Rules:
Bring 2, Pick 1 FE Singles
Keerak chooses my lead.
2 day DQ (3 Ref)
∞ recoveries, ∞ Chills per Pokémon
2 substitutions
All Abilities
Items Permitted (training encouraged)
ASB Arena
Lou's possible combatents!
[a]Sneasel[/a]
Sneasel - Black Frost
Nature: Jolly (Spe +18, Accuracy +30%, SpA: -1)
Type: Dark / Ice
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice Type - Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye - (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
(DW) Pickpocket - (Dormant) - (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 133 (+)
Height Class: 2
Weight Class: 3
BRT: 16
EC: 0 / 6
MC: 0
DC: 0 / 5
21 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Avalanche, Bite, Brick Break, Counter, Dig, Faint Attack, Fake Out, Fury Swipes, Low Sweep, Metal Claw, Quick Attack, Scratch, X-Scissor
Special Moves - Icy Wind
Status Moves - Agility, Assist, Hone Claws, Leer, Screech, Substitute, Taunt
[a]Lapras[/a]
Lapras - Haerta
Nature: Quiet (SpA: +1, Spe -8, Evasion -10%))
Type: Water / Ice
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice Type - Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Water Absorb - (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Shell Armor - (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
(DW) Hydration - (Dormant) - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Height Class: 5
Weight Class: 6
BRT: 19
MC: 0
DC: 0 / 5
20 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Avalanche, Body Slam, Bulldoze, Ice Shard
Special Moves - Future Sight, Surf, Thunderbolt, Water Gun, Water Pulse, Whirlpool
Status Moves - Confuse Ray, Foresight, Growl, Mist, Perish Song, Protect, Rain Dance, Refresh, Sing, Substitute
The Mon that Keerak has chosen to represent himself!
Duskull [Anam] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Ghost - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate - (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-)(-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 2
MC: 0
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Dark Pulse
Destiny Bond
Imprison
Pain Split
Skill Swap
Taunt
Will-O-Wisp
Psychic
Torment
Ice Beam
Protect
Keerak orders
Lou counters
I ref
Bring 2, Pick 1 FE Singles
Keerak chooses my lead.
2 day DQ (3 Ref)
∞ recoveries, ∞ Chills per Pokémon
2 substitutions
All Abilities
Items Permitted (training encouraged)
ASB Arena
Lou's possible combatents!
[a]Sneasel[/a]
Sneasel - Black Frost
Nature: Jolly (Spe +18, Accuracy +30%, SpA: -1)
Type: Dark / Ice
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice Type - Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye - (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
(DW) Pickpocket - (Dormant) - (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 133 (+)
Height Class: 2
Weight Class: 3
BRT: 16
EC: 0 / 6
MC: 0
DC: 0 / 5
21 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Avalanche, Bite, Brick Break, Counter, Dig, Faint Attack, Fake Out, Fury Swipes, Low Sweep, Metal Claw, Quick Attack, Scratch, X-Scissor
Special Moves - Icy Wind
Status Moves - Agility, Assist, Hone Claws, Leer, Screech, Substitute, Taunt
Lapras - Haerta
Nature: Quiet (SpA: +1, Spe -8, Evasion -10%))
Type: Water / Ice
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice Type - Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Water Absorb - (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Shell Armor - (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
(DW) Hydration - (Dormant) - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Height Class: 5
Weight Class: 6
BRT: 19
MC: 0
DC: 0 / 5
20 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Avalanche, Body Slam, Bulldoze, Ice Shard
Special Moves - Future Sight, Surf, Thunderbolt, Water Gun, Water Pulse, Whirlpool
Status Moves - Confuse Ray, Foresight, Growl, Mist, Perish Song, Protect, Rain Dance, Refresh, Sing, Substitute
The Mon that Keerak has chosen to represent himself!
Duskull [Anam] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Ghost - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate - (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-)(-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 2
MC: 0
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Dark Pulse
Destiny Bond
Imprison
Pain Split
Skill Swap
Taunt
Will-O-Wisp
Psychic
Torment
Ice Beam
Protect
Keerak orders
Lou counters
I ref
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