or maybe Ice Beam to try to freeze your opponents), Porygon-C could easily be one of the best support pokemons of the game.
Sample sets: xx
Name: Porygon-III (another way of saying 3)
Types: Bug
BST: 70/85/75/135/80/90
Abilities: Tinted Lens / Compound Eyes / Download
Removed Move: Uproar
New Learnset: Attack Order, Bug bite, Bug Buzz, Fell Stinger, Fury Cutter, Infestation, Leech Life, Pin Missile, Quiver Dance, Silver Wind, Struggle Bug, X-Scissor
Justification/Niche: Porygon2 got extra buggy when they tried to upgrade it. On the plus side, Its special attack is very big with either better accuracy or resistance reduction to help that out. Or it can just stick with Download.
Haxorus already gets EarthquakeFraxure eeveelutions:
Magnaxis (magnet + axis)
/
Abilities: Levitate / Iron Barbs / Magnet Pull
HP: 90
Atk: 147
Def: 97
SpA: 60
SpD: 70
Spe: 76
BST: 540
'New' Moves - Earthquake, Fire Punch, Flash Cannon, Heavy Slam, Iron Defense, Iron Head, Magnet Bomb, Magnet Rise, Magnetic Flux, Metal Burst, Metal Claw, Metal Sound, Meteor Mash, Mirror Shot, Spikes, Stealth Rock
'Removed' Moves - N/A
Competitive - Powerful physically attacking Steel-type trapper, can remove them with Earthquake or Fire Punch. Its Dragon-typing means it isn't as afraid of Fire-type attacks as Magnezone is, so it could potentially even trap Heatran not running Earth Power, which an Air Balloon could help with. Magnaxis can also set Stealth Rock or Spikes and boost with Dragon Dance and Swords Dance, allowing it to potentially serve multiple roles on a team. Its Steel-typing makes it neutral to Fairy-type moves coming from Pokemon like the Tapus while being able to hit back hard with its Steel-type STAB moves. However, its main weaknesses are its lack of reliable recovery, its exploitable lower special bulk, and its awkward speed tier.
Sample Set:
Magnaxis @ Life Orb / Air Balloon
Ability: Magnet Pull
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Meteor Mash / Heavy Slam (did I mention it weighs 500+ lbs?)
- Fire Punch / Earthquake
- Outrage
- Hazard setting move / boosting move
Draxidos (dragon + acid)
/
Abilities: Poison Point / Natural Cure / Corrosion
HP: 147
Atk: 60
Def: 97
SpA: 76
SpD: 90
Spe: 70
BST: 540
'New' Moves - Acid, Acid Armor, Acid Spray, Baneful Bunker, Clear Smog, Earthquake, Gunk Shot, Poison Tail, Purify, Recover, Sludge, Sludge Bomb, Sludge Wave, Toxic Spikes, Venom Drench, Venoshock
'Removed' Moves - Swords Dance, Superpower
Competitive - Draxidos is a very bulky Pokemon with a decent defensive typing and reliable recovery. It can use Natural Cure to act as a status sponge while not fearing Toxic anyway, or Corrosion to inflict Toxic on Poison-types and Steel-types like Toxapex, Heatran, Celesteela, and Ferrothorn. Clear Smog can be used to stop set up sweepers. It can set Toxic Spikes and absorb them as well, and it can use Acid Spray to attempt forcing switches or Dragon Tail to cause switches. While it has many positives, Draxidos is quite passive and can't do much to opposing Steel-types outside of Toxic. It is also vulnerable to Taunt, has trouble dealing with Substitute users, and can potentially be trapped by Pokemon like Magma Storm Heatran.
Sample Set:
Draxidos @ Black Sludge
Ability: Natural Cure / Corrosion
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
Bold / Calm Nature
- Toxic
- Toxic Spikes / Clear Smog
- Clear Smog / Acid Spray / Dragon Tail
- Recover
Axplosion (ax + explosion)
/
Abilities: Flash Fire / Solar Power / Pyrotize (Fire-type -ate)
HP: 76
Atk: 97
Def: 60
SpA: 90
SpD: 70
Spe: 147
BST: 540
'New' Moves - Burn Up, Earthquake, Ember, Eruption, Explosion, Fire Blast, Fire Punch, Flame Charge, Flamethrower, Flare Blitz, Heat Wave, Hyper Voice, Lava Plume, Overheat, Will-O-Wisp
'Removed' Moves - Aqua Tail
Competitive - Axplosion is blazing fast with usable offensive stats, which can be boosted further with Swords Dance or Dragon Dance. Dragon/Fire coverage hits almost everything neutrally, with Earthquake rounding it out well. Pyrotize can be used to provide strong Fire-type Returns and Explosion, potentially preventing hazards from being set up in Axplosion's face. However, it is very frail and does not have immediate offensive presence.
Sample Set:
Axplosion @ Life Orb / Flame Plate
Ability: Pyrotize
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance / Dragon Dance
- Outrage / Dragon Claw
- Earthquake
- Return / Explosion
Elaxtrical (electrical + ax)
/
Abilities: Motor Drive / Lightningrod / Galvanize
HP: 70
Atk: 60
Def: 76
SpA: 147
SpD: 90
Spe: 97
BST: 540
'New' Moves - Charge, Charge Beam, Discharge, Earthquake, Earth Power, Electric Terrain, Electro Ball, Electroweb, Flamethrower, Hyper Voice, Magnet Rise, Parabolic Charge, Spark, Thunder, Thunder Punch, Thunder Wave, Volt Switch, Wild Charge, Zap Cannon
'Removed' Moves - N/A
Competitive - Powerful special attacker with good speed. Elaxtrical has access to Galvanized Hyper Voices and Draco Meteors which hit incredibly hard off its special attack stat, along with great coverage options in Earth Power and Flamethrower. Its Electric-type STAB is terrifying under Electric Terrain, with Hyper Voice hitting through Substitutes too. Elaxtrical's main weaknesses are its exploitable bulk, especially on the physical side, as well as its weaknesses to Ground and Fairy.
Sample Set:
Elaxtrical @ Choice Specs
Ability: Galvanize
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature
- Hyper Voice
- Draco Meteor
- Earth Power
- Flamethrower
Fixed! :)Haxorus already gets Earthquake
Jesus fuck that's a large image. Do you think you could shrink it a little?
Mecnaxus (“Mechanic” + “Ax” + “-us” latine male ending for nouns)
Abilities: Steelworker / HA: Mold Breaker
HP: 76
Atk: 147
Def: 97
SpA: 60
SpD: 90
Spe: 76
BST: 540
'New' Moves (this Pokémon gets this Moves and X does not) - Wild Charge, Thunder Punch, Thunder, Thunderbolt, Volt Switch, Zap Cannon, Charge Beam, Charge, Electric Terrain, Bullet Punch, Iron Head, Flash Cannon, Autotomize, Fire Punch
'Removed' Moves (X gets these Moves and this Pokémon does not) - None
Competitive - WIP
Sample Sets:
Mecnaxus @ Steel Plate / Life Orb / Steelium Z / Electrium Z
Ability: Steelworker
EVs: 252 HP / 252 Atk / 4 Def or 252 Atk / 4 Def / 252 Spe
Adamant/Brave or Jolly Nature
- Swords Dance / Dragon Dance
- Thunder Punch (140 BP) / Wild Charge (175 BP)
- Earthquake / Bullet Punch
- Iron Head (160 BP) / Iron Tail (180 BP) / Bullet Punch (100 BP)
Ideal both in the bulky / TR verdsion and in the fast setup DD version.