INTP (Sableye) (M) @ Sablenite
Ability: Prankster
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Dark Pulse
- Will-O-Wisp
- Recover
Mega Sableye's going to be the mid-game sweeper/tank. I chose 252 Def so he can up his SpA and SpD with Calm Mind and can take on Scizor, Heracross etc. The team's built around this guy. Will O Wisp to check opposing stallers and Dark Pulse instead of Shadow Ball (either works) with Recover to get the stalling/sweeping ready.
Ouch! (Ferrothorn) (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 SpD
Relaxed Nature
- Leech Seed
- Gyro Ball
- Stealth Rock
- Spikes
Specially Defensive Ferrothorn covers the Fairy weakness of Sableye, providing entry hazard support via Stealth Rocks. Leech Seed will stall anything that's not fire or fighting for the most part. Ferrothorn can be sent in first, no problem since we have the Heatran to switch into. I chose Rocky Helmet instead of Leftovers.
Heatran (M) @ Air Balloon
Ability: Flash Fire
EVs: 12 HP / 252 SpA / 244 Spe
Timid Nature
- Earth Power
- Flamethrower
- Flash Cannon
- Toxic
Heatran supports both Sableye and Ferrothorn, providing excellent support against Fairy Types (can take out Latias/Latios). Heatran can also be switched in for Ferrothorn on any fire move as he has Flash Fire. Flamethrower instead of Fire Blast because I always give accuracy preference. Flash Cannon will decimate Fairy types.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Taunt
- Roost
- Toxic
- Earthquake
Toxic Stalling, stall breaking Gliscor. Earthquake works well for other Heatran's that pose a problem to Mega Sableye. Was originally going to use Latias, but I need something bulkier and so I chose Gliscor.
However.. I also want Gliscor to be the switch in for Fighting Type moves, so I'm seriously considering replacing him with Mandibuzz. But Mandibuzz is susceptible to Electric and Ice, which doesn't work well for me.
Sabershock (Raikou) @ Assault Vest
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 30 Atk
- Volt Switch
- Hidden Power [Ice]
- Thunderbolt
- Shadow Ball
Provides type coverage against Water Types (that wreck Gliscor/Heatran) also since I'm afraid of what Mega Slowbro could potentially do to this team. It is able to tank Life Orb Latios' Draco Meteor and can outspeed Latios and Charizard Y, so it's a great switch in. Hidden Power Ice takes care of annoying Grass Types/Ground types that this team won't appreciate.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Type coverage, all out tank. We have counters for Fairy Types that can take it on (Ferrothorn/Heatran), for Talonflame (Heatran, Riakou), Mega Gallade (Mega Sableye) or most of all Mega Slowbro (Riakou, Mega Sableye). Assault vest for Sp Defense is a must. Was considering Speed investment in case the opposing team has Unaware Clefable.