aerialace TM40
FLY peliper FLY
This is the 1st time using RMT (other than stealing other people's teams), and to be quite frank, I'm not even sure if I'm making a thread in the correct location. Without further ado, allow me to provide a little introduction. I've been killin it in OU and LC for far too long lol so I figured I would test out UU. I stole a couple UU teams from RMT, and didn't really like them, so I decided to conjure up one of my own. I tried a bunch of combinations...yada yada yada...This is what I came up with. I'm here on RMT because it's a pretty awful team and I can only win against complete idiots; I would enjoy some constructive criticism from you fine folk browsing Smogon.
Abomasnow @ Expert Belt
Trait: Snow Warning
EVs: 148 Atk / 120 SAtk / 240 Spd
Hasty Nature
- Blizzard
- Wood Hammer
- Ice Shard
- Earthquake
After playing a few games in UU I noticed the lack of weather when compared to OU (for obvious reasons), so I felt like starting my team off with Abomasnow. He's a bad mama-jama and I made this one a mixed attacker so I can surprise people with EQ. The wood hammer is there almost specifically for politoed if mi opponent expects a blizzard coming, and the EV spread was actually taken from someone else's RMT of an OU hail team that I used for a little while and found moderate success with. The ice shard is a must, and since the situation can easily call for two different moves one after the other, I elected to use expert belt instead of a choice scarf, which seems to be a popular set with smowman.
Jynx (F) @ Expert Belt
Trait: Dry Skin
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Blizzard
- Psyshock
- Shadow Ball
- Nasty Plot
Jynx is my sassy black woman who doesn't listen to nobody..More realistically, she has good speed and special attack so I chose her as a sweeper. I arbitrarily chose expert belt just because of her good coverage, but I'm having second thoughts about it, and am in the process of trying out a scarf on her. In the matches that I actually win with this team, she usually KO's 2-4 pokes in a row, and if my opponent lets me get a nasty plot in, it's GG.
Hitmontop (M) @ Leftovers
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Aerial Ace
- Mach Punch
- Sucker Punch
This is where it gets a little tricky. I want a spinner (or bouncer o_O) on this team because of the multiple ice types that get worn down so quickly by SR. I like having top man on this team due to his mach punch, which comes in handy against a couple of pokes, but I was thinking about switching to a different spinner. It just seems like his only job is to spin and he isn't capable of much more. Sucker punch is a fantastic move that will catch idiots off guard 100% of the time. Finally, I had to teach him aerial ace because..well..yeah. The EV's are very basic as you can see, and I do like to have a poke with intimidate. I am VERY open to suggestions as I am new to this tier and august won't teach me RU.
Bronzong @ Leftovers
Trait: Levitate
EVs: 180 SDef / 252 HP / 76 Atk
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Toxic
- Earthquake
This guy is a tank and I think I want him to stay on the team. His role is to be my defense man and get up SR. Ideally, I want him alive for as long as I can so that I always have someone to take hard hits and force a switch, and with glaceon wish, it is not too hard to keep this guy goin all match long. I grabbed this set from smogon as I figured it would suffice for my entry level UU knowledge. The best part of bronze man I think is his surprising ability to hit hard with gyro ball and EQ.
Chandelure @ Choice Specs
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Trick
Chandelier man is a good poke for this team because he absorbs all those fire moves and depending on what mi opponent has left, I can either trick him or just pick a move and go from there. I had arcanine in this spot initially, but he wasn't really getting the job done. Candle boy has a very similar role to that of Jynx's, and I want to do something to change that. As I would love to have multiple hard hitting pokes on my team, I don't want their roles to overlap, but the flash fire ability definitely helps a lot with this team.
Glaceon @ Life Orb
Trait: Ice Body
EVs: 252 HP / 16 Spd / 240 SAtk
Modest Nature
- Wish
- Blizzard
- Shadow Ball
- Protect
Finally, I chose glaceon because I wanted to utilize the hail by having a poke with ice body, which is a pretty neat abirity in my opinion. I wasn't too fond of glaceon's stats, but I chose her over walrus man and regice nearly arbitrarily (I did like her SAtk). Again, there is a somewhat of an overlap in roles with glaceon, abomasnow, and jynx just because they all know blizzard. I love taking advantage of the fact that it has 100% accuracy in hail, but I'm not quite sure if half my team needs to know it. Her SAtk is insane and with LO it is 1.3 times insane; the only drawback is her speed, so she usually doesn't stay alive too long, as I'm not very familiar with many of the poke's speeds in UU.
OK this is my second attempt at submitting this RMT, so I hope I did it in a manner that is approved by my viewers..Thanks for reading! _
Abomasnow @ Expert Belt
Trait: Snow Warning
EVs: 148 Atk / 120 SAtk / 240 Spd
Hasty Nature
- Blizzard
- Wood Hammer
- Ice Shard
- Earthquake
After playing a few games in UU I noticed the lack of weather when compared to OU (for obvious reasons), so I felt like starting my team off with Abomasnow. He's a bad mama-jama and I made this one a mixed attacker so I can surprise people with EQ. The wood hammer is there almost specifically for politoed if mi opponent expects a blizzard coming, and the EV spread was actually taken from someone else's RMT of an OU hail team that I used for a little while and found moderate success with. The ice shard is a must, and since the situation can easily call for two different moves one after the other, I elected to use expert belt instead of a choice scarf, which seems to be a popular set with smowman.
Jynx (F) @ Expert Belt
Trait: Dry Skin
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Blizzard
- Psyshock
- Shadow Ball
- Nasty Plot
Jynx is my sassy black woman who doesn't listen to nobody..More realistically, she has good speed and special attack so I chose her as a sweeper. I arbitrarily chose expert belt just because of her good coverage, but I'm having second thoughts about it, and am in the process of trying out a scarf on her. In the matches that I actually win with this team, she usually KO's 2-4 pokes in a row, and if my opponent lets me get a nasty plot in, it's GG.
Hitmontop (M) @ Leftovers
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Aerial Ace
- Mach Punch
- Sucker Punch
This is where it gets a little tricky. I want a spinner (or bouncer o_O) on this team because of the multiple ice types that get worn down so quickly by SR. I like having top man on this team due to his mach punch, which comes in handy against a couple of pokes, but I was thinking about switching to a different spinner. It just seems like his only job is to spin and he isn't capable of much more. Sucker punch is a fantastic move that will catch idiots off guard 100% of the time. Finally, I had to teach him aerial ace because..well..yeah. The EV's are very basic as you can see, and I do like to have a poke with intimidate. I am VERY open to suggestions as I am new to this tier and august won't teach me RU.
Bronzong @ Leftovers
Trait: Levitate
EVs: 180 SDef / 252 HP / 76 Atk
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Toxic
- Earthquake
This guy is a tank and I think I want him to stay on the team. His role is to be my defense man and get up SR. Ideally, I want him alive for as long as I can so that I always have someone to take hard hits and force a switch, and with glaceon wish, it is not too hard to keep this guy goin all match long. I grabbed this set from smogon as I figured it would suffice for my entry level UU knowledge. The best part of bronze man I think is his surprising ability to hit hard with gyro ball and EQ.
Chandelure @ Choice Specs
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Trick
Chandelier man is a good poke for this team because he absorbs all those fire moves and depending on what mi opponent has left, I can either trick him or just pick a move and go from there. I had arcanine in this spot initially, but he wasn't really getting the job done. Candle boy has a very similar role to that of Jynx's, and I want to do something to change that. As I would love to have multiple hard hitting pokes on my team, I don't want their roles to overlap, but the flash fire ability definitely helps a lot with this team.
Glaceon @ Life Orb
Trait: Ice Body
EVs: 252 HP / 16 Spd / 240 SAtk
Modest Nature
- Wish
- Blizzard
- Shadow Ball
- Protect
Finally, I chose glaceon because I wanted to utilize the hail by having a poke with ice body, which is a pretty neat abirity in my opinion. I wasn't too fond of glaceon's stats, but I chose her over walrus man and regice nearly arbitrarily (I did like her SAtk). Again, there is a somewhat of an overlap in roles with glaceon, abomasnow, and jynx just because they all know blizzard. I love taking advantage of the fact that it has 100% accuracy in hail, but I'm not quite sure if half my team needs to know it. Her SAtk is insane and with LO it is 1.3 times insane; the only drawback is her speed, so she usually doesn't stay alive too long, as I'm not very familiar with many of the poke's speeds in UU.
OK this is my second attempt at submitting this RMT, so I hope I did it in a manner that is approved by my viewers..Thanks for reading! _