I have to admit that I have a problem facing this monster and would love some help on how to tackle it.
Proof on how stomped I get by it;
TC5W-WWWW-WWWW8-GTEJ
Proof on how stomped I get by it;
TC5W-WWWW-WWWW8-GTEJ
I pretty much knew I was fucked after turn one so I did lots of mistake in that match :PScarfchomp always does well for me. Doubt Mega Gengar will like a Scarfed Outrage or EQ. Not sure why you kept on Rock Sliding... Mega Gengar also doesn't like fighting non-burned Mega Mawiles.
You could also run Volt Switch or U-Turn on something.
A Mega DDtar may suit your team better compared to Mega Khan from what I saw anyway.
I just remember why I never have tried him yet, I got the Y version, can't get his stone :'(A Mega DDtar may suit your team better compared to Mega Khan from what I saw anyway.
*Waves*I just remember why I never have tried him yet, I got the Y version, can't get his stone :'(
After this post were made I finally got a mega tyranitar stone from a friend, but I will take a look at your tyranitar and might breed a shiny version of it :3*Waves*
I'm distributing battle ready pokemon for anyone to use on battle spot, and I conveniently have a ddance ttar already bred up with the mega stone. Mega stones require direct trading (which is a bit more tedious for both of us than GTS trading), so if you're still around, give me a holler via PM or by posting on my trade shop thread (link in sig).
EDIT: To anyone who wants more info on what I'm distributing for battle spot, please see the first post in my trade shop (link in sig), or my post on the first page of the SQ/SA thread. :)
Counter with a Gengar/Dusknoir/Dusclops/Cofagrigus that knows Disable.I have to admit that I have a problem facing this monster and would love some help on how to tackle it.
Proof on how stomped I get by it;
TC5W-WWWW-WWWW8-GTEJ
Volt Switch, U-Turn, Eject Botton, Aegislash. Triple target the Shadow Taggers on a non-Protect turn. Or, depending on your read of the team, gang up on the partners to at least reduce their lead at the end of Perish Song (maybe even trapping in the Shadow Tagger). Most will focus on protecting the Shadow Tag Pokemon, which can be used to your advantage.I know this is a little off the topic but how does one deal with PerishTrap teams in triples? I'm finding it to be really ridiculous.
Yeah I try to do most of that but it's difficult most of the time since there's usually fake out and rage powder/follow me support which is what makes them more threatening for me. I just to have to get better at predicting what they're going to do and when and what they're going to switch, i suppose. I need more experience playing them, I don't see these teams often but when I do it's pretty brutal.Volt Switch, U-Turn, Eject Botton, Aegislash. Triple target the Shadow Taggers on a non-Protect turn. Or, depending on your read of the team, gang up on the partners to at least reduce their lead at the end of Perish Song (maybe even trapping in the Shadow Tagger). Most will focus on protecting the Shadow Tag Pokemon, which can be used to your advantage.
Perish Trap is hell in triples, though, and is one of the things that makes doubles a bit more balanced.
As a player who uses perish trap, I mostly have a method for dealing with stuff like volt switch and u-turn, in the form of eject button (Cancels the 2) and raichu (electric redirection, so no more volt switch). I do agree though, aegislash is a pain for perish. I can double target it with a shadow ball + another move, but supported aegi can cause grief. Luckily, most are OHKOed in blade form from muddy water kingdra. Eject button is a pain, but I can deal with it.Volt Switch, U-Turn, Eject Botton, Aegislash. Triple target the Shadow Taggers on a non-Protect turn. Or, depending on your read of the team, gang up on the partners to at least reduce their lead at the end of Perish Song (maybe even trapping in the Shadow Tagger). Most will focus on protecting the Shadow Tag Pokemon, which can be used to your advantage.
Perish Trap is hell in triples, though, and is one of the things that makes doubles a bit more balanced.