Flyinium Z Landorus-T
Landorus-Therian @
Flyinium Z
Ability: Intimidate
EVs: 248 HP / 216 Def / 28 SpD / 16 Spe
Impish Nature
- Stealth Rock/Toxic
- Earthquake
-
Fly
- U-turn
0 Atk Landorus-Therian Supersonic Skystrike (175 BP) vs. 252 HP / 4 Def Tangrowth: 426-504 (105.4 - 124.7%) -- guaranteed OHKO
0 Atk Landorus-Therian Supersonic Skystrike (175 BP) vs. 232 HP / 180+ Def Venusaur: 452-534 (125.9 - 148.7%) -- guaranteed OHKO
0 Atk Landorus-Therian Supersonic Skystrike (175 BP) vs. 248 HP / 44 Def Amoonguss: 656-774 (152.2 - 179.5%) -- guaranteed OHKO
0 Atk Landorus-Therian Supersonic Skystrike (175 BP) vs. 160 HP / 0 Def Tapu Bulu: 462-546 (143.9 - 170%) -- guaranteed OHKO
Using Flyinium Z + Fly is also an option to surprise Tangrowth, Mega Venusaur, Tapu Bulu, Mega-Heracross and so on, which generally don't expect it from a more passive set.
In general, Flyinium Z has the advantage to punish Ground and Bug resists that carelessly switch into defensive Landorus-T. Nobody expects a Flying move from Landorus-T that, in general, has Ground+Rock+HP as coverage moves.
Toxic is slashed over SR if you already have a SR setter and want to use Toxic stall (with the aid of regular Fly) strategy towards some not-Poison bulky monsters.