Topic Title: Anti-Lead Metagross
http://www.smogon.com/dp/pokemon/metagross
[SET]
name: Anti Lead
move 1: Zen Headbutt
move 2: Grass Knot
move 3: Earthquake / Ice Punch / Hidden Power Fire
move 4: Bullet Punch
item: Life Orb
nature: Naive
evs: 130 HP / 120 AtK / 252 SpA / 8 Speed /
Why this set deserves to be on-site:
- Beats almost every common lead with the exception of Heatran, and Roserade. (And if Infernape decides to FB first turn, you lose to him too.)
- Beats Swampert, Gliscor, and Hippodon, some of standard Metagross's biggest counters.
- Takes advantage of opponents expecting Occa Berry, allowing it to usually beat Infernape.
Additional Comments:
-If you run Ice Punch, this is the preferred spread.
Naughty, 136 HP / 112 Atk / 252 SpA / 8 Spe, as it allows you to always 2HKO Azelf leads.
-Original idea for this set was by NjSoccer.
Teammates and Counters:
-Lose's to Heatran Leads
-Lose's to Azelf if you lack Ice Punch
-Works well with Gyarados, as it can come in and set up on both Infernape -and Heatran
http://www.smogon.com/dp/pokemon/metagross
[SET]
name: Anti Lead
move 1: Zen Headbutt
move 2: Grass Knot
move 3: Earthquake / Ice Punch / Hidden Power Fire
move 4: Bullet Punch
item: Life Orb
nature: Naive
evs: 130 HP / 120 AtK / 252 SpA / 8 Speed /
Why this set deserves to be on-site:
- Beats almost every common lead with the exception of Heatran, and Roserade. (And if Infernape decides to FB first turn, you lose to him too.)
- Beats Swampert, Gliscor, and Hippodon, some of standard Metagross's biggest counters.
- Takes advantage of opponents expecting Occa Berry, allowing it to usually beat Infernape.
Additional Comments:
-If you run Ice Punch, this is the preferred spread.
Naughty, 136 HP / 112 Atk / 252 SpA / 8 Spe, as it allows you to always 2HKO Azelf leads.
-Original idea for this set was by NjSoccer.
Teammates and Counters:
-Lose's to Heatran Leads
-Lose's to Azelf if you lack Ice Punch
-Works well with Gyarados, as it can come in and set up on both Infernape -and Heatran
Lead Matchups:
- Grass Knot will do 99% - 116.8%, almost a certain OHKO.
- Grass Knot will do 76.2% - 90%, a 2HKO.
- I would outspeed and Zen Headbutt will OHKO.
- While he SR's, Zen Headbutt goes 144% - 170%; if he is sashed, i BP to 2HKO.
- Similar to Infernape, though sleep powder will sleep me
- Grass Knot will do 38.4% - 45.4%, enough to brake the sash, while he SR's. He will think that is my best move against him, so he will try to EQ, while Bullet Punch goes 76.2% - 90.1% for the 2HKO.
- Earthquake is a 2HKO.
- Same as Heatran.
- Ice Punch is a 2HKO, if you lack it, the you can leave it with under 20% with 2 BP's.
- Ice Punch a OHKO, or Zen HeadButt does 45.2% - 53.4% for a possible 2KO if lucky.