Keerak vs Voltage

Rules:
1v1 LC
1 Day DQ
ASB Arena
2 Recover/ Chill
Training items

Team Voltage:

Necturine [Sakura] (Female)
Nature: Quiet (+1 Special Attack, -10% evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate, DW not yet unlocked) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/6
MC: 2
DC: 2/5

Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power whip

Egg Moves:
Sketch
Giga Drain
Leaf Storm
Ingrain
Natural Gift

TM Moves:
Protect
Psychic
Hidden Power (Fire)
Shadow Ball
Calm Mind



Team Keerak:

Duskull [Anam] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Ghost - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-)(-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0
MC: 0

Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit

Dark Pulse
Destiny Bond
Imprison
Pain Split
Skill Swap

Taunt
Will-O-Wisp
Psychic
Torment
Ice Beam



Keerak Orders first
Voltage counters
I ref
 

90 HP
100 EN
Status: None
2/2/3/3/44(-10% EVA)
S/W: 1/1
Anticipation/Telepathy



80 HP
100 EN
Status: None
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate

Round 1:
Sakura uses Protect!
it protected itself!
-7 Energy

Anam uses Skill Swap!
but it failed......
-7 Energy

Round 2:
Sakura uses Shadow Ball!
To Crit <625, 2435 no
Lower SpD <1000, 837 yes
8+3*1.5=16.5 Damage to Anam
-5 Energy

Anam uses Willowisp!
To Hit <7000, 966 yes
Sakura was burned!
-7 Energy

Burn deals 2 Damage to Sakura!

Round 3:
Sakura uses Shadow Ball!
To Crit <625, 3382 no
Lower SpD <1000, 1768 no
8+3*1.5=16.5 Damage to Anam
-9 Energy

Anam uses Confuse Ray!
Duration (2-4) 3
Sakura was Severely confused!
-5 Energy

Burn deals 2 Damage to Sakura!

Sakura: 2+2=4 Damage Taken
7+5+9=21 Energy Used
Anam: 16.5+16.5=33 Damage Taken
7+7+5=19 Energy Used





86 HP
100 EN
Status: Burned, Confused (3 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



47 HP
81 EN
Status: None
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate​
 
Shadow Ball~Shadow Ball~Shadow Ball
If Disable is used, Swap shadow ball to Ominous wind on the turn shadow ball would be disabled.
 

86 HP
79 EN
Status: Burned, Confused (3 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



47 HP
81 EN
Status: None
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate

Round 1:
Sakura uses Shadow Ball!
Hit Self <5000, 3642 yes
4 Damage to Sakura
-3 Energy

Anam uses Torment!
Sakura was subjected to Torment!
-10 Energy

Burn deals 2 Damage to Sakura!

Round 2:
Sakura uses Shadow Ball!
hit Self <5000, 3642 OMG i actually rolled the same number twice @.@
4 Damage to Sakura
-3 Energy

Anam uses Skill Swap!
it traded skills
-7 Energy

Burn deals 2 Damage to Sakura!

Round 3:
Sakura uses Struggle!
5-1.5=3.5 Damage to Aman
1.4 Recoil
-5 Energy

Anam uses Ice Beam!
To Crit <625, 4918 no
To Freeze <1000, 9462 no
10*1.5=15 Damage To Sakura
-7 Energy

Burn deals 2 Damage to Sakura!


Sakura: 4+2+4+2+1.4+15=28 Damage Taken
3+3+5=11 Energy Used
Aman: 4 Damage Taken
10+7+7=24 Energy Used




58 HP
68 EN
Status: Burned, Tormented (3 Actions), Skill swapped (4 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



43 HP
57 EN
Status: Skill Swapped (4 Actions)
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate​
 

58 HP
68 EN
Status: Burned, Tormented (3 Actions), Skill swapped (4 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



43 HP
57 EN
Status: Skill Swapped (4 Actions)
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate

Round 1:
Sakura uses Shadow Sneak!
To Crit <625, 6669 no
4-2+3-3-1.5*1.5=0.75 Damage to Anam
-2 Energy

Anam uses Astonish!
To Crit <625, 5736 no
4+3*1.5=10.5 Damage Prevented
-2 Energy

Burn deals 2 Damage to Sakura!

Round 2:
Sakura uses Giga Drain!
To Crit <625, 3248 no
8+3=11 Damage to Anam
5.5 HP Restored
-11 energy

Anam uses Dark Pulse!
To Crit <625, 2396 no
8*1.5=12 Damage to Sakura
-6 Energy

Burn deals 2 Damage to Sakura!

Round 3:
Sakura uses Leaf Storm!
To Crit <625, 4520 no
14+3=17 Damage to Anam
Sakura's Sp.A fell Drastically
-8 Energy

Anam uses Ice Beam!
To Crit <625, 886 no
To Freeze <1000, 4673 no
10*1.5=15 Damage to Sakura
-7 Energy

Burn deals 2 Damage to Sakura!


Sakura: 10.5+12+15+2+2+2-5.5=38 Damage Taken
2+11+8=21 Energy Used
Aman: .75+11+17=29 Damage Taken
7+6+2=15 Energy Used




20 HP
47 EN
Status: Burned, Skill swapped (1 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



14 HP
42 EN
Status: Skill Swapped (1 Actions)
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate​
 
Chill ~ Disable (Shadow Ball) ~ Ice Beam x2
If I lose, use Destiny Bond. This is a thing. Dun worry bout it~ :P
 

20 HP
47 EN
Status: Burned, Skill swapped (1 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



14 HP
42 EN
Status: Skill Swapped (1 Actions)
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate

Round 1:
Sukura uses Protect!
it protected itself
-7 Energy

Anam Chiled!
+12 Energy

Burn deals 2 Damage to Sakura!

Round 2:
Anam uses Disable!
Shadow Ball was disabled!
-7 Energy

Sakura uses Mega Shadow Ball!
But it failed (combos give the move negative priority, causing them to go last)

Burn deals 2 Damage to Sakura!

Round 3:
Sakura uses Struggle!
5-1.5=3.5 Damage to Anam
1.4 Recoil
-5 Energy

Anam uses Mega Ice Beam!
To Crit <625, 4926 no
To Freeze <1000, 5770 no
10*2.25-2*1.5=30.75 Damage to Sakura
-32 Energy

Sakura was KOed!


Sakura: 30.75+2+2=35 Damage Taken
7+5=12 Energy Used
Aman: 4 Damage Taken
7+32-12=27 Energy Used




KO HP
KO EN
Status: Burned, Skill swapped (1 Actions)
2/2/3/3/44 (-10% EVA)
S/W: 1/1
Anticipation/Telepathy



10 HP
15 EN
Status: Skill Swapped (1 Actions)
2/3/3/3/21(-10%EVA)
S/W: 1/2
Levitate

Congratulations to Keerak on his first victory! congrats to Voltage on his valiant effort!


Keerak: 1 CC
Anam the Duskull: 1 EC, 2 MC, 1 DC, 1 KOC

Voltage: 1 CC
Sakura the Necturine: 1 EC, 2 MC, 1 DC


And i recieve 2 UC....and
 
Fantastic match, Voltage~ Well played, indeed :)
And not really. I got through this match on my own. He just did some simple maths for me. He honestly thought I was boned from the start xD
 

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