Exactly, it is UU. If ninetales is that good if compared to houndoom (not better, though) and it is UU...that tells you a lot about Houndoom's power, don't you think?Thats great that Ninetales can do that, and its faster, but its UU and we aren't evolving it.
It raises the possibility of surviving a weaker hit, and one more turn alive = 1 extra nasty plot or 1 extra attack. Also, you don't need to mess with speed to make your poke bulky enough for you purposes. Skiddle's Porygon-z, for example, is EV'd to not have its substitute broken by Blissey without Seismic Toss by removing EVs from special attack. It is possible because its Spatk is high enough without those EVs and it has enough bulk to allow that (two qualities that Houndoom does not possess...or at least not in the same level). Just an example.What does physical bulkyness have to do with sweeping? Its not supposed to take a hit if you want to raise the speed. If you want to make it bulky, don't raise the speed.
All three don't need to survive a hit in the first place because they will go first more often than not. This is a very important thing. If you can outspeed the common threats you will face, you don't really need to be bulky...especially if the poke is powerful as well, but that is obvious and you know it. Houndoom is NOT fast like that. 95 may be nice for UU, but the number of base 100 pokes is quite big at the ou tier and any scarfer is capable of outrunning it, really. Also, Alakazam has trick and the devastating encore to make sure that it will get some boosts; Gengar has hypnosis, trick, all those resistances and is fast enough to switch in against an Earthquake and use hypnosis before the opponent even scratches it, and Dugtrio is made to OHKO certain threats, disabling them from switching...it isn't made to sweep. Houndoom does have two nice immunities, but it is doomed (lol) if the opponent isn't choiced or slow.Alakazam is easily killed by any half-decent physical attack. So is Dugtrio. So is Gengar. What you don't get is that it DOES perform decently in the standard tier.
Nope, I haven't. But why would I? If I want a fire-type mixed sweeper, I will just use Infernape, if I want a flash fire abuser I use Heatran, if I want a special sweeper I use Azelf or Alakazam or Gengar or Skymin. Houndoom does have its advantage and a lot of potential (or else I wouldn't support an evolution), but there is no reason to take advantage of its great type coverage when there are better pokes. I admit that I don't have experience with it, though, so I apologize if I said something stupid here.I doubt you've tried any set of Houndooms, because if you did, you would know its actually a VERY good mixed Scarfer, Nasty Plotter, or even Specs.
1)Heatran has the same attack as Houndoom and some physical attacks like Iron Head, Fire Fang, Explosion and Earthquake. The only reason it isn't used mixed is that would be a royal waste of potential.Can Heatran go mixed? Can Heatran switch in on psychic attacks? It still has a niche, which means that it CAN perform well in the standard tier. Arguably, Shedinja can't perform in the standard tier due to Stealth Rock, Spikes, and Sandstorm. We should give it an evolution!
It isn't even close to the OU-list. The least used OU poke (Roserade) is used more than twice as much as Houndoom. That must be for a reason, don't you think?Also, define decently in a non-subjective way.
Ninetales has much less special attack and attack than Houndoom, in addition to a lesser STAB, and basically it only has Hypnosis and 5 Speed points over Houndoom. Not much really, since its bulkyness never comes into play really.Exactly, it is UU. If ninetales is that good if compared to houndoom (not better, though) and it is UU...that tells you a lot about Houndoom's power, don't you think?
I somewhat agree, but still, thats about all you would do to Houndoom, a stat tweak. I don't feel that its going to be a very fun project. An NU evolution would be more fun, since there is more room for creativity.It raises the possibility of surviving a weaker hit, and one more turn alive = 1 extra nasty plot or 1 extra attack. Also, you don't need to mess with speed to make your poke bulky enough for you purposes. Skiddle's Porygon-z, for example, is EV'd to not have its substitute broken by Blissey without Seismic Toss by removing EVs from special attack. It is possible because its Spatk is high enough without those EVs and it has enough bulk to allow that (two qualities that Houndoom does not possess...or at least not in the same level). Just an example.
All three don't need to survive a hit in the first place because they will go first more often than not. This is a very important thing. If you can outspeed the common threats you will face, you don't really need to be bulky...especially if the poke is powerful as well, but that is obvious and you know it. Houndoom is NOT fast like that. 95 may be nice for UU, but the number of base 100 pokes is quite big at the ou tier and any scarfer is capable of outrunning it, really. Also, Alakazam has trick and the devastating encore to make sure that it will get some boosts; Gengar has hypnosis, trick, all those resistances and is fast enough to switch in against an Earthquake and use hypnosis before the opponent even scratches it, and Dugtrio is made to OHKO certain threats, disabling them from switching...it isn't made to sweep. Houndoom does have two nice immunities, but it is doomed (lol) if the opponent isn't choiced or slow.
Lets go over it again: Nasty Plot, Pretty fast, Possibility to go Mixed. There are better Pokemon, but sometimes they just don't fit.Nope, I haven't. But why would I? If I want a fire-type mixed sweeper, I will just use Infernape, if I want a flash fire abuser I use Heatran, if I want a special sweeper I use Azelf or Alakazam or Gengar or Skymin. Houndoom does have its advantage and a lot of potential (or else I wouldn't support an evolution), but there is no reason to take advantage of its great type coverage when there are better pokes. I admit that I don't have experience with it, though, so I apologize if I said something stupid here.
Touche.1)Heatran has the same attack as Houndoom and some physical attacks like Iron Head, Fire Fang, Explosion and Earthquake. The only reason it isn't used mixed is that would be a royal waste of potential.
2)Heatran is, I believe, the second poke with more immunities/resistances (losing only to magnezone) and is quite bulky. It may not be immune, but it sure receives a laughable amount of damage from psychic attacks.
Its powerful enough to be used consistantly on its own. Its just that there are other pokemon that are used consistantly on their own more.3) Of course Houndoom has a niche. Don't get me wrong, I know that, or else I wouldn't support its evolution for the same reason I don't support Farfetch'd. The problem is that, unless you make a team especially for houndoom (and the same applies to shedinja and several other UU/BL pokes), the disadvantages of not using Heatran or Azelf or Infernape outweighs the advantages of Houndoom's type advantages more often than not. And, like I said, my mentality here is that "if it isn't powerful enough to be used properly (or constantly if you want a more objective parameter), it deserves to be evolved". But that is my humble opinion. Nothing more, nothing less.
That has nothing to do with performing decently, obviously more people would be using it if it was more powerful, but the fact remains that it performs quite well in OU.It isn't even close to the OU-list. The least used OU poke (Roserade) is used more than twice as much as Houndoom. That must be for a reason, don't you think?
Exactly. Hit the nail on the head there mate.woot! my vote brings houndoom into the lead :)
For those who believe that Houndoom is good as it is, look at Electabuzz, Rhydon and Dusclops. They all have base stat totals similar to Houndooms, and before the evolutions from DPP, they were also UU/OU/BL. All three evolutions are not going to overpower the metagame like Skymin or Scizor, but they can very well make you pay when you're unprepared. I believe this is the type role that we would want our first EVO to be.
Electabuzz, Rhydon, and Dusclops can be effective in OU but not effective enough to make them pay for being unprepared. Houndoom CAN be effective, but it just needs a little more in order to make an impact on the metagame.
Electivire is famous for hitting 13 of 17 types for SE damage, alongside great attacking stats and a means to increase his good speed via Motor Drive. Rhyperior is a force to be reckoned with, especially with Sandstorm and specially defensive EVs and natures. It can take hits and hit you back with its amazing attack stat. Dusknoir replaces Dusclops as a rapid spin blocker, and the increased stats definitely help.
All of these evolutions aren't "necessary" for these Pokemon to be great, but it definitely helps.
Exactly. Hit the nail on the head there mate.woot! my vote brings houndoom into the lead :)
For those who believe that Houndoom is good as it is, look at Electabuzz, Rhydon and Dusclops. They all have base stat totals similar to Houndooms, and before the evolutions from DPP, they were also UU/OU/BL. All three evolutions are not going to overpower the metagame like Skymin or Scizor, but they can very well make you pay when you're unprepared. I believe this is the type role that we would want our first EVO to be.
Electabuzz, Rhydon, and Dusclops can be effective in OU but not effective enough to make them pay for being unprepared. Houndoom CAN be effective, but it just needs a little more in order to make an impact on the metagame.
Electivire is famous for hitting 13 of 17 types for SE damage, alongside great attacking stats and a means to increase his good speed via Motor Drive. Rhyperior is a force to be reckoned with, especially with Sandstorm and specially defensive EVs and natures. It can take hits and hit you back with its amazing attack stat. Dusknoir replaces Dusclops as a rapid spin blocker, and the increased stats definitely help.
All of these evolutions aren't "necessary" for these Pokemon to be great, but it definitely helps.
Totally agree with DJD (and gone with Houndoom again). I cant see how you can define 95 base speed even remotely decent in OU, tennis. Look at the OU list. Sweepers with less than 100 base speed have always one of these traits:The EVO project is not trying to create a new pokemon from scratch. We have CAP projects for that. We are EVOLVING a pokemon. Yes, there are lots of ways to evolve a pokemon. But very few evolutions are "Magikarp-Gyarados" style -- where the evolution is essentially a completely new pokemon from the original. If we want to make a "Gyarados-style" evolution -- then why are we screwing around with it in the EVO project? Just make a new pokemon in a CAP project. It's a lot easier, and it doesn't attract as many fanboys.
The EVO project should be different than a CAP project. It should be MUCH shorter and simpler. Make some stat changes, tweak the movepool, and come up with new art and name -- Bam! you're done.
That's an evolution.
Making a completely new pokemon with new typing, a new role in the metagame, new stats, new movepools, new art -- NEW EVERYTHING -- that is what we do when we CREATE-A-POKEMON. We aren't doing that here. At least I hope we aren't. If the EVO project is just going to be a regular CAP project with more fanboys and more flavor arguments -- then why the heck are we doing it?
Evolving Farfetch'd into a Flying/Fighting badass -- is no different than making a new pokemon from scratch. Evolving Houndoom will involve a few key changes to make an also-ran-but-barely-usable pokemon into a legit OU threat.
That's an evolution. That is a project that would set this apart from the regular CAP projects. If we do Farfetch'd, we might as well name the project "CAP 6".
But like people before have said, what will Fetch'd's evo do that no other OU flying type can? At least Houndoom's evo could become a fire type version of Weavile, only mixed/special instead of purely physical, and it wouldn't require anywhere near as much change as an evo for Fetch'd. At feasible best, the new Fetch'd evo could possibly be a UU Staraptor, but this EVO project isn't for the UU metagame.Voted Farfetch'd because Houndoom is already viable (being BL for fucks sake) in OU so it shouldn't get an evo whereas Fetch'd is condemned to being well.. shit competitively.
I was saying that 95 is low for the role of "Frail Sweeper" that Houndoom is supposed to fill. Gliscor has it's defence, Sand Veil, and the fact that most expect it to be defencive gives it extra set-up time. Houndoom is almost always seen as a NP set-up, or a Scarf. Both are basically countered by Heatran, especially Scarf versions. Electrivire can switch into an Electric attack and speed up to 433. If E-vire didn't have that ability, it would be basically in the same predicament. And I only would support a slight boost, like Weavile. Maybe bump it up to 105 speed, a tier not really seen for speed. And throw it's Sp Att and Att up a little, to make a scarf version more powerful.So 95 is below average? News to me. Electrivire does just fine with a base 95 speed stat, as does Gliscor. The big kicker is that it functions fine in OU. What more could you give it, base 115 speed? Big whoop, you now beat non-scarf Gengar, Celebi, and Jirachi. It has Nasty Plot along with a competant movepool. Its a tweak, not an evolution. I wouldn't support ANY spread with over 115 speed and/or special attack, because of Nasty Plot. Don't give me the Azelf arguement either: it has shitty STAB.
That comment was meant to be a joke. Otherwise I would completely be against any evolution or CAP project. And Houndoom has a boatload of improvement needed. The defence is a joke, coupled with the SR weakness, as stated previously, the below average speed (For a sweeper) and bad physical movepool. And just because a poke is BL doesn't mean it can't be improved upon. Houndoom is over-powered for UU, but is underpowered for OU.Houndoom was meant to have 110 SpA and 95 Spe. Syclant, Revenankh, Pyroak, Fidgit, and Stratagem aren't meant to exist. If Nintendo wants to correct their mistakes, then they can in the next generation. You can't just say "We shouldn't do X because Nintendo didn't intend for it to be that way.", because Nintendo didn't intend for the CAP project as a whole. Any one of those would be a perfectly viable evolution. Theres a ton of room for improvement, which makes the project more fun IMO. Houndoom doesn't have much room for improvement, which is why I didn't want to include BL Pokemon originally (and depending on how this turns out, I might try to change it).
To reach that level, base speed would have to go up 20 and base attack at least 45, and you're saying it's not going to need massive stat changes?it's not making a pokemon from scratch, the major difference that would happen with farfetch'd is a potential typing change. it doesn't need massive stat changes...set it somewhere between toxicroak and gallade, and we're set.