Ferroseed (QC 0/3)(GP 0/2)

[OVERVIEW]

*Ferroseed's combination of a unique blend of traits, including a variety of utility options and a great defensive typing, give it a small niche in the UU tier.

*Due to it's typing, alongside it's access to Eviolite with decent bulk, it can check many threats in the UU tier, such as Primarina, Latias, Celebi, and Mega Altaria lacking a Fire move.

*Ferroseed is an effective hazard setter due to it's ability to force switches.

*It's ability, Iron Barbs, is also great due to punishing physical attackers with some chip damage. This, with the combination of Leech Seed and Toxic as well, lead to the opponent getting worn down quite quickly.

*However, due to it's lack of consistent recovery, Ferroseed must rely on Leech Seed to stay healthy, which lead it to being worn down quite fast.

*Due to the majority of it's bulk being from Eviolite, Ferroseed is very prone to Knock Off and Trick users, respectively.

*Ferroseed also lacks any real power to it's attacks, leading it to be quite passive, and must rely on Toxic to actually pressure things.

*Ferroseed faces stiff competition as a spiker by Chesnaught and Klefki, who either have access to consistent recovery, or have priority on spikes, making it more effective at getting more layers of spikes up before being dispatched.

*It also doesn't appreciate sharing a 4x Fire weakness with Scizor, as many common pokemon carry Fire-type coverage to hit Scizor, such as Fire Blast Mega Altaria or Hidden Power Fire Latias.

[SET]
name: Support
move 1: Spikes / Stealth Rocks
move 2: Gyro Ball
move 3: Leech Seed
move 4: Toxic / Protect
item: Eviolite
ability: Iron Barbs
nature: Sassy
evs: 252 HP / 80 Def / 176 SpD

[SET COMMENTS]
Moves
========

*Ferroseed is a relatively good user of spikes due to it being naturally able to force switches vs the likes of Primarina, Latias, and Mega Altaria not carrying a Fire move.

*If you really need it, Stealth Rocks can be used over Spikes, if you cannot fit Stealth Rocks anywhere else on the team.

*Gyro Ball allows Ferroseed to pressure faster threats that it's supposed to check like Mega Altaria and Mega Aerodactyl by abusing Ferroseed's own bad speed tier. This also prevents Ferroseed from being shutdown completely by Taunt users.

*Leech Seed is Ferroseed's only viable form of recovery, and lets it chip opposing pokemon while healing itself. Leech Seed is essential to Ferroseed's longevity, as Ferroseed will likely end up being sent out a lot due to how potent Latias, Mega Altaria, and Primarina are. Leech Seed, as stated, also chips common switch ins to Ferroseed, such as Infernape or Scizor.

*Toxic lets Ferroseed actually pressure the likes of Latias and Slowbro, which would otherwise shrug off Leech Seed and Gyro Ball. Toxic also pressures Ferroseed's answers, such as Moltres, by putting them on a timer.

*Protect allows Ferroseed to scout for super effective coverage, choice locked pokemon, as well as rack up Leech Seed damage on the opposing pokemon. However, you lose the ability to actually pressure Latias. It should also be noted that Protect over Toxic can give Set-up sweepers an easier time setting up, especially if they set up on a predicted Protect.

Set Details
========

*Eviolite gives Ferroseed's defenses a 1.5x boost, giving it a good portion of it's bulk.

*Iron Barbs is Ferroseed's only available ability, and chips the opponents health every time they use a contact move.

*176 EVs in Special Defense alongside max HP and a Sassy nature prevent Ferroseed from being 3HKO'd by Choice Specs Primarina's Hydro Pump.

*The rest of the EVs are put in defense to help Ferroseed check the likes of Mega Altaria better.

*0 Speed IVs, alongside a Speed reducing Nature, make Ferroseed's Gyro Ball stronger.

Usage Tips
========

*When using Ferroseed, it is critical to avoid Knock Off and Trick at all costs, so scouting for these before recklessly sending your Ferroseed out is generally advised. Pokemon to look out for in particular are Krookodile, Scarf Latias, and Togekiss.

*When forcing an opponent to switch out, getting a spike up or using Leech Seed against an incoming opponent is an important call to make.

*Going for Leech Seed is recommended when Ferroseed has been chipped fairly, and needs to continue to do so. Going for Leech Seed and switching out can potentially pass recovery to a teammate.

*Leech Seed is, however, very punishable, due to the abundance of relevant Grass types that can switch in on Ferroseed. Liquid Ooze Tentacruel can also come in on Leech Seed, which hurts Ferroseed instead of healing it. Due to these factors, it's crucial to know when to click Leech Seed.

*However, getting a Spike up in the long run could be better for Ferroseed's teammates, if you don't need the recovery from Leech Seed at the moment.

*Toxic can be used on predicted switches on the opponent as well, which may enable Ferroseed to land a Toxic on the likes of Moltres and other pokemon Ferroseed has a poor matchup against. Toxic should also be used first vs pokemon that Ferroseed is trying to check, due to the low amount of PP that Gyro Ball has.

*Protect can net free turns of recovery if Ferroseed has used Leech Seed on the opponent. However, you should be weary about set up sweepers and clicking Protect vs them, as a poorly timed Protect can lead them to set up in Ferroseed's face.

Team Options
========

*Due to Ferroseed's lack of recovery, Wish support from the likes of Sylveon, Florges, Alomomola, or Umbreon is greatly appreciated. Florges and Sylveon get special mention due to being able to take on the majority of the tier's Fighting types.

*Rock types such as Terrakion and Nihilego can check Moltres and Rotom-Heat, two Defoggers that do not care about Ferroseed except for Toxic if Ferroseed chooses to run it, and can Defog away Ferroseed's Spikes. Ferroseed in return can check most Water types in return. These Rocks types can also run Stealth Rocks, allowing Ferroseed to run Spikes.

*Wallbreakers such as Latias and Scizor appreciate Ferroseed's ability to lay down spikes, as well as chip opposing pokemon with either Toxic or Leech Seed.

*Hazard Removal support from the likes of Moltres or Starmie is appreciated due to entry hazards wearing down Ferroseed, which take advantage of it's lack of consistent recovery. It is notable that having a way to control hazards alongside Ferroseed forms a hazard core. Certain Hazard Removers, such as Moltres and Tentacruel, also can check Fighting types for Ferroseed.

[STRATEGY COMMENTS]
Other Options
=============

*Knock Off is a possible option on Ferroseed over Toxic or Protect, but this option will indefinitely remove Ferroseed's ability to act as a answer to Latias.

*Thunder Wave is another possible option in the last slot to cripple set up sweepers that would use Ferroseed as set-up fodder. Thunder Wave also provides speed control, allowing opportunities for slower Pokemon on Ferroseed's team.

Checks and Counters
===================

**Set-up sweepers**: Due to it's extreme passiveness, Ferroseed can find itself being set-up on by the majority of the tier's sweepers, which only really fear Toxic if Ferroseed opts to run it.

**Fire types and Fighting types**: Ferroseed's typing leaves it exploitable by the likes of the tier's many Fire and Fighting types, such as Infernape, Moltres, and Cobalion. These pokemon can either use Ferroseed as set-up fodder or threaten to outright KO it.

**Knock Off**: Ferroseed is very dependent on it's Eviolite for the majority of it's bulk, and is thus crippled upon losing it to the likes of Knock Off and Trick. Common users of these include Krookodile, Gligar, Alomomola, and Empoleon.

**Taunt users**: Ferroseed gets shut down by common taunt users such as Azelf and Nidoking. Krookodile is especially problematic due to having access to Taunt and Knock Off.

[CREDITS]
- Written by: [[Sickist,463422]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:
[OVERVIEW]

*Ferroseed's combination of a unique blend of traits, including a variety of utility options and a great defensive typing, give it a small niche in the UU tier.

*Due to it's typing, alongside it's access to Eviolite with decent bulk, it can check many threats in the UU tier, such as Primarina, Latias, Celebi, and Mega Altaria lacking a Fire move.

*It's access to Spikes and Stealth Rocks also let it set up these respective hazards on forced switches, letting it be an effective spiker/rocker. (Just move the last part of this sentence to the start, instead of repeating yourself. Something along the lines of, Ferroseed is an effective Spike and Stealth Rock user because...)

*It's ability, Iron Barbs, is also great due to punishing U-turn users with some chip damage. (It punishes more than just U-turn users, just generalize it as physical attackers)

*However, due to it's lack of consistent recovery, Ferroseed must rely on Leech Seed to stay healthy, which lead it to being worn down quite fast.

*Due to the majority of it's bulk being from Eviolite, Ferroseed is very prone to Knock Off and Trick users, respectively.

*Ferroseed also lacks any real power to it's attacks, leading it to be quite passive, and must rely on Toxic to actually pressure things.

*Ferroseed is outclassed as a spiker by Chesnaught and Frosslass (I would consider mentioning Klefki over Frosslass as it is a bulky setter which fits the role of what Ferroseed wants to do, unlike Froslass. Then mention the perks it brings e.g. priority Spikes), who either can heal consistently, or stop defog with Taunt.

* (I'd say something about coverage options such as Hidden Power Fire are an issue for it from Pokemon like Celebi etc. can be an issue for it. Scizor's huge precense in the tier emphasises the large amount if Fire coverage ran)

[SET]
name: standard (I assume this would be called Hazard Setter or Bulky / Defensive Hazard Setter. Someone else should comment on this later anyways)
move 1: Spikes / Stealth Rocks
move 2: Gyro Ball
move 3: Leech Seed
move 4: Toxic / Protect
item: Eviolite
ability: Iron Barbs
nature: Sassy
evs: 252 HP / 80 Def / 176 SpD

[SET COMMENTS]
Moves
========

*Ferroseed is a relatively good user of spikes due to it being naturally able to force switches. (Such as? You should elaborate on what it forces out)

*Gyro Ball allows Ferroseed to not be completely shut down by Taunt users, while also taking advantage of it's low speed stat. (Mention what it can punish like Mega Altaria etc.)

*Leech Seed is Ferroseed's only viable form of recovery, and lets it chip opposing pokemon while healing itself. (Elaborate this being an important factor for it's longevity)

*Toxic lets Ferroseed actually pressure the likes of Latias and (Choice Specs, bulky doesn't care as much and will use Rest. It can force it to have to use Rest though) Primarina, which would otherwise shrug off Leech Seed and Gyro Ball.

*Protect allows Ferroseed to scout for super effective coverage, choice locked pokemon, as well as rack up Leech Seed damage on the opposing pokemon (I would mention it can net a free turn of recovery over racking up damage. It wants to stay healthy to check threats over focusing on the chip damage it can do with Leech). However, you lose the ability to actually pressure Latias. You also mention other set up users in C&C. Protect over Toxic gives them more and free opportunities to set up. This point should be brought up here or in usage tips.

*If you really need it, Stealth Rocks can be used over Spikes, but this should only be used in certain instances where you lack Stealth Rock otherwise, due to Ferroseed's bad matchup vs common defoggers, such as Rotom Heat and Moltres. (Regardless of having Spikes or not it still has a bad matchup of keeping hazards up against these Pokemon. This should also be moved up to where you talk about Spikes at the beginning imo.)

Set Details
========

*Eviolite gives Ferroseed's defenses a 1.5x boost, giving it the majority of it's bulk.

*Iron Barbs is Ferroseed's only available ability, and takes away 1/8 of the opponents health every time they use a contact move. (I don't think you need to be this specific with numbers, just say it chips physical attackers)

*176 EVs in Special Defense alongside max HP and a Sassy nature prevent Ferroseed from being 3HKO'd by Choice Specs Primarina's Hydro Pump.

*The rest of the EVs are put in defense to help Ferroseed check the likes of Mega Altaria better.

*Maybe look to mention the 0 Ivs in Speed and the Speed reducing nature is to increase Gyro Balls damage output.

Usage Tips
========

*When using Ferroseed, it is critical to avoid Knock Off and Trick at all costs (What are these Knock Off and Trick users that players should avoid e.g. Krook, Togekiss), so scouting for these before recklessly sending your Ferroseed out is generally advised.

*When forcing an opponent to switch out (You mention this multiple times throughout but you don't mention any of the things it forces out even though you bring them up in the overview section), getting a spike up or using Leech Seed against an incoming opponent is an important call to make.

*Going for Leech Seed is recommended most of the time (The set reflects hazards as the first option and its primary role outside of checking stuff is being a hazard setter. This doesnt support Leech Seed being the move to use most of the time imo) due to gaining recovery and chip on the opposing pokemon, as well as potentially passing recovery to a teammate. (Mention instead Leech Seed should be used when it has been sufficiently chipped and needs to continue to check threats. Then mention the added benefits of chip and helping teammates.)

*(Make a point about it can easily be denied recovery via Leech Seed from the many Grass-types in the tier and can even be punished by Liquid Ooze Tentacruel)


*However, getting a Spike up in the long run could be better against bulkier teams, (Spikes pressures more than just bulkier teams, offensive squads don't appreciate Spikes stack) gaining chip damage on all grounded opponents, (Grounded opponents isn't needed, kind of just fluff) which could be more beneficial for your teammates later on in the game.

*This seems very short, mention stuff about Toxic should be used to allow it to beat Latias, which will use it as set up fodder otherwise. It also punishes some hazard removers like the ones you mentioned before and makes it less reliant on Gyro Ball which has a very limited amount of PP.

Team Options
========

*Due to Ferroseed's lack of recovery, Wish support from the likes of Sylveon, Florges, Alomomola, or Umbreon is greatly appreciated. Sylveon and Florges get a special mention due to forming a defensive Steel-Fairy core with Ferroseed. (I wouldn't mention it creates a steel fairy core, but instead provides a check to some of the tiers Fighting-types. They also take pressure off it having to check Latias and Mega Altaria.)

*Rock types such as Terrakion and Nihilego can check Moltres and Rotom-Heat, 2 (two not 2) Defoggers that do not care about Ferroseed at all (Neither of them appreciate taking a Toxic, so this statement is false), and can Defog away Ferroseed's Spikes. (Maybe mention both of these partners can run Stealth rock allowing it to run Spikes) Ferroseed in return can check most Water and Grass types in return. (Nihilego has Poison STAB for grass types so this doesn't make much sense to me)

*Wallbreakers such as Terrakion (You mentioned Terrakion just above maybe add another example) and Scizor appreciate Ferroseed's ability to lay down spikes, as well as chip opposing pokemon with either Toxic or Leech Seed.

*Rapid Spin or Defog (Condense to hazard removers) support from the likes of Moltres or Starmie is appreciated due to entry hazards wearing down Ferroseed, which take advantage of it's lack of consistent recovery. It is notable that having a way to control hazards alongside Ferroseed forms a hazard core. (Mention they both can check Fighting-types like Infernape and Cobalion.)

*Add a point about Ferroseed being a Steel-type that can't check Scizor so partners like Cobalion, Rotom-H, and Tentacruel help check it.


[STRATEGY COMMENTS]
Other Options
=============

*Knock Off is a possible option on Ferroseed over Toxic or Protect, (Explain why you would want to consider using Knock Off?) but this option will indefinitely remove Ferroseed's ability to act as a answer to Latias.

*Thunder Wave is another possible option in the last slot to cripple set up sweepers that would use Ferroseed as set-up fodder (You can condense this all into the word 'threats' and then maybe mention it can help some of its teammates instead), but this option is also outclassed by either Toxic or Protect due to losing the ability to pressure Latias. (List other options than solely Latias in both of these examples)

Checks and Counters
===================

**Set-up sweepers**: Due to it's extreme passiveness, Ferroseed can find itself being set-up on by the majority of the tier's sweepers, only really threating things that are fast as well as weak to Gyro Ball. (Mentioning what is fast isn't necessary, I'd bring up Toxic can be used instead to put them on a timer if needed)

**Fire types and Fighting types**: Ferroseed's typing leaves it exploitable by the likes of the tier's many Fire and Fighting types, such as Infernape, Moltres, and Cobalion. These pokemon can either use Ferroseed as set-up fodder or threaten to outright KO it.

**Knock Off**: Ferroseed is very dependent on it's Eviolite for the majority of it's bulk (You repeat 'majority of its bulk' a lot. Maybe say something like to 'check the threats it needs to'), and is thus crippled upon losing it to the likes of Knock Off, Trick, or Switcheroo. (Give examples of users like Gengar, Tentacruel, and Empoleon. Switcheroo functions the same as Trick I don't think it is worth bringing up both)

**Taunt users**: Ferroseed gets shut down by common taunt users such as Azelf and Nidoking (When has Nidoking ever been considered a common Taunt user???). Krookidile Krookodile is especially problematic due to having access to Taunt and Knock Off.

*I don't think Magneton would be worthy of its own section, but I would implement it somewhere in this analysis

[CREDITS]
- Written by: [[Sickist,463422]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

AM Check

Feel free to implement whatever you agree with or whatever the QC users agree with.
 
Last edited:

Hilomilo

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I'll be going over Twilight's AM Check. If there's anything I don't ask you not to include or don't further expand on a change they suggest, it just means that I'd like you to implement it. I'll add my own thoughts afterwards. Twilight's comments will stay in blue, and I'll but mine in bolded letters.
[OVERVIEW]

*It's access to Spikes and Stealth Rocks also let it set up these respective hazards on forced switches, letting it be an effective spiker/rocker. (Just move the last part of this sentence to the start, instead of repeating yourself. Something along the lines of, Ferroseed is an effective Spike and Stealth Rock user because...) I agree with this but refer to it as 'entry hazard setter' just to be nice and concise.

*It's ability, Iron Barbs, is also great due to punishing U-turn users with some chip damage. (It punishes more than just U-turn users, just generalize it as physical attackers) I would add here that in addition to its access to moves like Leech Seed and Toxic, this can allow it to chip down foes pretty easily.

*Ferroseed is outclassed as a spiker by Chesnaught and Frosslass (I would consider mentioning Klefki over Frosslass as it is a bulky setter which fits the role of what Ferroseed wants to do, unlike Froslass. Then mention the perks it brings e.g. priority Spikes), who either can heal consistently, or stop defog with Taunt. I agree with this change, but I think saying it faces stiff competition from them is more appropriate than calling it outclassed.

* (I'd say something about coverage options such as Hidden Power Fire are an issue for it from Pokemon like Celebi etc. can be an issue for it. Scizor's huge precense in the tier emphasises the large amount if Fire coverage ran) Do this but list Fire Blast Mega Altaria and HP Fire Latias as your examples.

[SET]
name: standard (I assume this would be called Hazard Setter or Bulky / Defensive Hazard Setter. Someone else should comment on this later anyways) Entry Hazard Setter or Support both work well for the set name.
move 1: Spikes / Stealth Rocks
move 2: Gyro Ball
move 3: Leech Seed
move 4: Toxic / Protect
item: Eviolite
ability: Iron Barbs
nature: Sassy
evs: 252 HP / 80 Def / 176 SpD

[SET COMMENTS]
Moves
========

*Gyro Ball allows Ferroseed to not be completely shut down by Taunt users, while also taking advantage of it's low speed stat. (Mention what it can punish like Mega Altaria etc.) I feel like the point of this move is less to prevent it from getting hit with Taunt and more to allow it to deal damage to The Pokemon it checks. Say this instead. Mega Altaria's a solid example for a target but I'd also include Aerodactyl.

*Leech Seed is Ferroseed's only viable form of recovery, and lets it chip opposing pokemon while healing itself. (Elaborate this being an important factor for it's longevity) I'd include that it can also annoy some of Ferroseed's switch-ins, like Infernape and Scizor, by whittling them down.

*Toxic lets Ferroseed actually pressure the likes of Latias and (Choice Specs, bulky doesn't care as much and will use Rest. It can force it to have to use Rest though) Primarina, which would otherwise shrug off Leech Seed and Gyro Ball. Specs Primarina really hates all of Ferroseed's methods of chipping it so I wouldn't say it shrugs anything off really. I think Slowbro or its Mega work better as examples here. I'd also say that Toxic can allow Ferroseed to punish some of its switch-ins, like Moltres, Swampert, and Rotom-H.

*Protect allows Ferroseed to scout for super effective coverage, choice locked pokemon, as well as rack up Leech Seed damage on the opposing pokemon (I would mention it can net a free turn of recovery over racking up damage. It wants to stay healthy to check threats over focusing on the chip damage it can do with Leech). However, you lose the ability to actually pressure Latias. You also mention other set up users in C&C. Protect over Toxic gives them more and free opportunities to set up. This point should be brought up here or in usage tips. I don't think it'd hurt to mention this in both sections.

*If you really need it, Stealth Rocks can be used over Spikes, but this should only be used in certain instances where you lack Stealth Rock otherwise, due to Ferroseed's bad matchup vs common defoggers, such as Rotom Heat and Moltres. (Regardless of having Spikes or not it still has a bad matchup of keeping hazards up against these Pokemon. This should also be moved up to where you talk about Spikes at the beginning imo.) I'd also move this up so it's after the Spikes line. You don't need to bring up the poor matchups against common removers. Instead just say that Stealth Rock can be used if it can't be fit anywhere else, despite Spikes's utility of consistently chipping grounded foes.

Usage Tips
========

*When using Ferroseed, it is critical to avoid Knock Off and Trick at all costs (What are these Knock Off and Trick users that players should avoid e.g. Krook, Togekiss), so scouting for these before recklessly sending your Ferroseed out is generally advised. I think Choice Scarf Latias is a better option for a Trick user here since Ferroseed is more likely to try switching in on it than Togekiss.

Team Options
========

*Due to Ferroseed's lack of recovery, Wish support from the likes of Sylveon, Florges, Alomomola, or Umbreon is greatly appreciated. Sylveon and Florges get a special mention due to forming a defensive Steel-Fairy core with Ferroseed. (I wouldn't mention it creates a steel fairy core, but instead provides a check to some of the tiers Fighting-types. They also take pressure off it having to check Latias and Mega Altaria.)

*Rock types such as Terrakion and Nihilego can check Moltres and Rotom-Heat, 2 (two not 2) Defoggers that do not care about Ferroseed at all (Neither of them appreciate taking a Toxic, so this statement is false), and can Defog away Ferroseed's Spikes. (Maybe mention both of these partners can run Stealth rock allowing it to run Spikes) Ferroseed in return can check most Water and Grass types in return. (Nihilego has Poison STAB for grass types so this doesn't make much sense to me) Both Terrakion and Nihilego are pretty well equipped to take on Grass-types so I'd get rid of that part. Add that they appreciate its entry hazard support instead.

[STRATEGY COMMENTS]
Other Options
=============

*Knock Off is a possible option on Ferroseed over Toxic or Protect, (Explain why you would want to consider using Knock Off?) but this option will indefinitely remove Ferroseed's ability to act as a answer to Latias. Protect can remove Ferroseed's ability to act as a Latias check as well, so for the drawback of Knock Off I'd just say that Ferroseed's listed moves on its set are very important in allowing it to accomplish most roles it's put on a team for.

*Thunder Wave is another possible option in the last slot to cripple set up sweepers that would use Ferroseed as set-up fodder (You can condense this all into the word 'threats' and then maybe mention it can help some of its teammates instead), but this option is also outclassed by either Toxic or Protect due to losing the ability to pressure Latias. (List other options than solely Latias in both of these examples) Infernape and Cobalion are good examples for this portion.

Checks and Counters
===================

**Set-up sweepers**: Due to it's extreme passiveness, Ferroseed can find itself being set-up on by the majority of the tier's sweepers, only really threating things that are fast as well as weak to Gyro Ball. (Mentioning what is fast isn't necessary, I'd bring up Toxic can be used instead to put them on a timer if needed) List some examples of Pokemon that can set up on Ferroseed.

**Fire types and Fighting types**: Ferroseed's typing leaves it exploitable by the likes of the tier's many Fire and Fighting types, such as Infernape, Moltres, and Cobalion. These pokemon can either use Ferroseed as set-up fodder or threaten to outright KO it.

**Knock Off**: Ferroseed is very dependent on it's Eviolite for the majority of it's bulk (You repeat 'majority of its bulk' a lot. Maybe say something like to 'check the threats it needs to'), and is thus crippled upon losing it to the likes of Knock Off, Trick, or Switcheroo. (Give examples of users like Gengar, Tentacruel, and Empoleon. Switcheroo functions the same as Trick I don't think it is worth bringing up both) Only bring up Trick. Neither are particularly common but Trick is occasionally used by way more mons in the tier.

**Taunt users**: Ferroseed gets shut down by common taunt users such as Azelf and Nidoking (When has Nidoking ever been considered a common Taunt user???). Krookidile Krookodile is especially problematic due to having access to Taunt and Knock Off. Nidoking is probably fine to list as a Taunt user, considering it's slashed in its main moveset.
Remember that if there's a change Twilight suggested that didn't make an appearance here it means I agree with it and want you to implement it. Really great job overall Twilight! Lot's of great points made throughout your check. Let me know when you've done this, and I'll get this looked over for 1/3 one last time.
 

Hilomilo

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Overview
* I would specify Ferroseed's niche in the first line. Just add something like 'niche as a bulky hazard setter capable of checking several threats.' to the end of the sentence for clarity.
* Since I'm having you specify its niche as a hazard setter in the first line, you can go ahead and delete the third line since it'd just be repeating information.
* "Ferroseed is very prone to Knock Off and Trick users, respectively." - include at the end of this sentence that this can complicate its ability to check Pokemon like Krookodile and some Latias sets.
* "must rely on Toxic to actually pressure things." - 'things' sounds a little too informal, so instead of that I would say 'Pokemon like' then include examples of stuff that doesn't care about Gyro Ball, like Mega Sharpedo and Feraligatr. I'd also include in this line that this allows offensive Steel-types like Cobalion, Bisharp, and Scizor to take advantage of it pretty easily.

Moves
* "Leech Seed, as stated, also chips common switch ins to Ferroseed, such as Infernape or Scizor." - I would reformat this sentence just so it doesn't sound as much like you're repeating info that's already been stated. I would try making it sound more along the lines of "Leech Seed also allows Ferroseed to chip some of its common switch-ins, like [insert examples here]."
* Include Rotom-H as a Toxic target alongside Moltres.

Set Details
* The Eviolite line can be removed, since it's pretty straightforward information.
* Instead of stating what Iron Barbs specifically does as an ability (this is too straightforward of information that is already known so not super necessary), say that it can allow Ferroseed to punish physical attackers like Feraligatr and Mimikyu with chip damage.
* In your line on its Defense investment, include Mimikyu as an example just so you have more than Mega Altaria listed.

Usage Tips
* I would replace the Togekiss example with Zeraora or Mamoswine in your first line. Togekiss sets that run Trick aren't too prevalent right now whereas the other two pokemon I have listed can often tack Knock Off on their sets.
* "Toxic should also be used first vs pokemon that Ferroseed is trying to check" - give some examples here. Specially list Roost Latias and say that it's Ferroseed's only sure fire way of checking it.
* I would also state that Protect should be used to potentially scout moves from Pokemon using choice items, like Scizor and Terrakion.
* Include a line on being wary of Fire-type coverage from various Pokemon, and include Latias, Mega Altaria, and Mega Slowbro as your examples.

Team Options
* Replace your Moltres example with a different entry hazard remover. Usually Moltres will be a secondary remover instead of a team's standalone option for clearing hazards, so a different example would work better here.
* List some examples of Pokemon that appreciate Ferroseed's ability to check and wear down Latias, Mega Altaria, and Primarina. Infernape particularly sticks out, but Suicune and Hydreigon also work well as examples.
* Some example of Stealth Rock setters that can allow Ferroseed to more freely set Spikes would be good here. Swampert and Hippowdon can blanket check Pokemon like Terrakion and Cobalion, which Ferroseed lets in, while also switching into popular Knock Off users like Krookodile and Bisharp pretty well if need be.
* Bring up cleric support and give some examples. Ferroseed hates status because it just chips it down further, and with a cleric in the back it can also more freely try checking passive Water-types that could burn it.

Other Options
* Specify Roost Latias in the first line.
* Give some examples of Thunder Wave targets. I'd particularly specify Cobalion and Bisharp since their Toxic immunities allow them to usually take advantage of Ferroseed pretty freely.

Checks and Counters
* I would remove the setup sweeper line since most of the sweepers that can take advantage of Ferroseed already fit into your other sections.
* Separate Fire-types and Fighting-types into separate sections. Be sure to mention in both sections that neither appreciates being chipped down by either Toxic or Leech Seed. Bring up Fire-type coverage in the Fire-type section as well.
* Rename the Knock Off section to "Knock Off and Trick." Replace your Gligar example with Latias as well.
* Offensive Steel-types should probably be their own section. Since they're immune to Toxic, Scizor, Bisharp, Lucario, and Cobalion can all set up on Ferroseed for free, only really fearing Leech Seed on the switch. Doublade can also do this but mention that it appreciates Leech Seed less due to being used both to sweep and to blanket check various portions of the meta.

Make sure you implement all of this, and afterwards give yourself 1/3. I hope you'll continue writing!
 

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