Rules:
1v1 LC
1 Day DQ
ASB Arena
2 Recover/ Chill
Training items
Team Voltage:
Necturine [Sakura] (Female)
Nature: Quiet (+1 Special Attack, -10% evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate, DW not yet unlocked) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 4/6
MC: 2
DC: 2/5
Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power whip
Egg Moves:
Sketch
Giga Drain
Leaf Storm
Ingrain
Natural Gift
TM Moves:
Protect
Psychic
Hidden Power (Fire)
Shadow Ball
Calm Mind
Team Keerak:
Duskull [Anam] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Ghost - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-)(-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0
MC: 0
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Dark Pulse
Destiny Bond
Imprison
Pain Split
Skill Swap
Taunt
Will-O-Wisp
Psychic
Torment
Ice Beam
Keerak Orders first
Voltage counters
I ref
1v1 LC
1 Day DQ
ASB Arena
2 Recover/ Chill
Training items
Team Voltage:
Necturine [Sakura] (Female)
Nature: Quiet (+1 Special Attack, -10% evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate, DW not yet unlocked) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 4/6
MC: 2
DC: 2/5
Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power whip
Egg Moves:
Sketch
Giga Drain
Leaf Storm
Ingrain
Natural Gift
TM Moves:
Protect
Psychic
Hidden Power (Fire)
Shadow Ball
Calm Mind
Team Keerak:
Duskull [Anam] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Ghost - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-)(-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0
MC: 0
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Dark Pulse
Destiny Bond
Imprison
Pain Split
Skill Swap
Taunt
Will-O-Wisp
Psychic
Torment
Ice Beam
Keerak Orders first
Voltage counters
I ref