Battle Factory Battle Rulebook said:Two day DQ on actions, three day DQ on ref
Unlimited Chills / Recoveries
Two Substitutions
Switch = OK
Items = On
Abilities = One
Arena = ASB Tournament Arena
<Let me welcome you to the last place you will ever see!! You two will face death and battle for the pleasure of the Counsil of Thirteen! Prove yourself loyal and I will personally allow you to work for me!!>
*Shattering Applause*
<SILENCE!!!>
TheWolfe's Team said:
Napoleon - Slowking (M)
Nature: Bold
+1 Defense, -1 Attack
Type: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability: Regenerator
Regenerator (Innate):
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: 2 (-)
Def: 4(+)
SpA: 4
SpD: 4
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Bide
Brick Break
Calm Mind
Confusion
Counter
Curse
Disable
Dragon Tail
Earthquake
Endure
Fire Blast
Grass Knot
Growl
Headbutt
Hidden Power: Electric 7
Ice Beam
Light Screen
Magic Coat
Me First
Mud Sport
Protect
Psychic
Psyshock
Power Gem
Rain Dance
Scald
Shadow Ball
Slack Off
Sleep Talk
Substitute
Tackle
Thunder Wave
Toxic
Water Gun
Yawn
Total Moves: 35
Snake Eyes - Kecleon (M)
Nature: Quiet
+1 SpA, -15% Spe, -10% evasion
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Ability: Color Change
Color Change (Can be activated): A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 34 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
MC: 0
Attacks:
Aerial Ace
Astonish
Aqua Tail
Bind
Brick Break
Counter
Endure
Faint Attack
Fake Out
Feint
Fire Blast
Foul Play
Frustration
Fury Swipes
Grass Knot
Ice Beam
Lick
Magic Coat
Nasty Plot
Protect
Psybeam
Recover
Return
Rock Slide
Scratch
Screech
Shadow Sneak
Slash
Snatch
Stealth Rock
Substitute
Sucker Punch
Tail Whip
Thief
Thunder Wave
Thunderbolt
Toxic
Total Moves: 37
Arachnophobia the Galvantula (M)
Nature: Rash
+1 Special Attack, -1 Special Defense
Type: Bug / Electric
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ability: Compoundeyes
Compoundeyes (Innate):
This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 5 (+)
SpD: 1 (-)
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 4
DC: 5/5
Attacks:
Agility
Bounce
Bug Bite
Bug Buzz
Cut
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Hidden Power: Water 7
Hyper Beam
Leech Life
Light Screen
Magnet Rise
Pin Missile
Poison Sting
Protect
Pursuit
Rain Dance
Screech
Spider Web
String Shot
Substitute
Sucker Punch
Thunder
Thunder Wave
Toxic
Volt Switch
X-Scissor
Total Moves: 34
1x Power Band
1x Flame Orb
1x Oran Berry
1x Grip Claw
1x Blackglasses
1x Custap Berry
1x Cleanse Tag
1x Aguav Berry
1x Leppa Berry
1x Spelon Berry
<This is a loyal Yeerk! He has defeated the Andalites in a Ground Battle on the Planet, Karikish!! However, he has commited treason for joing forces with the vile Andalites not a year later!! Thus, he will be put to death upon losing!! Wolfe, as your Host calls itself, you will have one chance as per the orders of the Counsil of Thirteen!! Prove that you have the will to live!!>
Galladiator's Team said:
Seviper (M)
Nature: Quiet
+1 SpA, -15% Spe, -10% evasion
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ability: Shed Skin
Shed Skin (Innate):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
MC: 0
DC: 5/5
Attacks:
#Level Up#
Wrap
Lick
Bite
Swagger
Poison Tail
Screech
Venoshock
Glare
Crunch
Poison Fang
Night Slash
Gastro Acid
Poison Jab
Venoshock
Coil
#Egg#
Body Slam
Spit Up
Stockpile
#TM/HM#
Protect
Substitute
Toxic
Hidden Power (Grass, 7)
Sunny Day
Earthquake
Dig
Sludge Wave
Sludge Bomb
X-Scissor
Dragon Tail
Endure
Natural Gift
#Event/Tutor#
Dark Pulse
Giga Drain
Knock Off
Sucker Punch
Total Moves: 35
Vileplume (F)
Nature: Modest
+1 Special Attack, -1 Attack
Type: Grass / Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ability: Effect Spore
Effect Spore (Can be Disabled):
This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 50
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: 9/9
MC: 0
DC: 5/5
Attacks:
#Level Up#
Absorb
Sweet Scent
Acid
PoisonPowder
Stun Spore
Sleep Powder
Mega Drain
Lucky Chant
Aromatherapy
Petal Dance
SolarBeam
Giga Drain
#Egg#
Charm
Synthesis
Teeter Dance
#TM/HM#
Protect
Substitute
Toxic
Venoshock
Hidden Power (Rock, 7)
Sunny Day
Hyper Beam
Sludge Bomb
Rest
Energy Ball
Flash
Grass Knot
Curse
Endure
Reflect
Bide
Natural Gift
#Event/Tutor#
Leech Seed
Total Moves: 33
Primeape (M)
Nature: Jolly
+15% Speed, +11% Accuracy, -1 Special Attack
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ability: Anger Point
Anger Point (Innate):
When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.
Stats:
HP: 100
Atk: 4
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 110 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
DC: 5/5
Attacks:
#Level Up#
Scratch
Leer
Karate Chop
Fling
Low Kick
Focus Energy
Rage
Fury Swipes
Seismic Toss
Screech
Assurance
Covet
Swagger
Cross Chop
Thrash
Punishment
Close Combat
Final Gambit
#Egg#
Counter
Encore
Foresight
#TM/HM#
Protect
Substitute
Hone Claws
Toxic
Bulk Up
Sunny Day
Earthquake
Dig
Brick Break
Aerial Ace
Poison Jab
Bide
Endure
#Event/Tutor#
Fire Punch
Ice Punch
ThunderPunch
Gunk Shot
Endeavor
Total Moves: 39
Pomeg Berry x1
Red Card x1
Salac Berry x1
Kelpsy Berry x1
Soft Sand x1
Yache Berry x1
Chilan Berry x1
Ganlon Berry x1
Hondew Berry x1
Custap Berry x1
<This is a Yeerk of fortitude!! Known as Galladiator to the humans, Episil-986 is commander of much of the region called the "United States'" armed forces. However, he is here today to execute the Traitor,Wolfe, or die like the sum that he is!!>
COIN FLIP:
1-5000 = Wolfe
5001-10000 = Galladiator
1-5000 = Wolfe
5001-10000 = Galladiator
543/10000 = Wolfe goes first!!
Factory Battle Order said:Wolfe sends out and Equips
Galladiator does the same + Orders
Wolfe Counter-orders
I ref
Visser Three insults both players