OP Stolen From: Team Pokepals
Approved By: galbia Magnemite
Art By: ManOfMany
Welcome to the PU Lure That Thread! We all know what are Lures and what they do, specific pokemon that run an unexpected move or moveset in order to weaken or directly ohko a specific threat, and pave the way for another sweeper, having said that though, there isn't that much of a focus on lures in the PU Forum, and a good deal of lures used by battlers aren't really that optimal, this project tries from a competition to see what the ingenuity of people can come up with, and, hopefully; improve the Teambuilding aspect we have at the moment, without further adeu, here are the rules:
How It The Thread Will Function
1. Each week I'll nominate a threat (with their moveset) during the following week the community will nominate their lures in order to handle said threat or wall, of course Damage Calcs (under a Hide Tag) are appreciated.
2. Each person is allowed 1 Lure per week, and I'd personally prefer it if people don't copy other lures from that week. The more original the better. Ex: Everyone Running Earth Power Zweilous for Mawile.
3. After the 3 days has passed, the community will pick the top lure as a winner. Next everyone will post another Pokemon that will make a good core with the lure that was posted. (this will last 2 days)
4. The winners and their lure will be saved and recorded.
5. For the voting phase simply post the users name without @'ing them to not cause any inconveniences
Keep this in mind when you post a lure:
1. Does this Pokemon have to sacrifice anything important? If you're losing a key part of a set just for an uncommon threat that isn't even lured in that is what we call a "bad lure", always consider what you give up in order to lure something, that is very important.
2. Does this Pokemon gain anything important when using this moveset? The contrary to point number one, does this pokemon or the team benefit from the lure.
4. Could this method be better aided through teammates? Does your lure need team support to carry out it's role effectively.
IMPORTANT:
Monferno @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 252 Spe
Adamant Nature
- Thunder Punch
- Flare Blitz
- Close Combat
- U-turn
This is an example of a good lure beacause of pelipper being considered a good hard check for monferno that is commonly run. It lures it in and does 252+ Atk Iron Fist Monferno Thunder Punch vs. 248 HP / 252+ Def Pelipper: 224-264 (69.3 - 81.7%) -- guaranteed 2HKO after Leftovers recovery which can pave the way for something like SD Leafeon to sweep.
Dodrio @ Life Orb
Ability: Early Bird
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Brave Bird
- Knock Off
- Hidden Power [Grass]
- Return
This is a bad lure because Dodrio is doing a pitiful (47.6 - 56.8%) to physically defensive relicanth and (40.2 - 47.3%) to tank golem which are some of its best checks. It also appreciates the wallbreaking ability early/late game in band or sweeping capability in scarf, while also passing up some nice utility in either pursuit or quick attack. EDIT: Also no reason to run this over natural gift.
EDIT: Keep a low on the resist berries please and thank you.
S/O's too Akir EnemyJurist ManOfMany cryalot For all helping thank you all <3
Approved By: galbia Magnemite
Art By: ManOfMany
Welcome to the PU Lure That Thread! We all know what are Lures and what they do, specific pokemon that run an unexpected move or moveset in order to weaken or directly ohko a specific threat, and pave the way for another sweeper, having said that though, there isn't that much of a focus on lures in the PU Forum, and a good deal of lures used by battlers aren't really that optimal, this project tries from a competition to see what the ingenuity of people can come up with, and, hopefully; improve the Teambuilding aspect we have at the moment, without further adeu, here are the rules:
How It The Thread Will Function
1. Each week I'll nominate a threat (with their moveset) during the following week the community will nominate their lures in order to handle said threat or wall, of course Damage Calcs (under a Hide Tag) are appreciated.
2. Each person is allowed 1 Lure per week, and I'd personally prefer it if people don't copy other lures from that week. The more original the better. Ex: Everyone Running Earth Power Zweilous for Mawile.
3. After the 3 days has passed, the community will pick the top lure as a winner. Next everyone will post another Pokemon that will make a good core with the lure that was posted. (this will last 2 days)
4. The winners and their lure will be saved and recorded.
5. For the voting phase simply post the users name without @'ing them to not cause any inconveniences
Keep this in mind when you post a lure:
1. Does this Pokemon have to sacrifice anything important? If you're losing a key part of a set just for an uncommon threat that isn't even lured in that is what we call a "bad lure", always consider what you give up in order to lure something, that is very important.
2. Does this Pokemon gain anything important when using this moveset? The contrary to point number one, does this pokemon or the team benefit from the lure.
4. Could this method be better aided through teammates? Does your lure need team support to carry out it's role effectively.
IMPORTANT:
Monferno @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 252 Spe
Adamant Nature
- Thunder Punch
- Flare Blitz
- Close Combat
- U-turn
This is an example of a good lure beacause of pelipper being considered a good hard check for monferno that is commonly run. It lures it in and does 252+ Atk Iron Fist Monferno Thunder Punch vs. 248 HP / 252+ Def Pelipper: 224-264 (69.3 - 81.7%) -- guaranteed 2HKO after Leftovers recovery which can pave the way for something like SD Leafeon to sweep.
Dodrio @ Life Orb
Ability: Early Bird
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Brave Bird
- Knock Off
- Hidden Power [Grass]
- Return
This is a bad lure because Dodrio is doing a pitiful (47.6 - 56.8%) to physically defensive relicanth and (40.2 - 47.3%) to tank golem which are some of its best checks. It also appreciates the wallbreaking ability early/late game in band or sweeping capability in scarf, while also passing up some nice utility in either pursuit or quick attack. EDIT: Also no reason to run this over natural gift.
Leafeon @ Lum Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Aerial Ace
- Leaf Blade
- Swords Dance
- Knock Off
Ability: Chlorophyll
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Aerial Ace
- Leaf Blade
- Swords Dance
- Knock Off
Murkrow @ Life Orb
Ability: Super Luck
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Brave Bird
- Sucker Punch
- Pursuit / Hidden Power [Grass]
- Heat Wave
Ability: Super Luck
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Brave Bird
- Sucker Punch
- Pursuit / Hidden Power [Grass]
- Heat Wave
Prinplup @ eviolite
Ability: torrent
EVs: 252 HP / 252 Def / 4 SpD
Calm nature
- Scald
- Stealth Rock / Defog
- Toxic
- Signal Beam
Ability: torrent
EVs: 252 HP / 252 Def / 4 SpD
Calm nature
- Scald
- Stealth Rock / Defog
- Toxic
- Signal Beam
Grumpig @ Choice Specs
Ability: Thick Fat
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Trick/Psyshock/Power Gem
Ability: Thick Fat
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Trick/Psyshock/Power Gem
Kadabra @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Hidden Power [Fighting]
- Knock Off
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Hidden Power [Fighting]
- Knock Off
Politoed @ Leftovers
Ability: Water Absorb
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Electric]
- Earthquake
Ability: Water Absorb
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Electric]
- Earthquake
Gorebyss @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shell Smash
- Hydro Pump
- Ice Beam
- Hidden Power [Electric]
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shell Smash
- Hydro Pump
- Ice Beam
- Hidden Power [Electric]
EDIT: Keep a low on the resist berries please and thank you.
S/O's too Akir EnemyJurist ManOfMany cryalot For all helping thank you all <3
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